Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 22:55:20 Player: Dicaso9 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (103) 515 Value Destroyed (4092) 4092 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2732) 2732 TOTAL SCORE: 14579 Bonus ------- Follower Combat Kills 1890 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -158 Cogmind --------- Core Integrity 0/1150 Matter 239/300 Energy 14/100 System Corruption 12% Temperature Cool (10) Movement Hovering (110) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads Gravmag Array Improved Linear Gravjet > --- UTILITY (6) ------ Large Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Beamcaster Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Micro Fission Core Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Gravmag Array Improved Linear Gravjet Advanced Reaction Control System Beamcaster Beamcaster Phase Gun Phase Gun [Rating: 121] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Heavy Siege Treads Leg Armored Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Propulsion Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . 2 2 . . 2 . . 2 . . . 2 . . . . 2 . Power 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . . 1 . Utility 4 | . . . 1 1 . . . . . 1 . . . . . . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Parts Attached 205 | 9 3 12 30 5 1 41 7 2 . 29 4 . 9 6 7 3 . 6 22 9 Power 38 | 1 . 3 9 1 . 8 . 2 . 3 1 . 2 1 1 . . 1 3 2 Engine 21 | 1 . 3 8 1 . 6 . . . 1 . . 1 . . . . . . . Core 14 | . . . 1 . . 2 . 2 . 2 . . . . 1 . . 1 3 2 Reactor 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . Propulsion 72 | 4 . 2 8 3 1 15 4 . . 12 . . 5 1 3 2 . 3 6 3 Treads 6 | 2 . . . . . . . . . . . . . . . . . . 3 1 Leg 59 | 2 . 2 8 3 1 15 4 . . 8 . . 5 1 3 2 . 3 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 4 . . . . . . . . 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 45 | 1 2 1 5 1 . 13 . . . 6 2 . . 1 2 1 . 2 6 2 Device 21 | . 1 1 2 1 . 7 . . . 2 1 . . 1 . . . 2 1 2 Storage 5 | 1 1 . . . . . . . . 2 . . . . . . . . 1 . Processor 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . 3 . . 6 . . . 1 1 . . . 2 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 1 6 8 . . 5 3 . . 8 1 . 2 3 1 . . . 7 2 Energy Gun 24 | 1 . 2 . . . . 1 . . 5 1 . 2 2 1 . . . 7 2 Energy Cannon 5 | . . . . . . 2 1 . . 2 . . . . . . . . . . Ballistic Gun 15 | 2 1 3 4 . . 2 1 . . 1 . . . 1 . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 3 . . . 1 . . 2 1 . . . . . . . . . Parts Lost 49 | . . 4 . . 8 5 . 1 2 9 . . 1 . . . . . 2 17 Power 12 | . . 1 . . 2 2 . . . 3 . . . . . . . . . 4 Propulsion 9 | . . 1 . . 1 1 . . . 2 . . . . . . . . 1 3 Utility 14 | . . . . . 3 1 . . 2 2 . . . . . . . . 1 5 Weapon 14 | . . 2 . . 2 1 . 1 . 2 . . 1 . . . . . . 5 Highest Loss Streak 17 | . . 3 . . 8 4 . 1 2 5 . . 1 . . . . . 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 98 97 95 83 91 99 94 79 85 87 93 96 99 97 100 100 100 93 81 Engine 7 | . 14 13 10 18 15 11 7 7 7 3 . . 3 5 5 5 5 5 5 4 Core 4 | . . . . . . 2 7 7 7 4 6 6 2 . . 5 5 8 10 9 Reactor 1 | . . . . . . . . . . . 3 6 6 10 10 5 5 1 . . Treads 1 | . . . . . . . . . . . . . . . . . . . 5 14 Leg 25 | . 28 27 32 27 26 26 30 30 30 28 26 26 30 29 29 29 29 29 16 . Device 11 | . 12 14 11 13 13 14 7 7 7 8 6 6 6 5 5 5 5 11 19 14 Storage 9 | . 14 14 11 9 9 9 7 7 7 11 13 13 13 11 11 11 11 8 5 5 Protection 7 | . . . 9 9 6 11 15 15 3 3 9 13 13 11 8 11 11 7 5 4 Energy Gun 11 | . 14 9 . . . . . . . 9 13 13 12 17 17 23 23 23 20 20 Energy Cannon 2 | . . . . . . 6 14 9 7 5 . . . . . . . . . . Ballistic Gun 5 | . 14 18 7 9 6 7 7 7 7 2 6 6 6 5 4 . . . . . Slashing Weapon 1 | . . . 8 9 6 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 18 18 33 36 36 43 43 45 45 56 53 53 60 82 84 77 77 77 93 84 Greatest Support 210 | 40 20 20 39 41 41 41 62 62 62 90 70 70 90 80 84 88 88 96 210 210 Greatest Overweight (x) 2 | 2 . 1 1 . . 1 . . . . . . . 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 12 15 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 9 | 2 8 8 9 9 9 9 9 10 10 7 9 10 9 9 9 10 10 10 11 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 6 10 10 10 10 9 10 10 10 10 8 10 10 10 9 10 10 10 10 15 6 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Tank 13% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2985 | 270 103 191 466 46 . 748 . 150 30 236 87 . 119 47 95 30 . 114 216 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4575 | 22 192 295 494 46 . 1026 . 167 50 367 . . . . 35 84 . 241 1099 457 Parts 233 | 3 14 9 35 3 . 75 . 4 5 19 . . . . 3 4 . 5 41 13 Haulers Intercepted 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 5 1 . . . . . 11 17 . 9 . 7 Prevented 14 | . . . . . . . . 3 3 . . . . . . 2 . . . 6 Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 90 | . 7 4 11 1 . 21 . 3 1 10 . . . . 1 1 . 3 20 7 Melee 4 | . . . 4 . . . . . . . . . . . . . . . . . Guns 63 | . 7 3 4 1 . 13 . . 1 6 . . . . 1 1 . 2 18 6 Cannons 17 | . . . 3 . . 8 . 2 . 4 . . . . . . . . . . AOE 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Classes Destroyed 12 | 1 3 1 3 1 . . . . 1 . . . . . . 1 . . . 1 Worker 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . Swarmer 27 | . 5 . 3 . . 5 . . . 7 . . . . . . . . 6 1 Grunt 33 | . 2 4 4 . . 10 . 3 . . . . . . 1 . . 2 3 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 18 | . . . 4 . . 6 . . . 2 . . . . . . . 1 4 1 Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . 1 1 . . . . . . . . 7 . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 3 3 3 1 . 8 . 3 1 4 . . . . 1 1 . 2 6 4 Combat Bots Only 6 | . 3 2 3 1 . 6 . 3 1 4 . . . . 1 1 . 2 6 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 1 1 1 . . . . 1 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 890 | . 48 33 75 21 144 119 14 19 30 123 . . 3 . . 2 . 15 109 135 Missed 252 | . 17 8 19 7 59 26 5 5 17 37 . . . . . . . 6 25 21 Damage Taken 10930 | . 275 390 676 217 879 1349 136 233 147 1238 . . 132 . 41 34 . 176 1883 3124 Core 2095 | . 40 78 70 15 189 121 31 48 6 252 . . 42 . . . . 38 352 813 Absorbed by Shields 55 | . . . . . 55 . . . . . . . . . . . . . . . Redirected to Shielding 130 | . . . . . . 18 19 35 29 . . . . . . 10 . 19 . . Regen/Repaired (Parts) 427 | . . . 130 . . . . . . 198 . . . . . . . . 99 . Core Remaining (%) 74 | 100 . 52 82 . . 40 . . 87 . . . 65 . . . . 96 . . Volleys Fired 317 | 1 17 32 53 11 . 73 5 8 8 27 . . . . 1 3 . 12 47 19 Largest 4 | 2 2 2 2 1 . 2 3 3 2 3 . . . . 3 4 . 4 4 4 Hottest 600 | 60 60 70 88 23 . 88 151 151 88 240 . . . . 165 300 . 300 600 316 Shots Fired 667 | 2 34 61 57 11 . 113 15 21 17 58 . . . . 3 12 . 36 173 54 Gun 560 | 2 34 59 49 11 . 71 5 8 8 35 . . . . 3 12 . 36 173 54 Cannon 105 | . . . 8 . . 42 10 13 9 23 . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 241 | 1 17 58 57 11 . 71 5 8 8 4 . . . . 1 . . . . . Thermal 332 | . . . . . . 30 . . . 44 . . . . 2 12 . 36 173 35 Explosive 2 | . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 92 | 1 17 1 . . . 12 10 13 9 10 . . . . . . . . . 19 Robot Hit Streak 19 | 1 5 12 8 6 . 13 7 5 11 11 . . . . 3 2 . 7 19 16 Robot Miss Streak 13 | . 3 2 13 3 . 5 2 2 1 4 . . . . . 2 . 2 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . . . . . . . . . . . . . 1 . . 2 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 . . 1 1 Shots Hit Robots 431 | 1 16 41 43 7 1 78 11 14 14 34 . . . . 1 2 . 24 107 37 Core Hits 198 | 1 10 16 24 3 1 47 2 6 4 13 . . . . 1 3 . 8 37 22 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Critical Strikes 17 | . . . 4 . . . . . . 3 . . . . . . . 5 4 1 Burn 11 | . . . . . . . . . . 1 . . . . . . . 5 4 1 Destroy 3 | . . . 1 . . . . . . 2 . . . . . . . . . . Sever 3 | . . . 3 . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . 13 . 3 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . 13 . 3 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9980 | 13 213 421 940 76 20 1755 116 370 160 903 . . . . 21 116 . 498 2974 1384 Guns 7571 | 13 213 344 487 76 . 975 81 102 120 532 . . . . 21 116 . 498 2974 1019 Cannons 1485 | . . . 111 . . 753 35 268 40 278 . . . . . . . . . . Explosions 562 | . . 77 . . . 27 . . . 93 . . . . . . . . . 365 Melee 362 | . . . 342 . 20 . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2471 | . 116 344 598 76 . 975 81 102 120 59 . . . . . . . . . . Thermal 5981 | . . . . . . 579 . . . 781 . . . . 21 116 . 498 2974 1012 Explosive 77 | . . 77 . . . . . . . . . . . . . . . . . . Electromagnetic 1089 | 13 97 . . . . 201 35 268 40 63 . . . . . . . . . 372 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 362 | . . . 342 . 20 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 2 3 3 2 2 2 2 . . . . . 2 12 Average Corruption 2 | . . . . . . . 1 2 3 2 2 2 2 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . 5 3 8 3 . 3 . . . . . 3 8 Message Errors 6 | . . . . . . . . 1 . . 2 . . . . . . . 1 2 Matter Fused 12 | . . . . . . . . 1 2 3 1 . 2 . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . 2 . 1 . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 37 | . . . . . . . . . . 37 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . 37 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . 12 . . . 39 . . . 80 . . . . . . . . . 87 Shots 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 681 | . 24 46 81 . 12 427 90 261 35 544 . . 10 . 30 284 . 355 641 681 Average Temperature 182 | . 16 22 36 . 8 159 38 98 8 236 . . 5 . 20 152 . 141 229 281 Received Heat Transfer 2526 | . 78 252 192 27 271 684 . 99 . 114 . . . . . . . 27 222 560 Effects 64 | . . . . . . 9 . . . 23 . . . . . 3 . 2 16 11 Shutdowns 23 | . . . . . . 2 . . . 5 . . . . . . . 1 11 4 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Interference 18 | . . . . . . 5 . . . 9 . . . . . 3 . . 1 . Matter Decay 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Short Circuit 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 Damage (minor) 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 Damage (major) 6 | . . . . . . . . . . 6 . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 2 . Parts Melted 35 | . . . . . . . . . . 8 . . . . . . . 2 23 2 Heat Transferred 9349 | . . . . . . 938 . . . 1253 . . . . 37 185 . 1258 4305 1373 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Peak Influence 559 | 5 233 97 325 117 100 410 46 . . 306 78 59 459 559 . . . . 298 . Initial 240 | . 3 12 . 72 85 16 22 . . 18 78 54 41 240 . . . . . . Average 148 | 1 113 66 131 110 74 191 38 . . 177 78 55 238 396 . . . . 155 . Maximum Alert Level 2 | . 1 . 1 . . 2 . . . 1 . . 2 2 . . . . 1 . Low Security (%) 69 | 100 75 100 86 100 100 43 100 . . 58 100 100 36 . . . . . 61 . Level 1 27 | . 25 . 13 . . 55 . . . 41 . . 36 42 . . . . 38 . Level 2 3 | . . . . . . 1 . . . . . . 26 57 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 19 | . 3 1 1 1 . 2 . . . 1 . . 1 2 . 1 . . 6 . Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 . . . 1 . . . . 2 . Reinforcement 8 | . 2 . 1 1 . 1 . . . . . . 1 1 . . . . 1 . Assault 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Distress Signals 8 | . . . 2 . . 4 . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 15 4 27 3 20 38 2 4 2 11 . . 3 7 5 12 . 6 23 14 Peak Tracking Total 14 | . 4 2 4 1 14 8 2 3 1 4 . . 3 4 3 8 . 3 5 9 Tactical Retreats 7 | . . . 1 1 1 1 . . . . . . . . . 2 . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 8 | . 2 . . . 2 . . . . 3 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 8 | . . . . . . . . . . 6 . . 1 1 . . . . . . Max in Single Turn 3 | . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 31 | . 2 . 6 2 1 6 1 . . 4 . 1 . 1 1 1 . . 5 . Terminals 20 | . 2 . 5 1 1 4 . . . 2 . 1 . 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 81 | . 4 . 23 3 2 12 2 . . 15 . 1 . 3 1 1 . . 14 . Successful 42 | . 1 . 12 1 . 6 1 . . 11 . 1 . 2 1 1 . . 5 . Failed 38 | . 3 . 11 2 2 6 1 . . 3 . . . 1 . . . . 9 . Catastrophic 7 | . . . 2 . 1 1 . . . . . . . . . . . . 3 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . Manual 28 | . 2 . 6 2 . 7 . . . 3 . . . 1 . . . . 7 . Terminals 50 | . 4 . 16 2 2 8 . . . 6 . 1 . 3 . . . . 8 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 7 . . . 2 . . 5 . . . . . . . . 2 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 3 . . . 4 . . . . . . . . 4 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . 6 . . 3 . . . 3 . 1 . 2 1 1 . . 1 . Prototype ID Bank 2 | . . . . . . . . . . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . . . . 1 . . . 1 . . . . 1 . Unreport Threat 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 6 . . . 1 . . 4 . . . . . . . . 2 . Scan Component 7 | . . . 3 . . . 1 . . 2 . . . . . . . . 1 . Repair 6 | . . . 3 . . . . . . 2 . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 . . . 4 . . . . . . . . 2 . Insert Component 5 | . . . . . . 1 . . . 2 . . . . . . . . 2 . Analyze 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 6 1 1 4 1 . . 2 . . . 1 . . . . 4 . Full Trace Events 4 | . . . 3 . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . . . . 2 . . . . . . . . 1 . Time 238 | . . . 108 . . . . . . 87 . . . . . . . . 43 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 . . . 2 . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . 1 . . . 2 . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Total Allies 22 | . . 1 . . . . . . . . 20 . . . . . . . . 1 Largest Group 20 | . . 1 1 . . . . . . . 20 20 20 16 13 9 6 6 . 1 Highest-Rated Group 802 | . . 31 31 . . . . . . . 802 802 802 681 585 389 256 256 . 165 Highest-Rated Ally 165 | . . 31 31 . . . . . . . 50 50 50 50 50 46 46 46 . 165 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 257 | . . . 59 . . . . . . . 2 . 71 13 40 54 . 18 . . Total Damage 8157 | . . . 833 . . . . . . . 44 . 2612 912 1876 1409 . 471 . . Kills 58 | . . . 11 . . . . . . . 1 . 10 7 13 12 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Turns Passed 8842 | 100 420 437 1053 156 198 893 173 470 124 722 296 11 191 252 442 727 12 586 996 583 Spaces Moved 5528 | 56 269 266 511 106 153 543 134 403 93 469 245 10 139 128 303 459 11 423 521 286 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . Treads 448 | 29 . . . . . . . . . . . . . . . . . . 144 275 Legs 5006 | 16 269 266 511 106 153 543 134 403 93 417 245 10 139 128 303 459 11 423 377 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . . . 52 . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 120 120 90 90 107 107 58 115 115 115 120 120 120 120 120 120 60 Average Speed 123 | 134 120 121 131 120 120 104 102 107 107 104 115 115 117 183 132 120 120 120 137 176 Slowest Speed 270 | 160 120 190 190 120 120 190 107 107 107 118 115 115 122 190 190 120 120 120 270 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 66 50 48 16 35 52 5 61 12 15 94 1 93 5 49 74 7 71 15 56 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 3 . . 1 . . Known Exits Taken 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 . . . 1 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 1 . . . . . . 2 1 . 2 . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 110 | . . 16 . . . 7 . . . 62 . . . . . 1 . 2 2 20 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . 4 . . . 6 . . . . . 1 . 2 2 1 AOE 94 | . . 16 . . . 3 . . . 56 . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Total 7029 | 77 332 327 821 123 163 755 160 426 103 650 260 9 169 144 344 628 10 475 718 335 Wait 711 | . 36 8 166 . . 65 1 12 1 97 1 . 1 8 21 161 . 29 85 19 Move 5509 | 55 268 265 510 105 152 542 133 402 92 469 244 9 138 127 302 458 10 422 520 286 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 12 6 5 16 1 . 19 7 . 1 17 5 . 6 2 4 . . . 18 . Fast Attach 60 | . 1 3 15 1 . 7 2 1 . 5 2 . 2 1 4 2 . 5 9 . Attach 55 | 6 2 4 2 1 1 12 2 . . 11 . . . 3 1 . . . 3 7 Detach 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Swap 90 | 3 . 5 13 3 . 22 3 1 . 13 2 . 7 2 2 1 . 1 10 2 Drop 138 | . 1 5 33 1 . 15 7 2 1 11 5 . 11 1 8 3 . 6 26 2 Fire 317 | 1 17 32 53 11 . 73 5 8 8 27 . . . . 1 3 . 12 47 19 Melee 16 | . . . 13 . 3 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 7 . . . . . . . 4 . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 8) 521 | -10/Materials | Entered Mines 579 | -10/Mines | Lost 3 parts (1p1n1w) 781 | -10/Mines | Learned 4 Materials zone layouts 843 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 846 | -10/Mines | Found Prototype Device 846 | -10/Mines | Identified Exp. Sensor Array 871 | -10/Mines | Discovered new exit (range 10) 941 | -10/Mines | Met a Derelict testing a Signal Generator 958 | -10/Mines | Entered Materials 958 | -9/Materials | Accompanied by 1 ally 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Identified exit to Materials 1878 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1911 | -9/Materials | Repaired Imp. Aluminum Leg 1939 | -9/Materials | Repaired Lgt. Armor Plating 1992 | -9/Materials | Discovered exit to Materials (range 10) 2011 | -9/Materials | Entered another Materials area 2011 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2056 | -8/Materials | Identified exit to Garrison 2167 | -8/Materials | Entered Garrison 2224 | -8/Garrison | Triggered checkpoint 2276 | -8/Garrison | Triggered checkpoint 2356 | -8/Garrison | Triggered checkpoint 2359 | -8/Garrison | Discovered new exit (range 5) 2365 | -8/Garrison | Entered Materials 2390 | -8/Materials | Lost 8 parts (2p1n3u2w) 2810 | -8/Materials | Core integrity fell below 50% 2852 | -8/Materials | Lost 4 parts (2p1n1u) 3225 | -8/Materials | Discovered new exit (range 16) 3258 | -8/Materials | Entered Factory 3258 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3399 | -7/Factory | Discovered new exit (range 11) 3431 | -7/Factory | Entered Lower Caves 3532 | -7/Lower Caves | Encountered a Warlord checkpoint 3551 | -7/Lower Caves | Learned 4 Factory zone layouts 3554 | -7/Lower Caves | Build established: Tank 3736 | -7/Lower Caves | Discovered new exit (range 13) 3901 | -7/Lower Caves | Entered another Lower Caves area 3902 | -7/Lower Caves | Build established: Mutant 3993 | -7/Lower Caves | Discovered new exit (range 12) 4008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4025 | -7/Lower Caves | Entered Factory 4025 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -6/Factory | Central database locked down 4368 | -6/Factory | Repaired Med. Storage Unit 4440 | -6/Factory | Repaired Corrupted Gravmag System 4538 | -6/Factory | Lost 5 parts (1p2n1u1w) 4710 | -6/Factory | Discovered new exit (range 6) 4747 | -6/Factory | Sucked down chute 4747 | -6/Factory | Entered Waste 4748 | -6/Waste | Joined by Warlord forces that had cleared the area 4822 | -6/Waste | Build established: Tank 4880 | -6/Waste | Discovered new exit (range 11) 5040 | -6/Waste | A Compactor rumbled back to life 5040 | -6/Waste | Allies destroyed C-40 Crusher 5043 | -6/Waste | Entered Factory 5043 | -6/Factory | Accompanied by 20 allies 5043 | -6/Factory | Discovered new exit (range 13) 5050 | -6/Factory | Identified exit to DSF 5054 | -6/Factory | Entered DSF 5054 | -6/DSF | Accompanied by 20 allies 5077 | -6/DSF | Additional patrols routed to DSF 5132 | -6/DSF | Discovered new exit (range 15) 5204 | -6/DSF | Sterilization system engaged 5224 | -6/DSF | Ambient heat levels rising (+10) 5239 | -6/DSF | Ambient heat levels rising (+10) 5245 | -6/DSF | Entered Factory 5245 | -5/Factory | Accompanied by 16 allies 5245 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5472 | -5/Factory | Discovered new exit (range 6) 5497 | -5/Factory | Entered Upper Caves 5497 | -5/Upper Caves | Accompanied by 13 allies 5509 | -5/Upper Caves | Met a Warlord Commander 5510 | -5/Upper Caves | Learned location of Warlord (-4) 5511 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5512 | -5/Upper Caves | Learned location of Armory (-4) 5532 | -5/Upper Caves | Build established: Scavenger-Tank 5883 | -5/Upper Caves | Discovered new exit (range 14) 5904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5939 | -5/Upper Caves | Entered another Upper Caves area 5939 | -5/Upper Caves | Accompanied by 9 allies 5946 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6004 | -5/Upper Caves | Learned Factory trap positions 6518 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6642 | -5/Upper Caves | Discovered new exit (range 7) 6645 | -5/Upper Caves | Encountered a Warlord checkpoint 6666 | -5/Upper Caves | Entered Zhirov 6666 | -5/Zhirov | Accompanied by 6 allies 6666 | -5/Zhirov | Discovered new exit (range 3) 6678 | -5/Zhirov | Entered Proximity Caves 6678 | -4/Proximity Caves | Accompanied by 6 allies 6868 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6988 | -4/Proximity Caves | Lost 4 allies 7240 | -4/Proximity Caves | Discovered new exit (range 16) 7264 | -4/Proximity Caves | Entered Factory 7264 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7265 | -4/Factory | Loaded intel: 91 trap records 7704 | -4/Factory | Garrison activated, responded to threat 8168 | -4/Factory | Repaired Broken Phase Gun 8231 | -4/Factory | Spotted B-86 Titan 8235 | -4/Factory | Discovered new exit (range 8) 8260 | -4/Factory | Entered Upper Caves 8280 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8420 | -4/Upper Caves | Build established: Scavenger-Gunner 8794 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8821 | -4/Upper Caves | Core integrity fell below 50% 8825 | -4/Upper Caves | System corruption reached 10% 8828 | -4/Upper Caves | Core integrity fell below 20% 8843 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Hvy. Siege Treads destroyed. Plasma Rifle fries itself beyond repair. Penetrated by Slug. Adv. Reaction Control System destroyed. Beamcaster destroyed. Tesla Rifle destroyed. System corrupted by crushing effect (+5). Neutrino Core destroyed. Broken Phase Gun destroyed. Weapon Cycler destroyed. A strange signal echoes through the caves. Power failure, Mic. Fission Core shutdown. Adv. Heat Sink destroyed. Phase Gun destroyed. Penetrated by Slug. Mic. Fission Core destroyed. System corrupted: Component data lost. Penetrated by Slug. Slug penetrates Wall. B-60 Warrior destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####??????????????????????####??????? | | ????????????? ##????????????????????## ###????? | | ???????####### ##?????????????####??# ##???? | | ???????#""""# ##???????????## ##?# #???? | | ???????#" # ??????????### #??# #???? | | ???????# ??????????## #??# ##??? | | ???????? % "##????????## #### !###? | | ????????? "% " #?????#### ## % ## | | ??????????""" " #????? [ # | | ?????# #####"" " #?????? # | | ?????# $" #??????## ## # | | ?????#######" """###????# #?#### # | | ???????????#" ""# ###### #????# ##### | | ????????##### [##g/%l @ ###### ##??## | | ????????# Y l ## ##??## # | | ????????# ### g ##??## # | | ????????# #?## ### ##??# # | | ????????# #??# #?## #??#%!## | | ????????# ##?# #?## #?##[%## | | ????????# #### #### #### * # | | ????????# #?###?# #?# | | ????????# ####### ## ### | | ????????## ## ## ##### ### | | ??????#### ## ## #???# ###### | | ??????# ########???# #????## ### | | ??????# ####??????? ?????###??## | | ??????# #### ## #??????? #??????????# | | ??????# ???####### #?????? #??????????## | | ??????#??????????# #????? ##???????????# | | ?????????????????# #???? #????????????? | | ????????????????? #???? ##????????????? | | ???????????????? #??????????????????? | | ????????????????# ?????????????????? | | ????????????????# ????????????????? | | ????????????????## ?????????????????? | | ?????????????????# ## ## ?????????????????? | | ?????????????????## ##?###????????????????????? | | ??????????????????## ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 50 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 61 Armor Integrity Analysis 40 Recoil Reduction 6 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Weight Redist. System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed CryofiberNovaRouter Manual? 0 Play Time 02:36:06 Cumulative 22.5 hours Start 2024.05.16 @ 18:55:27 End 2024.05.16 @ 22:55:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 231d6e58-b3d7-41c6-94f4-92c94ff7c432