Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 13:27:00 Player: 7604 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1066) 1066 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2178 Bonus ------- Follower Combat Kills 110 Friendly Fire -53 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 196/200 System Corruption 0% Temperature Cool (14) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Meta Core Light Treads Light Treads Spiked Treads Subdweller Monowheel Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner ECM Suite Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Gun Armor Small Laser Small Laser Particle Gun Subdweller Machine Gun Dirty Datajack (20) Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Dirty Datajack Hammer > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Meta Core Light Treads Light Treads Subdweller Monowheel Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner ECM Suite Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Small Laser Small Laser Particle Gun Subdweller Machine Gun Subdweller Machine Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Impact Weapon Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 7 1 14 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 . 4 Device 4 | 1 1 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 11 | 2 2 1 6 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 . 10 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 16 | 1 10 17 20 Power 1 | . . 1 1 Propulsion 3 | . 2 4 4 Utility 7 | . 5 8 8 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 14 | . . 1 13 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 3 | . . 1 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 99 Engine 10 | . 13 14 6 Core 3 | . . . 7 Treads 27 | . 27 28 27 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Energy Gun 3 | . 8 . . Ballistic Gun 3 | . 4 . 4 Ballistic Cannon 16 | . 14 25 13 Impact Weapon 4 | . . 2 9 Peak Build Rating 17 | 7 8 8 17 Average Rating 9 | 5 7 8 12 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 12 94 92 94 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 23 25 25 Most Carried 22 | 3 17 17 22 Average Carried 16 | 1 10 16 20 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 3 17 17 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1520 | 294 425 65 736 Remotely . | . . . . Salvage Created 1197 | 127 631 34 405 Parts 77 | 7 37 1 32 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 30 | . 14 2 14 Melee 4 | . . 1 3 Guns 10 | . 7 . 3 Cannons 15 | . 7 1 7 Classes Destroyed 11 | 2 5 1 3 Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 6 | . 3 . 3 Grunt 12 | . 11 1 . Sentry 1 | . . . 1 Artisan 2 | . . . 2 Subdweller 10 | . . . 10 Assembled 1 | . . 1 . Best Kill Streak 5 | 2 5 1 2 Combat Bots Only 4 | . 4 1 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 182 | . 75 5 102 Missed 40 | . 16 . 24 Hits 142 | . 59 5 78 Projectile 142 | . 59 5 78 Damage Taken 2049 | . 658 64 1327 Core 253 | . 74 . 179 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 190 | . 190 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | 8 57 2 45 Largest 2 | 2 2 2 2 Hottest 70 | 60 70 60 60 Shots Fired 214 | 16 110 4 84 Gun 117 | 16 67 . 34 Cannon 97 | . 43 4 50 Launcher . | . . . . Special . | . . . . Kinetic 158 | 8 67 4 79 Thermal 56 | 8 43 . 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 4 18 4 21 Robot Miss Streak 4 | 2 4 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 172 | 9 82 4 77 Core Hits 60 | 4 33 2 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Blast 1 | . . . 1 Smash 1 | . . 1 . Melee Attacks 62 | . . 10 52 Impact 62 | . . 10 52 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2689 | 111 1146 138 1294 Guns 1287 | 111 622 . 554 Cannons 1061 | . 520 19 522 Explosions . | . . . . Melee 337 | . . 119 218 Ramming 4 | . 4 . . Kinetic 1903 | 65 788 19 1031 Thermal 445 | 46 354 . 45 Explosive . | . . . . Electromagnetic . | . . . . Impact 337 | . . 119 218 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . . 46 34 Projectiles 12 | . . . 12 Explosions . | . . . . Melee 68 | . . 46 22 Knockbacks 16 | . 7 . 9 Impact . | . . . . Kinetic 16 | . 7 . 9 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . 117 9 . Average Temperature 31 | . 32 6 . Received Heat Transfer 378 | . 285 . 93 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 3 | . . 1 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1000 | 100 800 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | 10 127 70 . Initial . | . . . . Average 18 | 1 27 6 . Influence Increases 763 | 15 534 119 95 Destroy 0b10 Robot/C 460 | . 280 100 80 Destroy 0b10 Robot/NC 50 | 15 35 . . Destroy Leader 70 | . 60 10 . Allied During Kill 9 | . . 9 . Successful Hack 37 | . 37 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 45 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 763 | 15 534 81 133 Entered New Map 21 | . . . 21 Time Decay 594 | 15 406 61 112 Lost Part 10 | . 10 . . Lost Ally 20 | . . 20 . Purge Threat 118 | . 118 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 26 3 17 Peak Tracking Total 4 | . 4 1 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 13 | . 11 . 2 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 32 . 5 Successful 23 | . 18 . 5 Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 23 | . 23 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 5 | . 1 . 4 Part Schematic 1 | . 1 . . Robot Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Unreport Threat 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 25 | . . 19 6 Total Damage 276 | . . 242 34 Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 8059 | 73 2624 1999 3363 Structural 49 | . . . 49 Seismic 8010 | 73 2624 1999 3314 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 8535 | 145 2783 2003 3604 Spaces Moved 2321 | 69 672 601 979 Core 3 | 3 . . . Treads 2318 | 66 672 601 979 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 311 | 155 308 320 320 Slowest Speed 480 | 160 480 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 3 99 99 56 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 9 | . . 1 8 Spaces Dug 7 | . . . 7 Terrain Destroyed 7 | . . . 7 Melee 7 | . . . 7 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3273 | 88 1264 660 1261 Wait 664 | 2 498 43 121 Move 2318 | 68 671 600 979 Hop . | . . . . Pick Up 31 | 3 15 1 12 Fast Attach 12 | 7 2 . 3 Attach 10 | . 2 . 8 Detach 1 | . . . 1 Swap 60 | . 17 3 40 Drop 2 | . 1 1 . Fire 112 | 8 57 2 45 Melee 62 | . . 10 52 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 7) 1410 | -10/Materials | Discovered new exit (range 13) 1587 | -10/Materials | Discovered new exit (range 7) 1674 | -10/Materials | Learned Storage security intel 1697 | -10/Materials | Discovered new exit (range 4) 1709 | -10/Materials | Learned location of 1 exit from Storage 1732 | -10/Materials | Identified exit to Mines 1732 | -10/Materials | Identified exit to Materials 1747 | -10/Materials | Loaded intel: 13 trap records 1756 | -10/Materials | Learned location of 2 exits from Subcaves 1798 | -10/Materials | Learned location of 1 exit from Storage 2148 | -10/Materials | Repaired Lgt. Treads 2178 | -10/Materials | Repaired Lgt. Treads 2929 | -10/Materials | Entered Mines 3259 | -10/Mines | Learned location of Storage (-9) 3924 | -10/Mines | Learned 4 Materials zone layouts 4133 | -10/Mines | Excavation squad dispatched 4133 | -10/Mines | A large section of the Mines collapsed 4561 | -10/Mines | Discovered new exit (range 15) 4615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4932 | -10/Mines | Entered Subcaves 4932 | -10/Subcaves | Accompanied by 1 ally 4933 | -10/Subcaves | Approached by a straggling Scientist 4933 | -10/Subcaves | Identified exit to Materials 4949 | -10/Subcaves | Learned location of 1 exit from Materials 5041 | -10/Subcaves | Disturbed a concealed Subdweller 5724 | -10/Subcaves | Core integrity fell below 50% 6081 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7014 | -10/Subcaves | Core integrity fell below 20% 7292 | -10/Subcaves | A Subdweller sparked back to life 7292 | -10/Subcaves | A Subdweller sparked back to life 7292 | -10/Subcaves | A Subdweller sparked back to life 7344 | -10/Subcaves | Found Prototype Power Core 7351 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 7406 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7690 | -10/Subcaves | Visited 4L-MR0's lab 7712 | -10/Subcaves | Identified Meta Core 7731 | -10/Subcaves | Found Gun Armor 8331 | -10/Subcaves | Visited Clippyterm 8341 | -10/Subcaves | Learned 40 Factory zone layouts 8536 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. >>Record "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. Map ----- +----------------------------------------------------+ | ???????###???###??????????????????????????## #"[ | | ??????? ### ##?????????????????????????# #" | | ??????? ?????????????????????????#" &#[" | | ???????? ?????????????????????????## %*## | | ????????# ?????????????????????????# # ! | | ????????# ??????????????????????????## ### | | ???????## ???????????????????????????# ##?? | | ???????# ????????????????????????????# ##?? | | ???????? ?###????????????????????????# #?? | | ???##????# #?# ##??????????????????????## ##? | | ??? ????? ### #???" 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Lgt. Treads | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingThermoelectricGuard Manual? 0 Play Time 00:28:00 Cumulative 604.0 hours Start 2026.05.30 @ 12:56:58 End 2026.05.30 @ 13:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 249 Adventurer 63 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c921735-4b60-4f8c-9a83-530eef7302f4