Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 00:40:04 Player: Skysub Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (5984) 5984 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1828) 1828 TOTAL SCORE: 13332 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 458 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 99/100 System Corruption 11% Temperature Warm (143) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Leg Advanced Heat Sink Authchip [Power] A0-MCA's Component Scanner Improved Trap Extractor (3/6 Vortex) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Layered Medium Armor Plating Insulated Plating Tech Extrapolator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun DM-GVY's Chainsaw > --- INVENTORY -------- Deuterium Engine MA-1KR's Cyclogen Light Treads Wheel Advanced Heat Sink Cooling System Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Light Armor Plating A0-MCA's Component Scanner High-powered Tractor Beam Improved Trap Extractor Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Battle Rifle Coil Gun Coil Gun Heavy Rocket Launcher Long-range Missile Launcher Plasma Cutter DRS Beacon [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Improved Light Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Tech Extrapolator Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 3 | . . . 1 . . . 2 . . . . Weapon 3 | . . . . . . . . . . . 3 Parts Attached 132 | 6 8 . 18 . . 3 30 10 2 14 41 Power 12 | 1 2 . 1 . . . 2 2 . 1 3 Engine 9 | 1 1 . 1 . . . 2 2 . . 2 Core 2 | . 1 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 41 | 2 3 . 8 . . . 7 2 2 4 13 Treads 33 | 2 1 . 8 . . . 7 2 2 2 9 Leg 3 | . . . . . . . . . . 1 2 Wheel 4 | . 2 . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 36 | 1 3 . 6 . . . 8 1 . 6 11 Device 14 | . 1 . 4 . . . 1 1 . 2 5 Storage 4 | 1 2 . . . . . 1 . . . . Processor 4 | . . . . . . . . . . 1 3 Hackware . | . . . . . . . . . . . . Protection 14 | . . . 2 . . . 6 . . 3 3 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 . . 3 . . 3 13 5 . 3 14 Energy Gun 10 | . . . 1 . . . 4 3 . . 2 Energy Cannon 3 | . . . 2 . . 1 . . . . . Ballistic Gun 20 | 2 . . . . . 1 6 1 . 1 9 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 . 1 1 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . . . . . 4 6 . . 1 Parts Lost 54 | . 3 1 5 . . . 3 . . 1 41 Power 8 | . 2 . 1 . . . 1 . . . 4 Propulsion 13 | . 1 . 1 . . . . . . . 11 Utility 14 | . . . 1 . . . 2 . . 1 10 Weapon 19 | . . 1 2 . . . . . . . 16 Highest Loss Streak 12 | . 2 1 3 . . . 1 . . 1 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 19 | 3 9 15 18 19 19 17 21 24 24 17 22 Power . | . 1 1 . . . . . 1 . 1 1 Propulsion 3 | 1 3 6 5 4 4 4 4 4 4 3 2 Utility 7 | . 1 2 6 8 8 8 8 7 7 6 10 Weapon 6 | . 2 5 6 7 7 5 7 10 11 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . 1 . 3 . . . 7 4 . 12 13 Power 2 | . . . . . . . . . . 1 1 Propulsion 4 | . . . 1 . . . . . . 1 2 Utility 19 | . 1 . 1 . . . 3 2 . 4 8 Weapon 14 | . . . 1 . . . 4 2 . 6 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 94 97 100 78 99 99 100 95 66 92 Engine 7 | . 9 14 11 11 11 11 8 9 9 5 4 Treads 24 | . 20 13 32 33 33 33 27 27 27 17 24 Wheel 2 | . 6 14 . . . . . . . 6 . Device 9 | . 13 14 15 11 11 11 17 4 9 5 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 Processor 1 | . . . . . . . . . . . 8 Protection 13 | . . . 5 11 11 11 18 31 23 13 10 Energy Gun 6 | . . . 9 11 . . 3 17 18 8 . Energy Cannon 2 | . . . 9 11 . 10 2 . . . . Ballistic Gun 9 | . 28 23 1 . . 10 11 . . . 25 Peak Build Rating 68 | 6 10 10 21 19 19 18 31 35 37 46 68 Average Rating 28 | 5 8 8 17 19 15 17 26 33 36 24 54 On Entrance 19 | . 6 8 9 19 19 15 18 31 35 37 42 Avg Prop Armor Cover (%) . | . 6 13 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 13 49 49 56 53 53 53 104 108 106 114 130 Greatest Support 98 | 40 40 20 60 60 60 60 60 60 62 62 98 Greatest Overweight (x) 26 | . 4 4 1 . . . 1 1 1 26 9 Average Overweight (x) 1 | . 2 3 . . . . . 1 1 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 5 13 20 20 20 20 19 25 25 25 25 25 Average Carried 20 | 3 9 15 19 20 20 18 22 24 24 19 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 5 13 20 20 20 20 18 25 25 25 25 5 Class Distribution -------------------- 55% | Mutant 26% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 5530 | 284 355 29 195 51 . 73 906 282 1 430 2924 Remotely 1258 | . . . . . . . . . . . 1258 Salvage Created 8235 | 67 849 43 508 . . 53 1511 617 57 198 4332 Parts 410 | 6 50 6 28 . . 3 103 32 2 12 168 Haulers Intercepted 13 | . 2 . . . . . 3 4 . . 4 Recyclers Shooed 7 | 1 1 . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 126 | . 15 3 13 . . 3 28 9 1 4 50 Melee 6 | . . . . . . . . . . . 6 Guns 93 | . 15 3 7 . . 1 18 6 1 1 41 Cannons 16 | . . . 4 . . 2 10 . . . . AOE 8 | . . . . . . . . 3 . 3 2 Classes Destroyed 19 | 1 4 1 2 . . . 4 . . 3 4 Worker 12 | . 3 . 1 . . . . 1 . . 7 Builder 7 | . . . 1 . . . 1 1 . . 4 Tunneler 6 | 4 . . . . . . . . . . 2 Hauler 13 | . 2 . . . . . 3 4 . . 4 Recycler 7 | . . . . . . . 1 . . . 6 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . Watcher 11 | . 2 . 1 . . . 3 . . . 5 Swarmer 24 | . . 3 6 . . 3 10 . . . 2 Grunt 53 | . 15 . 2 . . . 2 7 . . 27 Brawler 5 | . . . . . . . . . . . 5 Duelist 4 | . . . . . . . . . . . 4 Sentry 24 | . . . 5 . . . 10 2 1 . 6 Specialist 4 | . . . . . . . 4 . . . . Hunter 4 | . . . . . . . 2 . . . 2 Programmer 4 | . . . . . . . . . . . 4 Ranger 2 | . . . . . . . . . . 2 . Guru 1 | . . . . . . . . . . 1 . Scrapper 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 1 4 3 3 . . 3 5 5 1 2 10 Combat Bots Only 6 | . 4 3 3 . . 3 5 3 1 2 6 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 2 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . 2 . 2 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 884 | . 64 13 119 . . 13 170 48 7 28 422 Missed 236 | . 12 5 35 . . 4 44 19 3 10 104 Hits 648 | . 52 8 84 . . 9 126 29 4 18 318 Melee 40 | . . . . . . . . . . 2 38 Projectile 608 | . 52 8 84 . . 9 126 29 4 16 280 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 23 | . 2 . 3 . . . 4 . . 1 13 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 9928 | . 626 108 939 . . 72 1821 478 62 281 5541 Core 1630 | . 216 10 169 . . 16 256 68 . 34 861 Absorbed by Shields 101 | . . . . . . . . . . 101 . Redirected to Shielding 37 | . . . . . . . . . . 8 29 Ignored by Resistances 6 | . . . . . . . . . . . 6 Regen/Repaired (Parts) 332 | . . . . . . . 79 . . . 253 Core Remaining (%) 49 | 100 . 9 . . . 53 . . . 34 . Volleys Fired 439 | 12 66 6 55 . . 6 104 43 4 13 130 Largest 5 | 2 2 2 2 . . 2 2 2 2 2 5 Hottest 177 | 40 40 40 138 . . 83 83 40 40 64 177 Shots Fired 1181 | 24 132 12 90 2 . 12 208 83 8 20 590 Gun 1094 | 24 132 12 54 . . 6 173 80 8 17 588 Cannon 79 | . . . 36 2 . 6 35 . . . . Launcher 8 | . . . . . . . . 3 . 3 2 Special . | . . . . . . . . . . . . Kinetic 931 | 24 132 12 15 . . 6 150 . . 10 582 Thermal 242 | . . . 75 2 . 6 58 80 8 7 6 Explosive 8 | . . . . . . . . 3 . 3 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | 6 8 4 7 5 . 2 27 18 10 8 19 Robot Miss Streak 7 | 1 5 4 7 . . 3 6 2 . 2 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 25 | . 3 1 . . . . 3 1 . . 17 Max Gunslinging Chain 2 | . 1 1 . . . . 1 1 . . 2 Shots Hit Robots 830 | 15 88 5 47 1 . 5 135 56 7 16 455 Core Hits 408 | 6 44 4 20 . . 3 58 29 5 6 233 Critical Kills 6 | . 1 . . . . . 2 . . . 3 Critical Parts Destroyed 7 | . 2 . . . . . 2 . . . 3 Critical Strikes 28 | . 3 . . . . . 6 . . 1 18 Burn 1 | . . . . . . . 1 . . . . Destroy 15 | . 3 . . . . . 5 . . . 7 Sever 12 | . . . . . . . . . . 1 11 Melee Attacks 65 | . . . . . . . 3 . . 3 59 Impact 4 | . . . . . . . 3 . . 1 . Slashing 37 | . . . . . . . . . . 2 35 Piercing 24 | . . . . . . . . . . . 24 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . 16 Damage Inflicted 16336 | 137 885 60 1139 18 . 84 2332 1393 174 649 9465 Guns 12523 | 137 884 60 483 . . 49 1855 1085 143 240 7587 Cannons 1049 | . . . 543 18 . 35 453 . . . . Explosions 1378 | . . . 107 . . . . 288 . 388 595 Melee 1297 | . . . . . . . . . . 21 1276 Ramming 89 | . 1 . 6 . . . 24 20 31 . 7 Kinetic 10361 | 137 884 60 105 . . 49 1491 . . 145 7490 Thermal 3413 | . . . 1028 18 . 35 817 1085 143 95 192 Explosive 1047 | . . . . . . . . 288 . 388 371 Electromagnetic 129 | . . . . . . . . . . . 129 Impact . | . . . . . . . . . . . . Slashing 936 | . . . . . . . . . . 21 915 Piercing 361 | . . . . . . . . . . . 361 Highest Corruption 11 | . . . 3 3 3 3 . . . . 11 Average Corruption 3 | . . . 2 3 3 3 . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . . . 8 13 5 9 . . . . 34 Message Errors 10 | . . . 2 1 . 3 . . . . 4 Matter Fused 16 | . . . 2 4 1 1 . . . . 8 Heat Flow Errors 11 | . . . 1 3 . . . . . . 7 Energy Discharges 7 | . . . 1 . 3 1 . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . 1 2 . 3 . . . . 4 Data Loss (major) 6 | . . . 1 1 . 1 . . . . 3 Misfires 4 | . . . . 2 . . . . . . 2 Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots 1 | . . . . . . . . . . 1 . Overflow Damage 146 | . . . 20 . . . 8 . . . 118 Projectiles 13 | . . . 5 . . . 8 . . . . Explosions 89 | . . . 15 . . . . . . . 74 Melee 44 | . . . . . . . . . . . 44 Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . . 53 Shots 3 | . . . . . . . . . . . 3 Rammed 13 | 1 1 . 1 . . . 4 1 3 . 2 Targets Rammed 13 | 1 1 . 1 . . . 4 1 3 . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 504 | . 27 . 360 251 . . 334 36 . 26 504 Average Temperature 95 | . 7 . 122 108 . . 96 14 . 8 119 Received Heat Transfer 2767 | . 390 . 285 . . . 405 207 27 139 1314 Effects 6 | . . . 1 . . . 1 . . . 4 Shutdowns 2 | . . . 1 . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . 1 Interference 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 20 | . . . 9 . . . . 7 2 1 1 Heat Transferred 6343 | . . . 1778 37 . 74 1739 2109 259 125 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . . . 2 2 1 . 3 Low Security (%) 65 | 100 100 100 68 100 . 100 51 41 62 . 44 Level 1 21 | . . . 31 . . . 45 20 37 . 16 Level 2 6 | . . . . . . . 3 38 . . 9 Level 3 6 | . . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 880 | 5 120 101 273 18 . 60 406 667 300 . 880 Initial 248 | . . 31 . 18 . . . 159 248 . . Average 191 | . 54 52 153 . . 7 188 342 162 . 356 Influence Increases 5125 | 20 483 70 543 . . 70 891 993 257 . 1798 Destroy 0b10 Robot/C 2760 | . 300 60 260 . . 60 560 420 80 . 1020 Destroy 0b10 Robot/NC 300 | 20 35 . 15 . . . 45 40 . . 145 Destroy Leader 732 | . 88 10 72 . . 10 182 132 . . 238 Allied During Kill 273 | . . . . . . . . 263 5 . 5 Successful Hack 138 | . 15 . 26 . . . 19 9 22 . 47 Select Force Hacks 180 | . 30 . . . . . . . 150 . . Disable Machine 285 | . . . 135 . . . . 105 . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 127 | . . . 35 . . . 10 24 . . 58 Lose Combat Pursuer 180 | . 15 . . . . . 75 . . . 90 Influence Decreases 4257 | 20 401 151 495 49 . 70 512 734 852 43 930 Entered New Map 736 | . . 51 1 31 . . . 220 390 43 . Time Decay 2751 | 20 371 90 444 18 . 70 482 374 422 . 460 Lost Part 530 | . 30 10 50 . . . 30 . . . 410 Lost Ally 240 | . . . . . . . . 140 40 . 60 Squads Dispatched 34 | . 6 . . . . . 5 2 . . 21 Investigation 7 | . 3 . . . . . . . . . 4 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 11 | . 3 . . . . . 4 2 . . 2 Assault 4 | . . . . . . . . . . . 4 Garrison 9 | . . . . . . . 1 . . . 8 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 14 | . 3 . 1 . . . 6 2 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 212 | . 25 3 21 . . 3 38 25 3 10 84 Peak Tracking Total 7 | . 7 3 6 . . 3 6 5 2 3 6 Tactical Retreats 7 | . 1 . . . . . 4 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 6 | . 2 2 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . 14 . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 22 | . . . 9 . . . . 7 . 2 4 Max in Single Turn 9 | . . . 9 . . . . 1 . 1 2 Garrison Access 3 | . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 51 | . 6 1 7 . . . 12 5 10 2 8 Terminals 29 | . 5 . 6 . . . 8 3 5 . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 8 | . 1 . . . . . . 1 5 . 1 Scanalyzers 4 | . . . 1 . . . 2 . . . 1 Garrison Access 3 | . . . . . . . 1 1 . . 1 Total Hacks 136 | . 22 1 21 . . . 26 6 32 4 24 Successful 80 | . 11 1 14 . . . 13 5 19 4 13 Failed 53 | . 11 . 6 . . . 12 1 12 . 11 Catastrophic 8 | . 1 . . . . . . 1 2 . 4 Database Lockouts 3 | . . . 1 . . . 1 . 1 . . Manual 84 | . 18 . 16 . . . 19 4 22 . 5 Terminals 80 | . 19 . 18 . . . 20 4 15 . 4 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 5 | . . . . . . . 2 . . . 3 Recycling Units 23 | . 3 . . . . . . 1 17 . 2 Scanalyzers 12 | . . . 3 . . . 3 . . . 6 Garrison Access 5 | . . . . . . . 1 1 . . 3 Terminal Hacks 13 | . 1 1 3 . . . 1 1 2 4 . Record 3 | . . . . . . . . . . 3 . Robot Analysis 1 | . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 . . . 2 Scan Component 2 | . . . . . . . 1 . . . 1 Repair 2 | . . . . . . . 1 . . . 1 Recycling Unit Hacks 11 | . 2 . . . . . . 1 6 . 2 Report Inventory 8 | . 1 . . . . . . 1 5 . 1 Retrieve Components 3 | . 1 . . . . . . . 1 . 1 Scanalyzer 6 | . . . 2 . . . 1 . . . 3 Retrieve Study 6 | . . . 2 . . . 1 . . . 3 Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 40 | . 8 . 9 . . . 8 2 11 . 2 Terminals 33 | . 7 . 9 . . . 8 2 6 . 1 Botnet 12 | . 2 . 4 . . . 3 1 1 . 1 Skim 21 | . 5 . 5 . . . 5 1 5 . . Fabricators 1 | . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 5 . . Tunnel 6 | . 1 . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 5 . 6 . . . 10 2 8 . 7 Full Trace Events 4 | . . . . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . . . . . 12 Part Schematics Acquired 14 | . . . . . . . . . . 1 13 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . . . 187 Total Part Build Rating 7 | . . . . . . . . . . . 7 Part Studies Acquired 6 | . . . 2 . . . 1 . . . 3 Parts Repaired 2 | . . . . . . . 1 . . . 1 Time 76 | . . . . . . . 26 . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . 3 . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 13 | . . . . . . . . 10 . . 3 Largest Group 10 | . . . . . . . . 10 3 1 3 Highest-Rated Group 173 | . . . . . . . . 173 48 16 60 Highest-Rated Ally 29 | . . . . . . . . 29 16 16 20 Total Orders 1 | . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . 1 . . Ally Attacks 141 | . . . . . . . . 112 12 8 9 Total Damage 1791 | . . . . . . . . 1397 160 87 147 Kills 18 | . . . . . . . . 14 3 . 1 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 3394 | . 1044 186 341 . . . 1513 66 . . 244 Structural 1341 | . . . 121 . . . 1220 . . . . Traps 1467 | . . . . . . . 1401 66 . . . Seismic 1450 | . 1044 186 220 . . . . . . . . T.N.C. 244 | . . . . . . . . . . . 244 Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 13998 | 247 1075 186 1239 565 237 607 1834 878 1020 3750 2360 Spaces Moved 6090 | 126 504 74 390 354 148 351 713 335 481 1863 751 Core 4 | 2 . . . . . . . . . 1 1 Treads 4752 | 124 216 1 390 354 148 351 713 335 481 918 721 Legs . | . . . . . . . . . . . . Wheels 1334 | . 288 73 . . . . . . . 944 29 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 160 160 160 160 160 200 200 130 50 Average Speed 178 | 158 156 142 161 160 160 160 182 200 207 172 211 Slowest Speed 1350 | 160 240 320 240 160 160 160 200 200 208 1350 272 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 6 85 13 41 65 51 89 75 73 98 76 18 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 1 1 1 . . . 2 . 5 . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . . Scrap Searched 11 | . . . . 1 . 1 . . . 9 . Spaces Dug 13 | . . . 2 . . . 3 . . . 8 Terrain Destroyed 166 | . . . 34 . . . 3 21 . 54 54 Melee 11 | . . . . . . . 3 . . . 8 Projectile 15 | . . . 11 . . . . . . 3 1 AOE 140 | . . . 23 . . . . 21 . 51 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 8469 | 149 672 143 912 353 149 384 1065 464 497 2394 1287 Wait 1356 | . 80 57 422 . . 25 132 46 . 354 240 Move 6079 | 125 503 73 389 353 147 350 712 334 480 1862 751 Hop . | . . . . . . . . . . . . Pick Up 156 | 5 10 6 13 . . . 26 9 2 54 31 Fast Attach 31 | 6 1 1 1 . . . 3 . . 14 5 Attach 58 | . 4 . 7 . . 2 5 1 1 3 35 Detach 10 | . 1 . . . . . . . . 7 2 Swap 121 | . 4 . 11 . . 1 37 17 2 16 33 Drop 143 | . 2 . 13 . 2 . 25 13 5 68 15 Fire 439 | 12 66 6 55 . . 6 104 43 4 13 130 Melee 49 | . . . . . . . 3 . . 3 43 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | 1 1 . 1 . . . 4 1 3 . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 14 | . . . . . . . 14 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: Mat / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 968 | -10/Materials | Discovered new exit (range 4) 1087 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Discovered new exit (range 4) 1113 | -10/Materials | Core integrity fell below 20% 1294 | -10/Materials | Discovered new exit (range 12) 1323 | -10/Materials | Entered Mines 1323 | -10/Mines | Discovered new exit (range 8) 1351 | -10/Mines | Learned location of Zion (-7) 1368 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1586 | -9/Materials | Identified exit to Mines 1760 | -9/Materials | Lost 3 parts (1p1u1w) 1819 | -9/Materials | Discovered new exit (range 15) 1824 | -9/Materials | Build established: Scavenger-Mutant 2119 | -9/Materials | Central database locked down 2317 | -9/Materials | Learned location of 1 exit from Recycling 2450 | -9/Materials | Learned Storage trap positions 2473 | -9/Materials | Build established: Mutant 2500 | -9/Materials | Loaded intel: 2 repair station locations 2539 | -9/Materials | Learned location of 1 exit from Storage 2570 | -9/Materials | Learned Storage stockpile data 2610 | -9/Materials | Identified exit to Materials 2660 | -9/Materials | Learned Storage stockpile data 2748 | -9/Materials | Entered Mines 2797 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2822 | -9/Mines | Met a Derelict bent on vengeance 2915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2915 | -9/Mines | Discovered new exit (range 5) 3076 | -9/Mines | Found a hidden stash of uninstalled traps 3234 | -9/Mines | Assembled infested the area 3313 | -9/Mines | Entered Exiles 3358 | -9/Exiles | Met 8R-AWN 3385 | -9/Exiles | Met EX-HEX 3452 | -9/Exiles | Met EX-DEC 3526 | -9/Exiles | Discovered new exit (range 14) 3550 | -9/Exiles | Entered Mines 3859 | -8/Mines | Build established: Scavenger-Mutant 3899 | -8/Mines | Discovered exit to Materials (range 6) 4090 | -8/Mines | Discovered exit to Materials (range 11) 4157 | -8/Mines | Entered Materials 4157 | -8/Materials | Evolved 2 slots: Utility x2 4158 | -8/Materials | Identified exit to Storage 4558 | -8/Materials | Garrison activated, responded to threat 4728 | -8/Materials | Repaired Beam Cannon 4757 | -8/Materials | Build established: Mutant 5074 | -8/Materials | Build established: Scavenger-Mutant 5242 | -8/Materials | Discovered new exit (range 11) 5413 | -8/Materials | Central database locked down 5495 | -8/Materials | Build established: Mutant 5506 | -8/Materials | Discovered new exit (range 12) 5847 | -8/Materials | Build established: Scavenger-Mutant 5885 | -8/Materials | Learned location of 2 exits from Factory 5914 | -8/Materials | Learned Storage trap positions 5940 | -8/Materials | Learned location of 1 exit from Extension 5941 | -8/Materials | Learned location of 1 exit from Lower Caves 5942 | -8/Materials | Learned Factory security intel 5943 | -8/Materials | Learned location of Lower Caves (-6) 5991 | -8/Materials | Entered Storage 5992 | -8/Storage | Identified exit to Recycling 5993 | -8/Storage | Identified exit to Factory 5994 | -8/Storage | Loaded intel: 15 trap records 6262 | -8/Storage | Core integrity fell below 50% 6306 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6604 | -8/Storage | Build established: Commander-Mutant 6798 | -8/Storage | Lost 5 allies 6826 | -8/Storage | Used back door to open Recycling access 6869 | -8/Storage | Entered Recycling 6869 | -8/Recycling | Accompanied by 3 allies 6870 | -8/Recycling | Identified exit to Factory 7053 | -8/Recycling | Build established: Scavenger-Mutant 7743 | -8/Recycling | Build established: Mutant 7835 | -8/Recycling | Scanned before Scraplab entrance 7866 | -8/Recycling | Entered Scraplab 7883 | -8/Recycling | Discovered new exit (range 4) 7889 | -8/Recycling | Entered Scraptown 7889 | -8/Scraptown | Accompanied by 1 ally 8045 | -8/Scraptown | Visited UFD Registry 8045 | -8/Scraptown | Registered with UFD as "Slugdriver" 8075 | -8/Scraptown | Visited Cyclists 8091 | -8/Scraptown | Entered Cyclist Reading Room 8141 | -8/Scraptown | Visited Awakened 8187 | -8/Scraptown | Visited Symbiants 8214 | -8/Scraptown | Visited SPCMW 8283 | -8/Scraptown | Visited TADAMA 8297 | -8/Scraptown | Visited Bundlers 8855 | -8/Scraptown | Visited Curators Association 8903 | -8/Scraptown | Visited A0-MCA Data Center 8927 | -8/Scraptown | Visited Scrap Suit Storage 8945 | -8/Scraptown | Visited Observation Area 8972 | -8/Scraptown | Visited Abandonware Association 8983 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8987 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9017 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9022 | -8/Scraptown | Found DCF Scrap (26 items) 9104 | -8/Scraptown | Visited Derelict Rescue Squad 9112 | -8/Scraptown | Found DRS Beacon 9170 | -8/Scraptown | Visited Science Guys 9225 | -8/Scraptown | Visited Chapter 10 9263 | -8/Scraptown | Visited Junk Repository 9566 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10620 | -8/Scraptown | Given a B+ rating by A0-MCA 10625 | -8/Scraptown | Found A0-MCA's Component Scanner 10997 | -8/Scraptown | Met Optimus 10997 | -8/Scraptown | Accepted into 0bPrime 11397 | -8/Scraptown | Civil war broke out across Scraptown 11404 | -8/Scraptown | Found MA-1KR's Cyclogen 11416 | -8/Scraptown | Found DM-GVY's Chainsaw 11511 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11527 | -8/Scraptown | Lost 4 allies 11589 | -8/Scraptown | Discovered exit to Factory (range 13) 11639 | -8/Scraptown | Entered Factory 11639 | -6/Factory | Evolved 4 slots: Propulsion x1, Weapon x3 11640 | -6/Factory | Identified exit to Factory 11952 | -6/Factory | Build established: Scavenger-Tank 12046 | -6/Factory | Garrison activated, responded to threat 12184 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 12457 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 12553 | -6/Factory | Garrison activated, responded to threat 12755 | -6/Factory | Build established: Scavenger-Gunner 12812 | -6/Factory | Repaired Lyr. Medium Armor Plating 12831 | -6/Factory | Fabricated B-48 Gladiator? 12851 | -6/Factory | Garrison activated, responded to threat 12886 | -6/Factory | Lost 3 allies 13128 | -6/Factory | Lost 4 parts (1p1u2w) 13275 | -6/Factory | Garrison activated, responded to threat 13385 | -6/Factory | Lost 4 parts (4w) 13436 | -6/Factory | Fabricated Machine Rigger (x1) 13513 | -6/Factory | System corruption reached 10% 13543 | -6/Factory | Lost 8 parts (1p2n3u2w) 13739 | -6/Factory | First assault squad dispatched 13744 | -6/Factory | Lost 4 parts (2n2w) 13875 | -6/Factory | Core integrity fell below 50% 13918 | -6/Factory | Core integrity fell below 20% 13944 | -6/Factory | Lost 12 parts (1p4n5u2w) 13999 | -6/Factory | Released all parts (6) 13999 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- payload. 13990_ G-67 Veteran unfolds itself. 13990_ L-41 Fighter unfolds itself. 13990_ B-48 Gladiator unfolds itself. 13990_ M-28 Smith unfolds itself. 13992_ Neutrino Reactor explodes. 13994_ Imp. Deuterium Engine destroyed. 13994_ Neutrino Reactor explodes. 13994_ B-48 Gladiator destroyed. 13996_ Arm. Leg severed. 13997_ G-50 Soldier destroyed. 13997_ M-28 Smith repairs M-28 Smith. 13998_ System corrupted: Heat flow error (+147). 13998_ Lrn. Missile Launcher destroyed. 13999_ Released Spear. 13999_ Released Huge Storage Unit. 13999_ Released Power Sword. 13999_ Released Imp. Actuator Array. 13999_ Released DM-GVY's Chainsaw. 13999_ Released Arm. Leg. Map ----- +----------------------------------------------------+ | ???# #????????????????????# +% | | ???# = #?????###########????# """%#% | | ???# #?????# #????# R" # | | ???##############?????# #??### """ "" %# | | ??????????????????????# +?? # """ # | | ??????????????????????# #??# # """ # | | ??????????????????????# #??# # # | | ?????????????????????????"" """ #??# # # | | ?????????????????????????"" """ #??# ##+####+### | | ??????????????????# ?????"" """ #??# | | ??????????????????# ???####+###+#### | | ??????????????????# ???# | | ??????????????????# ???# | | ???????????????#### ???# | | ????????##+#####T # #??# | | ???????? #### """"""" """"""" """"""" | | ??????? / """"""" """"""" """"""" | | ??????? """"""" """"""" """"""" | | ??????? """"""" """"""" """"""" | | ??????? | | ?????????"""" """ m ?? | | ??? ?????"""" """" #######+## ? | | ???? ?"""" """" =!= ## ??# ???? | | ????? """" """" #####l&#### ? # ?????? | | ????? """" """" ##[==%gi #! + ?????? | | ?????T"" """" """" ##[@/!!= """ ###+?????? | | """"" """" """" ##!!!=/ """ #????????? | | ## !/g%! """ #????????? | | ## #????????? | | ###+########## % """ #????????? | | ??? ? ???# / """ #????????? | | ??????????# """" """" # / """ #????????? | | ??????????# """" """" # = #????????? | | ??????????# """" """" # """ %#########????????? | | ??????????# """" """ # """ #????????????????? | | ??????????# + """ ##????????????????? | | ??????????# # #?????????????????? | | ??????????# / # """ #?????????????????? | | ??????????# " / / # """ #?????????????????? | | ??????????# T # """ #?????????????????? | | ??????????# " ! # #?????????????????? | | ??????????# ! #########?????????????????? | | ??????????##### ########?????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Spk. Treads | -8/Scraptown | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Machine Rigger | x1 | -6/Factory Repaired ---------- Beam Cannon | 21% | -8/Materials Lyr. Medium Armor Plating | 23% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Medium Treads | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Bob, First Of His Name Scientist At Large That Tickles Uncivil War Challenges ------------ None Game ------ Seed SiegeHypercooledDrillbomb Manual? 0 Play Time 01:34:56 Cumulative 259.7 hours Start 2025.09.06 @ 22:09:43 End 2025.09.07 @ 00:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 75 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52854ee2-78fb-4ab9-b6ea-abfaf36aba77