Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.23 @ 13:17:37 Player: randombattle Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2162) 2162 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4577 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 78/100 System Corruption 5% Temperature Cool (-100) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Cryofiber Web Improved Signal Interpreter Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Terrain Scanner Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web Reaction Control System Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Shock Rifle Remote Datajack Katana > --- INVENTORY -------- Makeshift Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Shock Rifle [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 5 | . 1 . 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . 1 . 1 . Weapon 1 | . . . 1 . Parts Attached 60 | 7 4 8 24 17 Power 8 | 1 . 1 4 2 Engine 8 | 1 . 1 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . . 8 6 Treads 4 | 2 . . 1 1 Leg 9 | . . . 7 2 Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 20 | 2 3 3 8 4 Device 15 | 1 2 3 7 2 Storage . | . . . . . Processor 3 | 1 1 . . 1 Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 4 4 5 Energy Gun 6 | 1 . 2 1 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 1 1 1 . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 2 15 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 3 | . . 1 . 2 Weapon 5 | . . . 2 3 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 96 84 Engine 12 | . 12 12 15 13 Treads 19 | . 25 25 6 . Leg 4 | . . . 16 12 Device 27 | . 20 32 31 15 Processor 5 | . 15 4 . . Hackware 2 | . . . 1 15 Energy Gun 15 | . 12 22 9 2 Energy Cannon 1 | . . . 8 3 Ballistic Gun 2 | . 9 1 . . Special Melee Weapon 1 | . 2 . 4 . Naked Turns . | . . . . . Heaviest Build 47 | 11 12 19 47 30 Greatest Support 60 | 40 40 40 60 35 Greatest Overweight (x) 8 | . . . 4 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | . 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 4 4 4 Class Distribution -------------------- 81% | Hacker-Mutant 15% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 918 | 205 147 101 319 146 Remotely . | . . . . . Salvage Created 2624 | . 279 381 1324 640 Parts 158 | . 25 19 77 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 52 | . 6 8 23 15 Melee 3 | . . . . 3 Guns 30 | . 6 7 12 5 Cannons 16 | . . . 11 5 AOE 2 | . . . . 2 Classes Destroyed 10 | . 4 2 1 3 Worker 2 | . . . 2 . Tunneler 1 | . 1 . . . Watcher 8 | . 3 . 5 . Swarmer 11 | . 2 1 4 4 Grunt 22 | . 4 1 15 2 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 8 | . . 1 4 3 Programmer 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 7 | . 3 3 7 7 Combat Bots Only 7 | . 2 3 4 7 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 361 | . 11 28 123 199 Missed 112 | . 4 12 42 54 Damage Taken 2323 | . 55 190 695 1383 Core 610 | . 8 52 120 430 Absorbed by Shields . | . . . . . Ignored by Resistances 1421 | . 34 114 432 841 Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 164 | . 15 30 75 44 Largest 3 | . 2 2 3 2 Hottest 195 | . 70 120 195 100 Shots Fired 275 | . 28 60 140 47 Gun 165 | . 28 60 58 19 Cannon 108 | . . . 82 26 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 21 | . 14 7 . . Thermal 190 | . 14 53 97 26 Explosive . | . . . . . Electromagnetic 62 | . . . 43 19 Robot Hit Streak 36 | . 8 31 36 29 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 232 | . 20 43 110 59 Core Hits 99 | . 15 13 51 20 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 2 1 2 Burn 3 | . 1 2 . . Destroy 2 | . 1 . 1 . Sever 2 | . . . . 2 Melee Attacks 17 | . . . 1 16 Impact . | . . . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4806 | . 257 610 2477 1462 Guns 1909 | . 257 610 751 291 Cannons 2269 | . . . 1688 581 Explosions 132 | . . . 38 94 Melee 496 | . . . . 496 Ramming . | . . . . . Kinetic 193 | . 120 73 . . Thermal 3342 | . 137 537 1993 675 Explosive . | . . . . . Electromagnetic 775 | . . . 484 291 Impact . | . . . . . Slashing 496 | . . . . 496 Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 7 13 Message Errors 4 | . . . 1 3 Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . 1 . Alerts 2 | . . . . 2 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 88 | . . . 59 29 Projectiles 56 | . . . 56 . Explosions 3 | . . . 3 . Melee 29 | . . . . 29 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 623 | . 57 33 623 466 Average Temperature 149 | . 20 13 177 169 Received Heat Transfer 1359 | . 45 81 549 684 Effects 22 | . . . 19 3 Shutdowns 3 | . . . 3 . Energy Bleed 3 | . . . 1 2 Interference 8 | . . . 8 . Matter Decay 2 | . . . 2 . Short Circuit 6 | . . . 5 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . 2 3 3 . Heat Transferred 5326 | . 481 1238 2706 901 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 306 | . 131 . 306 257 Initial 35 | . . . . 35 Average 83 | . 41 . 113 124 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 . 81 88 Level 1 8 | . . . 18 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 9 34 19 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts 97 | . 5 69 23 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 16 | . 1 11 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 16 | . 8 1 5 2 Terminals 11 | . 6 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 16 2 14 3 Successful 29 | . 13 2 12 2 Failed 6 | . 3 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 14 . 9 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 22 | . 11 2 7 2 Record 4 | . 2 2 . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . 2 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Investigation Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 4 2 Full Trace Events 4 | . 1 . 3 . Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 51 | . . . . 51 Highest-Rated Ally 31 | . . . . 31 Total Orders 2 | . . . . 2 FOLLOW 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 6 | . . . . 6 Total Damage 133 | . . . . 133 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 4938 | 69 1004 2465 842 558 Spaces Moved 2692 | 37 586 1430 303 336 Core 13 | 7 . . . 6 Treads 2140 | 30 586 1430 91 3 Legs 378 | . . . 212 166 Wheels . | . . . . . Hover 161 | . . . . 161 Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 52 Average Speed 153 | 139 160 160 177 96 Slowest Speed 450 | 160 160 160 400 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 89 85 36 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . 16 . Melee . | . . . . . Projectile 11 | . . . 11 . AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3208 | 55 626 1550 479 498 Wait 82 | 5 7 2 11 57 Move 2689 | 36 585 1429 303 336 Hop . | . . . . . Pick Up 51 | 7 7 6 22 9 Fast Attach 8 | . . . . 8 Attach 46 | 7 3 7 20 9 Detach 6 | . 1 2 2 1 Swap 6 | . 1 1 4 . Drop 29 | . 2 4 18 5 Fire 164 | . 15 30 75 44 Melee 17 | . . . 1 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap 97 | . 5 69 23 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 269 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Discovered exit to Materials (range 18) 302 | -10/Materials | Build established: Hacker-Mutant 462 | -10/Materials | Discovered exit to Materials (range 5) 1032 | -10/Materials | Identified exit to Subcaves 1032 | -10/Materials | Discovered exit to Subcaves (range 10) 1054 | -10/Materials | Identified exit to Mines 1054 | -10/Materials | Discovered exit to Mines (range 14) 1074 | -10/Materials | Entered Subcaves 1100 | -10/Subcaves | Identified exit to Recycling 1106 | -10/Subcaves | Identified exit to Materials 1106 | -10/Subcaves | Discovered exit to Materials (range 13) 1132 | -10/Subcaves | Learned 2 Materials zone layouts 1140 | -10/Subcaves | Visited Clippyterm 1145 | -10/Subcaves | Learned location of Extension (-6) 1726 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1777 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2224 | -10/Subcaves | Discovered exit to Materials (range 5) 3539 | -10/Subcaves | Entered Materials 3539 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3540 | -8/Materials | Identified exit to Factory 3577 | -8/Materials | Build established: Scavenger-Mutant 4358 | -8/Materials | Garrison activated, responded to threat 4381 | -8/Materials | Identified exit to Garrison 4381 | -8/Materials | Entered Garrison 4481 | -8/Garrison | Triggered checkpoint 4591 | -8/Garrison | Build established: Hacker-Mutant 4701 | -8/Garrison | Lost 5 parts (2p2n1w) 4867 | -8/Garrison | Triggered checkpoint 4896 | -8/Garrison | Core integrity fell below 50% 4917 | -8/Garrison | Destroyed 7 combat bots 4929 | -8/Garrison | Core integrity fell below 20% 4939 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04904_ Imp. Deuterium Engine broken. 04904_ Overheating: Short circuit. 04906_ Shock Rifle destroyed. 04908_ Short circuit averted by Cryofiber Web. 04909_ Power failure averted by Cryofiber Web. 04912_ System corrupted: Shock Rifle rejected. 04914_ Broken Imp. Deuterium Engine destroyed. 04915_ Overheating: Energy bleed (-55). 04917_ Critical hit (Burn: +37). 04918_ G-47 Trooper IFF system glitched. 04918_ Critical hit (Burn: +37). 04922_ Overheating: Energy bleed (-43). 04923_ Mak. Trap Scanner destroyed. 04924_ G-47 Trooper destroyed. 04926_ Imp. Ion Engine destroyed. 04930_ Acquired Lgt. Treads. 04934_ System corrupted: IFF burst signal emitted. 04934_ Katana destroyed. 04936_ Acquired Hammer. 04939_ Acquired Imp. Deuterium Engine. 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Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Hehehe Challenges ------------ None Game ------ Seed DimensionalDeuteriumTube Manual? 0 Play Time 00:42:43 Cumulative 2.7 hours Start 2024.06.23 @ 12:35:00 End 2024.06.23 @ 13:17:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef51cfc8-6b97-4f9a-af17-a1f7377b7387