Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 13:51:09 Player: OBLIQUE Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (173) 865 Value Destroyed (7642) 7642 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (3292) 3292 TOTAL SCORE: 20579 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 1093 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 222/300 Energy 90/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads Biometal Heavy Treads > --- UTILITY (10) ----- Encrypted Comm Array (fused) Improved Targeting Computer Advanced Cloaking Device > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Rocket Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Enhanced Optical Array Advanced Particle Charger Experimental Propulsion Shielding Light Regenerative Plating Graphene Brace > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Dispersion Rifle Matter Neutralizer Hypervelocity Gauss Rifle > --- INVENTORY -------- Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Encrypted Comm Array Improved Transmission Jammer Transdimensional Reconstructor Rocket Array Improved Remote Datajack [Rating: 124] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Regenerative Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . Utility 8 | . . . . . 2 1 . . . 2 . . 2 . . . . 1 . . . Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Parts Attached 175 | 6 4 . 2 3 15 19 . . 5 1 4 41 19 4 4 3 3 18 . 6 18 Power 14 | 1 . . . 1 . . . . 1 . 1 5 1 . . 2 . . . 1 1 Engine 6 | 1 . . . 1 . . . . . . 1 3 . . . . . . . . . Core 4 | . . . . . . . . . 1 . . 2 . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Propulsion 22 | 2 2 . 2 . . . . . . . . 9 . . . 1 . . . 3 3 Treads 4 | 2 . . . . . . . . . . . . . . . . . . . . 2 Leg 18 | . 2 . 2 . . . . . . . . 9 . . . 1 . . . 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 2 . . . 7 7 . . 3 . 3 11 14 2 1 . 1 12 . . 9 Device 41 | . 1 . . . 3 3 . . 3 . 3 6 4 1 1 . 1 9 . . 6 Storage 8 | 1 1 . . . 1 1 . . . . . . 2 1 . . . 1 . . . Processor 7 | . . . . . 1 . . . . . . 2 3 . . . . . . . 1 Hackware 4 | . . . . . 1 1 . . . . . . 2 . . . . . . . . Protection 13 | . . . . . 1 2 . . . . . 3 3 . . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 . . . 2 8 12 . . 1 1 . 16 4 2 3 . 2 6 . 2 5 Energy Gun 38 | . . . . 2 7 11 . . 1 1 . 6 2 2 . . 1 1 . 1 3 Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . Ballistic Gun 21 | 2 . . . . 1 1 . . . . . 8 1 . 3 . 1 2 . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . 4 . . 3 . 2 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . . . Parts Lost 65 | . . . . . . . . . . . 7 20 1 1 4 . 3 9 . 20 . Power 5 | . . . . . . . . . . . 1 2 . . . . . . . 2 . Propulsion 7 | . . . . . . . . . . . . 3 . . . . . . . 4 . Utility 25 | . . . . . . . . . . . 3 7 1 . 2 . . 6 . 6 . Weapon 28 | . . . . . . . . . . . 3 8 . 1 2 . 3 3 . 8 . Highest Loss Streak 17 | . . . . . . . . . . . 5 10 1 1 2 . 2 3 . 17 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 8 | 2 8 10 10 9 9 9 10 10 10 9 8 7 9 9 9 9 9 9 8 8 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . Propulsion 2 | . 2 3 3 3 3 3 3 3 3 3 2 2 2 2 2 4 4 3 3 2 . Utility 3 | . 2 4 4 4 3 2 3 3 3 1 3 3 4 5 5 2 2 1 2 1 . Weapon 1 | . 1 2 2 1 . 2 3 3 3 3 1 . . 1 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 1 3 8 6 . . 1 . 5 . 3 . 3 2 . . . 1 1 Power 7 | . . . . . 1 3 . . . . . . 1 . 1 . . . . . 1 Propulsion 11 | . . . . 1 4 1 . . . . 4 . . . . 1 . . . . . Utility 13 | . . . 1 1 3 1 . . 1 . 1 . 2 . 2 1 . . . . . Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 88 100 100 100 98 99 100 100 100 98 98 85 99 100 99 99 99 97 94 86 42 Engine 4 | . 14 14 14 14 9 7 7 7 6 . . 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 5 5 5 5 4 5 4 1 Treads 1 | . 22 . . . . . . . . . . . . . . . . . . . 2 Leg 14 | . 5 28 28 28 18 15 15 15 15 13 13 12 11 11 11 10 11 14 15 13 8 Device 21 | . 2 14 14 14 17 19 23 23 23 25 26 24 25 29 29 28 29 26 26 27 14 Storage 10 | . 14 14 14 14 9 14 15 15 15 13 12 6 10 11 11 11 11 9 10 9 . Processor 3 | . . . . . 1 . . . . . . 1 9 5 5 5 5 5 5 5 3 Protection 3 | . . . . . 5 2 . . . 6 5 4 3 5 5 5 5 9 5 3 1 Energy Gun 22 | . . . . 26 31 37 38 38 38 33 32 21 24 29 25 17 13 10 5 1 5 Ballistic Gun 5 | . 28 28 28 1 4 . . . . . . 4 3 . 2 11 14 8 5 4 3 Peak Build Rating 124 | 6 8 8 26 27 46 58 58 58 65 70 74 69 106 106 103 101 102 124 117 119 92 Average Rating 67 | 4 6 8 16 26 37 55 58 58 61 69 72 55 99 101 100 99 99 116 112 102 49 On Entrance 59 | . 6 8 8 26 27 46 58 58 58 65 70 58 64 106 101 99 101 99 112 112 29 Avg Prop Armor Cover (%) 33 | . . . . . . . . . . . . . . . . . . . . 31 34 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 90 | 13 19 19 19 24 42 49 44 44 44 50 51 69 64 62 59 65 59 89 89 90 48 Greatest Support 90 | 40 40 20 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 90 90 90 80 Greatest Overweight (x) 2 | . . . . . . . . . . . . 1 1 1 . 1 . 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 Average Carried 9 | 2 8 10 10 9 9 9 10 10 10 9 8 8 9 9 9 9 9 9 8 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 7 10 10 10 10 10 10 9 9 3 4 Class Distribution -------------------- 35% | Skirmisher 34% | Scavenger-Skirmisher 16% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -6/Garrison Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Matter Collected 3685 | 227 116 32 . 62 220 221 . . 50 . 85 561 341 40 60 . 368 765 . 76 461 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8208 | . 160 41 . 119 518 1426 . . 252 . 302 952 972 495 782 . 463 1651 . 75 . Parts 339 | . 5 8 . 5 31 77 . . 11 . 19 36 26 14 26 . 17 56 . 8 . Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . . . 1 2 4 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 8 . . . . 13 24 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Combat Hostiles Destroyed 139 | . 3 4 . 1 10 22 . . 4 . 5 23 7 10 14 . 12 21 . 3 . Guns 120 | . 3 4 . 1 10 21 . . 4 . 5 18 6 10 12 . 12 13 . 1 . Cannons 10 | . . . . . . . . . . . . 4 . . . . . 4 . 2 . AOE 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . Classes Destroyed 18 | . 2 2 . 2 3 4 . . . . 2 2 . 1 . . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Builder 4 | . . . . . 1 1 . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Recycler 11 | . . . . 1 2 1 . . . . . . 4 . . . . 3 . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 5 . . . . . . 3 . . . . 2 . . . Swarmer 43 | . . 3 . . 3 3 . . . . . 10 . 4 2 . 9 6 . 3 . Grunt 36 | . 3 . . 1 4 9 . . 3 . 1 6 1 1 4 . 2 1 . . . Brawler 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . Duelist 6 | . . . . . . . . . . . . 1 . 2 1 . 1 1 . . . Sentry 13 | . . . . . 2 3 . . . . . . 2 2 2 . . 2 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . . Hunter 10 | . . . . . 1 3 . . . . . 4 . . 2 . . . . . . Programmer 22 | . . . . . . 4 . . 1 . . 1 4 . 2 . . 10 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 2 3 . 1 3 4 . . 3 . 3 5 7 4 4 . 4 7 . 3 . Combat Bots Only 5 | . 2 3 . 1 3 4 . . 3 . 3 5 2 4 4 . 4 5 . 3 . Max Kills in Single Turn 5 | . 1 1 . 1 2 2 . . 1 . 1 2 2 2 1 . 2 5 . 1 . Gunslinging 1 | . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . Exploded 3 | . . . . . . 1 . . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Hostile Shots Fired 1090 | . 10 11 . 10 34 46 . . 15 . 42 254 24 17 59 . 71 95 . 379 23 Missed 388 | . 3 3 . 6 8 19 . . 4 . 15 68 10 6 14 . 21 32 . 171 8 Hits 702 | . 7 8 . 4 26 27 . . 11 . 27 186 14 11 45 . 50 63 . 208 15 Melee 12 | . . . . . . . . . . . . 4 . 1 . . 1 6 . . . Projectile 690 | . 7 8 . 4 26 27 . . 11 . 27 182 14 10 45 . 49 57 . 208 15 AOE 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . Critical Strikes 31 | . . . . . 1 . . . . . 2 8 1 . 2 . 4 5 . 7 1 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . 1 . 7 . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 12589 | . 79 159 . 45 399 403 . . 200 . 928 3265 369 230 708 . 883 1724 . 2904 293 Core 2479 | . . 8 . . 77 66 . . . . 99 714 110 18 111 . 187 138 . 889 62 Absorbed by Shields 58 | . . . . . . . . . . . . . . . . . . . . . 58 Redirected to Shielding 177 | . . . . . . . . . . . . 7 . . . . . 170 . . . Ignored by Resistances 93 | . . . . . . . . . . . . 7 6 . 80 . . . . . . Regen/Repaired (Parts) 450 | . . . . . . . . . . . . . . 57 77 37 79 200 . . . Core Remaining (%) 72 | 100 . . . 96 86 . . . 90 . . 4 . . . . 57 . . . . Volleys Fired 387 | . 12 8 . 7 33 48 . . 15 1 14 81 25 21 24 . 25 54 . 18 1 Largest 5 | . 2 2 . 2 4 5 . . 5 5 5 5 5 5 5 . 5 5 . 5 5 Hottest 414 | . 40 40 . 90 214 331 . . 331 331 345 272 414 389 389 . 287 366 . 360 277 Shots Fired 1411 | . 24 16 . 14 132 231 . . 75 5 69 174 105 81 113 . 101 224 . 42 5 Gun 1317 | . 24 16 . 14 132 231 . . 75 5 69 158 105 81 113 . 101 183 . 5 5 Cannon 93 | . . . . . . . . . . . . 16 . . . . . 40 . 37 . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 288 | . 24 16 . 6 19 2 . . . . . 45 5 . . . 58 93 . 18 2 Thermal 1018 | . . . . 8 112 153 . . 60 4 66 129 100 81 113 . 43 130 . 16 3 Explosive 1 | . . . . . . . . . . . . . . . . . . 1 . . . Electromagnetic 104 | . . . . . 1 76 . . 15 1 3 . . . . . . . . 8 . Robot Hit Streak 20 | . 6 3 . 3 8 16 . . 7 . 15 16 17 13 20 . 7 19 . 3 1 Robot Miss Streak 7 | . 1 2 . 3 6 5 . . 3 . 1 3 3 7 2 . 4 4 . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 9 | . . . . . . 2 . . . . . 2 . 1 1 . 3 . . . . Max Gunslinging Chain 2 | . . . . . . 1 . . . . . 2 . 1 1 . 1 . . . . Shots Hit Robots 733 | . 15 8 . 7 72 108 . . 19 . 57 94 59 36 64 . 52 135 . 6 1 Core Hits 394 | . 8 5 . 4 53 71 . . 9 . 18 49 33 27 37 . 24 52 . 3 1 Critical Kills 7 | . . . . . . . . . . . . . . . . . 2 5 . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . 1 13 . 1 . Critical Strikes 41 | . . . . . 1 1 . . . . 1 5 2 . 1 . 5 24 . 1 . Burn 17 | . . . . . 1 1 . . . . 1 4 2 . 1 . 2 5 . . . Destroy 23 | . . . . . . . . . . . . . . . . . 3 19 . 1 . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17149 | 4 181 95 . 92 1054 2490 . . 352 . 1134 1980 1810 833 1607 . 988 4251 . 253 25 Guns 15080 | . 174 80 . 92 1048 2053 . . 352 . 1108 1691 1793 833 1607 . 988 3203 . 33 25 Cannons 1323 | . . . . . . . . . . . . 266 . . . . . 839 . 218 . Explosions 473 | . . . . . . 277 . . . . . . . . . . . 196 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 273 | 4 7 15 . . 6 160 . . . . 26 23 17 . . . . 13 . 2 . Kinetic 2071 | . 174 80 . 35 247 . . . . . . 330 78 . . . 312 750 . 40 25 Thermal 13424 | . . . . 57 801 1333 . . 303 . 1059 1627 1715 833 1607 . 676 3292 . 121 . Explosive 236 | . . . . . . 40 . . . . . . . . . . . 196 . . . Electromagnetic 1145 | . . . . . . 957 . . 49 . 49 . . . . . . . . 90 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . . . . 2 . 1 1 1 16 32 32 32 Average Corruption 14 | . . . . . . . . . . . . . 1 . 1 1 1 5 24 32 32 Corruption Purged 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . . . . . . . 3 . . 2 2 16 11 29 35 Message Errors 21 | . . . . . . . . . . . . . . . . 2 . 6 1 4 8 Matter Fused 28 | . . . . . . . . . . . . . 1 . . . 1 6 4 8 8 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . 1 1 . 3 4 Energy Discharges 12 | . . . . . . . . . . . . . . . . . . . 2 4 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . 1 1 3 3 Data Loss (major) 6 | . . . . . . . . . . . . . 1 . . . . 1 . 2 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . 1 . . . . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . 3 1 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 22 | . . . . . . 7 . . . . . . . . . . . 15 . . . Projectiles 15 | . . . . . . . . . . . . . . . . . . 15 . . . Explosions 7 | . . . . . . 7 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | 1 . . . . . . . . . . . 3 . . . . . 4 . . . Impact 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 2 . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 42 | 1 3 4 . . 1 13 . . . . 3 9 5 . . . . 1 . 2 . Kicked 40 | . 2 4 . . 1 13 . . . . 3 9 5 . . . . 1 . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 12 . . 30 208 367 . . 354 60 10 408 322 250 269 . . 60 . . 326 Average Temperature 92 | . 7 . . 15 40 107 . . 118 40 9 103 98 106 107 . . 27 . . 124 Received Heat Transfer 2260 | . 42 . . 24 171 51 . . 60 . 99 726 36 27 180 . 233 57 . 120 434 Effects 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 1 2 . 2 . . 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . 1 1 . 2 . . 1 . . . Parts Melted 53 | . . . . 1 . 6 . . 4 . 3 4 8 6 7 . 1 12 . 1 . Heat Transferred 23292 | . . . . 149 1848 2296 . . 555 . 2146 3212 2802 1500 2953 . 1276 4444 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Maximum Alert Level 3 | . . . . . . 2 . . . . . 3 2 . . . . 1 . . 1 Low Security (%) 60 | 100 100 100 . 100 100 35 . . . 100 100 21 50 . . . . 82 100 100 34 Level 1 25 | . . . . . . 49 . . . . . 8 43 . . . . 17 . . 65 Level 2 10 | . . . . . . 15 . . . . . 42 5 . . . . . . . . Level 3 3 | . . . . . . . . . . . . 27 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 870 | . 40 70 . 81 180 693 . . . . 90 870 456 . . . . 242 64 71 393 Initial 456 | . . . . . . 58 . . . . . 41 456 . . . . 90 64 . 1 Average 187 | . 6 16 . 28 61 230 . . . . 53 473 208 . . . . 123 32 15 189 Influence Increases 6049 | . 112 115 . 172 456 1127 . . 100 . 125 1029 401 257 346 . 330 623 . 159 697 Destroy 0b10 Robot/C 3320 | . 60 80 . 120 280 500 . . 80 . 100 460 140 200 280 . 240 420 . 60 300 Destroy 0b10 Robot/NC 185 | . 10 . . 10 25 55 . . . . . . 35 . . . . 45 . . 5 Destroy Leader 624 | . 14 20 . 20 72 154 . . 20 . 10 50 56 10 20 . 30 76 . . 72 Allied During Kill 368 | . . . . 22 12 11 . . . . . . . 2 16 . . . . . 305 Trap Triggered on 0b10 100 | . . . . . . . . . . . . 100 . . . . . . . . . Successful Hack 159 | . 28 . . . 20 78 . . . . . 14 14 . . . . 5 . . . Disable Machine 240 | . . 15 . . 15 60 . . . . . 60 75 . . . . . . . 15 Anti-Garrison Action 400 | . . . . . . 200 . . . . . 200 . . . . . . . . . Destroy Structure 203 | . . . . . 2 39 . . . . . 10 66 . . . . 62 . 24 . Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . . . 15 . Lose Combat Pursuer 420 | . . . . . 30 30 . . . . 15 135 . 45 30 . 60 15 . 60 . Influence Decreases 5834 | . 112 115 . 172 328 564 277 414 100 . 70 214 1038 375 357 104 186 584 183 155 486 Entered New Map 1559 | . . . . . . 70 257 414 . . . 14 414 87 23 104 . 54 119 . 3 Time Decay 3443 | . 112 115 . 172 290 470 . . 100 . . . 614 278 254 . 166 440 64 135 233 Lost Part 460 | . . . . . . . . . . . 70 200 10 10 40 . 20 90 . 20 . Lost Ally 372 | . . . . . 38 24 20 . . . . . . . 40 . . . . . 250 Squads Dispatched 34 | . 2 . . . 1 12 . . . . 3 . 3 . 1 . . 4 . 4 4 Investigation 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . 4 . . . . . . 3 . . . . 3 . 1 2 Reinforcement 15 | . 2 . . . 1 4 . . . . 3 . . . . . . 1 . 3 1 Assault 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Distress Signals 8 | . 1 . . . . 3 . . . . . . . . . . . 1 . 1 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 249 | . 6 3 . 6 21 30 1 . 4 . 12 32 13 11 16 . 15 31 6 24 18 Peak Tracking Total 16 | . 2 2 . 3 3 4 1 . 3 . 6 7 2 5 7 . 5 5 6 16 5 Tactical Retreats 20 | . . . . . 1 2 . . . . 1 5 . 1 2 . 3 1 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Traps Triggered 17 | . . . . . . 2 . . . . 1 3 . . . . . 7 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . 10 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 12 . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 10 . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . 5 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Disabled 18 | . . 1 . . 1 4 . . . . . 6 5 . . . . . . . 1 Max in Single Turn 2 | . . 1 . . 1 1 . . . . . 1 2 . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Accessed 66 | . 6 . 2 . 8 21 . 4 . 1 . 2 8 . . 4 . 5 . 1 4 Terminals 36 | . 6 . . . 6 13 . . . 1 . 2 2 . . . . 3 . . 3 Fabricators 10 | . . . . . . 4 . . . . . . 3 . . . . 1 . 1 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . 1 . . . . 1 . . . Total Hacks 192 | . 21 . 5 . 28 56 . 24 . 1 . 2 19 . . 17 . 10 . 2 7 Successful 114 | . 12 . 5 . 14 28 . 24 . 1 . 1 9 . . 17 . 2 . 1 . Failed 77 | . 9 . . . 13 28 . . . . . 1 10 . . . . 8 . 1 7 Catastrophic 15 | . . . . . . 8 . . . . . . 4 . . . . 1 . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 73 | . 17 . 1 . 16 25 . . . . . . 6 . . . . 5 . 1 2 Terminals 99 | . 21 . . . 23 36 . . . 1 . 2 4 . . . . 6 . . 6 Fabricators 20 | . . . . . . 9 . . . . . . 5 . . . . 3 . 2 1 Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 2 8 . . . . . . 5 . . . . . . . . Garrison Access 9 | . . . . . 3 3 . . . . . . 2 . . . . 1 . . . Terminal Hacks 75 | . 9 . 5 . 8 10 . 24 . 1 . 1 . . . 17 . . . . . Record 17 | . . . 4 . . . . 8 . . . . . . . 5 . . . . . Part Schematic 14 | . . . . . . 2 . 8 . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 1 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 2 . . . 2 1 . 3 . . . . . . . 4 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 3 . . . . . . 4 . . . . 1 . 1 . Network Status 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Load Schematic 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Build 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 2 8 . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . 6 . . . . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 3 6 . . . . . . 2 . . . . 1 . . . Terminals 11 | . 3 . . . 3 3 . . . . . . 1 . . . . 1 . . . Assimilate 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Botnet 8 | . 3 . . . 2 1 . . . . . . 1 . . . . 1 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . . . 8 20 . . . . . 2 6 . . . . 5 . 1 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 3 . 8 . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . Authchips 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Time 154 | . . . . . . 28 . . . . . . 126 . . . . . . . . Total Part Build Rating 18 | . . . . . . 8 . . . . . . 10 . . . . . . . . Part Studies Acquired 9 | . . . . . . 6 . . . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 6 . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 1 2 . . . . . 4 Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Total Allies 24 | . . 3 . . 1 3 . . . . . . . 1 2 . . . . . 14 Largest Group 14 | . . 3 3 3 3 3 . . . . . . . 1 2 . . . . . 14 Highest-Rated Group 671 | . . 40 40 40 40 70 . . . . . . . 30 59 . . . . . 671 Highest-Rated Ally 64 | . . 16 16 16 16 32 . . . . . . . 30 30 . . . . . 64 Initial Warlord ECA Mod 3 | . . . . . . . . . . . . . 3 3 3 3 2 2 1 1 1 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 STAY 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . 31 22 16 . . . . . . . . 13 . . . . . 126 Total Damage 5230 | . . . . 379 234 486 . . . . . . . . 295 . . . . . 3836 Kills 31 | . . . . 5 5 5 . . . . . . . . . . . . . . 16 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Active Infowar (turns) 5560 | . . . . . . . . . . . . . 2000 615 543 153 433 1092 144 529 51 Optics 5543 | . . . . . . . . . . . . . 2000 615 543 153 433 1092 144 529 34 Cloaking 17 | . . . . . . . . . . . . . . . . . . . . . 17 Jamming 134 | . . . . . . . . . . . . . . . . . . 134 . . . Robot Analysis Total 8 | . 2 . . . 1 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . 2 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Turns Passed 13940 | 111 649 423 264 507 854 2576 3 70 336 52 235 1651 2023 615 543 153 433 1092 144 529 677 Spaces Moved 9407 | 64 393 316 240 383 688 1784 4 78 282 45 104 826 1057 502 345 144 374 719 141 427 491 Core 436 | 4 . . . . . . . . . . . . . . . . . . . 58 374 Treads 350 | 60 290 . . . . . . . . . . . . . . . . . . . . Legs 8621 | . 103 316 240 383 688 1784 4 78 282 45 104 826 1057 502 345 144 374 719 141 369 117 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 60 50 50 Average Speed 101 | 153 149 120 104 90 90 90 90 90 90 90 90 142 109 91 90 92 90 100 94 96 66 Slowest Speed 190 | 160 160 120 120 90 90 90 90 90 90 90 90 190 170 170 90 170 90 190 100 170 120 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 77 56 61 78 59 45 5 68 42 2 78 59 26 70 54 61 62 25 80 13 30 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 . . . . 1 . . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 1 . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 . . . . . 1 1 1 1 . . 1 . Scrap Searched 12 | . . . . 2 . . . . 3 . . . . 3 3 . 1 . . . . Spaces Dug 21 | . . . . . . 1 . . . . . . 2 4 . . . 4 . 10 . Terrain Destroyed 170 | . . . . . . 54 . . . . . . 37 10 12 . 6 38 . 13 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 77 | . . . . . . 1 . . . . . . 10 10 12 . 3 28 . 13 . AOE 88 | . . . . . . 53 . . . . . . 27 . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac DSF Gar Fac Upp Upp Zhi Pro Fac Was Fac Arm Total 12988 | 74 432 344 255 537 850 2636 3 77 325 53 213 1162 1861 613 515 167 413 956 152 511 839 Wait 2552 | . 9 17 10 134 78 725 . . 18 3 67 133 719 80 115 . 9 126 10 50 249 Move 9385 | 64 392 315 239 382 687 1783 3 77 281 44 103 822 1056 501 344 143 373 719 140 426 491 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 9 . 1 5 15 18 . . . 2 6 14 11 . 6 6 1 10 . 1 5 Fast Attach 96 | 6 1 . . . 5 3 . . . . . 24 11 1 2 5 3 16 . 3 16 Attach 52 | . 1 . . . 3 4 . . . 2 4 8 3 1 3 . 1 9 1 6 6 Detach 14 | . . . . . 2 1 . . . . . . 3 1 . . . 2 1 1 3 Swap 86 | . 2 . 2 3 7 12 . . 6 1 3 20 12 2 1 3 . 12 . . . Drop 155 | . 3 . 3 6 19 24 . . 5 . 8 27 16 2 5 10 1 7 . 4 15 Fire 387 | . 12 8 . 7 33 48 . . 15 1 14 81 25 21 24 . 25 54 . 18 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 40 | . 2 4 . . 1 13 . . . . 3 9 5 . . . . 1 . 2 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 5 . . . . 5 12 . . . . . . . . 5 Rewire 67 | . . . . . . . . . . . . . . 4 15 . . . . . 48 Trap 12 | . . . . . . . . . . . . 12 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Ext) -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 9) 529 | -10/Materials | Discovered new exit (range 17) 614 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 12) 761 | -10/Materials | Entered Mines 832 | -10/Mines | Assembled infested the area 936 | -10/Mines | Discovered new exit (range 8) 947 | -10/Mines | Learned location of Storage (-7) 1131 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1166 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Exiles 1184 | -10/Exiles | Accompanied by 3 allies 1212 | -10/Exiles | Met 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1267 | -10/Exiles | Met EX-BIN 1282 | -10/Exiles | Aligned with FarCom system 1283 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Opened EX-Vault 1322 | -10/Exiles | Found Potential Leg 1325 | -10/Exiles | Found Potential Leg 1345 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1369 | -10/Exiles | Met EX-DEC 1375 | -10/Exiles | Learned location of Zion (-6) 1431 | -10/Exiles | Discovered new exit (range 10) 1448 | -10/Exiles | Left Exiles lab with Potential Leg 1448 | -10/Exiles | Entered Mines 1448 | -9/Mines | Accompanied by 3 allies 1732 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1743 | -9/Mines | Discovered new exit (range 14) 1838 | -9/Mines | Learned Materials garrison access intel 1841 | -9/Mines | Learned Materials trap positions 1858 | -9/Mines | Discovered new exit (range 10) 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Accompanied by 3 allies 1955 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1956 | -8/Materials | Loaded intel: 14 trap records 1957 | -8/Materials | Loaded intel: 1 garrison access location 2336 | -8/Materials | Discovered new exit (range 10) 2657 | -8/Materials | Central database locked down 2692 | -8/Materials | Build established: Skirmisher 2743 | -8/Materials | Discovered new exit (range 16) 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Accompanied by 1 ally 2809 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2810 | -7/Factory | Identified exit to Storage 3236 | -7/Factory | Identified exit to Factory 3835 | -7/Factory | Fabricated Hvy. Laser (x2) 4669 | -7/Factory | Build established: Scavenger-Skirmisher 5023 | -7/Factory | Identified exit to Lower Caves 5209 | -7/Factory | First assault squad dispatched 5385 | -7/Factory | Entered Lower Caves 5385 | -7/Lower Caves | Accompanied by 1 ally 5385 | -7/Lower Caves | Spotted B-75 Beast 5386 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5388 | -7/Lower Caves | Entered Data Miner 5388 | -7/Data Miner | Discovered new exit (range 7) 5406 | -7/Data Miner | Met Data Miner 5423 | -7/Data Miner | Learned location of Section 7 (-3) 5423 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5437 | -7/Data Miner | Received God Mode back door access code from Data Miner 5458 | -7/Data Miner | Entered Proximity Caves 5707 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5709 | -6/Proximity Caves | Learned location of 1 exit from Factory 5794 | -6/Proximity Caves | Entered Factory 5794 | -6/Factory | Evolved 2 slots: Utility x2 5795 | -6/Factory | Identified exit to Factory 5845 | -6/Factory | Identified exit to DSF 5846 | -6/Factory | Entered DSF 5896 | -6/DSF | Additional patrols routed to DSF 5980 | -6/DSF | Discovered new exit (range 11) 6081 | -6/DSF | Entered Garrison 6105 | -6/Garrison | Lost 5 parts (1p3u1w) 6141 | -6/Garrison | Build established: Skirmisher 6407 | -6/Garrison | Triggered checkpoint 6588 | -6/Garrison | Garrison Relay disabled 6607 | -6/Garrison | Discovered exit to Factory (range 46) 6607 | -6/Garrison | Discovered exit to Factory (range 80) 6607 | -6/Garrison | Discovered exit to Factory (range 61) 6669 | -6/Garrison | Spotted B-75 Beast 6718 | -6/Garrison | Destroyed B-75 Beast 7036 | -6/Garrison | Build established: Scavenger-Tank 7071 | -6/Garrison | Triggered checkpoint 7078 | -6/Garrison | Triggered checkpoint 7131 | -6/Garrison | Lost 5 parts (1p3u1w) 7133 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7153 | -6/Garrison | Core integrity fell below 50% 7197 | -6/Garrison | Core integrity fell below 20% 7234 | -6/Garrison | Lost 10 parts (1p3n3u3w) 7465 | -6/Garrison | Triggered checkpoint 7527 | -6/Garrison | Garrison Relay disabled 7590 | -6/Garrison | Triggered checkpoint 7732 | -6/Garrison | Entered Factory 7732 | -5/Factory | Evolved 2 slots: Utility x2 8535 | -5/Factory | Build established: Scavenger-Skirmisher 8686 | -5/Factory | Fabricated Imp. Heavy Laser (x1) 8801 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 8977 | -5/Factory | Build established: Skirmisher 9255 | -5/Factory | Discovered new exit (range 8) 9302 | -5/Factory | Found Prototype Launcher 9302 | -5/Factory | Identified Rocket Array 9425 | -5/Factory | Identified exit to Upper Caves 9755 | -5/Factory | Entered Upper Caves 9766 | -5/Upper Caves | Spotted B-75 Beast 9793 | -5/Upper Caves | Met a Warlord Commander 9794 | -5/Upper Caves | Learned location of Warlord (-4) 9795 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9799 | -5/Upper Caves | Found Encrypted Comm Array 9976 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10094 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10193 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10243 | -5/Upper Caves | Learned Factory terminal intel 10317 | -5/Upper Caves | Discovered new exit (range 6) 10370 | -5/Upper Caves | Entered another Upper Caves area 10370 | -5/Upper Caves | Accompanied by 1 ally 10531 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10751 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 10843 | -5/Upper Caves | Learned Factory stockpile data 10851 | -5/Upper Caves | Discovered new exit (range 20) 10873 | -5/Upper Caves | Found DCF Scrap (13 items) 10913 | -5/Upper Caves | Entered Zhirov 10913 | -5/Zhirov | Discovered new exit (range 3) 10930 | -5/Zhirov | Met Zhirov 10946 | -5/Zhirov | Learned location of Quarantine (-3) 10946 | -5/Zhirov | Learned location of Testing (-2) 10946 | -5/Zhirov | Learned location of Command (-1) 10954 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10968 | -5/Zhirov | Found Alien Artifact 10968 | -5/Zhirov | Identified Integrated Dissipator 10968 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11033 | -5/Zhirov | Found Alien Artifact 11066 | -5/Zhirov | Entered Proximity Caves 11448 | -4/Proximity Caves | Discovered new exit (range 6) 11499 | -4/Proximity Caves | Entered Factory 11499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11500 | -4/Factory | Identified exit to Extension 11502 | -4/Factory | Loaded intel: 27 terminal locations 11619 | -4/Factory | Watched by a mysterious "MATRIX" hacker 11817 | -4/Factory | Discovered new exit (range 5) 12199 | -4/Factory | Build established: Skirmisher 12311 | -4/Factory | Lost 3 parts (2u1w) 12370 | -4/Factory | System corruption reached 10% 12441 | -4/Factory | Identified Transdimensional Reconstructor 12441 | -4/Factory | Warped through subspace 12456 | -4/Factory | Lost 3 parts (2u1w) 12530 | -4/Factory | Cargo convoy interrupted 12535 | -4/Factory | Joined by Warlord Muscle squad 12591 | -4/Factory | Sucked down chute 12591 | -4/Factory | Entered Waste 12601 | -4/Waste | Spotted C-40 Crusher 12606 | -4/Waste | EMP discharged 12616 | -4/Waste | Spotted C-40 Crusher 12651 | -4/Waste | Build established: Scavenger-Skirmisher 12653 | -4/Waste | Spotted C-40 Crusher 12653 | -4/Waste | Spotted C-40 Crusher 12673 | -4/Waste | Spotted C-40 Crusher 12678 | -4/Waste | Spotted C-40 Crusher 12706 | -4/Waste | EMP discharged 12706 | -4/Waste | System corruption reached 30% 12726 | -4/Waste | Discovered new exit (range 10) 12735 | -4/Waste | Entered Factory 13212 | -4/Factory | Core integrity fell below 50% 13245 | -4/Factory | Discovered new exit (range 21) 13246 | -4/Factory | Spotted B-86 Titan 13255 | -4/Factory | Core integrity fell below 20% 13264 | -4/Factory | Entered Armory 13284 | -4/Armory | Lost 17 parts (1p4n6u6w) 13287 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 13462 | -4/Armory | P-70 Sage assimilated allied Enforcer 7a 13661 | -4/Armory | Lost 4 allies 13772 | -4/Armory | Lost 5 allies 13920 | -4/Armory | Spotted B-86 Titan 13933 | -4/Armory | Spotted Armor Guard 13933 | -4/Armory | Spotted Armor Guard 13941 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 13922_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 13922_ O-24 Administrator locks terminal. 13924_ W-44 Eye sends out distress signal. Door Terminal flashes as you approach. 13935_ System corrupted: IFF burst signal emitted. 13935_ Triggered Stasis Trap. 13935_ A bubble of rippling energy engulfs the area. 13935_ Field strength at 94. 13936_ Field strength at 82. 13937_ Field strength at 68. 13937_ Slug penetrates Armor Guard. 13938_ Field strength at 54. 13938_ Penetrated by Slug. 13938_ Slug penetrates Wall. 13939_ Field strength at 34. 13940_ Field strength at 21. 13941_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????YY?????????????????? | | ??????????????????????????????w??????????????????? | | ???????????????????????????????????????#####?????? | | ???????????????????????????????????????#""""??#### | | ??????????????????????????????????######""F"### | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ???????????????????????????????????## # | | ??????????????????????????????????#""[[[ # | | ??????????????????????????????????#""[[ # | | ????????????????????????????????#?#"T[[ + | | ????????????????????########## #?#"" = # | | ????????????????????# #?#"" # | | ????????????????????#YY @ ^ #?### # | | ????????????????????## #######???#BB " " # | | ?????????????????????# ##????????#BB """" # | | ?????????????????????# T#????????# #### | | ?????????????????????# p########### | | ?????????????????????# p ######### | | ?????????????????????+ #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ????????????????????g##################"##???????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 100 Energy Generation 25 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 3 Particle Charging 25 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Thunder Leg | -7/Factory | Hacked Thermic Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Authchip Imp. Heavy Laser | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Hvy. Laser | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Beam Rifle | -7/Factory | Hacked Rnf. Ion Engine | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Gatling Laser | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bending The Rules I Like You, Cogmind Challenges ------------ None Game ------ Seed SmartAlphaCarapace Manual? 0 Play Time 02:39:25 Cumulative 206.6 hours Start 2026.08.01 @ 09:57:51 End 2026.08.01 @ 13:51:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b8c1eb0-3522-4aea-b10f-c085b8ecbb0c