Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 12:38:04 Player: Struisvogel Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2165) 2165 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 4814 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 360 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Walking (400) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Medium Matter Pod (100) Advanced Weight Redist. System Reaction Control System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Medium Matter Pod Advanced Weight Redist. System Reaction Control System High-powered Tractor Beam Heavy EM Pulse Gun Shock Rifle Beam Rifle Heavy Assault Rifle Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 73 | 6 6 24 7 30 Power 8 | 1 1 1 2 3 Engine 7 | 1 1 1 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 30 | 2 2 10 1 15 Treads 5 | . . 5 . . Leg 25 | 2 2 5 1 15 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 5 1 1 Device . | . . . . . Storage 4 | 1 . 2 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 1 3 . . Artifact . | . . . . . Weapon 26 | 2 2 8 3 11 Energy Gun 8 | 1 1 1 1 4 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 1 4 2 3 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . . 3 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 6 | . . 6 . . Parts Lost 37 | . . 5 4 28 Power 5 | . . 1 1 3 Propulsion 16 | . . 3 2 11 Utility 3 | . . 1 . 2 Weapon 13 | . . . 1 12 Highest Loss Streak 8 | . . 2 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 77 95 89 Engine 9 | . 13 10 9 7 Treads 3 | . . 6 4 . Leg 24 | . 28 16 27 31 Storage 14 | . 14 11 18 16 Processor 2 | . . . . 7 Protection 7 | . 11 10 9 1 Energy Gun 6 | . 13 9 9 1 Ballistic Gun 11 | . 13 9 18 9 Ballistic Cannon 2 | . . . . 7 Launcher 2 | . . 2 . 5 Peak Build Rating 22 | 6 7 13 18 22 Average Rating 13 | 3 6 9 17 18 On Entrance 8 | . 6 6 13 17 Naked Turns . | . . . . . Heaviest Build 64 | 12 15 55 61 64 Greatest Support 60 | 20 20 60 40 45 Greatest Overweight (x) 18 | . 1 18 2 4 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 18 20 20 Most Carried 20 | 6 8 20 20 20 Average Carried 15 | 4 6 14 19 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 4 8 20 19 13 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Tank 16% | Scavenger-Gunner 10% | Scavenger-Mutant 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1876 | 240 245 333 395 663 Remotely . | . . . . . Salvage Created 2309 | . 79 781 433 1016 Parts 128 | . 2 50 21 55 Haulers Intercepted 4 | . . 1 . 3 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 2 14 7 26 Guns 22 | . 2 5 7 8 Cannons 6 | . . . . 6 AOE 21 | . . 9 . 12 Classes Destroyed 13 | . 1 8 . 4 Worker 3 | . . 3 . . Builder 2 | . . . . 2 Hauler 4 | . . 1 . 3 Recycler 4 | . . 3 1 . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 4 | . . 1 1 2 Swarmer 7 | . . 3 . 4 Grunt 25 | . 2 6 3 14 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 13 | . . 4 4 5 Demolisher 1 | . . . . 1 Best Kill Streak 8 | . 1 8 3 7 Combat Bots Only 7 | . 1 5 2 7 Max Kills in Single Turn 6 | . 1 3 1 6 Gunslinging . | . . . . . Exploded 5 | . . 3 . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 251 | . 17 64 53 117 Missed 75 | . 5 15 21 34 Damage Taken 4130 | . 133 867 589 2541 Core 667 | . 23 82 78 484 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . . 17 17 Core Remaining (%) 89 | 100 90 79 . . Volleys Fired 136 | . 7 37 28 64 Largest 3 | . 2 2 3 3 Hottest 109 | . 70 89 109 106 Shots Fired 298 | . 14 74 83 127 Gun 231 | . 14 63 83 71 Cannon 33 | . . . . 33 Launcher 34 | . . 11 . 23 Special . | . . . . . Kinetic 190 | . 7 34 56 93 Thermal 72 | . 7 29 27 9 Explosive 34 | . . 11 . 23 Electromagnetic 2 | . . . . 2 Robot Hit Streak 20 | . 4 20 6 13 Robot Miss Streak 4 | . 2 2 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 166 | . 9 47 43 67 Core Hits 130 | . 4 36 19 71 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 1 . 1 2 Burn 2 | . 1 . 1 . Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5078 | . 120 1383 692 2883 Guns 2146 | . 117 627 692 710 Cannons 345 | . . . . 345 Explosions 2544 | . . 743 . 1801 Melee . | . . . . . Ramming 43 | . 3 13 . 27 Kinetic 1822 | . 66 382 423 951 Thermal 653 | . 51 245 269 88 Explosive 2532 | . . 731 . 1801 Electromagnetic 28 | . . 12 . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 . 5 Average Corruption 4 | . . 7 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 7 . 7 Message Errors 4 | . . 3 . 1 Matter Fused 6 | . . 3 . 3 Heat Flow Errors 3 | . . 1 . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 119 | . . 69 . 50 Projectiles . | . . . . . Explosions 119 | . . 69 . 50 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 481 | . . 130 . 351 Shots 17 | . . 6 . 11 Rammed . | . . . . . Targets Rammed 13 | . 2 4 . 7 Kicked 13 | . 2 4 . 7 Crushed . | . . . . . Highest Temperature 260 | . 96 255 260 252 Average Temperature 54 | . 34 61 76 31 Received Heat Transfer 867 | . 72 174 225 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 1776 | . 222 666 666 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 685 | . 70 247 252 685 Initial 60 | . . 29 60 53 Average 204 | . 25 76 114 464 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 65 | 100 100 94 82 12 Level 1 8 | . . 5 17 9 Level 2 25 | . . . . 78 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 1 7 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 8 22 11 38 Peak Tracking Total 10 | . 4 5 3 10 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 11 | . 4 3 . 4 Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 2 2 3 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 1 | . . . . 1 Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 79 | . . . . 79 Total Damage 1071 | . . . . 1071 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3628 | 84 279 1537 533 1195 Spaces Moved 1513 | 63 178 577 207 488 Core 19 | 7 2 10 . . Treads 156 | . . 156 . . Legs 1338 | 56 176 411 207 488 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 190 190 Average Speed 199 | 112 119 236 203 193 Slowest Speed 950 | 120 120 950 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 28 40 23 86 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 271 | . . 69 . 202 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 270 | . . 69 . 201 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1848 | 74 226 666 259 623 Wait 54 | . 30 3 6 15 Move 1509 | 62 177 576 206 488 Hop . | . . . . . Pick Up 48 | 6 4 18 8 12 Fast Attach 21 | 4 6 6 . 5 Attach 30 | 2 . 6 5 17 Detach . | . . . . . Swap 22 | . . 12 2 8 Drop 15 | . . 4 4 7 Fire 136 | . 7 37 28 64 Melee . | . . . . . Ram . | . . . . . Kick 13 | . 2 4 . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | Discovered new exit (range 4) 1712 | -9/Materials | Discovered new exit (range 8) 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2161 | -8/Materials | Discovered new exit (range 16) 2215 | -8/Materials | Build established: Scavenger-Tank 2434 | -8/Materials | Entered Storage 2447 | -8/Storage | Met a pair of Derelict thieves 2605 | -8/Storage | Destroyed 7 combat bots 2613 | -8/Storage | Lost 8 parts (1p3n1u3w) 2862 | -8/Storage | Build established: Scavenger-Gunner 2995 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3332 | -8/Storage | Lost 5 allies 3343 | -8/Storage | Garrison activated, responded to threat 3392 | -8/Storage | Lost 4 allies 3435 | -8/Storage | Core integrity fell below 50% 3481 | -8/Storage | Lost 6 parts (2n1u3w) 3524 | -8/Storage | Lost 3 parts (1p1n1w) 3610 | -8/Storage | Core integrity fell below 20% 3629 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03592_ Aluminum Leg destroyed. 03594_ The unstable cave ceiling collapses. 03598_ B-36 Bruiser destroyed. 03599_ Shotgun destroyed. 03600_ U-05 Engineer lays Concrete. 03602_ Shock Rifle destroyed. 03602_ U-05 Engineer lays Concrete. 03603_ Acquired 33 matter. 03604_ U-05 Engineer builds a Door. 03607_ R-06 Scavenger inserts Cmb. Airjet into recycling unit. 03608_ U-05 Engineer builds a Wall. 03615_ System corrupted: Matter fused (-9). 03615_ U-05 Engineer lays Concrete. 03617_ Acquired 9 matter. 03617_ U-05 Engineer lays Concrete. 03618_ U-05 Engineer builds a Wall. 03622_ U-05 Engineer lays Concrete. 03623_ Acquired Beam Rifle. 03624_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????T """ """ # # """ # | | ???????????????????????? """ """ + + """ # | | ???????????????????????? """ """ # # # | | ???????????????????????? ??? # # """ # | | ????????????????????????? ???? # # """ # | | ?????????????????????????? ???? ?# #[ """ # | | ?????????????????????????????????# # # | | ?????????????????????????????????############## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#+ | | ?????????????????????########?????????????????# | | ???????????????????# ! #?????????????????# | | ???????????????????#""" #?????????????????# | | ???????????????????#""" ^ ####??????????????# | | ??????????????????##""" """#??????????????# | | ?????????????????## R"#??????????????# | | ?????????????????# """???????????????# | | ?????????????????## #?????????????????# | | ?????????????????# ##????????????????# | | ?????????????????## % u #????????????????# | | ??????????????????# ##/#########????????????# | | ??????????????????# # r + #????????????# | | ???????????? / # #""" #????????????# | | ??????????# #l[ #""" #????????????# | | ??????????" """" """ #@ #""" #????????????# | | ?????????????""" """ + + #????????????# | | ??????????????"" """ # # ! #????????????# | | ???????????????" ?# # #????????????# | | ?????????????? ?# #? #????????????# | | ?????????????#######??# #?### #######"##????# | | ????????????????####### %#####%# # T #?####! | | ????????????????#!!" # ## #######+######## | | ????????????????#!! # % % | | ????????????????#!!" + %! | | ????????????????####T# = | | ???????????????????### ##############+##### | | ?????????????????????####### ## # ## # | | ??????????????????????????#### # # # """" # | | ???????????????????????????### # "??" # | | ?????????????????????????????###### # "??" | | ?????????????????????????????????#### "??" | | ????????????????????????????????????# "??" | | ????????????????????????????????????# """" # | | ????????????????????????????????????# + | | ????????????????????????????????????########### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed RelayStructuralCompanion Manual? 0 Play Time 00:29:18 Cumulative 6.3 hours Start 2025.01.14 @ 12:09:42 End 2025.01.14 @ 12:38:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6596ab1f-2a26-405d-bec7-4ff2bb61a64d