Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 23:19:46 Player: Caluan Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (108) 540 Value Destroyed (4010) 4010 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2756) 2756 TOTAL SCORE: 12606 Bonus ------- Follower Combat Kills 179 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Heavy Riot Gun Particle Gun Thermoblaster Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Wave Gun Heavy Mass Driver > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Improved Treads Improved Medium Treads Armored Medium Treads Energy Well Matter Compressor Makeshift System Restoration Module High-powered Tractor Beam Mapping Drone Bay Heavy Plasma Cannon Makeshift Shrapnel Gun KE Penetrator Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack Mace Powered Hammer [Rating: 83] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 8 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 6 | . . . . . 6 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 120 | 7 8 5 . 2 35 7 9 3 1 18 1 5 19 Power 16 | 1 1 . . 2 2 1 3 . . 3 . 1 2 Engine 8 | 1 1 . . 2 1 1 . . . 1 . 1 . Core 7 | . . . . . 1 . 3 . . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 31 | 2 1 2 . . 9 1 3 . . 4 . . 9 Treads 17 | 2 1 1 . . 5 . 3 . . 3 . . 2 Leg 6 | . . . . . . . . . . . . . 6 Wheel 8 | . . 1 . . 4 1 . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 31 | 1 2 . . . 11 2 2 3 1 4 . 3 2 Device 15 | . . . . . 5 2 2 2 1 1 . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 9 | . 1 . . . 3 . . 1 . 2 . 1 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 4 | . . . . . 3 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 3 4 3 . . 13 3 1 . . 7 1 1 6 Energy Gun 15 | 1 2 3 . . 2 2 1 . . . 1 . 3 Energy Cannon 4 | . . . . . 2 . . . . 1 . . 1 Ballistic Gun 14 | 2 2 . . . 5 1 . . . 4 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 4 | . . . . . 2 . . . . 1 . . 1 Special Weapon 2 | . . . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . . . . . . 1 Corrupted Parts 2 | . . . . 1 1 . . . . . . . . System Corruption 8 | . . . . 7 1 . . . . . . . . Parts Lost 74 | . 3 5 . . 21 4 4 1 . 12 . 6 18 Power 9 | . 1 1 . . 1 . 1 . . 2 . 1 2 Propulsion 25 | . 1 2 . . 8 2 1 . . 3 . . 8 Utility 17 | . . . . . 6 1 1 1 . 2 . 3 3 Weapon 23 | . 1 2 . . 6 1 1 . . 5 . 2 5 Highest Loss Streak 15 | . 1 2 . . 10 3 4 1 . 9 . 6 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 9 16 19 17 16 18 18 18 19 18 18 19 17 Power . | . . . 2 . . 1 . 1 1 . 1 2 2 Propulsion 2 | . 2 4 4 4 2 . . 1 1 1 2 4 3 Utility 5 | . 2 3 4 5 6 6 7 6 7 7 6 5 4 Weapon 6 | . 3 8 9 7 5 7 8 8 8 7 7 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . . . . 4 1 1 . 3 . 2 . 1 11 Power 2 | . . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . 2 Utility 6 | . . . . . . 1 . 1 . 1 . . 3 Weapon 13 | . . . . 4 1 . . 2 . 1 . 1 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 84 97 85 83 80 93 97 99 100 90 93 89 93 Engine 4 | . 9 11 . 14 . 5 . . . 2 . 2 3 Core 3 | . . . . . 4 . 4 6 6 6 11 6 4 Treads 16 | . 28 25 14 14 12 6 12 13 13 12 17 17 10 Wheel 6 | . . 2 14 14 5 10 5 6 6 4 5 5 7 Device 11 | . . . . . 14 23 25 26 33 23 11 6 4 Storage 8 | . 14 14 14 14 6 6 6 6 6 5 5 5 4 Processor 15 | . 3 14 14 14 15 20 20 19 13 11 17 20 27 Energy Gun 11 | . 6 28 28 12 4 13 17 12 13 7 2 5 4 Energy Cannon 1 | . . . . . . . . . . 1 5 4 4 Ballistic Gun 6 | . 21 . . . 11 5 2 5 6 5 8 3 4 Peak Build Rating 83 | 6 12 15 14 16 53 49 59 62 65 79 79 83 82 Average Rating 42 | 5 7 13 14 12 35 45 53 58 63 70 78 74 73 On Entrance 39 | . 6 11 14 14 11 42 39 57 62 65 79 79 76 Avg Prop Armor Cover (%) 15 | . . 13 13 15 14 9 17 16 2 8 14 21 18 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 11 50 51 46 51 91 68 71 71 72 100 100 108 87 Greatest Support 77 | 40 40 43 10 10 66 20 20 16 58 58 12 12 77 Greatest Overweight (x) 8 | . 1 5 4 5 6 4 4 4 4 8 8 8 7 Average Overweight (x) 3 | . . 1 4 4 4 3 3 3 1 4 7 7 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 16 19 19 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 16 19 17 17 19 19 19 20 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 19 19 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 40% | Mutant 33% | Scavenger-Gunner 23% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 3360 | 291 283 45 . 20 947 175 550 70 26 302 142 209 300 Remotely . | . . . . . . . . . . . . . . Salvage Created 4948 | 89 560 653 . . 1306 206 557 . . 1024 70 178 305 Parts 249 | 14 41 41 . . 64 10 10 . . 47 4 8 10 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 13 . . . 7 8 2 1 . 21 8 . Prevented 7 | . . 7 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 89 | . 16 12 . . 22 6 7 . . 15 1 4 6 Melee 1 | . . . . . 1 . . . . . . . . Guns 57 | . 16 9 . . 14 2 6 . . 8 1 . 1 Cannons 10 | . . . . . . . . . . 3 . 4 3 AOE 16 | . . 1 . . 7 3 . . . 3 . . 2 Classes Destroyed 20 | 1 6 2 . . 7 . . . . 2 . 1 1 Worker 6 | . 1 . . . 5 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 24 | . 9 4 . . 3 . 4 . . 4 . . . Grunt 36 | . 7 2 . . 10 6 3 . . 5 . 2 1 Brawler 4 | . . . . . 1 . . . . 1 . 1 1 Duelist 2 | . . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 5 | . . . . . 2 . . . . 3 . . . Demolisher 1 | . . . . . . . . . . 1 . . . Hunter 3 | . . . . . 2 . . . . . 1 . . Programmer 4 | . . . . . 2 . . . . . . . 2 Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . 1 1 Subdweller 6 | . . 6 . . . . . . . . . . . Best Kill Streak 11 | 2 3 4 . . 11 4 3 . . 6 1 3 2 Combat Bots Only 7 | . 3 4 . . 7 4 3 . . 6 1 3 2 Max Kills in Single Turn 3 | 1 2 1 . . 3 2 1 . . 3 1 1 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . Exploded 3 | . . 1 . . 3 2 . . . 3 . . 2 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 743 | . 65 91 . . 241 30 35 . 2 91 27 40 121 Missed 223 | . 12 41 . . 67 9 13 . 1 28 10 16 26 Hits 520 | . 53 50 . . 174 21 22 . 1 63 17 24 95 Melee 13 | . . . . . 4 5 . . . . . . 4 Projectile 507 | . 53 50 . . 170 16 22 . 1 63 17 24 91 AOE 14 | . . 2 . . . . . . . 3 . . 9 Critical Strikes 13 | . . . . . 5 . . 1 . 2 . 1 4 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 10190 | . 569 837 . . 2987 350 400 70 21 1665 180 671 2440 Core 1550 | . 67 179 . . 246 33 13 . . 194 35 52 731 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 68 | . . . . . . . . 31 . . . . 37 Core Remaining (%) 55 | 100 . . . 1 . . . . 65 . . . . Volleys Fired 292 | 12 48 38 . . 60 15 17 1 4 45 7 16 29 Largest 3 | 2 2 2 . . 3 3 3 1 3 3 3 3 2 Hottest 215 | 60 85 90 . . 128 209 215 65 173 193 195 195 171 Shots Fired 662 | 24 95 76 . . 152 41 54 1 12 119 18 33 37 Gun 558 | 24 95 76 . . 134 33 54 1 12 85 11 17 16 Cannon 79 | . . . . . 9 . . . . 31 6 16 17 Launcher 21 | . . . . . 8 8 . . . 1 . . 4 Special 4 | . . . . . 1 . . . . 2 1 . . Kinetic 295 | 21 88 . . . 112 10 . . 4 38 6 15 1 Thermal 237 | . . . . . 16 23 54 1 8 78 11 18 28 Explosive 21 | . . . . . 8 8 . . . 1 . . 4 Electromagnetic 101 | 3 7 76 . . 15 . . . . . . . . Entropic 4 | . . . . . . . . . . . . . 4 Robot Hit Streak 39 | 6 12 39 . . 18 22 18 . 2 18 6 17 8 Robot Miss Streak 5 | 2 3 4 . . 3 1 2 . 5 3 4 1 2 Penetration Max 1 | . . . . . 1 . . . . 1 . . . Secondary Targets 9 | . 3 1 . . 3 . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . . Shots Hit Robots 498 | 15 62 69 . . 113 32 36 . 4 95 13 30 29 Core Hits 254 | 8 32 36 . . 63 16 14 . 2 44 3 10 26 Critical Kills 4 | . . . . . 2 . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 1 . . 1 Critical Strikes 25 | . . . . . 4 3 9 . . 6 . 1 2 Burn 17 | . . . . . . 3 9 . . 3 . 1 1 Destroy 6 | . . . . . 3 . . . . 3 . . . Sever 1 | . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 Melee Attacks 11 | . . . . . 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13680 | 126 825 1167 . . 3398 1248 801 . 80 2547 335 1361 1792 Guns 7898 | 126 781 1094 . . 2009 549 801 . 80 1505 162 425 366 Cannons 2596 | . . . . . 166 . . . . 825 173 936 496 Explosions 2979 | . . 73 . . 1066 693 . . . 217 . . 930 Melee 157 | . . . . . 157 . . . . . . . . Ramming 50 | . 44 . . . . 6 . . . . . . . Kinetic 4248 | 111 705 . . . 1668 177 . . 7 601 89 890 . Thermal 5307 | . . 73 . . 639 372 801 . 73 1729 246 471 903 Explosive 2324 | . . . . . 681 693 . . . 217 . . 733 Electromagnetic 1438 | 15 76 1094 . . 253 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 157 | . . . . . 157 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 156 | . . . . . . . . . . . . . 156 Highest Corruption 8 | . . . . 7 8 8 8 8 . . . . 7 Average Corruption 7 | . . . . 7 7 8 8 8 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 97 | . . . . . 43 13 35 1 . . . . 5 Message Errors 19 | . . . . . 8 4 6 . . . . . 1 Matter Fused 26 | . . . . . 14 5 6 . . . . . 1 Heat Flow Errors 10 | . . . . . 7 . 3 . . . . . . Energy Discharges 10 | . . . . . 4 1 5 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . 3 1 8 1 . . . . . Data Loss (major) 3 | . . . . . 2 . 1 . . . . . . Misfires 7 | . . . . . 1 2 4 . . . . . . Alerts 3 | . . . . . 2 . . . . . . . 1 Weapon Failures 5 | . . . . . 2 . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . 42 . . . . 18 . . 12 Projectiles 30 | . . . . . . . . . . 18 . . 12 Explosions 42 | . . . . . 42 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . 41 . . 183 . . . . . . . 87 Shots 5 | . . 1 . . 3 . . . . . . . 1 Rammed 8 | . 6 . . . . 2 . . . . . . . Targets Rammed 8 | . 6 . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 414 | 20 54 8 . . 200 45 193 . . 151 190 117 414 Average Temperature 92 | 15 12 3 . . 82 18 52 . . 34 92 52 182 Received Heat Transfer 2088 | . 222 213 . . 750 147 66 20 . 234 . 96 340 Effects 7 | . . . . . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . Parts Fried 13 | . . 12 . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . 1 . . . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . . Parts Melted 15 | . . . . . . . 6 . . 8 1 . . Heat Transferred 9625 | . . 150 . . 670 866 2388 . 111 3496 361 692 891 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 Parts Stolen 2 | . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . Low Security (%) 95 | 100 100 . 100 . 94 . . . . 88 . . . Level 1 4 | . . . . . 5 . . . . 11 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 235 | 5 121 . 97 . 230 . . . . 235 . . . Initial 150 | . . . 97 . . . . . . 150 . . . Average 61 | . 30 . 35 . 83 . . . . 113 . . . Influence Increases 3133 | 20 476 410 . . 675 130 205 29 40 703 30 100 315 Destroy 0b10 Robot/C 1760 | . 320 160 . . 440 120 140 20 20 340 20 80 100 Destroy 0b10 Robot/NC 115 | 20 25 . . . 35 . 15 . 10 5 . . 5 Destroy Leader 326 | . 66 10 . . 100 10 20 . . 90 10 20 . Allied During Kill 74 | . . . . . . . . 9 10 55 . . . Successful Hack 30 | . 18 . . . 12 . . . . . . . . Disable Machine 45 | . . . . . 30 . . . . 15 . . . Destroy Structure 93 | . 2 . . . 43 . . . . 48 . . . Advance Influence 150 | . . . . . . . . . . 150 . . . Lose Combat Pursuer 540 | . 45 240 . . 15 . 30 . . . . . 210 Influence Decreases 3016 | 20 447 236 203 . 640 157 213 12 57 544 189 100 198 Entered New Map 214 | . . 15 106 . . 14 2 . 17 . 60 . . Time Decay 2158 | 20 437 181 97 . 456 113 181 12 40 344 129 100 48 Lost Part 564 | . 10 40 . . 184 30 30 . . 120 . . 150 Lost Ally 80 | . . . . . . . . . . 80 . . . Squads Dispatched 15 | . 2 . . . 7 . . . . 6 . . . Investigation 5 | . 2 . . . 2 . . . . 1 . . . Extermination 3 | . . . . . 2 . . . . 1 . . . Reinforcement 3 | . . . . . 1 . . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 5 | . 1 . . . 1 . . . . . . . 3 Communications Jammed 8 | . . . . . . . . . 1 7 . . . Distress Signals 4 | . . . . . . . . . . 4 . . . Times Spotted 188 | . 27 22 . . 31 7 9 1 2 19 4 4 62 Peak Tracking Total 18 | . 4 4 . . 5 4 4 1 1 6 2 3 18 Tactical Retreats 10 | . 2 3 . . 1 . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 5 | . 1 . . . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 5 | . . 2 . . 2 . . . . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 20 | . 4 . . 5 5 . . . . 3 . . 3 Terminals 4 | . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Total Hacks 56 | . 7 . . 29 11 . . . . 5 . . 4 Successful 43 | . 4 . . 29 4 . . . . 2 . . 4 Failed 13 | . 3 . . . 7 . . . . 3 . . . Catastrophic 2 | . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 6 . . . 4 . . . . 3 . . . Terminals 7 | . 7 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units 7 | . . . . . 4 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 2 . . . Terminal Hacks 34 | . 1 . . 29 . . . . . . . . 4 Record 30 | . . . . 28 . . . . . . . . 2 Open Door 2 | . . . . . . . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . Unauthorized Hacks 6 | . 3 . . . 2 . . . . 1 . . . Terminals 3 | . 3 . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . Fedlink 3 | . . . . . 2 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 7 | . 3 . . . 3 . . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 . . . Non-combat 2 | . . . . . 1 . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . 1 . . . find_recycling 2 | . . . . . 1 . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total Allies 6 | . . . . . . . . 6 . . . . . Largest Group 6 | . . . . . . . . 6 5 4 . . . Highest-Rated Group 149 | . . . . . . . . 149 118 104 . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 31 . . . Initial UFD Resources 50 | . . . . . 24 38 38 38 40 40 50 50 50 Total Orders 1 | . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks 71 | . . . . . . . . 12 21 38 . . . Total Damage 1028 | . . . . . . . . 144 219 665 . . . Kills 7 | . . . . . . . . 1 4 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 2921 | . . . . . 711 341 35 753 590 491 . . . Terrain 796 | . . . . . 455 341 . . . . . . . Seismic 256 | . . . . . 256 . . . . . . . . Jamming 1869 | . . . . . . . 35 753 590 491 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . 1 . 2 1 . . 1 . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 15396 | 249 1728 1648 291 1849 1502 474 1198 1891 590 867 1212 861 1036 Spaces Moved 7875 | 125 667 687 207 1268 722 285 692 1153 244 304 560 404 557 Core 40 | 4 . . . . . . . . . . . . 36 Treads 1788 | 121 667 514 . . 80 . 1 . 233 140 . . 32 Legs 63 | . . . . . . . . . . . . . 63 Wheels 5984 | . . 173 207 1268 642 285 691 1153 11 164 560 404 426 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 140 140 125 125 145 145 160 145 195 180 50 Average Speed 174 | 156 223 214 140 144 160 130 157 159 236 214 209 195 146 Slowest Speed 400 | 160 240 240 140 155 246 160 400 160 240 240 210 210 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 94 45 51 77 15 45 74 80 46 11 73 66 82 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . 2 1 . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 19 | . . 2 . 6 . 1 2 3 1 . 2 2 . Spaces Dug 2 | . . . . . 1 . . . . 1 . . . Terrain Destroyed 162 | . . 7 . . 53 37 . . . 20 1 1 43 Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . 1 . . . . 4 1 1 7 AOE 148 | . . 7 . . 52 37 . . . 16 . . 36 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total 8910 | 158 804 783 208 1294 922 347 762 1203 249 424 584 439 733 Wait 401 | 4 54 42 2 10 52 27 30 31 . 36 10 . 103 Move 7862 | 124 666 686 206 1267 721 284 691 1152 243 303 559 403 557 Hop . | . . . . . . . . . . . . . . Pick Up 113 | 11 17 10 . 7 25 6 5 3 . 9 2 9 9 Fast Attach 54 | . . . . . 15 1 6 7 1 10 1 1 12 Attach 69 | 6 6 4 . 1 24 3 4 . . 8 1 7 5 Detach 3 | . . . . . 1 . . . . 1 . . 1 Swap 38 | 1 3 1 . 1 9 6 2 . . 6 1 . 8 Drop 56 | . 4 2 . 8 4 3 5 9 1 6 2 3 9 Fire 292 | 12 48 38 . . 60 15 17 1 4 45 7 16 29 Melee 11 | . . . . . 11 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . 6 . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Discovered new exit (range 7) 1561 | -10/Materials | Discovered new exit (range 15) 1960 | -10/Materials | Discovered new exit (range 7) 1978 | -10/Materials | Entered Subcaves 2015 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2020 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2214 | -10/Subcaves | Discovered new exit (range 10) 2358 | -10/Subcaves | Learned location of Storage (-9) 2384 | -10/Subcaves | Discovered new exit (range 8) 2400 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2569 | -10/Subcaves | Disturbed a concealed Subdweller 3251 | -10/Subcaves | Discovered new exit (range 8) 3355 | -10/Subcaves | Core integrity fell below 50% 3508 | -10/Subcaves | Core integrity fell below 20% 3626 | -10/Subcaves | Entered Recycling 3883 | -9/Recycling | Scanned before Scraplab entrance 3903 | -9/Recycling | Entered Scraplab 3914 | -9/Recycling | Discovered new exit (range 2) 3917 | -9/Recycling | Entered Scraptown 3918 | -9/Scraptown | System corruption cleaned by C-Scrubber 4135 | -9/Scraptown | Visited CR-KLE's Repair Center 4442 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4445 | -9/Scraptown | Learned location of Quarantine (-3) 4447 | -9/Scraptown | Learned Factory emergency access door positions 4449 | -9/Scraptown | Learned location of Zion (-6) 4473 | -9/Scraptown | Discovered new exit (range 5) 4655 | -9/Scraptown | Visited UFD Registry 4655 | -9/Scraptown | Registered with UFD as "Hellwarp" 4692 | -9/Scraptown | Visited Bundlers 4821 | -9/Scraptown | Visited Spacefarers 4842 | -9/Scraptown | Visited Fellowship of the Rings 4856 | -9/Scraptown | Visited Awakened 4882 | -9/Scraptown | Visited Cyclists 4893 | -9/Scraptown | Entered Cyclist Reading Room 5000 | -9/Scraptown | Visited Cartography Club 5083 | -9/Scraptown | Visited LU-1G1's Boring Crew 5107 | -9/Scraptown | Visited Scrapoid Research Area 5128 | -9/Scraptown | Visited Supply Room 5178 | -9/Scraptown | Visited Derelict Rescue Squad 5188 | -9/Scraptown | Found DRS Beacon 5232 | -9/Scraptown | Visited Science Guys 5272 | -9/Scraptown | Visited Scrap Suit Storage 5294 | -9/Scraptown | Visited Curators Association 5357 | -9/Scraptown | Visited Observation Area 5676 | -9/Scraptown | Met Optimus 5676 | -9/Scraptown | Accepted into 0bPrime 5762 | -9/Scraptown | Discovered new exit (range 3) 5766 | -9/Scraptown | Entered Factory 5766 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 6058 | -6/Factory | Lost 10 parts (1p2n4u3w) 6169 | -6/Factory | Found Hvy. Insulated Plating 6172 | -6/Factory | Found Hvy. Insulated Plating 6202 | -6/Factory | Garrison activated, responded to threat 6337 | -6/Factory | Garrison activated, responded to threat 6372 | -6/Factory | Lost 6 parts (1n2u3w) 6387 | -6/Factory | Discovered new exit (range 16) 6389 | -6/Factory | Destroyed 7 combat bots 6622 | -6/Factory | Build established: Scavenger-Gunner 6694 | -6/Factory | Loaded intel: 8 recycling unit locations 7160 | -6/Factory | Discovered new exit (range 10) 7237 | -6/Factory | Learned location of Protoforge (-2) 7268 | -6/Factory | Entered Lower Caves 7414 | -6/Lower Caves | Encountered a Warlord checkpoint 7589 | -6/Lower Caves | Learned Factory security intel 7640 | -6/Lower Caves | Lost 3 parts (2n1u) 7722 | -6/Lower Caves | Discovered new exit (range 15) 7742 | -6/Lower Caves | Entered another Lower Caves area 7889 | -6/Lower Caves | Discovered new exit (range 15) 8136 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8387 | -6/Lower Caves | Found DCF Scrap (15 items) 8754 | -6/Lower Caves | Build established: Derelict-Gunner 8940 | -6/Lower Caves | Entered Zion 8988 | -6/Zion | System corruption cleaned by Quarantine Array 9162 | -6/Zion | Discovered new exit (range 13) 9932 | -6/Zion | Learned location of 1 exit from Factory 10174 | -6/Zion | Gained Derelict followers 10831 | -6/Zion | Entered Proximity Caves 10831 | -5/Proximity Caves | Accompanied by 5 allies 11040 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11069 | -5/Proximity Caves | Spotter reported a threat 11366 | -5/Proximity Caves | Discovered new exit (range 8) 11402 | -5/Proximity Caves | Learned 12 Factory zone layouts 11421 | -5/Proximity Caves | Entered Factory 11421 | -5/Factory | Accompanied by 4 allies 11421 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11422 | -5/Factory | Identified exit to Factory 11924 | -5/Factory | Garrison activated, responded to threat 11978 | -5/Factory | Lost 9 parts (2p3n1u3w) 12162 | -5/Factory | Loaded intel: 8 recycling unit locations 12168 | -5/Factory | Discovered new exit (range 7) 12182 | -5/Factory | Identified exit to Upper Caves 12204 | -5/Factory | Attached CPS modules to Y-64 Sentinel 12288 | -5/Factory | Entered Upper Caves 12289 | -5/Upper Caves | Encountered a Warlord checkpoint 12532 | -5/Upper Caves | Build established: Scavenger-Gunner 12725 | -5/Upper Caves | Spotted B-75 Beast 12934 | -5/Upper Caves | Activated DRS Beacon 13465 | -5/Upper Caves | Discovered new exit (range 7) 13490 | -5/Upper Caves | Identified exit to Upper Caves 13500 | -5/Upper Caves | Entered another Upper Caves area 13699 | -5/Upper Caves | Spotted B-75 Beast 13744 | -5/Upper Caves | Destroyed B-75 Beast 13773 | -5/Upper Caves | Lost 6 parts (1p3u2w) 13858 | -5/Upper Caves | Found DCF Scrap (14 items) 14226 | -5/Upper Caves | Learned Factory stockpile data 14343 | -5/Upper Caves | Discovered new exit (range 10) 14359 | -5/Upper Caves | Identified exit to Warlord 14361 | -5/Upper Caves | Entered Warlord 14766 | -5/Warlord | Rebuked by Warlord 14791 | -5/Warlord | Warlord's base attacked by MAIN.C 14833 | -5/Warlord | Found Prototype Energy Gun 14836 | -5/Warlord | Found Prototype Energy Gun 15046 | -5/Warlord | Opened side exit 15141 | -5/Warlord | Warlord forces counterattacked 15195 | -5/Warlord | Identified Vortex Rail (x2) 15205 | -5/Warlord | Spotted B-86 Titan 15209 | -5/Warlord | Core integrity fell below 50% 15212 | -5/Warlord | Spotted Striker 15236 | -5/Warlord | Lost 3 parts (2n1w) 15271 | -5/Warlord | Destroyed B-86 Titan 15320 | -5/Warlord | Lost 15 allies 15330 | -5/Warlord | Spotted Striker 15336 | -5/Warlord | Core integrity fell below 20% 15389 | -5/Warlord | Discovered new exit (range 15) 15391 | -5/Warlord | Spotted Striker 15397 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 15387_ B-74 Champion destroyed. 15389_ EXIT=FOUND 15389_ Arm. Leg destroyed. 15391_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Demolisher squads, with prototype support. 15391_ Carbon-fiber Leg destroyed. 15391_ Mak. System Restoration Module destroyed. 15391_ Adv. Targeting Computer destroyed. 15392_ The unstable cave ceiling collapses. 15392_ E3-LX1(g) destroyed. 15393_ UB-GB5(g) knocked back. 15393_ Hvy. Phase Cannon destroyed. 15394_ UB-GB5(g) destroyed. 15395_ Flexi-carbon Leg destroyed. 15396_ The unstable cave ceiling collapses. 15396_ Mic. Fission Core destroyed. 15397_ The unstable cave ceiling collapses. 15397_ I-47 Archangel suffers critical hit (Burn). 15397_ Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ######???????????????????????????????????? | | """#???????????????????????????????????? | | "#?????????????##????????????????????? | | "#????????????## ????????????####????? | | " "#???????????## ??????????# ###??? | | " "#???????????# ?????????# ###? | | " "#???????????# #???????# dd ?? | | """""#???????????# ??????? bidg ?? | | ######???????????? #?????? #??? | | ??????????????????? ?????# = K;#??? | | ????????????????????# ######; [%!d%;#??? | | #????????????????????# # ##??? | | #????????????????????## #??? | | #????????????????????# ##??? | | #????????????????????# @ ##?? | | #????????????????????## %% ##? | | #????????????????????# #? | | #?????""?????????????# #? | | ?????#""?????????????# #?? | | ?????#""#????????????# #?? | | ?#####""#######??????## = %[ ##? | | ## # #"" ###?????### # # ; #? | | "" # ############ % "#? | | # "" """"""#???# i=% ""#? | | "" ""%""##### %= % " #? | | % [%% % ![!%[=!%##[%&*[===* ""##? | | %%=[!!==%!%[//==%! = ##? | | % * %!%!!%%=/%![![== [ #? | | %=% % *!%!!%###!%=%!*! / # | | % = "" " !!##?##[!=!!*!/= ### | | "" = """ "%"#?#!!=[*###[!! "#? | | "" " ########?# **%"##]!== " # | | ## # #""#########????????##"= "#=|]* "## | | ####""#????????????????#" "#" " # | | #??#""#???????????????#" * ""# "# # | | #???""????????????????#"=%[# # #### | | #?????????????????????# %!##### ##??? | | #?????????????????????# = ????## "???? | | #?????????????????????# #?????# "#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 50 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: EM 30 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Proton Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalRagnarokChainsaw Manual? 0 Play Time 01:37:25 Cumulative 336.8 hours Start 2026.09.24 @ 12:29:39 End 2026.09.24 @ 23:19:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a83492-5e74-4aa9-af06-3932946f27a4