Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 00:56:08 Player: Krzychu Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2045) 2045 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 5121 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 50 Friendly Fire -191 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Weapon Cycler Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Reflective Plating Hardlight Generator System Shield > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Titanium Leg VSS Leg VSS Leg Wheel Medium Matter Pod Weight Redist. System Sensor Array Weapon Cycler Transmission Jammer Drone Bay Beam Rifle Heavy Assault Rifle Rocket Launcher Missile Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 121 | 7 13 5 11 43 16 26 Power 9 | 1 2 . . 2 1 3 Engine 8 | 1 2 . . 2 . 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 40 | 2 2 . 4 19 5 8 Treads 1 | . . . . . . 1 Leg 36 | 2 2 . 1 19 5 7 Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 . . 7 5 6 Device 12 | 1 1 . . 3 2 5 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 5 | . . . . 3 2 . Artifact . | . . . . . . . Weapon 50 | 2 7 5 7 15 5 9 Energy Gun 10 | 1 1 1 . . 2 5 Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 2 1 4 10 2 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 10 | . 1 2 . 4 1 2 Special Weapon 5 | . 3 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 35 | . 3 . . 13 6 13 Power 7 | . 1 . . 2 1 3 Propulsion 13 | . . . . 8 2 3 Utility 6 | . 1 . . 1 2 2 Weapon 9 | . 1 . . 2 1 5 Highest Loss Streak 8 | . 3 . . 5 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 94 93 91 89 Engine 10 | . 13 14 11 10 6 6 Core 1 | . . . . . 2 4 Leg 30 | . 27 28 13 38 32 26 Wheel 1 | . . . 26 . . . Device 10 | . 13 14 11 7 9 8 Storage 11 | . 14 14 11 11 9 6 Processor 1 | . . . . . 8 . Protection 2 | . . . . 3 7 4 Energy Gun 7 | . 8 13 6 . 6 13 Ballistic Gun 10 | . 12 . 5 16 9 6 Launcher 3 | . 3 14 1 3 . . Special Weapon 1 | . 3 . . 2 . . Peak Build Rating 43 | 7 9 10 17 22 31 43 Average Rating 16 | 5 7 9 12 16 23 33 On Entrance 12 | . 7 9 10 16 16 31 Naked Turns 46 | . . . . . . 46 Heaviest Build 54 | 12 32 34 34 40 42 54 Greatest Support 70 | 20 20 20 36 49 58 70 Greatest Overweight (x) 13 | . 2 1 3 1 1 13 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 13 Most Carried 15 | 3 14 14 15 15 15 15 Average Carried 11 | 2 7 13 13 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 13 14 13 15 15 3 Class Distribution -------------------- 86% | Mutant 8% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2684 | 238 141 263 54 1195 297 496 Remotely . | . . . . . . . Salvage Created 2392 | 29 105 17 72 1083 411 675 Parts 146 | 2 12 . 7 76 21 28 Haulers Intercepted 4 | . . . . 3 1 . Recyclers Shooed 4 | . . . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 57 | . 9 5 1 26 7 9 Melee 1 | . . . 1 . . . Guns 39 | . 6 1 . 20 6 6 Cannons 3 | . 2 . . . . 1 AOE 14 | . 1 4 . 6 1 2 Classes Destroyed 16 | 1 1 1 2 9 1 1 Worker 5 | . . . 1 . . 4 Builder 2 | . . . . 2 . . Tunneler 1 | 1 . . . . . . Hauler 4 | . . . . 3 1 . Recycler 5 | . . . . 2 . 3 Mechanic 2 | . . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 12 | . 9 . . 3 . . Grunt 18 | . . . . 10 3 5 Brawler 2 | . . . . 2 . . Duelist 3 | . . . . 1 . 2 Protector 1 | . . . . 1 . . Sentry 14 | . . . 1 9 3 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 5 | . . 5 . . . . Best Kill Streak 17 | 1 3 5 1 17 2 5 Combat Bots Only 14 | . 3 5 1 14 2 3 Max Kills in Single Turn 3 | 1 2 2 1 3 1 3 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 2 . 2 1 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 482 | . 65 11 2 163 75 166 Missed 127 | . 17 3 1 39 28 39 Damage Taken 5535 | . 383 220 16 2100 826 1990 Core 1402 | . 80 43 . 370 194 715 Absorbed by Shields 148 | . . . . . . 148 Redirected to Shielding 32 | . . . . 32 . . Ignored by Resistances 78 | . . . . . 20 58 Regen/Repaired (Parts) 353 | . 122 . . 65 166 . Core Remaining (%) 55 | 100 . 50 . 7 64 . Volleys Fired 229 | 4 33 7 1 109 23 52 Largest 3 | 2 2 2 2 2 2 3 Hottest 144 | 60 140 100 75 125 75 144 Shots Fired 411 | 8 56 13 2 177 46 109 Gun 326 | 8 38 7 1 133 43 96 Cannon 9 | . . . 1 . . 8 Launcher 29 | . 1 4 . 16 3 5 Special 47 | . 17 2 . 28 . . Kinetic 241 | 4 24 2 1 133 23 54 Thermal 85 | . 17 2 . 28 . 38 Explosive 29 | . 1 4 . 16 3 5 Electromagnetic 56 | 4 14 5 1 . 20 12 Robot Hit Streak 15 | 2 3 5 2 8 15 10 Robot Miss Streak 9 | 1 4 3 . 6 3 9 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . 2 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 242 | 5 21 6 2 103 40 65 Core Hits 151 | 2 11 10 2 67 20 39 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . 1 . 2 . 2 Destroy 2 | . . . . 2 . . Blast 1 | . . . . . . 1 Corrupt 2 | . . 1 . . . 1 Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing 1 | . . . 1 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6217 | 48 317 366 51 2806 1066 1563 Guns 3723 | 48 159 42 . 1858 759 857 Cannons 151 | . . . 15 . . 136 Explosions 2134 | . 62 324 . 893 307 548 Melee 36 | . . . 36 . . . Ramming 53 | . . . . 31 . 22 Kinetic 3041 | 24 81 10 15 1858 432 621 Thermal 516 | . 135 60 . 24 . 297 Explosive 2035 | . 23 264 . 893 307 548 Electromagnetic 536 | 24 78 32 . . 327 75 Impact . | . . . . . . . Slashing 36 | . . . 36 . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 2 . 9 . . Average Corruption 5 | . 2 2 . 9 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 61 | . 4 9 . 48 . . Message Errors 13 | . . 1 . 12 . . Matter Fused 21 | . 2 5 . 14 . . Heat Flow Errors 7 | . . . . 7 . . Energy Discharges 7 | . 2 . . 5 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 7 | . . 1 . 6 . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 1 . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 104 | . 19 . . 40 . 45 Projectiles . | . . . . . . . Explosions 104 | . 19 . . 40 . 45 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 519 | . . 64 . 203 58 194 Shots 19 | . . 3 . 8 3 5 Rammed 4 | . . . . . . 4 Targets Rammed 10 | . . . . 6 . 4 Kicked 6 | . . . . 6 . . Crushed . | . . . . . . . Highest Temperature 722 | 20 100 48 9 270 72 722 Average Temperature 95 | 13 25 22 6 42 24 237 Received Heat Transfer 1345 | . . 40 . 579 216 510 Effects 36 | . . . . . . 36 Shutdowns 8 | . . . . . . 8 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . . . . 5 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 11 | . . . . . . 11 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1140 | . 250 100 . 50 . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 594 | 5 153 50 50 594 245 184 Initial 165 | . 3 19 . 20 165 30 Average 124 | 1 28 20 9 349 129 40 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 75 | 100 100 100 100 10 86 99 Level 1 15 | . . . . 52 13 . Level 2 9 | . . . . 36 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . . . 6 4 7 Investigation 4 | . . . . 2 1 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . . 2 . 2 Assault 2 | . . . . 2 . . Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 3 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 29 6 1 44 13 24 Peak Tracking Total 12 | . 5 4 2 12 5 9 Tactical Retreats 13 | . 2 . . 4 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 1 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 7 | . 1 1 . 4 1 . Max in Single Turn 1 | . 1 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 27 | . 11 . 3 7 2 4 Terminals 19 | . 8 . 2 5 1 3 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . 1 1 . Recycling Units 4 | . 2 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 61 | . 23 . 7 16 6 9 Successful 39 | . 16 . 5 9 6 3 Failed 22 | . 7 . 2 7 . 6 Catastrophic 6 | . 2 . 1 1 . 2 Database Lockouts . | . . . . . . . Manual 5 | . 2 . . 1 . 2 Terminals 40 | . 17 . 5 9 2 7 Fabricators 2 | . . . . . . 2 Repair Stations 14 | . 4 . . 6 4 . Recycling Units 5 | . 2 . 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 10 . 3 6 2 2 Record 1 | . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 3 | . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . 1 Alert Level 4 | . 1 . . 2 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 5 | . 4 . . 1 . . Dispatch Records 2 | . . . 1 1 . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 10 | . 4 . . 2 4 . Scan Component 5 | . 2 . . 1 2 . Repair 5 | . 2 . . 1 2 . Recycling Unit Hacks 5 | . 2 . 2 1 . . Recycle Component 1 | . . . 1 . . . Report Inventory 4 | . 2 . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 1 3 2 3 Full Trace Events 5 | . 1 . . 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . . 1 2 . Time 182 | . 52 . . 32 98 . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders 4 | . . . . 4 . . EXPLORE 3 | . . . . 3 . . RETURN 1 | . . . . 1 . . Ally Attacks 15 | . . . . 15 . . Total Damage 235 | . . . . 235 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 17 | . . . . 17 . . Drone Recoveries 7 | . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 8147 | 80 2242 935 281 2006 1398 1205 Spaces Moved 4109 | 48 893 434 206 1059 736 733 Core 173 | 10 . . . . . 163 Treads 7 | . . . . . . 7 Legs 3711 | 38 893 434 20 1027 736 563 Wheels 218 | . . . 186 32 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 86 86 110 50 Average Speed 141 | 105 189 190 96 128 126 105 Slowest Speed 700 | 120 260 190 190 190 195 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 46 | 3 99 77 21 85 31 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 88 | . 9 2 . 77 . . Terrain Destroyed 258 | . 23 24 . 135 31 45 Melee . | . . . . . . . Projectile 34 | . 13 2 . 19 . . AOE 224 | . 10 22 . 116 31 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 5924 | 66 1354 528 290 1460 1162 1064 Wait 1333 | 5 399 78 39 211 364 237 Move 4103 | 47 892 433 205 1058 735 733 Hop . | . . . . . . . Pick Up 62 | 3 13 3 14 10 13 6 Fast Attach 44 | 7 4 . 4 17 5 7 Attach 35 | . 1 . 3 8 10 13 Detach 12 | . . . 3 2 4 3 Swap 42 | . 8 5 4 18 1 6 Drop 44 | . 4 2 16 12 7 3 Fire 229 | 4 33 7 1 109 23 52 Melee 1 | . . . 1 . . . Ram 2 | . . . . . . 2 Kick 6 | . . . . 6 . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire 4 | . . . . 4 . . Trap . | . . . . . . . Miscellaneous 5 | . . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 489 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Lost 3 parts (1p1u1w) 966 | -10/Materials | Discovered new exit (range 13) 1286 | -10/Materials | Discovered new exit (range 15) 1884 | -10/Materials | Repaired Aluminum Leg 1911 | -10/Materials | Repaired Aluminum Leg 2323 | -10/Materials | Entered Mines 2324 | -10/Mines | Assembled infested the area 2601 | -10/Mines | Learned location of 2 exits from Materials 2601 | -10/Mines | Discovered new exit (range 8) 2655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3031 | -10/Mines | Learned Materials stockpile data 3033 | -10/Mines | Discovered new exit (range 5) 3258 | -10/Mines | Entered Materials 3258 | -9/Materials | Evolved 2 slots: Propulsion x2 3259 | -9/Materials | Identified exit to Mines 3259 | -9/Materials | Identified exit to Materials 3487 | -9/Materials | Discovered new exit (range 13) 3539 | -9/Materials | Entered Storage 3567 | -9/Storage | Met a pair of Derelict thieves 3813 | -9/Storage | Destroyed 14 combat bots 3817 | -9/Storage | Lost 5 parts (1p3n1u) 3955 | -9/Storage | Repaired Rocket Launcher? 3992 | -9/Storage | Lost 3 parts (2n1w) 4180 | -9/Storage | Crushed by falling debris 4180 | -9/Storage | Core integrity fell below 50% 4713 | -9/Storage | Core integrity fell below 20% 4738 | -9/Storage | Murdered 3 allies 5017 | -9/Storage | Identified exit to Recycling 5515 | -9/Storage | Discovered exit to Materials (range 16) 5545 | -9/Storage | Entered Materials 5545 | -8/Materials | Evolved 2 slots: Utility x2 5740 | -8/Materials | Garrison activated, responded to threat 5823 | -8/Materials | Lost 4 parts (1n2u1w) 5915 | -8/Materials | Repaired Hpw. Shotgun? 6348 | -8/Materials | Repaired Hvy. EM Shotgun? 6930 | -8/Materials | Discovered new exit (range 13) 6942 | -8/Materials | Identified exit to Factory 6943 | -8/Materials | Entered Factory 6943 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7344 | -7/Factory | Build established: Tank 7797 | -7/Factory | Core integrity fell below 50% 7824 | -7/Factory | Lost 3 parts (1p1n1u) 8016 | -7/Factory | Garrison activated, responded to threat 8020 | -7/Factory | Released all parts (5) 8045 | -7/Factory | Lost 8 parts (2p2n1u3w) 8103 | -7/Factory | Released all parts (8) 8115 | -7/Factory | Core integrity fell below 20% 8148 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08123_ Slug penetrates Wall. 08127_ Slammed into Y-54 Guardian. 08130_ K-01 Serf collects debris. 08144_ Connecting with Terminal... >>Query(Traps) [Complex 0b10]'s rapid expansion has left defensive assets stretched thin in many areas. To temporarily address the growing threat of a larger [Derelict] incursion, a number of traps are being engineered and deployed as a more efficient way to hinder enemy advances and buy the time necessary to mobilize a garrisoned response force. Because traps are installed in areas regularly traveled by even non-combat robots, their sensitivity is set well below their maximum potential to avoid disruptions that could result from a damaged robot accidentally triggering one. 08144_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 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Challenges ------------ None Game ------ Seed AnalysisBottomlessLegs Manual? 0 Play Time 02:54:20 Cumulative 23.0 hours Start 2025.02.03 @ 21:52:46 End 2025.02.04 @ 00:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3260ac86-c4eb-43c5-ac4f-650943f6836a