Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 12:52:36 Player: ILikeVoltron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1394) 1394 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 5487 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 50/150 System Corruption 32% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Seismic Detector Advanced Targeting Computer Advanced Melee Analysis Suite Actuator Array (fused) EM Disruption Field > --- WEAPON (3) ------- Advanced EMP Blaster Heavy Mace > --- INVENTORY (5) ---- Fusion Compressor Layered Medium Armor Plating Drone Bay (2/2) Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Thermal Generator Seismic Detector Advanced Melee Analysis Suite Matter Filter Actuator Array > --- WEAPON ----------- Scatter Rocket Array Heavy Mace Heavy Mace > --- INVENTORY -------- Fusion Compressor Layered Medium Armor Plating Drone Bay Heavy Mace Great Maul [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Mining Laser Ballistic Gun Heavy Battle Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Slots Evolved 8 | . . . . 6 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . . . 3 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 86 | 2 5 9 9 15 6 1 34 5 Power 11 | . . 1 . 3 . . 7 . Engine 9 | . . 1 . 3 . . 5 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 19 | . 2 1 5 3 2 1 5 . Treads 7 | . 2 . 1 2 . . 2 . Leg 8 | . . . 2 1 1 1 3 . Wheel 4 | . . 1 2 . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 2 3 1 4 2 . 14 1 Device 21 | 2 1 2 1 3 2 . 10 . Storage 1 | . 1 . . . . . . . Processor 6 | . . . . 1 . . 4 1 Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 27 | . 1 4 3 5 2 . 8 4 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . 4 2 2 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . 1 . 1 . 4 1 Special Weapon 3 | . 1 . . . . . . 2 Impact Weapon 4 | . . . . . . . 4 . Slashing Weapon 3 | . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 4 . Parts Lost 38 | . . 4 3 5 5 3 14 4 Power 6 | . . 1 . 1 . . 3 1 Propulsion 14 | . . 1 2 1 3 2 4 1 Utility 7 | . . 2 . 1 . . 4 . Weapon 11 | . . . 1 2 2 1 3 2 Highest Loss Streak 6 | . . 3 3 5 2 3 6 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 88 81 42 59 70 Engine 12 | . 14 14 14 14 13 5 9 12 Treads 15 | . 25 27 6 14 10 . 3 . Leg 5 | . 2 . 14 1 3 7 9 5 Wheel 2 | . . . 6 5 1 3 . . Device 15 | . 14 12 13 20 19 11 18 26 Storage 9 | . 14 14 14 7 6 3 . . Processor 1 | . . . . . 6 3 4 12 Ballistic Gun 15 | . 27 15 27 14 12 2 . 5 Special Weapon 4 | . . 12 . . . . . . Impact Weapon 1 | . . . . . . . 9 6 Naked Turns 22 | . . . . . . 22 . . Heaviest Build 115 | 12 87 96 94 115 115 111 53 37 Greatest Support 64 | 20 40 40 26 60 60 33 64 15 Greatest Overweight (x) 38 | . 2 9 9 11 38 11 6 2 Average Overweight (x) 3 | . 1 2 7 7 4 2 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 Average Capacity 20 | 8 23 25 25 25 25 17 5 5 Most Carried 25 | 8 18 25 25 25 25 25 5 5 Average Carried 18 | 6 14 22 24 23 23 17 2 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 Final Carried 25 | 8 18 23 25 25 25 5 5 4 Scrap Engine Consumption 7 | . . . . 5 2 . . . Constructs Created 2 | . . . . 1 1 . . . Class Distribution -------------------- 88% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Matter Collected 1879 | 252 116 168 293 168 183 . 651 48 Remotely 77 | 26 . 51 . . . . . . Salvage Created 1502 | 78 129 69 259 106 88 . 722 51 Parts 83 | 4 14 10 8 7 12 . 25 3 Haulers Intercepted 2 | . . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 8 . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Combat Hostiles Destroyed 31 | . 5 4 5 1 2 . 12 2 Melee 3 | . . . . . . . 3 . Guns 16 | . 5 4 4 1 1 . . 1 AOE 10 | . . . 1 . 1 . 8 . Classes Destroyed 13 | 2 3 1 3 1 1 . 2 . Worker 5 | . . . . . . . 5 . Builder 5 | . . . . . 2 . 3 . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . Swarmer 12 | . 3 3 . . . . 4 2 Grunt 9 | . 2 . 2 . . . 5 . Sentry 3 | . . . 1 1 . . 1 . Hunter 3 | . . . 1 . 2 . . . Programmer 3 | . . . 1 . . . 2 . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 5 | 1 4 2 4 1 3 . 5 1 Combat Bots Only 4 | . 3 2 4 1 2 . 4 1 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . 1 . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Hostile Shots Fired 705 | . 30 165 27 156 45 5 248 29 Missed 247 | . 8 71 13 63 10 1 74 7 Damage Taken 5434 | . 212 643 193 631 654 166 2580 355 Core 1111 | . 24 84 41 109 62 87 635 69 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 21 | . . . . . . . 9 12 Core Remaining (%) 74 | 100 . . 40 84 . . . . Volleys Fired 137 | 8 20 50 9 9 20 . 13 8 Largest 2 | 2 2 2 2 2 2 . 1 1 Hottest 100 | 40 100 100 60 53 72 . 36 36 Shots Fired 206 | 16 39 64 18 14 35 . 12 8 Gun 143 | 16 38 28 16 14 25 . . 6 Cannon . | . . . . . . . . . Launcher 26 | . . . 2 . 10 . 12 2 Special 37 | . 1 36 . . . . . . Kinetic 143 | 16 38 28 16 14 25 . . 6 Thermal 37 | . 1 36 . . . . . . Explosive 22 | . . . 2 . 10 . 10 . Electromagnetic 4 | . . . . . . . 2 2 Robot Hit Streak 15 | 2 15 4 6 8 7 . 4 2 Robot Miss Streak 5 | 3 2 5 1 2 3 . 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 143 | 7 28 14 12 23 19 . 36 4 Core Hits 61 | 3 8 5 14 6 8 . 16 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . 1 . 5 . Critical Strikes 10 | . . . . 3 1 . 5 1 Destroy 2 | . . . . . 1 . . 1 Smash 5 | . . . . . . . 5 . Sever 3 | . . . . 3 . . . . Melee Attacks 59 | . . . . 14 . . 42 3 Impact 45 | . . . . . . . 42 3 Slashing 14 | . . . . 14 . . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 10 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . 2 . . 3 . Damage Inflicted 4904 | 77 272 222 597 638 784 . 2190 124 Guns 1184 | 77 272 222 198 159 233 . . 23 Cannons . | . . . . . . . . . Explosions 1559 | . . . 399 . 551 . 566 43 Melee 2161 | . . . . 479 . . 1624 58 Ramming . | . . . . . . . . . Kinetic 1184 | 77 272 222 198 159 233 . . 23 Thermal 67 | . . . . . . . 67 . Explosive 1139 | . . . 399 . 551 . 189 . Electromagnetic 353 | . . . . . . . 310 43 Impact 1682 | . . . . . . . 1624 58 Slashing 479 | . . . . 479 . . . . Piercing . | . . . . . . . . . Highest Corruption 32 | . . . . . 2 19 32 32 Average Corruption 24 | . . . . . 1 10 28 32 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . Effects 83 | . . . . . 3 5 59 16 Message Errors 19 | . . . . . 2 . 12 5 Matter Fused 16 | . . . . . . 1 10 5 Heat Flow Errors 6 | . . . . . . 1 4 1 Energy Discharges 13 | . . . . . . 2 8 3 Parts Rejected 4 | . . . . . . . 4 . Parts Fused 3 | . . . . . . 1 2 . Data Loss (minor) 11 | . . . . . . . 9 2 Data Loss (major) 3 | . . . . . 1 . 2 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Misdirections 4 | . . . . . . . 4 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 881 | . . . 33 30 28 . 757 33 Projectiles . | . . . . . . . . . Explosions 106 | . . . 33 . 28 . 45 . Melee 775 | . . . . 30 . . 712 33 Knockbacks 11 | . . . . . . . 11 . Impact 11 | . . . . . . . 11 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 543 | . . . 19 . 114 . 378 32 Shots 21 | . . . 1 . 7 . 11 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 20 7 26 32 4 122 270 240 Average Temperature 52 | . 8 5 11 11 1 68 105 135 Received Heat Transfer 1167 | . 72 426 54 72 . . 543 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 15 | . . . . . . . 15 . Impact Corruptions 31 | . . . . . . . 29 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Peak Influence 924 | 10 163 . 924 342 174 15 193 . Initial 924 | . 6 . 924 297 63 . . . Average 337 | 6 103 . 743 267 67 1 80 . Maximum Alert Level 3 | . . . 3 1 . . . . Low Security (%) 55 | 100 100 . . 31 100 100 100 . Level 1 9 | . . . . 68 . . . . Level 2 17 | . . . 49 . . . . . Level 3 18 | . . . 50 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . . 3 . 4 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . 2 . 2 . Reinforcement 4 | . 1 . . . 1 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Distress Signals 2 | . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 7 87 5 2 6 5 14 4 Peak Tracking Total 5 | . 4 3 4 2 4 5 4 2 Tactical Retreats 11 | . . 8 . 1 . 1 . 1 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Traps Triggered 3 | . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Machines Disabled 9 | . . 1 . . 2 . 6 . Max in Single Turn 2 | . . 1 . . 1 . 2 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Machines Accessed 14 | . 2 . 8 1 1 . 2 . Terminals 7 | . 1 . 5 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . 1 . 3 . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 36 | . 6 . 24 2 1 . 3 . Successful 19 | . 4 . 13 1 . . 1 . Failed 17 | . 2 . 11 1 1 . 2 . Catastrophic 3 | . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 2 . 11 . . . 1 . Terminals 22 | . 3 . 17 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 10 | . 3 . 7 . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 5 | . 1 . 4 . . . . . Part Schematic 1 | . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 4 . . . . . Report Inventory 3 | . 1 . 2 . . . . . Retrieve Components 3 | . 1 . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . 5 . . . 1 . Terminals 5 | . 1 . 3 . . . 1 . Botnet 5 | . 1 . 3 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Mask 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 5 . . . 2 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 1 . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Turns Passed 7345 | 60 405 2606 1569 582 537 146 1122 318 Spaces Moved 2587 | 27 109 752 534 191 151 108 604 111 Core 50 | . . . . . 2 43 5 . Treads 977 | . 87 742 . 50 97 . 1 . Legs 998 | 27 22 . 197 . 6 37 598 111 Wheels 562 | . . 10 337 141 46 28 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 215 135 215 240 50 130 190 Average Speed 249 | 120 278 318 282 240 284 134 150 255 Slowest Speed 1950 | 120 320 320 400 320 1950 339 350 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 16 28 86 4 8 90 16 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 141 | . . . 11 . 88 . 42 . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 140 | . . . 11 . 87 . 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Total 3093 | 40 174 825 578 282 225 108 729 132 Wait 149 | . 28 8 2 40 41 . 28 2 Move 2580 | 26 108 751 533 190 151 107 603 111 Hop . | . . . . . . . . . Pick Up 49 | 2 11 7 10 10 4 . 5 . Fast Attach 42 | 2 . . 2 4 2 1 28 3 Attach 22 | . . 3 4 8 2 . 4 1 Detach 5 | 1 . . . 1 . . 3 . Swap 23 | . 5 6 3 3 2 . 3 1 Drop 24 | 1 2 . 7 5 3 . 5 1 Fire 137 | 8 20 50 9 9 20 . 13 8 Melee 52 | . . . . 12 . . 37 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . 8 . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Subcaves 470 | -10/Subcaves | Learned Materials terminal intel 728 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1297 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1435 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1435 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2956 | -10/Subcaves | A Subdweller sparked back to life 2956 | -10/Subcaves | A Subdweller sparked back to life 2956 | -10/Subcaves | A Subdweller sparked back to life 3020 | -10/Subcaves | Discovered new exit (range 14) 3072 | -10/Subcaves | Entered Recycling 3072 | -9/Recycling | Found Scrap Engine 3095 | -9/Recycling | Lost 3 parts (1n2u) 3440 | -9/Recycling | Discovered new exit (range 16) 3727 | -9/Recycling | Core integrity fell below 50% 3764 | -9/Recycling | Lost 3 parts (2n1w) 4641 | -9/Recycling | Entered Factory 4641 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5060 | -7/Factory | Discovered new exit (range 5) 5164 | -7/Factory | Lost 5 parts (1p1n1u2w) 5223 | -7/Factory | Entered another Factory area 5223 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5268 | -6/Factory | Discovered new exit (range 11) 5413 | -6/Factory | Build established: Scavenger-Mutant 5760 | -6/Factory | Sucked down chute 5760 | -6/Factory | Entered Waste 5775 | -6/Waste | EMP discharged 5799 | -6/Waste | Spotted C-40 Crusher 5814 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5827 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5829 | -6/Waste | Spotted C-40 Crusher 5849 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5849 | -6/Waste | Released all parts (6) 5850 | -6/Waste | Spotted C-40 Crusher 5854 | -6/Waste | Spotted C-40 Crusher 5858 | -6/Waste | Spotted C-40 Crusher 5875 | -6/Waste | EMP discharged 5875 | -6/Waste | System corruption reached 10% 5880 | -6/Waste | Lost 3 parts (2n1w) 5893 | -6/Waste | Discovered new exit (range 12) 5906 | -6/Waste | Entered Factory 6063 | -6/Factory | Build established: Mutant 6263 | -6/Factory | Core integrity fell below 50% 6343 | -6/Factory | Lost 4 parts (1p1n1u1w) 6488 | -6/Factory | System corruption reached 30% 6754 | -6/Factory | Core integrity fell below 20% 6789 | -6/Factory | Found Prototype Launcher 6789 | -6/Factory | Identified Scatter Rocket Array 6847 | -6/Factory | Discovered new exit (range 13) 6853 | -6/Factory | Cargo convoy interrupted 6912 | -6/Factory | Lost 6 parts (1p2n2u1w) 7028 | -6/Factory | Entered Lower Caves 7346 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07304_ Hvy. Deuterium Engine destroyed. 07305_ Dropped Flamer. 07307_ Slug penetrates Wall. 07307_ S-27 Virus suffers critical hit (Destroy). 07307_ S-27 Virus destroyed. 07308_ XY/TDYFKLCR0 WW30ZUW&V9T6TS 07309_ Slug penetrates Wall. 07311_ Flamer destroyed. 07312_ Lgt. Nuclear Core fries itself beyond repair. 07313_ Slug penetrates Wall. 07317_ VTOL Module fries itself beyond repair. 07321_ Autogun fries itself beyond repair. 07323_ System corrupted: Component data lost. 07333_ Destroyed VTOL Module. 07333_ S-27 Virus system corrupted by crushing effect. 07333_ S-27 Virus IFF system glitched. 07334_ S-27 Virus system terminally corrupted. 07337_ Carbon-fiber Leg destroyed. 07339_ Gauss Rifle destroyed. 07341_ ME IY&#PNJY :O0WE