Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 19:52:55 Player: Clog Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1320) 1320 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3806) 3806 TOTAL SCORE: 10291 Bonus ------- High Alert Combat Kills 6 Subatomizer Sterilization 3000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 173/310 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Quantum Rifle Quantum Rifle Autogun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Layered Heavy Armor Plating > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Enhanced Armored Leg Improved Hover Unit Improved Hover Unit Antigrav System Tesla Rifle Heavy Laser Enhanced Gauss Cannon [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 10 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . . 3 . . 1 . Utility 6 | . . . . . 5 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 63 | 7 1 . 5 6 31 3 . 1 9 Power 8 | 1 . . 1 . 3 1 . . 2 Engine 4 | 1 . . . . 1 . . . 2 Core 4 | . . . 1 . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 1 2 17 . . . 2 Treads 5 | 2 . . 1 2 . . . . . Leg 9 | . . . . . 9 . . . . Wheel . | . . . . . . . . . . Hover 9 | . . . . . 8 . . . 1 Flight 1 | . . . . . . . . . 1 Utility 11 | 2 1 . . 1 5 1 . . 1 Device 3 | 1 . . . . 1 . . . 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 3 1 . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . . 3 3 6 1 . 1 4 Energy Gun 6 | 2 . . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . . . 4 . . . . Ballistic Cannon 4 | . . . 1 1 2 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 3 | . . . 1 2 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Parts Lost 35 | . . . . . 16 3 . 7 9 Power 5 | . . . . . 2 1 . 1 1 Propulsion 13 | . . . . . 6 1 . 2 4 Utility 5 | . . . . . 2 . . 2 1 Weapon 12 | . . . . . 6 1 . 2 3 Highest Loss Streak 7 | . . . . . 5 3 . 7 5 To Critical Strikes 2 | . . . . . 2 . . . . Average Backups 4 | 2 7 11 9 . 5 5 5 4 3 Power . | . 1 2 1 . . 2 2 2 . Propulsion 1 | . . 1 . . 3 2 2 2 1 Utility . | . 1 2 1 . . . . . . Weapon 1 | 1 4 6 5 . 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 4 . 7 . 5 . . . 3 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . . . 4 . . . . Utility 1 | . . . 1 . . . . . . Weapon 13 | . 4 . 5 . 1 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 100 100 45 60 47 38 15 Engine 4 | . 14 14 11 . . 4 . . 3 Core 6 | . . . 2 14 4 5 5 5 . Treads 18 | . 27 28 28 28 2 . . . . Leg 2 | . . . . . 13 . . . . Hover 2 | . . . . . 2 23 17 14 5 Device 4 | . 14 14 14 . . 5 5 5 3 Storage 9 | . 14 14 14 14 4 . . . . Protection 6 | . . . . 13 2 10 11 8 . Energy Gun 7 | . 28 28 20 . . . . . 1 Ballistic Cannon 6 | . . . 2 14 3 . . . . Impact Weapon 3 | . . . 4 7 . . . . . Slashing Weapon 3 | . . . . 6 3 5 5 3 . Peak Build Rating 59 | 7 8 8 31 43 59 54 37 37 33 Average Rating 29 | 4 7 8 12 39 37 45 37 33 17 On Entrance 23 | . 7 8 8 31 40 57 37 37 12 Avg Prop Armor Cover (%) 12 | . . . . 9 13 . . . . Naked Turns 97 | . . . . . . . . . 97 Heaviest Build 55 | 11 26 26 32 40 55 33 22 22 19 Greatest Support 100 | 40 40 40 40 50 100 36 29 29 20 Greatest Overweight (x) 8 | 1 8 . . 1 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 11 15 15 15 13 5 5 5 5 Most Carried 15 | 7 11 11 15 15 15 5 5 5 5 Average Carried 9 | 2 7 11 11 15 5 5 5 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 11 11 15 15 5 5 5 4 4 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Matter Collected 1602 | 226 74 . 90 50 875 257 . . 30 Remotely . | . . . . . . . . . . Salvage Created 1330 | 18 231 . . . 957 73 . . 51 Parts 79 | 5 17 . . . 44 9 . . 4 Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . 2 . . 10 . . 3 Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Combat Hostiles Destroyed 30 | . 4 . . . 23 2 . . 1 Melee 13 | . . . . . 11 1 . . 1 Guns 6 | . 4 . . . 2 . . . . Cannons 9 | . . . . . 9 . . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 9 | 1 2 . . . 5 1 . . . Worker 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . Minesweeper 1 | . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 14 | . . . . . 12 2 . . . Grunt 12 | . 4 . . . 8 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 2 . . . 1 Best Kill Streak 6 | 1 2 . . . 6 1 . . 1 Combat Bots Only 4 | . 2 . . . 4 1 . . 1 Max Kills in Single Turn 1 | 1 1 . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Hostile Shots Fired 673 | . 25 . . . 409 74 1 35 129 Missed 190 | . 3 . . . 96 39 . 10 42 Hits 483 | . 22 . . . 313 35 1 25 87 Projectile 483 | . 22 . . . 313 35 1 25 87 AOE 2 | . . . . . 2 . . . . Critical Strikes 19 | . 1 . . . 13 1 . . 4 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8191 | . 307 . . . 5301 434 19 386 1744 Core 2027 | . 105 . . . 744 16 . 78 1084 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 58 . . 24 . . Volleys Fired 99 | 1 22 . . . 63 . . 4 9 Largest 3 | 2 2 . . . 3 . . 1 1 Hottest 103 | 80 80 . . . 103 . . 65 94 Shots Fired 188 | 2 44 . . . 129 . . 4 9 Gun 117 | 2 44 . . . 58 . . 4 9 Cannon 71 | . . . . . 71 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 129 | . . . . . 129 . . . . Thermal 55 | 2 44 . . . . . . . 9 Explosive . | . . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 . Robot Hit Streak 9 | 1 9 . . . 5 . . . 2 Robot Miss Streak 5 | . 4 . . . 5 . . 4 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 149 | 1 30 . . . 107 4 . . 7 Core Hits 60 | 1 12 . . . 44 1 . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . 8 . . . . Blast 2 | . . . . . 2 . . . . Sever 6 | . . . . . 6 . . . . Melee Attacks 86 | . . . 7 . 65 9 . . 5 Impact 6 | . . . 6 . . . . . . Slashing 75 | . . . 1 . 65 9 . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks 3 | . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4143 | 10 348 . . . 3368 175 . 14 228 Guns 1081 | 10 348 . . . 591 . . . 132 Cannons 1215 | . . . . . 1215 . . . . Explosions . | . . . . . . . . . . Melee 1833 | . . . . . 1562 175 . . 96 Ramming 14 | . . . . . . . . 14 . Kinetic 1806 | . . . . . 1806 . . . . Thermal 490 | 10 348 . . . . . . . 132 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1737 | . . . . . 1562 175 . . . Piercing 96 | . . . . . . . . . 96 Highest Corruption 13 | . . . . . 3 3 3 . 13 Average Corruption 4 | . . . . . 2 3 3 . 9 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . 9 8 . . 12 Message Errors 4 | . . . . . . 2 . . 2 Matter Fused 6 | . . . . . 1 3 . . 2 Energy Discharges 9 | . . . . . 4 2 . . 3 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 3 | . . . . . 1 1 . . 1 Data Loss (major) 3 | . . . . . 2 . . . 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 146 | . . . . . 93 53 . . . Projectiles 47 | . . . . . 47 . . . . Explosions . | . . . . . . . . . . Melee 99 | . . . . . 46 53 . . . Knockbacks 15 | . . . . . 15 . . . . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . 12 . . . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 510 | 18 196 . . . 510 . . 13 136 Average Temperature 113 | 12 66 . . . 141 . . 9 56 Received Heat Transfer 1602 | . 192 . . . 1314 9 9 . 78 Effects 10 | . . . . . 10 . . . . Shutdowns 4 | . . . . . 4 . . . . Energy Bleed 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 948 | 25 775 . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 86 | 100 100 100 . . 72 . . 100 . Level 1 7 | . . . . . 15 . . . . Level 2 6 | . . . . . 12 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 438 | 5 50 . . . 438 . . 88 . Initial 88 | . . . . . . . . 88 . Average 72 | . 7 . . . 136 . . 64 . Influence Increases 1181 | 5 123 . . . 873 90 . . 90 Destroy 0b10 Robot/C 600 | . 80 . . . 460 40 . . 20 Destroy 0b10 Robot/NC 35 | 5 5 . . . 20 5 . . . Destroy Leader 98 | . 22 . . . 66 . . . 10 Successful Hack 16 | . 16 . . . . . . . . Destroy Structure 72 | . . . . . 72 . . . . Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 330 | . . . . . 225 45 . . 60 Influence Decreases 1167 | 5 123 . . . 451 337 34 141 76 Entered New Map 244 | . . . . . . 157 34 53 . Time Decay 646 | 5 123 . . . 302 150 . 20 46 Lost Part 277 | . . . . . 149 30 . 68 30 Squads Dispatched 7 | . . . . . 7 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . . . . . 2 . . . . Assault 4 | . . . . . 4 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Distress Signals 5 | . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 7 . . . 50 12 4 4 9 Peak Tracking Total 10 | . 2 . . . 10 7 4 4 5 Tactical Retreats 14 | . . . . . 10 1 . . 3 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Machines Accessed 13 | . 4 . 2 5 . . . . 2 Terminals 5 | . 4 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 12 . 3 20 . . . . 2 Successful 30 | . 5 . 3 20 . . . . 2 Failed 7 | . 7 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 12 . . . . . . . . Terminals 13 | . 12 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 3 . 3 20 . . . . 2 Record 21 | . . . 1 19 . . . . 1 Open Door 3 | . . . 1 1 . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 4 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 41 | . . . . . 37 37 37 41 41 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Active Infowar (turns) 2461 | 19 603 397 533 29 208 315 8 55 294 Terrain 880 | . . . . . 208 315 8 55 294 Seismic 1581 | 19 603 397 533 29 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 3 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Turns Passed 5626 | 75 603 397 533 2032 1178 315 8 55 430 Spaces Moved 4372 | 48 313 249 310 1251 688 594 17 72 830 Core 335 | 22 2 . . . . . . . 311 Treads 2285 | 26 311 249 310 1251 138 . . . . Legs 318 | . . . . . 318 . . . . Wheels . | . . . . . . . . . . Hover 1433 | . . . . . 232 594 17 72 518 Flight 1 | . . . . . . . . . 1 Fastest Speed 32 | 50 160 160 160 150 32 45 48 48 35 Average Speed 112 | 118 161 160 160 161 106 45 48 49 45 Slowest Speed 450 | 160 450 160 160 240 240 48 48 100 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 44 54 15 76 21 65 6 3 85 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . 2 . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 12 | . . . 3 5 . 1 . . 3 Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 43 | . . . . . 38 3 . . 2 Melee 3 | . . . . . . 3 . . . Projectile 40 | . . . . . 38 . . . 2 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Total 4814 | 64 367 248 341 1264 936 625 16 87 866 Wait 52 | . 11 . . . 16 16 . 8 1 Move 4363 | 47 312 248 309 1250 687 593 16 71 830 Hop . | . . . . . . . . . . Pick Up 76 | 9 15 . 3 . 40 . . . 9 Fast Attach 14 | . . . . 5 5 3 . . 1 Attach 49 | 7 2 . . . 29 . . 1 10 Detach 9 | . . . . . 7 1 . . 1 Swap 19 | . 1 . 9 2 5 2 . . . Drop 43 | . 4 . 13 7 18 1 . . . Fire 99 | 1 22 . . . 63 . . 4 9 Melee 86 | . . . 7 . 65 9 . . 5 Ram 3 | . . . . . . . . 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Entered Mines 851 | -10/Mines | Discovered new exit (range 3) 1042 | -10/Mines | Assembled infested the area 1047 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1076 | -10/Mines | Entered Subcaves 1077 | -10/Subcaves | Approached by a straggling Scientist 1301 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1328 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1366 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1404 | -10/Subcaves | Learned location of Zion (-7) 1515 | -10/Subcaves | Found SUBCON Basin 1609 | -10/Subcaves | Entered Scraptown 1635 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1945 | -7/Scraptown | Discovered new exit (range 5) 2077 | -7/Scraptown | Visited Junk Repository 2145 | -7/Scraptown | Visited Cyclists 2164 | -7/Scraptown | Visited Cave Peace 2221 | -7/Scraptown | Visited TADAMA 2261 | -7/Scraptown | Visited Supply Room 2322 | -7/Scraptown | Visited UFD Registry 2322 | -7/Scraptown | Registered with UFD as "Autofunk" 2341 | -7/Scraptown | Visited Scrapoid Research Area 2388 | -7/Scraptown | Visited Assassins FH 2519 | -7/Scraptown | Visited Research Penetration Think Tank 2556 | -7/Scraptown | Visited Sword Containment 2628 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2645 | -7/Scraptown | Found DCF Scrap (29 items) 2713 | -7/Scraptown | Visited Infowarlord's Domain 2746 | -7/Scraptown | Visited Scrap Suit Storage 2904 | -7/Scraptown | Visited Scrapoid Pod Storage 2918 | -7/Scraptown | Visited Cartography Club 3105 | -7/Scraptown | Visited Chapter 10 3169 | -7/Scraptown | Visited Derelict Rescue Squad 3214 | -7/Scraptown | Visited Abandonware Association 3233 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3233 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3416 | -7/Scraptown | Discovered new exit (range 5) 3520 | -7/Scraptown | Met Optimus 3520 | -7/Scraptown | Accepted into 0bPrime 3641 | -7/Scraptown | Entered Factory 3641 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3671 | -5/Factory | Released subatomizers from SUBCON Basin 4262 | -5/Factory | Lost 3 parts (3w) 4553 | -5/Factory | Sterilization system engaged 4553 | -5/Factory | Non-combat units ordered to evacuate 4572 | -5/Factory | Core integrity fell below 50% 4618 | -5/Factory | Lost 5 parts (2n1u2w) 4653 | -5/Factory | Combat units ordered to evacuate 4769 | -5/Factory | Spotted B-75 Beast 4811 | -5/Factory | Discovered new exit (range 5) 4819 | -5/Factory | Entered Upper Caves 4912 | -5/Upper Caves | Learned 12 Factory zone layouts 5094 | -5/Upper Caves | Build established: Scavenger-Mutant 5102 | -5/Upper Caves | Spotted B-75 Beast 5113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5117 | -5/Upper Caves | Learned location of Warlord (-4) 5130 | -5/Upper Caves | Discovered new exit (range 10) 5134 | -5/Upper Caves | Entered another Upper Caves area 5139 | -5/Upper Caves | Discovered new exit (range 6) 5142 | -5/Upper Caves | Entered Factory 5142 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5143 | -4/Factory | Identified exit to Upper Caves 5143 | -4/Factory | Identified exit to Research 5155 | -4/Factory | Lost 3 parts (1p1n1w) 5197 | -4/Factory | Entered Upper Caves 5226 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 5290 | -4/Upper Caves | Discovered new exit (range 11) 5431 | -4/Upper Caves | Build established: Mutant 5444 | -4/Upper Caves | Learned location of 1 exit from Research 5460 | -4/Upper Caves | Lost 5 parts (1p2n2w) 5497 | -4/Upper Caves | System corruption reached 10% 5506 | -4/Upper Caves | Core integrity fell below 50% 5510 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5533 | -4/Upper Caves | Core integrity fell below 20% 5627 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05589_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05590_ Acquired Quantum Rifle. 05599_ WTQ9 GOCBE: XLTGWM#3E|Q 05602_ Imp. System Restoration Module purges 1% system corruption (10%). 05619_ Slug penetrates Wall. 05619_ Penetrated by Slug. 05622_ Slug penetrates Wall. 05623_ System corrupted: Linear Gravjet rejected. 05623_ Quantum Rifle destroyed. 05623_ Penetrated by Slug. 05624_ Imp. System Restoration Module purges 1% system corruption (12%). 05625_ Penetrated by Slug. 05625_ Antigrav System destroyed. 05626_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ??????????????????????????????????## ###?????????? | | ??????????????????????????????????# !#X#?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????## #^#?????????? | | ???????????????????????????????????### #?????????? | | ??????????????????????????????#####?# ##?????????? | | ?????????????????????????????## ### ######???##? | | ????????????????????????????## # ; ### #? | | ?????????????###???????????## #? | | ????????????# ###### ##? | | ?????????? $ @ = ##?? | | ?????????? h ##??? | | ?????????? ### ### ##???? | | ??????????? ???# h p #??##???? | | ??????????? ????### ;# ####???? | | ???????????### ????????#### ### #### | | ? ##?????????## ????????????# ## | | ? ###????????##???????? ??? ## | | ? ##?##???????????????? ## ### | | ? ## ##??????????????## ## ## #???? | | ?# #???????????????## #?#### #???? | | ## ##???????????????##????# ##???? | | ##????????????????????# ##????? | | #?##?????????????????## ######?????? | | % #?# ##?????????????????# #???##?????? | | # #?# #??????????######## ##?# ##?? | | # #?# #???????##### ## ## | | # ## #???????# | | # ######?? | | ??? #### | | ????? # " " #????? | | ## #???????###### # "" """ #????? | | ## ### #?????????????## ?# "" """" #????? | | ##### ## #??###????#####?# ?# " "" ##???? | | ###### #???# ##??## ###??# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Omniscient Cartographer Pestilence Challenges ------------ None Game ------ Seed ExoskeletonOpticalPropulsion Manual? 0 Play Time 01:00:48 Cumulative 24.3 hours Start 2026.07.28 @ 18:52:14 End 2026.07.28 @ 19:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 23 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3107cabc-16b6-4a08-ab2d-03a7078e317c