Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 18:39:15 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1886) 1886 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6381 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 18/700 Matter 292/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Medium Armor Plating Heavy Laser Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Precision Assault Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Wheel Wheel Wheel Compact Wheel Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Skeleton Box Heavy Laser Heavy Laser Heavy Ion Cannon Flak Cannon Heavy Explosive Trap [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 65 | . 12 3 1 1 15 15 3 15 . . Power 12 | . 1 . . . 2 4 2 3 . . Engine 6 | . 1 . . . 1 3 1 . . . Core 6 | . . . . . 1 1 1 3 . . Reactor . | . . . . . . . . . . . Propulsion 19 | . 5 2 . . 4 3 1 4 . . Treads 2 | . 2 . . . . . . . . . Leg 14 | . 3 . . . 4 2 1 4 . . Wheel 3 | . . 2 . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | . 3 . 1 . 5 4 . 4 . . Device 10 | . 2 . 1 . 2 2 . 3 . . Storage 2 | . 1 . . . 1 . . . . . Processor 2 | . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 17 | . 3 1 . 1 4 4 . 4 . . Energy Gun 10 | . 3 . . 1 3 1 . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . . . 1 1 . 2 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . . Parts Lost 29 | . 3 . . . 7 3 2 8 6 . Power 7 | . 1 . . . 1 1 1 2 1 . Propulsion 10 | . 1 . . . 3 1 1 3 1 . Utility 5 | . . . . . 2 . . 1 2 . Weapon 7 | . 1 . . . 1 1 . 2 2 . Highest Loss Streak 6 | . 2 . . . 4 2 2 5 6 . To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 9 12 12 12 10 13 12 12 11 4 Power . | . 1 1 1 1 1 1 . . . . Propulsion 3 | . 6 7 6 6 2 3 1 1 . . Utility 3 | . . 1 1 2 2 3 5 5 5 2 Weapon 3 | . 1 2 2 2 3 4 5 5 5 2 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 4 2 1 . 2 13 . . 3 2 Power 2 | . 1 . 1 . . . . . . . Propulsion 8 | . 1 2 . . 1 4 . . . . Utility 3 | . . . . . . . . . 2 1 Weapon 14 | . 2 . . . 1 9 . . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 96 95 91 86 63 . Engine 8 | . 11 14 14 14 8 8 10 . . . Core 3 | . . . . . . 5 3 11 5 . Treads 3 | . 11 19 . . 3 1 . . . . Leg 23 | . 16 . . . 34 29 29 27 19 . Wheel 4 | . . 8 28 28 5 2 . . . . Device 12 | . 13 14 14 14 8 16 15 9 5 . Storage 9 | . 14 14 14 14 14 7 7 7 5 . Processor 3 | . . . . . . 4 7 7 5 . Protection 1 | . . . . . 3 1 . 3 5 . Energy Gun 9 | . 24 14 14 21 4 8 7 8 12 . Ballistic Gun 2 | . 1 . . . 7 2 . 3 . . Ballistic Cannon 1 | . . . . . . 1 7 1 . . Launcher 3 | . . 13 14 6 5 . . . . . Peak Build Rating 48 | . 9 10 15 11 29 48 48 48 38 1 Average Rating 29 | . 8 9 11 10 16 41 45 41 33 1 On Entrance 19 | 6 6 9 10 11 10 29 47 44 38 1 Avg Prop Armor Cover (%) 4 | . . . . . 5 3 . . . . Naked Turns 65 | . . . . . . . . . 4 61 Heaviest Build 53 | 11 31 33 34 32 41 50 53 47 42 . Greatest Support 73 | 20 40 40 20 20 48 73 67 70 55 3 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 10 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 14 15 15 15 15 15 15 15 12 5 Average Carried 13 | . 9 14 14 15 12 14 14 14 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 15 15 15 14 15 14 12 5 5 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1414 | 200 105 10 62 24 188 275 243 307 . . Remotely . | . . . . . . . . . . . Salvage Created 1744 | . 89 10 . 29 508 275 306 527 . . Parts 88 | . 2 1 . 6 31 9 11 28 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 8 18 . . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 2 1 . 5 11 6 9 14 . . Melee 2 | . . . . . . 2 . . . . Guns 27 | . 2 1 . . 5 2 3 14 . . Cannons 8 | . . . . . . 2 6 . . . AOE 11 | . . . . 5 6 . . . . . Classes Destroyed 11 | . 1 1 . 1 6 1 1 . . . Worker 2 | . . . . 1 1 . . . . . Builder 3 | . . . . . 2 1 . . . . Recycler 2 | . . . . . 2 . . . . . Swarmer 17 | . . 1 . 5 3 . 2 6 . . Grunt 17 | . 2 . . . 4 2 5 4 . . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . . . 1 1 1 . . . Sentry 5 | . . . . . 1 1 1 2 . . Hunter 3 | . . . . . 1 . . 2 . . Programmer 2 | . . . . . . 2 . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 8 | . 1 1 . 3 8 5 4 5 . . Combat Bots Only 5 | . 1 1 . 3 4 5 4 5 . . Max Kills in Single Turn 4 | . 1 1 . 3 4 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 570 | . 56 7 . 11 85 107 82 176 13 33 Missed 198 | . 20 2 . 4 23 39 30 62 5 13 Hits 372 | . 36 5 . 7 62 68 52 114 8 20 Melee 6 | . . . . . 1 4 1 . . . Projectile 366 | . 36 5 . 7 61 64 51 114 8 20 Critical Strikes 12 | . 1 1 . 1 . 3 3 3 . . Damage Taken 5493 | . 460 43 . 97 1258 908 678 1465 371 213 Core 917 | . 128 10 . 25 72 95 84 146 144 213 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . 34 . . . . . Core Remaining (%) 73 | 100 . . . 34 86 . . . . . Volleys Fired 122 | . 11 6 2 3 28 15 27 30 . . Largest 2 | . 2 1 1 2 2 2 2 2 . . Hottest 130 | . 130 65 33 98 130 117 117 124 . . Shots Fired 221 | . 22 6 2 6 48 24 54 58 1 . Gun 169 | . 22 6 . 3 41 15 28 53 1 . Cannon 40 | . . . . . . 9 26 5 . . Launcher 12 | . . . 2 3 7 . . . . . Special . | . . . . . . . . . . . Kinetic 91 | . . . . . 16 22 26 27 . . Thermal 110 | . 17 6 . 3 25 2 28 28 1 . Explosive 12 | . . . 2 3 7 . . . . . Electromagnetic 8 | . 5 . . . . . . 3 . . Robot Hit Streak 18 | . 6 2 . 1 18 13 8 9 . . Robot Miss Streak 9 | . 2 4 . 3 3 3 9 6 1 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 4 | . . . . . 2 . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . Shots Hit Robots 171 | . 14 2 . 2 37 24 46 46 . . Core Hits 129 | . 5 1 . 5 25 19 37 37 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . 1 . . Burn 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 11 | . . . . . . 11 . . . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . 11 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4344 | . 242 30 . 394 1152 711 918 897 . . Guns 2439 | . 242 30 . . 590 220 502 855 . . Cannons 660 | . . . . . . 202 416 42 . . Explosions 948 | . . . . 386 562 . . . . . Melee 243 | . . . . . . 243 . . . . Ramming 54 | . . . . 8 . 46 . . . . Kinetic 1356 | . . . . . 152 364 416 424 . . Thermal 1669 | . 188 30 . . 438 58 502 453 . . Explosive 948 | . . . . 386 562 . . . . . Electromagnetic 74 | . 54 . . . . . . 20 . . Impact . | . . . . . . . . . . . Slashing 243 | . . . . . . 243 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 5 5 7 7 7 Average Corruption 5 | . . . . . 9 4 5 5 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . . 14 9 26 19 1 2 Message Errors 16 | . . . . . 3 3 3 7 . . Matter Fused 16 | . . . . . 1 4 8 2 . 1 Heat Flow Errors 6 | . . . . . 1 . 3 2 . . Energy Discharges 9 | . . . . . 2 . 3 3 . 1 Parts Rejected 4 | . . . . . 1 1 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 1 2 2 . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 4 | . . . . . 1 . 1 1 1 . Alerts 5 | . . . . . 2 . 2 1 . . Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . . . 51 9 36 6 . . . Projectiles 6 | . . . . . . . 6 . . . Explosions 60 | . . . . 51 9 . . . . . Melee 36 | . . . . . . 36 . . . . Knockbacks 16 | . . . . . . 3 11 2 . . Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . . 3 11 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . 41 41 . . . . . Shots 3 | . . . . 2 1 . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 4 | . . . . 1 . 3 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 528 | . 336 20 . 12 528 17 218 192 . . Average Temperature 96 | . 156 9 . 7 170 5 57 30 . . Received Heat Transfer 1479 | . 282 . . . 351 192 291 315 . 48 Effects 4 | . 1 . . . 3 . . . . . Shutdowns 3 | . 1 . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . Heat Transferred 3625 | . 444 74 . . 888 100 1175 944 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 168 | . 60 60 . 84 168 125 . . . . Initial 73 | . . . . . 18 73 . . . . Average 31 | . 10 8 . 59 50 26 . . . . Influence Increases 1396 | . 95 60 . 137 384 175 205 310 . 30 Destroy 0b10 Robot/C 960 | . 40 20 . 100 220 120 180 280 . . Destroy 0b10 Robot/NC 35 | . . . . 5 25 5 . . . . Destroy Leader 170 | . 20 10 . 10 50 40 10 30 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . Successful Hack 7 | . 5 . . . 2 . . . . . Disable Machine 15 | . . . . . 15 . . . . . Destroy Structure 64 | . . . . 22 42 . . . . . Lose Combat Pursuer 135 | . 30 30 . . 30 . 15 . . 30 Influence Decreases 1376 | . 95 60 . 90 269 254 288 310 . 10 Entered New Map 149 | . . . . . 29 89 31 . . . Time Decay 1031 | . 85 60 . 90 170 145 237 234 . 10 Lost Part 196 | . 10 . . . 70 20 20 76 . . Squads Dispatched 9 | . 3 . . . 4 2 . . . . Investigation 2 | . 1 . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 1 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 8 3 . 6 20 8 9 16 4 7 Peak Tracking Total 7 | . 6 3 . 2 7 5 4 5 4 5 Tactical Retreats 5 | . 1 1 . . 1 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . 1 2 . . . . Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 3 | . . 3 3 3 3 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 1 . . 1 1 . Max in Single Turn 1 | . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 10 | . 2 . 3 . 3 1 . 1 . . Terminals 6 | . 2 . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 6 . 23 . 7 1 . 5 . . Successful 35 | . 1 . 23 . 5 1 . 5 . . Failed 7 | . 5 . . . 2 . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 14 | . 6 . . . 2 1 . 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 1 . 23 . 1 1 . 5 . . Record 28 | . . . 23 . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 3 | . . . . . 3 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2500 | . 143 . . . 1 1080 1006 270 . . Sensors 143 | . 143 . . . . . . . . . Jamming 2357 | . . . . . 1 1080 1006 270 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 4961 | . 380 375 284 191 892 1098 1006 628 46 61 Spaces Moved 3465 | 1 237 261 289 178 383 832 754 368 42 120 Core 129 | . . . . . . . . . 9 120 Treads 239 | . 90 149 . . . . . . . . Legs 2518 | 1 147 . . . 383 832 754 368 33 . Wheels 579 | . . 112 289 178 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 95 95 95 110 110 117 125 50 50 Average Speed 116 | 120 135 132 95 95 118 114 120 136 109 50 Slowest Speed 190 | 120 190 160 95 95 190 186 130 190 130 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 42 | 2 48 37 63 36 32 19 92 50 54 30 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 4 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . . 17 23 49 1 . . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . AOE 89 | . . . 17 23 49 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4135 | . 270 285 296 192 771 941 789 430 41 120 Wait 355 | . 1 7 . 9 317 10 3 8 . . Move 3455 | . 236 260 288 177 382 831 753 367 41 120 Hop . | . . . . . . . . . . . Pick Up 53 | . 8 5 2 . 13 22 . 3 . . Fast Attach 19 | . 3 . . . 5 7 3 1 . . Attach 20 | . 1 . . . 8 5 1 5 . . Detach 4 | . . . . . 1 3 . . . . Swap 41 | . 8 3 2 2 8 7 1 10 . . Drop 45 | . 2 4 2 . 8 25 . 4 . . Fire 122 | . 11 6 2 3 28 15 27 30 . . Melee 11 | . . . . . . 11 . . . . Ram 1 | . . . . 1 . . . . . . Kick 3 | . . . . . . 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . 1 2 . . Trap 3 | . . . . . 1 2 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Core integrity fell below 50% 209 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered Mines 389 | -10/Mines | Met a Derelict bent on vengeance 390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 498 | -10/Mines | Found a hidden stash of uninstalled traps 559 | -10/Mines | Assembled infested the area 564 | -10/Mines | Assisted by a Guerilla fighting off Assembled 701 | -10/Mines | Discovered new exit (range 5) 751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 752 | -10/Mines | Discovered new exit (range 5) 756 | -10/Mines | Entered Exiles 775 | -10/Exiles | Discovered new exit (range 15) 805 | -10/Exiles | Met 8R-AWN 823 | -10/Exiles | Met EX-HEX 855 | -10/Exiles | Met EX-BIN 865 | -10/Exiles | Aligned with FarCom system 866 | -10/Exiles | Given EX-Vault access code 907 | -10/Exiles | Opened EX-Vault 910 | -10/Exiles | Found Prototype Device 911 | -10/Exiles | Identified Skeleton Box 945 | -10/Exiles | Warned to stay clear of 0b10 Research branches 973 | -10/Exiles | Met EX-DEC 977 | -10/Exiles | Learned location of Zion (-6) 1030 | -10/Exiles | Discovered new exit (range 14) 1040 | -10/Exiles | Left Exiles lab with Skeleton Box 1040 | -10/Exiles | Entered Mines 1076 | -9/Mines | Learned Materials stockpile data 1135 | -9/Mines | Learned 2 Materials zone layouts 1205 | -9/Mines | Discovered new exit (range 4) 1215 | -9/Mines | Learned 4 Materials zone layouts 1231 | -9/Mines | Entered Materials 1231 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1232 | -8/Materials | Identified exit to Factory 1380 | -8/Materials | Repaired Aluminum Leg 1534 | -8/Materials | Build established: Scavenger-Mutant 1741 | -8/Materials | Crushed by falling debris 1772 | -8/Materials | Lost 3 parts (1p1n1u) 2021 | -8/Materials | Garrison activated, responded to threat 2107 | -8/Materials | Discovered exit to Factory (range 16) 2113 | -8/Materials | Lost 4 parts (2n1u1w) 2123 | -8/Materials | Entered Factory 2123 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3210 | -7/Factory | Discovered new exit (range 9) 3221 | -7/Factory | Entered Lower Caves 3223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3323 | -7/Lower Caves | Encountered a Warlord checkpoint 3653 | -7/Lower Caves | Learned Factory interactive machine intel 4217 | -7/Lower Caves | Discovered new exit (range 9) 4227 | -7/Lower Caves | Entered another Lower Caves area 4264 | -7/Lower Caves | Encountered a Warlord checkpoint 4424 | -7/Lower Caves | Attracted the attention of an 0b10 base 4488 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4488 | -7/Lower Caves | Learned Armory emergency access door positions 4488 | -7/Lower Caves | Learned Armory stockpile data 4631 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4740 | -7/Lower Caves | Lost 5 parts (2p2n1u) 4833 | -7/Lower Caves | Ambushed by research squad 4847 | -7/Lower Caves | Discovered new exit (range 7) 4855 | -7/Lower Caves | Entered Data Miner 4855 | -7/Data Miner | Discovered new exit (range 6) 4881 | -7/Data Miner | Met Data Miner 4886 | -7/Data Miner | Data Conduit disabled 4897 | -7/Data Miner | Released all parts (4) 4898 | -7/Data Miner | Core integrity fell below 50% 4901 | -7/Data Miner | Entered Proximity Caves 4902 | -6/Proximity Caves | Identified exit to Factory 4924 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4927 | -6/Proximity Caves | Core integrity fell below 20% 4928 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 4962 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04886_ Data Conduit disabled. 04886_ Data Miner disappears through a trap door. 04892_ Imp. Medium Armor Plating destroyed. 04894_ Lgt. Nuclear Core destroyed. 04894_ Carbon-fiber Leg destroyed. 04896_ Lightning Gun destroyed. 04897_ Cooling System destroyed. 04897_ Hvy. Laser destroyed. 04897_ Released Aluminum Leg. 04897_ Released Imp. Salvage Targeting Computer. 04897_ Released Lrg. Storage Unit. 04897_ Released Lgt. Armored Exoskeleton. LOCATION=UNKNOWN GOAL=ESCAPE Loading 6 Proximity Caves zones... 04924_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04929_ System corrupted: Energy discharge (-26). 04954_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????? ##???????????????????????????????????? | | #????? ##??# ??????????????????????????????? | | #????? ### ????????????????????????????? | | #????? ???????????????????????????? | | ##????? ??????????????????????????? | | #####??? ?????????????????????????? | | ##? ##? ????????????????????????? | | ##? ##? ???????????????????????? | | ### #? ???????????????????????? | | ## ### ??????????????????????? | | ## ??????????????????????? | | #??????????????????????? | | #???????????????????????? | | #????????????????????????? | | #?????????????????????????? | | #??????????????????????????? | | #######??????????????????????? | | ### ####??# ##?????????????????????? | | ??## ####### @ ##????????????????????? | | ???## ## #????????????????????? | | ????# ## #????????????????????? | | ????#### ### #####????????????????????? | | ???????# #?## ####????????????????????????? | | ??????? #??# #???????????????????????????? | | ??????#####??# #??????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????##### #?????????????????????????? | | ?????????????????## #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????## ##?????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 364 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 62% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed IonAbsorptionWings Manual? 0 Play Time 01:35:29 Cumulative 59.5 hours Start 2026.06.23 @ 14:35:20 End 2026.06.25 @ 18:39:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef09fc0-5881-427c-a832-3ef5134ea005