Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.13 @ 08:53:04 Player: IceNine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (1929) 1929 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 5659 Bonus ------- High Alert Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Improved Signal Interpreter Heavy EM Shotgun Heavy Particle Gun Advanced Beam Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Weapon Cycler > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Gravmag System Medium Storage Unit Improved Signal Interpreter Heavy EM Shotgun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Minigun [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 88 | 10 8 14 42 2 12 Power 8 | 1 1 1 4 . 1 Engine 4 | 1 1 1 1 . . Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 34 | 4 5 4 14 1 6 Treads . | . . . . . . Leg 20 | 2 3 4 10 1 . Wheel 2 | 2 . . . . . Hover 10 | . . . 4 . 6 Flight 2 | . 2 . . . . Utility 15 | 2 1 3 7 1 1 Device 6 | 1 . . 3 1 1 Storage 5 | 1 . 1 3 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 31 | 3 1 6 17 . 4 Energy Gun 11 | 1 . 1 7 . 2 Energy Cannon 9 | . . 4 5 . . Ballistic Gun 9 | 2 1 . 4 . 2 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 6 . . Parts Lost 31 | . 1 1 12 . 17 Power 3 | . 1 . . . 2 Propulsion 15 | . . 1 8 . 6 Utility 6 | . . . 2 . 4 Weapon 7 | . . . 2 . 5 Highest Loss Streak 14 | . 1 1 6 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 96 93 . 69 Engine 6 | . 11 11 3 . 5 Core 2 | . . . 5 . . Leg 30 | . 26 40 28 . 19 Hover 2 | . . . 3 . 8 Device 5 | . 2 . 7 . 10 Storage 10 | . 14 11 9 . 7 Processor 5 | . . 9 6 . . Protection 3 | . 10 1 2 . . Energy Gun 10 | . 14 9 10 . 12 Energy Cannon 5 | . . 5 9 . . Ballistic Gun 7 | . 13 5 5 . 4 Peak Build Rating 49 | 7 7 13 40 45 49 Average Rating 17 | 5 6 10 24 44 34 On Entrance 18 | . 7 7 13 40 45 Naked Turns . | . . . . . . Heaviest Build 46 | 15 17 27 42 46 46 Greatest Support 82 | 26 20 40 72 82 82 Greatest Overweight (x) 8 | 1 4 1 4 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 10 | 7 8 9 10 15 15 Most Carried 15 | 5 8 10 12 11 15 Average Carried 8 | 3 6 9 8 10 12 Final Capacity 15 | 8 8 10 15 15 15 Final Carried 12 | 5 8 10 12 10 11 Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Mutant 16% | Scavenger-Skirmisher 9% | Tank 8% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1802 | 301 161 319 846 . 175 Remotely 135 | 123 12 . . . . Salvage Created 3501 | 60 313 1071 1666 . 391 Parts 204 | 3 38 76 64 . 23 Haulers Intercepted 11 | . 1 5 5 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 59 | . 13 22 16 . 8 Guns 50 | . 13 18 11 . 8 Cannons 8 | . . 4 4 . . AOE 1 | . . . 1 . . Classes Destroyed 10 | 1 5 2 1 . 1 Worker 5 | . 2 1 2 . . Hauler 11 | . 1 5 5 . . Recycler 8 | 1 . 1 6 . . Watcher 5 | . 1 3 1 . . Swarmer 27 | . 12 11 1 . 3 Grunt 19 | . 1 7 9 . 2 Brawler 1 | . . 1 . . . Sentry 9 | . . 3 5 . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Best Kill Streak 10 | 1 4 10 6 . 3 Combat Bots Only 4 | . 3 4 2 . 3 Max Kills in Single Turn 2 | 1 2 2 2 . 2 Gunslinging 1 | . 1 . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 594 | . 46 118 164 . 266 Missed 196 | . 16 43 38 . 99 Damage Taken 4930 | . 228 679 1507 . 2516 Core 1153 | . 40 111 278 . 724 Absorbed by Shields 140 | . . . 4 . 136 Ignored by Resistances 1447 | . 73 209 411 . 754 Regen/Repaired (Parts) 103 | . 31 . 72 . . Core Remaining (%) 76 | 100 84 72 49 . . Volleys Fired 207 | 2 27 77 76 . 25 Largest 3 | 2 2 2 3 . 3 Hottest 196 | 70 70 128 196 . 171 Shots Fired 470 | 4 54 154 189 . 69 Gun 376 | 4 54 130 119 . 69 Cannon 94 | . . 24 70 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 165 | 2 27 67 50 . 19 Thermal 294 | 2 27 87 128 . 50 Explosive . | . . . . . . Electromagnetic 11 | . . . 11 . . Robot Hit Streak 28 | 1 13 13 28 . 26 Robot Miss Streak 4 | . 2 3 4 . 2 Penetration Max . | . . . . . . Secondary Targets 14 | . 4 1 3 . 6 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 327 | 1 33 103 138 . 52 Core Hits 138 | 2 19 44 56 . 17 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 4 4 . 1 Burn 9 | . 1 3 4 . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5864 | 30 438 1556 2836 . 1004 Guns 4336 | 26 438 1234 1634 . 1004 Cannons 1369 | . . 300 1069 . . Explosions 133 | . . . 133 . . Melee . | . . . . . . Ramming 26 | 4 . 22 . . . Kinetic 1533 | . 165 595 520 . 253 Thermal 4075 | 26 273 939 2086 . 751 Explosive . | . . . . . . Electromagnetic 230 | . . . 230 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 3 | . . . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 19 . . Message Errors 2 | . . . 2 . . Matter Fused 7 | . . . 7 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 6 | . . . 6 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 4 13 . . Projectiles 17 | . . 4 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . 37 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 7 | 3 . 4 . . . Kicked 7 | 3 . 4 . . . Crushed . | . . . . . . Highest Temperature 696 | 9 108 381 696 . 98 Average Temperature 113 | 6 34 66 187 . 28 Received Heat Transfer 1860 | . 18 321 918 . 603 Effects 38 | . . . 38 . . Shutdowns 6 | . . . 6 . . Energy Bleed 2 | . . . 2 . . Interference 5 | . . . 5 . . Matter Decay 4 | . . . 4 . . Short Circuit 3 | . . . 3 . . Damage (minor) 3 | . . . 3 . . Damage (major) 14 | . . . 14 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 4 6 . 1 Heat Transferred 9178 | 74 888 2553 4146 . 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 537 | 5 316 537 305 17 160 Initial 126 | . 2 5 126 17 10 Average 174 | 3 105 279 179 17 60 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 67 | 100 91 39 65 100 100 Level 1 23 | . 8 27 34 . . Level 2 9 | . . 33 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 7 | . . 1 2 . 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 17 35 35 . 18 Peak Tracking Total 7 | . 4 4 7 . 5 Tactical Retreats 7 | . 1 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 7 . 4 1 . Terminals 10 | . 6 . 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 26 . 9 1 . Successful 26 | . 18 . 7 1 . Failed 10 | . 8 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 . 5 . . Terminals 30 | . 22 . 7 1 . Fabricators . | . . . . . . Repair Stations 6 | . 4 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 12 . 2 1 . Record 3 | . 3 . . . . Prototype ID Bank 3 | . 1 . 2 . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Track 1 | . 1 . . . . Botnet 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 51 | . 13 . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3041 | 143 520 831 1249 5 293 Spaces Moved 1573 | 97 324 437 586 3 126 Core 17 | 4 8 . . . 5 Treads . | . . . . . . Legs 1416 | 84 316 437 502 3 74 Wheels 9 | 9 . . . . . Hover 131 | . . . 84 . 47 Flight . | . . . . . . Fastest Speed 44 | 50 120 120 120 120 44 Average Speed 130 | 119 123 121 147 120 107 Slowest Speed 450 | 190 250 190 300 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 53 36 39 . 62 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 11 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2154 | 115 392 586 824 4 233 Wait 183 | . 22 19 81 . 61 Move 1568 | 96 323 436 585 2 126 Hop . | . . . . . . Pick Up 46 | 2 5 16 15 . 8 Fast Attach 43 | 9 4 7 22 . 1 Attach 21 | . 3 1 9 2 6 Detach 7 | 2 2 1 2 . . Swap 24 | 1 1 6 11 . 5 Drop 48 | . 5 19 23 . 1 Fire 207 | 2 27 77 76 . 25 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | 3 . 4 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 416 | -10/Materials | Repaired Assault Rifle 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x2 666 | -9/Materials | Discovered new exit (range 13) 1071 | -9/Materials | Build established: Scavenger-Mutant 1151 | -9/Materials | Discovered new exit (range 10) 1495 | -9/Materials | Entered another Materials area 1495 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1864 | -8/Materials | Lost 6 parts (3n1u2w) 1926 | -8/Materials | Lost 3 parts (3n) 2229 | -8/Materials | Build established: Scavenger-Skirmisher 2242 | -8/Materials | Discovered new exit (range 13) 2452 | -8/Materials | Core integrity fell below 50% 2674 | -8/Materials | Discovered new exit (range 10) 2734 | -8/Materials | Repaired Minigun 2744 | -8/Materials | Entered Factory 2744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2749 | -7/Factory | Identified exit to DSF 2749 | -7/Factory | Entered DSF 2819 | -7/DSF | Additional patrols routed to DSF 2975 | -7/DSF | Sterilization system engaged 2995 | -7/DSF | Ambient heat levels rising (+10) 3004 | -7/DSF | Core integrity fell below 50% 3010 | -7/DSF | Ambient heat levels rising (+10) 3025 | -7/DSF | Ambient heat levels rising (+10) 3025 | -7/DSF | Core integrity fell below 20% 3032 | -7/DSF | Lost 14 parts (2p6n1u5w) 3040 | -7/DSF | Ambient heat levels rising (+10) 3042 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02982_ Critical hit (Blast). 02982_ Knocked back. 02988_ Acquired 21 matter. 02993_ Minigun destroyed. 02993_ Knocked back. 02994_ Acquired 2 matter. 02995_ ALERT: Ambient heat levels +10. 02998_ Knocked back. 03001_ Acquired Gauss Rifle. 03001_ Adv. Beam Rifle destroyed. 03003_ Knocked back. 03010_ ALERT: Ambient heat levels +10. 03025_ G-47 Trooper knocked back. 03035_ Critical hit (Burn: +37). 03035_ Slug penetrates Wall. 03040_ ALERT: Ambient heat levels +10. 03040_ G-47 Trooper overheating. 03042_ G-47 Trooper heat damages Aluminum Leg. 03042_ G-47 Trooper heat short circuits Imp. Heat Sink. 03042_ G-47 Trooper overheating. 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[[c@# //#??????? | | ?????###???# #?######;########??????? | | ???????????! ^ /??????????????????????? | | ???????????! /??????????????????????? | | ???????????! //?????????????????????? | | ???????????# ##?????????????????????? | | ??????????? ]??????????????????????? | | ??????????? ]??????????????????????? | | ??????????? ]??????????????????????? | | ???????????# #??????????????????????? | | ???????????? ???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 56 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed TeslaScanCalibrator Manual? 0 Play Time 00:46:27 Cumulative 82.0 hours Start 2025.01.13 @ 07:56:28 End 2025.01.13 @ 08:53:04 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 22 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67c756a2-47ab-45de-bedc-e83fbe0a4219