Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 06:01:52 // Winter2022/Polymind Player: War__Prophet Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (7) 35 Value Destroyed (225) 225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5303) 5303 TOTAL SCORE: 10903 Bonus ------- Polymind Skill 4303 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 98/100 System Corruption 4% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 24 | . 4 . . . 5 1 . . 6 8 Power 4 | . 1 . . . 1 . . . 1 1 Propulsion 9 | . 3 . . . . 1 . . 2 3 Utility 6 | . . . . . 2 . . . 1 3 Weapon 5 | . . . . . 2 . . . 2 1 Highest Loss Streak 6 | . 2 . . . 5 1 . . 4 6 To Critical Strikes . | . . . . . . . . . . . Average Backups . | . 1 3 . . . . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . 2 Utility . | . . 3 . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 6 1 6 . . . . . . 7 Power 3 | . 3 . . . . . . . . . Propulsion 8 | . 1 . 1 . . . . . . 6 Utility 7 | . . 1 5 . . . . . . 1 Weapon 2 | . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 70 60 97 100 73 91 81 100 79 72 Engine 10 | . 15 . 11 12 8 10 11 14 11 8 Treads 18 | . . . 23 25 19 23 . . . . Wheel 6 | . 18 20 1 . . . 22 28 22 33 Device 23 | . 10 20 24 25 21 23 22 28 24 18 Storage 1 | . 10 20 1 . . . . . . 7 Processor 1 | . . . . . . . 11 14 8 2 Protection 8 | . . . 11 12 7 10 . . . . Energy Gun 8 | . . . 11 12 7 10 . . . . Ballistic Gun 8 | . 5 . 11 12 8 10 . . . . Special Weapon 1 | . . . . . . . 11 14 10 1 Peak Build Rating 23 | . 7 3 11 11 11 23 8 8 8 16 Average Rating 13 | . 3 3 10 11 7 20 6 8 6 9 On Entrance 4 | . . 3 3 11 11 2 . 8 8 . Naked Turns 174 | . 20 . 2 . . 8 18 . 37 89 Heaviest Build 26 | . 9 6 18 18 18 23 6 6 6 26 Greatest Support 64 | 3 32 16 40 40 40 40 20 20 20 64 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | . 4 4 4 1 1 1 . . . 6 Average Capacity 1 | . 2 4 1 1 1 . . . . 3 Most Carried 6 | . 4 4 3 . . . . . . 6 Average Carried . | . 1 3 . . . . . . . 2 Final Capacity 4 | . 4 4 1 1 1 . . . . . Final Carried 4 | . 4 3 . . . . . . . . Class Distribution -------------------- 76% | Sentry 9% | Recycler 7% | Builder 3% | Cogmind Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/DSF Sentry | -6/Factory Builder | -5/Factory Builder | -5/DSF Builder | -4/Factory Recycler | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Matter Collected 57 | . . . 57 . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created 150 | . 48 . 102 . . . . . . . Parts 15 | . 5 . 10 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Combat Hostiles Destroyed 6 | . 2 . 3 . . 1 . . . . Guns 6 | . 2 . 3 . . 1 . . . . Classes Destroyed 3 | . 1 . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 2 | . 2 . . . . . . . . . Sentry 4 | . . . 3 . . 1 . . . . Best Kill Streak 2 | . 2 . 1 . . 1 . . . . Combat Bots Only 2 | . 2 . 1 . . 1 . . . . Max Kills in Single Turn 1 | . 1 . 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Hostile Shots Fired 334 | . 72 . 38 . 8 27 . . 84 105 Missed 110 | . 28 . 3 . 2 11 . . 34 32 Hits 224 | . 44 . 35 . 6 16 . . 50 73 Melee 23 | . . . . . . . . . . 23 Projectile 201 | . 44 . 35 . 6 16 . . 50 50 Critical Strikes 18 | . . . 2 . 1 . . . 3 12 Damage Taken 4079 | . 460 . 515 . 230 120 . . 888 1866 Core 2354 | . 173 . 146 . . 100 . . 623 1312 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 30 100 73 . 100 88 . 100 45 . Volleys Fired 33 | . 14 . 16 . . 1 . . 2 . Largest 2 | . 1 . 2 . . 2 . . 1 . Hottest 108 | . 20 . 79 . . 108 . . 20 . Shots Fired 50 | . 14 . 32 . . 2 . . 2 . Gun 48 | . 14 . 32 . . 2 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 2 | . . . . . . . . . 2 . Kinetic 31 | . 14 . 16 . . 1 . . . . Thermal 19 | . . . 16 . . 1 . . 2 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 2 . 18 . . 2 . . . . Robot Miss Streak 3 | . 3 . 3 . . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 33 | . 8 . 24 . . 1 . . . . Core Hits 13 | . 3 . 8 . . 2 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . Burn 2 | . . . 2 . . . . . . . Melee Attacks 1 | . 1 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 493 | . 72 . 367 . . 31 . . . 23 Guns 451 | . 60 . 367 . . 24 . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 42 | . 12 . . . . 7 . . . 23 Kinetic 245 | . 60 . 185 . . . . . . . Thermal 206 | . . . 182 . . 24 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | . 6 . . . . 3 . . . 10 Shots . | . . . . . . . . . . . Rammed 14 | . 2 . . . . 3 . . . 9 Targets Rammed 14 | . 2 . . . . 3 . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 49 | . 49 . 32 . . 6 . . 10 43 Average Temperature 17 | . 17 . 19 . . 4 . . 6 17 Received Heat Transfer 712 | . 144 . 180 . . 36 . . 96 256 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 642 | . . . 592 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 55 | . 55 22 30 . 3 20 5 3 1 15 Initial 22 | . . 22 . . 3 . . 3 1 . Average 1 | . 21 7 1 . 1 . . 3 . 2 Influence Increases 317 | . 145 . 97 5 . 20 5 . . 45 Destroy 0b10 Robot/C 120 | . 40 . 60 . . 20 . . . . Destroy 0b10 Robot/NC 5 | . . . 5 . . . . . . . Destroy Leader 32 | . . . 32 . . . . . . . Successful Hack 10 | . . . . 5 . . 5 . . . Partial Spotted 45 | . 30 . . . . . . . . 15 Lose Combat Pursuer 105 | . 75 . . . . . . . . 30 Influence Decreases 317 | . 90 55 97 . 5 20 . 2 3 45 Entered New Map 39 | . . 33 . . 2 . . 2 2 . Time Decay 229 | . 50 22 97 . . 20 . . 1 39 Lost Part 48 | . 40 . . . 3 . . . . 5 Miscellaneous 1 | . . . . . . . . . . 1 Squads Dispatched 12 | . 1 . 3 . . 2 1 . 1 4 Investigation 2 | . . . . . . . 1 . 1 . Extermination 3 | . . . . . . 2 . . . 1 Reinforcement 4 | . 1 . . . . . . . . 3 Assault 2 | . . . 2 . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Distress Signals 5 | . 2 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 26 . 8 . 1 3 . . 10 22 Peak Tracking Total 10 | . 7 . 2 . 1 1 . . 5 10 Tactical Retreats 4 | . 2 . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Traps Triggered 3 | . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Accessed 5 | . . . . 1 . . 2 . 2 . Terminals 3 | . . . . 1 . . 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 10 | . . . . 1 . . 4 . 5 . Successful 4 | . . . . 1 . . 2 . 1 . Failed 6 | . . . . . . . 2 . 4 . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . . 1 . . 1 . 4 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . . 1 . 1 . Open DSF 3 | . . . . 1 . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 . 2 . Full Trace Events 2 | . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 10 | . 3 . 1 . . 2 1 . . 3 Non-combat 7 | . 2 . . . . 1 1 . . 3 Combat 3 | . 1 . 1 . . 1 . . . . Robot Hacks Applied 12 | . 3 . 2 . . 3 1 . . 3 find_chute 1 | . . . . . . 1 . . . . map_walls 2 | . . . . . . . 1 . . 1 find_recycling 3 | . 1 . . . . . . . . 2 find_terminals 1 | . 1 . . . . . . . . . find_shortcuts 3 | . 1 . 1 . . 1 . . . . find_garrison 2 | . . . 1 . . 1 . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Active Infowar (turns) 437 | . . . . . . . 88 89 211 49 Terrain 429 | . . . . . . . 88 89 211 41 Structural 377 | . . . . . . . 88 89 151 49 Seismic 60 | . . . . . . . . . 60 . Robot Analysis Total 9 | . 3 . 1 . . 2 1 . 1 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Turns Passed 4874 | 15 133 91 2071 5 84 1689 106 89 248 343 Spaces Moved 1859 | 29 124 91 337 4 53 210 141 112 339 419 Core 377 | 29 40 . 2 . . 15 35 . 93 163 Treads 459 | . . . 231 4 53 171 . . . . Legs . | . . . . . . . . . . . Wheels 1003 | . 64 91 104 . . 24 106 112 246 256 Hover 14 | . 14 . . . . . . . . . Flight 6 | . 6 . . . . . . . . . Fastest Speed 37 | 50 37 100 50 160 160 50 50 80 50 50 Average Speed 98 | 50 75 100 140 160 160 143 72 80 71 77 Slowest Speed 160 | 50 100 100 160 160 160 160 80 80 80 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 36 17 33 . 81 10 6 71 12 16 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total 4855 | 28 152 91 1902 3 52 1595 144 111 340 437 Wait 2927 | . . . 1543 . . 1379 4 . . 1 Move 1849 | 28 123 90 336 3 52 209 140 111 338 419 Hop . | . . . . . . . . . . . Pick Up 16 | . 6 . 3 . . . . . . 7 Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 2 | . 2 . . . . . . . . . Fire 33 | . 14 . 16 . . 1 . . 2 . Melee 1 | . 1 . . . . . . . . . Ram 14 | . 2 . . . . 3 . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous 10 | . 4 1 4 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Core integrity fell below 50% 143 | -10/Materials | Discovered new exit (range 7) 149 | -10/Materials | Entered another Materials area 223 | -9/Materials | Discovered new exit (range 14) 240 | -9/Materials | Entered another Materials area 747 | -8/Materials | Garrison activated, responded to threat 952 | -8/Materials | Met 7R-MNS 2295 | -8/Materials | Discovered new exit (range 11) 2311 | -8/Materials | Entered Factory 2312 | -7/Factory | Caught up to 7R-MNS 2316 | -7/Factory | Identified exit to DSF 2316 | -7/Factory | Entered DSF 2377 | -7/DSF | Additional patrols routed to DSF 2379 | -7/DSF | Discovered new exit (range 14) 2400 | -7/DSF | Entered Factory 2405 | -6/Factory | Lost 5 parts (1p2u2w) 4082 | -6/Factory | Discovered new exit (range 14) 4089 | -6/Factory | Entered another Factory area 4194 | -5/Factory | Identified exit to DSF 4195 | -5/Factory | Entered DSF 4274 | -5/DSF | Discovered new exit (range 13) 4284 | -5/DSF | Entered Factory 4526 | -4/Factory | Core integrity fell below 50% 4526 | -4/Factory | Discovered new exit (range 13) 4532 | -4/Factory | Entered Research 4541 | -3/Research | Lost 4 parts (1p2n1w) 4626 | -3/Research | Spotted B-86 Titan 4790 | -3/Research | Lost 6 parts (1p3n2u) 4852 | -3/Research | Core integrity fell below 50% 4873 | -3/Research | Core integrity fell below 20% 4875 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04842_ Wheel severed. 04844_ Structural Scanner severed. 04846_ Terrain Scan Processor severed. 04846_ Lost control of U-05 Engineer. 04848_ O-16 Technician sends out distress signal. 04848_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04855_ O-16 Technician uses terminal to summon reinforcements. 04855_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 04855_ O-16 Technician locks terminal. 04862_ Slammed into C-35 Carver. 04862_ Destabilizing: System corrupted (+2). 04863_ Slammed into C-35 Carver. 04870_ Slug penetrates Wall. 04870_ Slammed into C-35 Carver. 04875_ Triggered Tiamat Bomb Trap. 04875_ An explosion rips through the floor. 04875_ Terminal disabled. Map ----- +----------------------------------------------------+ | ????????????????????????## ???? ### | | ????????????????????????## "" ### | | ????????????????????????## ""F" ### | | ????????????????????????## """" ### ?? | | ????????????????????????## """ ##???? | | ???????????????????????????? ##???? | | ???????????????????????????? ###### | | ????????????????????????????####+########### | | ????????????????############## != = * | | ????????????????# ! # | | ?????????????????? # | | ????????????????# """ """ + | | ????????????????# """ """ ############### | | ????????????????# """ """ ########## | | ????????????????# #?????????????? | | ????????????????# #??#?#????????? | | ????????????????# """ """ #?????????????? | | ?????????????#??# """ """ #?????????? ??? | | ?????????????# ?# """ """ #?????????????? | | ?????????????# ?+ #?????#???????? | | ?????????????# # #?????????????? | | ?????????????# #### ####+################## | | ?????????????# o | | ???????????????# | | ???????????????# Y | | ???????????????# @ | | ??????????????# #########+### | | ??????????????## g#???????????# ]] | | ???????????????# #???????????# ]] | | ???????????????## c g #???????????# ]] | | ????????????????# c g #???????????# | | ????????????????#c g #???????????# | | ????????????????# ##;##+#???????????# | | ????????????????#%## #????????=?!# ### | | ????????????????# ## #???????????# ??? | | ????????????????#%## #???????????# ???? | | ????????????????#%## #??????????? ????? | | ????????????????# %/ #???????????? ?????? | | ????????????#####+## ! #??????????????????? | | ????????????# # #??????????????????? | | ????????????# ! # #??????????????????? | | ????????????# # !#??????????????????? | | ????????????# ######??????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????########???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 125 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Hosts 11 | . 3 . 1 . . 2 1 . 1 3 Combat Hostiles 3 | . 1 . 1 . . 1 . . . . Allies . | . . . . . . . . . . . Unique Host Classes 7 | . 3 . 1 . . 1 1 . 1 . Average Host Suspicion 61 | . 98 38 53 . 59 69 26 43 76 73 Unsuspicious Activity 2994 | . 20 5 1574 . . 1382 2 . 2 9 Returns to Shadow 4 | . . . 3 . . 1 . . . . Fuzzy Dispatches 3 | . . . . . . 2 . . . 1 Protomatter Created 202 | . . . 180 . . 12 . . 10 . Used 120 | . 16 . 23 . . 56 5 . 5 15 Decayed 144 | . . . 144 . . . . . . . Highest Spend 51 | . 6 . 23 . . 51 5 . 5 5 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 3) S-10 Pest (-10/Materials: 2) Y-54 Guardian (-6/Factory: 1) Game ------ Seed GhostChargeSuperbattery Manual? 0 Play Time 00:22:45 Cumulative 37.4 hours Start 2025.10.21 @ 05:41:11 End 2025.10.21 @ 06:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f50a6381-3b90-4d2a-8cf0-0e717463953c