Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 17:43:44 Player: Lyra Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (559) 2795 Value Destroyed (27690) 27690 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (21438) 21438 TOTAL SCORE: 62883 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9788 Follower Combat Kills 2340 Network Hubs Disabled 200 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -490 Cogmind --------- Core Integrity 0/1600 Matter 95/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (75) High-capacity Matter Pod (200) Omega Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Experimental Energy Well Spectral Analyzer Advanced Targeting Computer Heavy Armor Plating Experimental Thermal Defense Suite AEGIS Remote Shield Improved System Shield > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Fusion Compressor Light Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Biometal Heavy Treads High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Improved Shock Absorption System Advanced Hardlight Generator Improved Force Field Enhanced Nova Cannon Improved Potential Cannon Omega Cannon Enhanced Force Lance [Rating: 178] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Spectral Analyzer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 12 | . . 1 . 2 2 1 . . . . 2 . . . . . . 1 . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 784 | 6 19 29 18 78 48 47 4 2 15 11 12 6 40 2 25 14 2 53 61 12 7 19 29 113 66 22 24 Power 82 | 1 3 2 2 5 4 3 . . 4 . 2 . 2 . 2 1 . 6 11 1 1 . 4 10 10 3 5 Engine 23 | 1 3 2 2 4 3 2 . . 3 . . . . . . . . . 2 . . . . 1 . . . Core 21 | . . . . 1 1 1 . . . . 2 . 2 . 2 1 . . 1 1 . . 2 3 2 1 1 Reactor 38 | . . . . . . . . . 1 . . . . . . . . 6 8 . 1 . 2 6 8 2 4 Propulsion 172 | 2 3 10 8 30 17 14 . . . 2 1 2 4 . 4 . . 12 10 . 2 1 4 22 13 1 10 Treads 33 | . . 4 . 6 1 . . . . . . . 2 . 4 . . 2 . . 1 . 1 . 4 1 7 Leg 120 | 2 3 6 7 20 9 14 . . . 2 . . . . . . . 9 10 . 1 1 3 22 9 . 2 Wheel 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . Hover 8 | . . . . 4 2 . . . . . . . 1 . . . . . . . . . . . . . 1 Flight 7 | . . . 1 . 2 . . . . . 1 2 1 . . . . . . . . . . . . . . Utility 364 | 1 5 8 3 30 20 27 2 . 11 7 8 3 25 2 11 6 . 21 28 5 2 17 16 60 28 14 4 Device 193 | . 2 2 1 9 10 8 1 . 3 7 3 1 12 2 8 2 . 13 20 2 2 13 8 36 18 6 4 Storage 21 | 1 1 1 . 1 . . . . 1 . . 1 2 . . . . 1 1 . . . . 6 1 4 . Processor 40 | . . 1 . 7 4 5 1 . 4 . 2 . 2 . . 1 . . 2 . . 1 2 6 1 1 . Hackware 22 | . . 1 . 2 2 4 . . . . 3 . 2 . . 1 . 2 1 1 . . . 2 . 1 . Protection 88 | . 2 3 2 11 4 10 . . 3 . . 1 7 . 3 2 . 5 4 2 . 3 6 10 8 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 8 9 5 13 7 3 2 2 . 2 1 1 9 . 8 7 2 14 12 6 2 1 5 21 15 4 5 Energy Gun 31 | . 1 4 4 2 . . . . . . . . 1 . 2 2 . 2 3 2 1 . 1 3 3 . . Energy Cannon 40 | . . 1 . . 1 . . . . . . . 3 . 3 2 . 4 2 . . 1 1 10 7 4 1 Ballistic Gun 11 | 2 4 2 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 15 | . . . . . 1 1 . . . . . . 1 . 1 1 2 1 1 2 1 . . . . . 3 Launcher 26 | . . . . 3 . . 1 1 . 1 . . 1 . 2 1 . . 1 2 . . 2 6 5 . . Special Weapon 8 | . . . . . . . . . . . . . . . . 1 . 5 2 . . . . . . . . Impact Weapon 5 | . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . 1 . 7 3 2 1 1 . 1 1 1 2 . . . . 2 3 . . . . . . . . Piercing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 3 5 1 1 1 . . 5 . . . 1 . . 8 . 2 . 2 . 2 4 . 2 7 2 Corrupted Parts 7 | . . . . 2 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . System Corruption 30 | . . . . 7 11 6 . . . . . . . . 4 . . . . 2 . . . . . . . Parts Lost 208 | . 2 4 3 23 21 7 . . . 11 . . 2 . 12 . . 7 2 2 . 3 5 50 21 7 26 Power 31 | . 1 1 . 3 4 1 . . . 1 . . . . 1 . . . . . . . 2 7 3 . 7 Propulsion 53 | . 1 . 1 8 8 2 . . . 4 . . . . 2 . . 2 . . . 1 1 11 2 . 10 Utility 97 | . . 2 1 10 6 4 . . . 5 . . 2 . 5 . . 3 1 2 . 2 1 27 12 6 8 Weapon 27 | . . 1 1 2 3 . . . . 1 . . . . 4 . . 2 1 . . . 1 5 4 1 1 Highest Loss Streak 14 | . 1 1 2 7 6 2 . . . 11 . . 1 . 12 . . 3 1 1 . 3 4 10 6 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Average Slot Usage (%) 89 | . 98 96 99 95 83 95 93 93 92 83 77 91 91 88 86 89 94 90 98 98 99 96 87 88 78 78 33 Engine 2 | . 13 10 11 6 3 5 6 6 5 4 . . . . . . . . . . . . . . . . . Core 1 | . . . . 2 . . . . . . 4 5 4 5 5 4 5 . . 4 . . 3 3 1 3 . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 8 5 9 10 4 4 8 8 4 Treads 4 | . . 11 . 4 1 . . . . . . . 6 11 11 17 17 6 . . . . . . 4 8 6 Leg 14 | . 28 21 32 18 12 25 26 26 26 22 11 7 . . . . . 9 20 21 20 21 18 18 7 . . Device 12 | . 9 3 . 4 4 3 6 6 6 7 9 11 10 17 16 16 11 13 21 17 25 17 17 19 18 24 10 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 4 1 5 5 5 5 5 5 6 9 5 5 4 5 4 9 4 Processor 12 | . . . . 16 16 9 5 6 11 13 17 23 14 11 11 12 17 15 12 10 10 14 16 20 16 7 2 Hackware 11 | . . 4 11 6 17 23 20 20 14 9 14 17 20 17 13 6 11 20 10 8 10 10 6 4 . 3 . Protection 5 | . 3 11 10 8 4 5 6 6 5 4 . 1 3 5 6 15 11 1 4 8 5 5 8 3 6 5 . Energy Gun 2 | . 2 3 10 4 . . . . . . . . . 5 4 1 . 1 3 4 5 5 1 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . . . 1 5 4 1 . 2 1 . . 3 2 4 6 4 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . 2 . . 1 10 3 1 4 5 1 . . . . 1 Slashing Weapon 3 | . . 7 11 12 4 9 12 13 13 8 5 7 3 . . . . 1 2 . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 173 | 11 21 31 30 43 38 52 51 51 51 51 35 28 132 113 128 146 128 156 111 105 112 110 115 119 150 173 151 Greatest Support 225 | 20 20 63 33 60 30 75 70 70 70 70 44 28 149 140 140 130 130 130 110 110 110 110 110 110 150 150 225 Greatest Overweight (x) 15 | 3 1 1 1 12 10 1 . . . 1 . 1 1 . 1 1 . 15 1 . 1 1 1 2 1 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 10 13 15 15 15 15 15 15 14 8 20 25 25 25 25 24 20 20 20 20 20 20 20 20 13 Most Carried 25 | 1 10 10 10 15 15 15 15 15 15 15 15 11 25 25 25 25 25 25 20 20 20 20 20 20 20 20 16 Average Carried 16 | . 8 9 9 12 14 14 13 14 14 13 10 6 18 25 23 23 25 23 19 19 19 19 19 16 18 18 6 Final Capacity 25 | 8 10 10 10 15 15 15 15 15 15 15 5 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 1 9 10 10 15 15 15 13 15 15 9 5 11 25 25 20 25 25 20 20 20 20 18 20 19 20 17 5 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Hacker-Mutant 9% | Hacker-Assassin 7% | Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Matter Collected 12941 | 221 326 694 175 1224 639 506 47 13 96 140 94 287 776 36 329 . 363 696 1079 111 92 223 555 2190 1001 459 569 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25113 | . 393 1692 781 2362 1329 1821 112 . . 215 94 . 874 . 213 . 325 2008 2022 518 151 123 691 3239 1681 3400 1069 Parts 1014 | . 32 90 31 133 58 84 13 . . 1 3 . 33 . 12 . 4 70 54 17 6 4 27 143 60 111 28 Haulers Intercepted 25 | . 1 2 5 5 1 1 . . . . 1 . 3 . . . . 2 4 . . . . . . . . Recyclers Shooed 12 | . . . 4 . 1 . . . . . . . 1 . . . . 2 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 14 3 . . . . . 1 3 . 9 . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . 9 . 3 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Combat Hostiles Destroyed 438 | . 14 30 10 40 21 23 5 . . 6 . . 12 . 4 . 6 48 27 12 2 . 10 56 30 59 23 Melee 75 | . 3 8 3 22 13 23 1 . . 1 . . . . 1 . . . . . . . . . . . . Guns 66 | . 9 22 7 5 . . . . . . . . 1 . 2 . . 5 7 1 . . 6 1 . . . Cannons 143 | . . . . . 5 . . . . . . . 11 . 1 . 6 15 7 . 2 . 4 41 16 20 15 AOE 138 | . . . . 12 1 . 4 . . 5 . . . . . . . 28 13 10 . . . 13 12 32 8 Classes Destroyed 25 | . 5 6 . 3 2 . . . . . . . . . 1 . . 3 1 . . . . 1 2 1 . Worker 24 | . 1 1 . 3 4 3 . . . . . . 1 . . . . 7 3 . . . . . . 1 . Builder 19 | . 1 2 . 3 . 1 . . . . . . . . . . . 5 3 . . 1 . . . 3 . Tunneler 9 | . . . . 1 2 1 . . . . . . 1 . . . . 3 1 . . . . . . . . Hauler 25 | . 1 2 5 5 1 1 . . . . 1 . 3 . . . . 2 4 . . . . . . . . Recycler 24 | . . 3 2 1 5 3 . . . . . . . . . . . 3 3 . . 1 . . 1 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Operator 8 | . . 2 1 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . Watcher 14 | . . 3 1 3 2 . . . . . . . . . . . . 2 1 1 . . . 1 . . . Swarmer 42 | . 9 . . 3 3 3 4 . . . . . . . 2 . . . 1 . . . 1 4 8 . 4 Saboteur 6 | . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . 1 . Grunt 195 | . 5 20 6 23 11 11 . . . 3 . . 7 . . . 2 14 12 5 . . 7 12 11 32 14 Brawler 18 | . . 1 . 2 . . . . . 1 . . . . . . 1 4 1 . . . . 2 . 4 2 Duelist 22 | . . 1 . 2 . 1 . . . 1 . . . . . . 1 5 1 . . . . 4 1 4 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 49 | . . 8 4 7 2 3 . . . 1 . . . . 1 . 1 3 7 . 2 . 1 8 . . 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 . Specialist 6 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . 2 . . . Hunter 21 | . . . . . 1 1 . . . . . . . . . . . 4 . 1 . . 1 7 2 4 . Programmer 52 | . . . . . 4 4 1 . . . . . 5 . . . 1 13 . . . . . 11 1 11 1 Heavy 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 27 | . 4 7 5 7 5 6 4 . . 3 1 . 4 . 1 . 3 25 13 8 2 1 3 11 6 27 10 Combat Bots Only 23 | . 3 7 5 7 3 4 4 . . 3 . . 4 . 1 . 3 15 6 8 2 . 3 9 6 23 10 Max Kills in Single Turn 7 | . 1 1 1 4 1 1 3 . . 2 1 . 1 . 1 . 1 6 7 5 1 1 1 4 4 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 1 . 3 . . 2 . . . . . . . 3 4 5 . . . 3 4 4 3 Melee 1 | . 1 1 1 1 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Damage Taken 45574 | . 576 1072 508 3371 2649 2666 125 279 . 1185 . . 1099 . 1991 17 218 2337 1053 326 10 758 1562 8025 3698 2904 9145 Core 6215 | . 136 228 92 485 664 400 . 20 . 277 . . 61 . 127 . 10 243 128 . . 66 100 942 400 217 1619 Absorbed by Shields 7029 | . . . . 121 39 . . . . 36 . . 12 . 78 17 205 970 536 57 11 19 240 1075 623 1992 998 Reduced by Siege Mode 400 | . . . . . . . . . . . . . 51 . 125 . . 51 . . . . . . 27 58 88 Redirected to Shielding 430 | . 8 60 . 205 56 . . . . . . . 26 . 75 . . . . . . . . . . . . Regen/Repaired (Parts) 999 | . . . . . . 191 . . . . . . 148 . . . . . . 95 . 38 392 135 . . . Core Remaining (%) 41 | 100 45 . 20 11 5 . . . . 18 . . . . . . 80 . . . . 62 . 19 . 57 . Volleys Fired 978 | . 18 72 25 40 37 . 2 1 . 14 . . 62 . 40 1 18 107 78 10 6 22 42 201 83 63 36 Largest 2 | . 2 2 1 2 1 . 1 1 . 1 . . 2 . 2 1 2 2 2 2 2 2 1 2 2 1 1 Hottest 240 | . 70 65 65 90 65 . 30 30 . 30 . . 170 . 182 50 96 105 153 153 122 151 113 240 214 200 200 Shots Fired 1226 | . 36 117 25 56 39 . 2 1 . 14 . . 81 . 47 1 36 129 96 16 7 31 42 248 104 63 35 Gun 370 | . 36 117 25 45 . . . . . . . . 6 . 19 . . 21 38 6 1 9 21 17 9 . . Cannon 761 | . . . . . 39 . . . . . . . 75 . 25 1 36 80 54 6 6 22 21 214 84 63 35 Launcher 65 | . . . . 11 . . 2 1 . 14 . . . . 3 . . . 2 4 . . . 17 11 . . Special 30 | . . . . . . . . . . . . . . . . . . 28 2 . . . . . . . . Kinetic 369 | . 29 99 . . 24 . . . . . . . 54 . 5 . 36 27 49 4 6 9 . . . . 27 Thermal 569 | . 7 18 23 . 15 . . . . . . . 27 . 31 . . 18 . . . 22 42 231 64 63 8 Explosive 86 | . . . . 11 . . 2 1 . 14 . . . . . . . 28 2 . . . . 17 11 . . Electromagnetic 102 | . . . 2 45 . . . . . . . . . . 11 . . . 6 8 1 . . . 29 . . Entropic 100 | . . . . . . . . . . . . . . . . 1 . 56 39 4 . . . . . . . Robot Hit Streak 55 | . 4 11 15 18 13 . 1 . . 6 . . 16 . 16 . 17 19 13 6 5 8 8 21 55 25 12 Robot Miss Streak 5 | . 5 4 4 2 3 . 2 . . 2 . . 3 . 2 . 4 4 3 2 1 2 5 3 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 6 | . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Capacitor 184 | . . . . . . . . . . . . . . . . . . . . . . 13 42 72 36 21 . Shots Hit Robots 1276 | . 39 132 61 130 93 99 2 . . 20 2 . 63 . 26 . 23 90 84 11 6 23 23 186 88 49 26 Core Hits 887 | . 17 81 48 83 29 40 6 . . 24 1 . 27 . 10 . 13 120 81 25 4 10 13 108 52 69 26 Critical Kills 11 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . 1 . 5 . Critical Parts Destroyed 16 | . 3 1 . . 6 . . . . . . . . . . . . 1 5 . . . . . . . . Critical Strikes 96 | . 6 5 2 4 13 13 . . . . 1 . 6 . 1 . 2 17 15 . 1 . . 1 . 5 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 5 . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 25 | . . . . . . . . . . . . . 6 . 1 . 2 3 8 . 1 . . . . . 4 Smash 13 | . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . Sever 33 | . . 4 2 4 2 13 . . . . 1 . . . . . . 5 2 . . . . . . . . Impale 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Detonate 6 | . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Melee Attacks 529 | . 25 42 52 106 97 131 3 3 2 28 3 . 23 . . . . 7 6 . . . . . . . 1 Impact 67 | . 25 1 . . 41 . . . . . . . . . . . . . . . . . . . . . . Slashing 443 | . . 41 52 106 50 119 3 3 2 28 3 . 23 . . . . 7 6 . . . . . . . . Piercing 19 | . . . . . 6 12 . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 80 | . 2 14 14 13 14 14 . . . . 1 . 3 . . . . 2 3 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 34 | . 2 . . 4 8 20 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88285 | . 808 3101 2103 5382 3845 4323 248 . . 1127 121 . 2716 . 737 . 705 11780 8084 3298 188 929 845 10783 6210 16251 4701 Guns 7803 | . 307 1436 403 749 . . . . . . . . 115 . 317 . . 841 2273 121 23 184 398 401 235 . . Cannons 30839 | . . . . . 715 . . . . . . . 2010 . 312 . 705 2649 1552 139 165 715 434 7239 3177 7864 3163 Explosions 32623 | . . . 41 1580 . . 211 . . 822 . . 128 . 65 . . 7107 3811 3038 . . . 3143 2798 8363 1516 Melee 15785 | . 501 1655 1659 3053 3130 4323 37 . . 305 121 . 451 . . . . 229 321 . . . . . . . . Ramming 177 | . . 10 . . . . . . . . . . 12 . 43 . . 14 9 . . 30 13 . . 24 22 Kinetic 8720 | . 218 1163 . . 416 . . . . . . . 1327 . 145 . 705 460 1412 65 165 324 . . . . 2320 Thermal 33997 | . 89 273 426 642 299 . . . . . . . 798 . 344 . . 843 343 . . 575 832 7640 2307 16227 2359 Explosive 15375 | . . . . 832 . . 211 . . 822 . . 128 . . . . 6827 614 . . . . 3143 2798 . . Electromagnetic 2722 | . . . 18 855 . . . . . . . . . . 205 . . . 321 195 23 . . . 1105 . . Impact 2415 | . 501 . . . 1914 . . . . . . . . . . . . . . . . . . . . . . Slashing 13994 | . . 1655 1659 3053 1006 4099 37 . . 305 121 . 451 . . . . 1169 439 . . . . . . . . Piercing 434 | . . . . . 210 224 . . . . . . . . . . . . . . . . . . . . . Entropic 10451 | . . . . . . . . . . . . . . . . . . 2467 4946 3038 . . . . . . . Highest Corruption 18 | . 2 . . 11 11 11 11 11 11 11 . . 13 13 17 13 1 7 7 2 . 1 . 18 1 11 16 Average Corruption 7 | . 2 . . 9 4 3 11 11 11 11 . . 8 13 13 13 1 4 2 1 . 1 . 10 1 4 10 Corruption Purged 22 | . . . . . 4 1 . . . . . . . . 4 . . 1 10 2 . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 20 . Effects 404 | . 6 . . 71 34 29 10 12 . 10 . . 26 18 47 2 . 16 13 . . 1 . 56 5 31 17 Message Errors 90 | . 2 . . 18 5 5 2 5 . 5 . . 4 6 7 . . 2 6 . . . . 10 1 9 3 Matter Fused 92 | . 3 . . 16 11 7 . 3 . 4 . . 6 3 14 . . 6 . . . . . 10 2 4 3 Heat Flow Errors 45 | . . . . 14 2 3 . 1 . . . . 4 1 6 . . 2 . . . . . 8 1 3 . Energy Discharges 53 | . . . . 9 1 5 3 3 . . . . 7 2 7 . . 2 1 . . 1 . 7 . 3 2 Parts Rejected 9 | . . . . 1 3 . . . . . . . . . . . . 1 1 . . . . 1 . 2 . Data Loss (minor) 53 | . . . . 10 6 5 1 . . 1 . . 2 5 7 1 . 1 2 . . . . 9 . 1 2 Data Loss (major) 22 | . . . . . 3 2 2 . . . . . . 1 2 . . . 3 . . . . 3 . 4 2 Misfires 11 | . 1 . . . 2 . . . . . . . . . 2 . . 1 . . . . . 2 1 2 . Alerts 9 | . . . . 1 . 2 2 . . . . . . . 1 1 . 1 . . . . . . . 1 . Misdirections 7 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . 4 Weapon Failures 13 | . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . 5 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6722 | . 93 261 271 210 838 368 . . . 22 . . 123 . 14 . . 336 238 40 . 33 20 396 259 2754 446 Projectiles 3184 | . . . . . . . . . . . . . 71 . . . . 208 12 . . 26 20 247 156 2090 354 Explosions 1446 | . . . . 73 . . . . . 22 . . 10 . . . . 106 187 40 . . . 149 103 664 92 Melee 2092 | . 93 261 271 137 838 368 . . . . . . 42 . 14 . . 22 39 . . 7 . . . . . Knockbacks 43 | . 1 1 . . 7 . . . . . . . 12 . . . 9 3 2 . . 2 1 . . . 5 Impact 9 | . 1 1 . . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . Kinetic 33 | . . . . . 2 . . . . . . . 12 . . . 9 2 2 . . 2 . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 2638 | . . . . 233 . . 34 . . 325 . . . . . . . 59 101 . . . . 431 480 517 458 Shots 46 | . . . . 5 . . 1 . . 9 . . . . . . . 1 3 . . . . 5 5 12 5 Rammed 10 | . . 2 . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 3 Targets Rammed 21 | . . 2 . . . . . . . . . . 1 . 3 . . 2 1 . . 3 1 . . 1 7 Kicked 11 | . . . . . . . . . . . . . . . . . . 2 1 . . 3 1 . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 39 108 156 280 129 252 . 263 418 8 . . 294 210 184 . . 227 94 178 63 334 369 354 424 419 425 Average Temperature 86 | . 18 26 55 72 25 94 . 127 188 8 . . 101 111 55 . . 31 23 64 26 92 98 99 139 120 147 Received Heat Transfer 6974 | . 72 519 225 1055 694 792 . 60 . 117 . . 183 . 303 . 53 267 133 13 . 18 122 613 298 476 961 Effects 18 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 4 7 2 3 Shutdowns 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 1 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Siege Activations 13 | . . . . . . . . . . . . . 4 . 1 . 1 1 . . . . . . 1 4 1 Total Turns 325 | . . . . . . . . . . . . . 76 . 56 . 10 24 . . . . . . 62 90 7 Longest Duration 62 | . . . . . . . . . . . . . 32 . 56 . 10 24 . . . . . . 62 48 7 Robots Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Combat Hostiles 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . Parts Fried 35 | . 3 . . 1 16 . . . . . . . . . 1 . . . 2 . . . . . 12 . . Impact Corruptions 30 | . 5 . . . 21 . . . . . . . . . 2 . . . . . . 1 . . . . 1 Robots Melted 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 7 . Combat Hostiles 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 7 . Parts Melted 41 | . 2 1 . . 3 . . . . . . . . . . . . 1 . . . . 3 13 1 15 2 Heat Transferred 26489 | . 333 340 525 500 407 . . . . . . . 666 . 555 . . 718 200 . . 222 518 6340 1976 11489 1700 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Peak Influence 2409 | . 230 671 660 572 459 505 . . . . 46 40 454 . . . . 1538 1282 1451 711 988 598 1175 1148 2409 2275 Initial 1444 | . . 44 238 31 193 202 . . . . 12 . 5 . . . . 18 746 717 500 86 477 174 616 570 1444 Average 464 | . 79 365 284 290 173 198 . . . . 27 7 229 . . . . 672 334 1064 512 330 424 548 979 1133 1804 Maximum Alert Level 5 | . 1 2 2 2 2 2 . . . . . . 2 . . . . 4 4 4 3 3 2 4 4 5 5 Low Security (%) 34 | 100 98 21 42 20 62 59 . . . . 100 100 47 . . . . 42 55 . . 17 . 3 . . . Level 1 22 | . 1 30 26 60 16 30 . . . . . . 42 . . . . 1 18 . 35 67 39 27 . . . Level 2 20 | . . 48 30 19 21 9 . . . . . . 9 . . . . 7 10 . 35 . 60 40 9 28 . Level 3 12 | . . . . . . . . . . . . . . . . . . 20 9 68 28 14 . 26 72 21 . Level 4 6 | . . . . . . . . . . . . . . . . . . 28 5 30 . . . 1 17 32 7 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 51 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 121 | . 3 4 3 7 10 10 . 1 . . . . 11 . . . . 18 2 . . 2 4 11 3 21 11 Investigation 19 | . 1 1 . 2 3 2 . . . . . . 4 . . . . 1 . . . . 3 1 . 1 . Extermination 25 | . . . . . 4 5 . . . . . . 2 . . . . 6 . . . . . 4 . 4 . Reinforcement 35 | . 2 3 1 4 1 2 . . . . . . 2 . . . . 5 . . . 2 1 3 3 5 1 Assault 32 | . . . . 1 . 1 . 1 . . . . . . . . . 6 2 . . . . 3 . 8 10 Garrison 10 | . . . 2 . 2 . . . . . . . 3 . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 Haulers Reinforced 5 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Distress Signals 49 | . . 2 . 7 2 4 . . . . . . 1 . . 1 . 2 3 1 . 2 4 5 12 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 801 | . 23 39 25 68 33 39 5 10 . 7 1 6 27 . 19 7 9 59 49 23 4 13 36 82 39 85 93 Peak Tracking Total 30 | . 4 7 3 8 3 6 4 10 . 3 1 6 11 . 4 5 4 8 6 8 2 4 7 9 6 10 30 Tactical Retreats 64 | . 1 . 2 8 5 6 . 2 . . . 1 5 . 9 1 . 3 2 . . . 1 4 2 1 11 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Traps Triggered 22 | . 2 1 1 4 4 1 . . . . 1 . . . . . . 1 4 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 2 . . . . . . . . 12 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Disabled 71 | . . 1 2 7 . . . . . . . . 9 . . 1 . 7 5 . 3 8 1 6 2 17 2 Max in Single Turn 5 | . . 1 1 3 . . . . . . . . 1 . . 1 . 5 1 . . 1 1 1 1 2 1 Garrison Access 8 | . . . 1 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Machines Accessed 116 | . 6 6 11 12 7 11 . 1 . . 1 . 12 . 1 6 . 9 10 3 1 1 4 8 1 4 1 Terminals 70 | . 4 4 9 8 4 6 . . . . 1 . 6 . 1 . . 7 9 3 . 1 1 3 . 3 . Fabricators 7 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 2 1 . . Repair Stations 4 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Recycling Units 17 | . 2 2 1 2 1 1 . . . . . . 2 . . . . . 1 . . . 2 2 . . 1 Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Total Hacks 366 | . 20 19 24 43 16 38 . 1 . . 4 . 46 . 1 10 . 49 30 8 1 5 14 22 2 10 3 Successful 215 | . 11 12 16 25 8 23 . 1 . . 2 . 34 . 1 10 . 31 18 4 1 3 8 7 . . . Failed 150 | . 9 7 8 18 8 15 . . . . 2 . 12 . . . . 17 12 4 . 2 6 15 2 10 3 Catastrophic 18 | . 1 1 1 3 2 2 . . . . 1 . 1 . . . . . . . . . 1 1 . 4 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 194 | . 16 14 6 24 10 24 . . . . 4 . 21 . . . . 39 13 1 . 4 7 5 . 3 3 Terminals 246 | . 12 12 22 34 9 22 . . . . 4 . 26 . 1 . . 44 25 8 . 5 2 12 . 8 . Fabricators 15 | . . . . . . 7 . . . . . . 2 . . . . 2 . . . . . 2 2 . . Repair Stations 11 | . . . . 1 . 4 . . . . . . 4 . . . . . . . . . . 2 . . . Recycling Units 60 | . 8 7 1 6 3 3 . . . . . . 9 . . . . . 5 . . . 9 6 . . 3 Scanalyzers 7 | . . . . . 1 2 . . . . . . 4 . . . . . . . . . . . . . . Garrison Access 15 | . . . 1 2 3 . . . . . . . 1 . . . . 3 . . . . 3 . . 2 . Terminal Hacks 116 | . 3 6 14 13 2 8 . 1 . . . . 14 . 1 10 . 21 14 4 1 2 . 2 . . . Record 14 | . . . 1 . . . . . . . . . . . 1 8 . . . 3 1 . . . . . . Part Schematic 12 | . 3 2 3 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 10 | . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . Prototype ID Bank 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 13 | . . . 2 . . . . 1 . . . . . . . 2 . 1 6 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 6 | . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 6 | . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . Fabricator Index 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Index 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Alert Level 14 | . . 1 3 3 1 . . . . . . . 3 . . . . 1 2 . . . . . . . . Unreport Threat 11 | . . . 3 3 . . . . . . . . 1 . . . . . 4 . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . 6 . . . . . . 2 . . . . 2 . . . . . 1 . . . Load Schematic 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . Build 6 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . 1 . . . Scan Component 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Repair 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 21 | . 3 2 1 2 2 1 . . . . . . 4 . . . . . 2 . . . 3 1 . . . Report Inventory 12 | . 1 1 1 1 1 1 . . . . . . 2 . . . . . 1 . . . 2 1 . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Retrieve Components 7 | . 2 1 . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 5 | . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 52 | . 5 4 . 9 4 4 . . . . 2 . 8 . . . . 7 2 . . 1 4 2 . . . Terminals 28 | . 2 2 . 6 2 2 . . . . 2 . 4 . . . . 7 . . . 1 . . . . . Assimilate 4 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . Botnet 23 | . 2 2 . 5 1 2 . . . . 1 . 4 . . . . 5 . . . 1 . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 3 2 . 2 1 1 . . . . . . 4 . . . . . 2 . . . 4 2 . . . Reject 11 | . 2 1 . 1 1 . . . . . . . 2 . . . . . 1 . . . 2 1 . . . Mask 10 | . 1 1 . 1 . 1 . . . . . . 2 . . . . . 1 . . . 2 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 5 6 4 10 7 10 . . . . 1 . 8 . . . . 6 8 2 . 1 2 5 1 4 1 Full Trace Events 11 | . 1 1 . 1 . 2 . . . . . . 4 . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 3 2 3 1 1 1 . . 14 . . . 2 . . . . . . . . . . . . 2 . Parts Built 11 | . . . . . . 6 . . . . . . 2 . . . . 1 . . . . . 2 . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 401 | . . . . . . 173 . . . . . . 64 . . . . 25 . . . . . 139 . . . Total Part Build Rating 61 | . . . . . . 26 . . . . . . 16 . . . . 1 . . . . . 18 . . . Parts Repaired 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 75 | . . . . . . 41 . . . . . . 34 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 8 10 . 1 4 . . . . . . . 3 . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 9 . . Machine Destruction 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 4 . . 11 . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total Allies 67 | . . . 10 . 1 . . . . . 1 19 . . . 4 . . 22 5 . . 3 . . 2 . Largest Group 18 | . . . 10 1 1 . . . . . 1 18 7 . . 4 4 1 10 10 7 7 3 . . 2 . Highest-Rated Group 638 | . . . 88 8 10 . . . . . 26 638 233 . . 223 223 65 515 567 567 567 138 . . 192 . Highest-Rated Ally 159 | . . . 16 8 10 . . . . . 26 50 50 . . 68 68 65 159 152 96 96 46 . . 96 . Total Orders 8 | . . . . 2 . . . . . . . . . 5 1 . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . Ally Attacks 419 | . . . 78 5 . . . . . . . 82 17 . . 6 17 . 85 53 20 35 . . . 21 . Total Damage 15491 | . . . 683 33 . . . . . . . 4420 1115 . . 258 577 . 2449 1654 459 2975 . . . 868 . Kills 83 | . . . 9 . . . . . . . . 14 5 . . 1 3 . 17 8 2 20 . . . 4 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 . . 2 . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Robot Analysis Total 10 | . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 1 1 . . . 1 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Turns Passed 34618 | 55 922 1327 1282 2243 2803 2504 233 308 1073 799 501 355 1991 576 1353 1490 838 2611 2229 438 1244 298 1368 1929 1529 1589 730 Spaces Moved 19163 | 33 601 694 872 1281 1279 1256 192 269 860 537 316 405 1678 342 540 793 419 1118 1255 215 177 178 991 805 803 623 631 Core 562 | 14 . . . 7 72 . . . . . . . . . . . . . . . . . . . . . 469 Treads 4694 | . . 163 . 147 24 . . . . . . . 466 342 540 793 419 600 . . . . . . 417 623 160 Legs 11747 | 19 601 531 872 931 886 1256 192 269 860 537 298 . . . . . . 486 1255 215 177 178 991 805 386 . 2 Wheels 277 | . . . . . 245 . . . . . . . . . . . . 32 . . . . . . . . . Hover 210 | . . . . 196 14 . . . . . . . . . . . . . . . . . . . . . . Flight 1673 | . . . . . 38 . . . . . 18 405 1212 . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 120 120 52 90 110 110 110 110 90 65 45 32 145 145 155 155 120 120 120 120 120 120 120 115 145 50 Average Speed 130 | 139 121 132 120 128 180 122 110 110 110 113 121 54 64 145 150 175 155 180 130 120 130 120 124 128 146 210 88 Slowest Speed 650 | 200 190 190 190 650 550 193 110 110 110 180 125 145 145 145 240 235 155 545 190 120 190 190 190 260 225 247 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 83 58 95 93 29 27 50 53 86 72 5 97 32 79 73 93 69 22 97 89 99 33 26 45 28 52 25 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . 1 1 1 . 1 1 . . 1 1 1 1 1 1 . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 . . 1 . . . 1 . . . . . . . . . . 1 1 1 . . 1 1 1 . Scrap Searched 14 | . . . . . . . . 3 4 2 . . . 2 3 . . . . . . . . . . . . Spaces Dug 149 | . . . . 5 1 2 2 13 . 27 1 . 11 . 11 . . 7 . 47 . 1 3 6 6 5 1 Terrain Destroyed 1663 | . . . 6 155 7 2 22 13 . 88 1 . 65 . 13 . 7 307 119 183 2 8 7 217 144 245 52 Melee 43 | . . . . 5 1 2 2 2 . 18 1 . 9 . . . . 3 . . . . . . . . . Projectile 198 | . . . . . 6 . . . . . . . 24 . 13 . 7 41 22 . 2 8 7 45 12 5 6 AOE 1422 | . . . 6 150 . . 20 11 . 70 . . 32 . . . . 263 97 183 . . . 172 132 240 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Res Tes Acc Total 26871 | 39 715 921 1004 1660 1582 2065 207 275 986 669 429 539 2473 421 1028 900 571 1563 1736 379 1183 240 1130 1511 1077 815 753 Wait 4548 | . 30 46 11 89 93 606 5 . 90 80 79 116 600 78 414 6 133 233 211 132 983 3 20 308 69 80 33 Move 19134 | 32 600 693 871 1280 1278 1255 191 268 859 536 316 404 1673 341 539 792 418 1117 1254 214 176 177 990 804 802 623 631 Hop 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Pick Up 358 | 1 15 17 9 40 23 18 . 2 4 . 13 5 43 . 5 17 . 20 22 1 3 4 20 48 19 7 2 Fast Attach 262 | 6 7 6 6 23 20 19 . . 12 . 4 3 3 . 8 9 . 14 14 8 5 5 10 27 29 11 13 Attach 261 | . 2 10 2 25 19 13 2 . 2 6 8 1 15 . 10 3 . 13 17 2 1 3 10 58 20 8 11 Detach 68 | . . . . . 3 2 . . . . 2 4 5 . 1 3 . 5 6 2 . 2 6 14 4 3 6 Swap 262 | . 10 13 10 30 9 15 2 2 2 5 . 2 22 2 7 2 2 26 30 2 1 11 9 28 17 3 . Drop 397 | . 12 20 18 33 15 32 2 . 16 . 4 4 29 . 1 22 . 19 36 8 8 10 22 23 34 17 12 Fire 978 | . 18 72 25 40 37 . 2 1 . 14 . . 62 . 40 1 18 107 78 10 6 22 42 201 83 63 36 Melee 474 | . 21 42 52 100 85 105 3 2 1 28 3 . 18 . . . . 7 6 . . . . . . . 1 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 11 | . . . . . . . . . . . . . . . . . . 2 1 . . 3 1 . . . 4 Crush 7 | . . 2 . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Rewire 91 | . . . . . . . . . . . . . . . . 45 . . 46 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Discovered new exit (range 11) 833 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Discovered new exit (range 3) 978 | -10/Materials | Entered another Materials area 978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -9/Materials | Destroyed 7 combat bots 1367 | -9/Materials | Discovered new exit (range 9) 1614 | -9/Materials | Build established: Scavenger-Mutant 1932 | -9/Materials | Discovered new exit (range 4) 1937 | -9/Materials | Identified exit to Materials 1948 | -9/Materials | Discovered new exit (range 16) 1955 | -9/Materials | Core integrity fell below 50% 2016 | -9/Materials | Identified exit to Storage 2142 | -9/Materials | Discovered exit to Materials (range 9) 2305 | -9/Materials | Entered Storage 2467 | -9/Storage | Garrison activated, responded to threat 2701 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3569 | -9/Storage | Discovered exit to Materials (range 15) 3587 | -9/Storage | Entered Materials 3587 | -8/Materials | Accompanied by 1 ally 3587 | -8/Materials | Evolved 2 slots: Utility x2 3867 | -8/Materials | Lost 3 parts (2u1w) 4013 | -8/Materials | Discovered new exit (range 16) 4023 | -8/Materials | Lost 3 parts (3u) 4095 | -8/Materials | System corruption reached 10% 4525 | -8/Materials | Discovered new exit (range 11) 4963 | -8/Materials | Lost 7 parts (1p3n3u) 5106 | -8/Materials | Core integrity fell below 50% 5414 | -8/Materials | Discovered new exit (range 4) 5587 | -8/Materials | First assault squad dispatched 5588 | -8/Materials | Build established: Mutant 5634 | -8/Materials | Core integrity fell below 20% 5690 | -8/Materials | Destroyed 7 combat bots 5830 | -8/Materials | Entered Factory 5830 | -7/Factory | Evolved 2 slots: Utility x2 6240 | -7/Factory | Build established: Scavenger-Assassin 6493 | -7/Factory | Discovered new exit (range 17) 6690 | -7/Factory | Discovered new exit (range 9) 6789 | -7/Factory | Build established: Hacker-Assassin 7003 | -7/Factory | Lost 4 parts (1p2n1u) 7317 | -7/Factory | Build established: Hacker-Mutant 7715 | -7/Factory | Core integrity fell below 50% 7752 | -7/Factory | System corruption reached 10% 7774 | -7/Factory | Discovered new exit (range 15) 7790 | -7/Factory | Garrison activated, responded to threat 8023 | -7/Factory | Core integrity fell below 20% 8062 | -7/Factory | Lost 6 parts (1p3n2w) 8403 | -7/Factory | Identified exit to Factory 8633 | -7/Factory | Entered another Factory area 8633 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8653 | -6/Factory | Identified exit to Lower Caves 8816 | -6/Factory | Fabricated Imp. Titanium Leg? 9064 | -6/Factory | Build established: Scavenger-Assassin 9628 | -6/Factory | Found Prototype Processor 9628 | -6/Factory | Identified Exp. Targeting Computer 9706 | -6/Factory | Build established: Hacker-Mutant 9951 | -6/Factory | Repaired Carbon-fiber Leg 9974 | -6/Factory | Repaired Imp. Titanium Leg 10148 | -6/Factory | Discovered new exit (range 15) 10453 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 10573 | -6/Factory | Fabricated Imp. VSS Leg? 11020 | -6/Factory | System corruption reached 10% 11083 | -6/Factory | First assault squad dispatched 11137 | -6/Factory | Entered Lower Caves 11281 | -6/Lower Caves | Identified exit to Lower Caves 11370 | -6/Lower Caves | Entered another Lower Caves area 11485 | -6/Lower Caves | Learned Factory terminal intel 11491 | -6/Lower Caves | Spotted B-75 Beast 11625 | -6/Lower Caves | Learned location of Zion (-6) 11660 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11661 | -6/Lower Caves | Discovered new exit (range 5) 11678 | -6/Lower Caves | Entered Zion 11722 | -6/Zion | System corruption cleaned by Quarantine Array 11879 | -6/Zion | Discovered new exit (range 17) 11925 | -6/Zion | Found Prototype Processor 11925 | -6/Zion | Identified Exp. Terrain Scan Processor 11931 | -6/Zion | Found Prototype Processor 11931 | -6/Zion | Identified Exp. Signal Interpreter 11943 | -6/Zion | Found Prototype Processor 11943 | -6/Zion | Identified Spectral Analyzer 12067 | -6/Zion | Learned location of 1 exit from Factory 12229 | -6/Zion | Build established: Hacker-Assassin 12491 | -6/Zion | Learned Factory emergency access door positions 12503 | -6/Zion | Given A8's code to call for help 12750 | -6/Zion | Identified exit to Proximity Caves 12751 | -6/Zion | Entered Proximity Caves 12861 | -5/Proximity Caves | Core integrity fell below 50% 12889 | -5/Proximity Caves | Learned Factory emergency access door positions 13332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13351 | -5/Proximity Caves | Crushed by falling debris 13367 | -5/Proximity Caves | Core integrity fell below 20% 13400 | -5/Proximity Caves | Lost 11 parts (1p4n5u1w) 13542 | -5/Proximity Caves | Discovered new exit (range 8) 13549 | -5/Proximity Caves | Identified exit to Factory 13550 | -5/Proximity Caves | Entered Factory 13550 | -5/Factory | Evolved 2 slots: Utility x2 13551 | -5/Factory | Identified exit to Factory 13553 | -5/Factory | Loaded intel: 26 terminal locations 14051 | -5/Factory | Sucked down chute 14051 | -5/Factory | Entered Waste 14051 | -5/Waste | Spotted C-40 Crusher 14052 | -5/Waste | Met a frightened Derelict 14065 | -5/Waste | 1 allies followed down the chute 14068 | -5/Waste | Spotted C-40 Crusher 14074 | -5/Waste | Spotted C-40 Crusher 14078 | -5/Waste | Spotted C-40 Crusher 14079 | -5/Waste | Spotted C-40 Crusher 14109 | -5/Waste | Spotted C-40 Crusher 14150 | -5/Waste | Warlord forces began an assault 14194 | -5/Waste | Allies destroyed C-40 Crusher 14212 | -5/Waste | Discovered new exit (range 12) 14226 | -5/Waste | Identified exit to Factory 14406 | -5/Waste | Entered Factory 14406 | -5/Factory | Accompanied by 7 allies 14430 | -5/Factory | Discovered new exit (range 5) 14432 | -5/Factory | Identified exit to Upper Caves 14682 | -5/Factory | Repaired Nova Cannon 14731 | -5/Factory | Build established: Hacker-Scout 14805 | -5/Factory | Fabricated Adv. Heavy Treads? 15147 | -5/Factory | Discovered exit to Factory (range 18) 15559 | -5/Factory | Build established: Hacker-Assassin 16124 | -5/Factory | System corruption reached 10% 16349 | -5/Factory | Build established: Hacker-Mutant 16397 | -5/Factory | Entered Upper Caves 16734 | -5/Upper Caves | Encountered a Warlord checkpoint 16757 | -5/Upper Caves | Build established: Hacker-Skirmisher 16932 | -5/Upper Caves | Identified exit to Upper Caves 16973 | -5/Upper Caves | Entered another Upper Caves area 17533 | -5/Upper Caves | Build established: Hacker-Mutant 17880 | -5/Upper Caves | Spotted B-75 Beast 17925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18027 | -5/Upper Caves | Destroyed B-75 Beast 18039 | -5/Upper Caves | Lost 12 parts (1p2n5u4w) 18163 | -5/Upper Caves | Learned Factory terminal intel 18302 | -5/Upper Caves | Discovered new exit (range 15) 18323 | -5/Upper Caves | Identified exit to Warlord 18326 | -5/Upper Caves | Entered Warlord 18366 | -5/Warlord | Build established: Scavenger-Mutant 18378 | -5/Warlord | System corruption cleaned by Quarantine Array 19048 | -5/Warlord | Found Prototype Special Weapon 19048 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 19052 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19056 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19060 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19064 | -5/Warlord | Found RU-N14's Throwing Claymores v3 19122 | -5/Warlord | Learned 4 Command zone layouts 19124 | -5/Warlord | Learned location of Armory (-3) 19124 | -5/Warlord | Learned location of Testing (-2) 19124 | -5/Warlord | Learned Armory trap positions 19129 | -5/Warlord | Learned Factory scanalyzer intel 19217 | -5/Warlord | Visited the Vortex Lab 19224 | -5/Warlord | Warlord's base attacked by MAIN.C 19228 | -5/Warlord | Found Prototype Energy Gun 19229 | -5/Warlord | Identified Vortex Shotgun 19233 | -5/Warlord | Found Vortex Shotgun 19239 | -5/Warlord | Found Prototype Energy Cannon 19240 | -5/Warlord | Identified Vortex Cannon 19244 | -5/Warlord | Found Vortex Cannon 19250 | -5/Warlord | Found Prototype Launcher 19254 | -5/Warlord | Identified Vortex Catalyst Activator 19336 | -5/Warlord | Build established: Scavenger-Skirmisher 19495 | -5/Warlord | Met Warlord 19538 | -5/Warlord | Found Prototype Reactor 19561 | -5/Warlord | Found Prototype Hackware 19561 | -5/Warlord | Identified System Mapper 19566 | -5/Warlord | Found Prototype Processor 19566 | -5/Warlord | Identified Exp. Core Analyzer 19571 | -5/Warlord | Found Prototype Device 19571 | -5/Warlord | Identified System Purifier 19574 | -5/Warlord | Warlord forces counterattacked 19675 | -5/Warlord | Spotted Executioner 19675 | -5/Warlord | Spotted Executioner 19678 | -5/Warlord | Spotted Executioner 19770 | -5/Warlord | Opened side exit 19801 | -5/Warlord | Discovered new exit (range 9) 19810 | -5/Warlord | Identified exit to Proximity Caves 19816 | -5/Warlord | Entered Proximity Caves 19816 | -4/Proximity Caves | Accompanied by 4 allies 19831 | -4/Proximity Caves | Build established: Hacker-Mutant 20167 | -4/Proximity Caves | Build established: Hacker-Skirmisher 20312 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20616 | -4/Proximity Caves | Discovered exit to Factory (range 20) 20654 | -4/Proximity Caves | Entered Factory 20654 | -4/Factory | Accompanied by 1 ally 20654 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20655 | -4/Factory | Loaded intel: 28 terminal locations 20656 | -4/Factory | Loaded intel: 4 scanalyzer locations 20782 | -4/Factory | Discovered new exit (range 11) 20810 | -4/Factory | Identified exit to Upper Caves 20827 | -4/Factory | Found Prototype Hackware 20852 | -4/Factory | Identified Exp. Hacking Suite 20884 | -4/Factory | Identified Vortex Chain Reactor 21192 | -4/Factory | Identified exit to Extension 21215 | -4/Factory | Build established: Wizard-Skirmisher 21383 | -4/Factory | Identified exit to Research 21539 | -4/Factory | Central database locked down 21766 | -4/Factory | Build established: Wizard-Mutant 21775 | -4/Factory | Lost 3 parts (1n1u1w) 21807 | -4/Factory | Destroyed 15 combat bots 21904 | -4/Factory | First assault squad dispatched 22011 | -4/Factory | Destroyed 7 combat bots 22408 | -4/Factory | Build established: Wizard-Assassin 22736 | -4/Factory | Fabricated Hcp. Storage Unit? 23265 | -4/Factory | Entered Extension 23817 | -4/Extension | Spotted B-86 Titan 24104 | -4/Extension | Spotted B-86 Titan 24107 | -4/Extension | Rescued a captive Derelict 24108 | -4/Extension | Rescued a captive Derelict 24440 | -4/Extension | Disrupted transfer network 24589 | -4/Extension | Destroyed B-86 Titan 24629 | -4/Extension | Destroyed B-86 Titan 24734 | -4/Extension | Rescued A7 24832 | -4/Extension | Rescued a captive Derelict 24833 | -4/Extension | Rescued a captive Derelict 24860 | -4/Extension | Build established: Hacker-Mutant 24875 | -4/Extension | Rescued a captive Derelict 24875 | -4/Extension | Rescued a captive Derelict 24938 | -4/Extension | Rescued a captive Derelict 24938 | -4/Extension | Rescued a captive Derelict 25026 | -4/Extension | Rescued a captive Derelict 25026 | -4/Extension | Rescued a captive Derelict 25143 | -4/Extension | Discovered exit to Research (range 10) 25146 | -4/Extension | Discovered new exit (range 6) 25265 | -4/Extension | First assault squad dispatched 25359 | -4/Extension | Disrupted transfer network 25494 | -4/Extension | Entered Cetus 25494 | -4/Cetus | Accompanied by 10 allies (A7) 25499 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25504 | -4/Cetus | Spotted Cetus Guard 25504 | -4/Cetus | Spotted Cetus Guard 25506 | -4/Cetus | Spotted Cetus Guard 25510 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25510 | -4/Cetus | Spotted Cetus Guard 25522 | -4/Cetus | Destroyed Cetus Guard 25526 | -4/Cetus | Allies destroyed Cetus Guard 25530 | -4/Cetus | Destroyed Cetus Guard 25530 | -4/Cetus | Destroyed Cetus Guard 25544 | -4/Cetus | Found Corrupted Prototype Protection 25544 | -4/Cetus | Identified Med. Regenerative Plating 25553 | -4/Cetus | Destroyed 8 combat bots 25648 | -4/Cetus | Started Cetus Manufacturing Module 25673 | -4/Cetus | Manufactured an Enhanced Grunt 25698 | -4/Cetus | Manufactured an Enhanced Grunt 25723 | -4/Cetus | Manufactured an Enhanced Grunt 25748 | -4/Cetus | Manufactured an Enhanced Grunt 25773 | -4/Cetus | Manufactured an Enhanced Grunt 25810 | -4/Cetus | Discovered new exit (range 24) 25813 | -4/Cetus | Build established: Scavenger-Mutant 25841 | -4/Cetus | Spotted Cetus Guard 25841 | -4/Cetus | Spotted Cetus Guard 25841 | -4/Cetus | Spotted Cetus Guard 25841 | -4/Cetus | Spotted Cetus Guard 25844 | -4/Cetus | Destroyed Cetus Guard 25844 | -4/Cetus | Destroyed Cetus Guard 25846 | -4/Cetus | Destroyed Cetus Guard 25853 | -4/Cetus | Discovered exit to Research (range 24) 25859 | -4/Cetus | Allies destroyed Cetus Guard 25873 | -4/Cetus | Met Revision 17 25932 | -4/Cetus | Entered Archives 25932 | -4/Archives | Accompanied by 7 allies 25976 | -4/Archives | Discovered new exit (range 24) 25986 | -4/Archives | Discovered exit to Research (range 17) 26013 | -4/Archives | Discovered new exit (range 23) 26021 | -4/Archives | Unable to access archive contents 26064 | -4/Archives | Unable to access archive contents 26064 | -4/Archives | Unable to access archive contents 27176 | -4/Archives | Entered Hub_04(d) 27176 | -4/Hub_04(d) | Accompanied by 7 allies 27264 | -4/Hub_04(d) | Found Prototype Device 27264 | -4/Hub_04(d) | Identified Exp. Thermal Shield 27314 | -4/Hub_04(d) | Found Quantum Capacitor 27431 | -4/Hub_04(d) | Network Hub disabled 27474 | -4/Hub_04(d) | Entered Research 27474 | -3/Research | Evolved 2 slots: Utility x2 27475 | -3/Research | Identified exit to Armory 27494 | -3/Research | Lost 3 parts (1n2u) 27674 | -3/Research | Revision forces began assault on 0b10 27691 | -3/Research | Met up with Revision 17++ 28015 | -3/Research | Lost 4 parts (1p1n1u1w) 28174 | -3/Research | Research terminal network offline 28288 | -3/Research | Found Prototype Launcher 28288 | -3/Research | Identified Hellfire Missile Launcher 28647 | -3/Research | Spotted Striker 28649 | -3/Research | Spotted Striker 28657 | -3/Research | Spotted Striker 28842 | -3/Research | Entered Armory 28843 | -3/Armory | Loaded intel: 37 trap records 28902 | -3/Armory | Found Unknown Piercing Weapon 28902 | -3/Armory | Identified Enh. Force Lance 29302 | -3/Armory | Destroyed 7 combat bots 29368 | -3/Armory | Lost 3 parts (2u1w) 29586 | -3/Armory | Lost 3 parts (1n2u) 29592 | -3/Armory | First assault squad dispatched 29677 | -3/Armory | Lost 7 parts (1p2n4u) 29893 | -3/Armory | Fabricated Quantum Reactor? 29926 | -3/Armory | System corruption reached 10% 29956 | -3/Armory | Lost 3 parts (1p2u) 30079 | -3/Armory | Lost 8 parts (1p1n4u2w) 30185 | -3/Armory | Core integrity fell below 50% 30230 | -3/Armory | Lost 3 parts (2u1w) 30294 | -3/Armory | Destroyed 9 combat bots 30297 | -3/Armory | Lost 10 parts (1p3n6u) 30469 | -3/Armory | Lost 4 parts (1p1n2u) 30733 | -3/Armory | Lost 4 parts (1p2n1u) 30743 | -3/Armory | Core integrity fell below 20% 30763 | -3/Armory | Discovered new exit (range 5) 30771 | -3/Armory | Entered Research 30771 | -2/Research | Warlord forces began assault on 0b10 30771 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30809 | -2/Research | Spotted B-90 Cyclops 30881 | -2/Research | Research machine network offline 31001 | -2/Research | Lost 3 parts (1p2u) 31055 | -2/Research | Spotted Striker 31089 | -2/Research | Destroyed Striker 31117 | -2/Research | Lost 6 parts (1p3u2w) 31138 | -2/Research | Spotted Executioner 31140 | -2/Research | Spotted Striker 31156 | -2/Research | Destroyed Executioner 31166 | -2/Research | Destroyed Striker 31194 | -2/Research | Lost 6 parts (1p1n4u) 31417 | -2/Research | Borebot progress halted 31477 | -2/Research | Found Quantum Capacitor 31503 | -2/Research | Borebot progress halted 31538 | -2/Research | Spotted Striker 31548 | -2/Research | Spotted Executioner 31611 | -2/Research | Destroyed Striker 31659 | -2/Research | Spotted Striker 31662 | -2/Research | Spotted Striker 31672 | -2/Research | Destroyed Striker 31696 | -2/Research | Lost 3 parts (1u2w) 31705 | -2/Research | Destroyed Striker 32166 | -2/Research | Met up with Warlord 32168 | -2/Research | Warlord invited to help at Command 32217 | -2/Research | Discovered new exit (range 14) 32254 | -2/Research | Found Prototype Device 32254 | -2/Research | Identified Exp. Actuator Array 32300 | -2/Research | Entered Testing 32444 | -2/Testing | Found Prototype Device 32444 | -2/Testing | Identified AEGIS Remote Shield 32550 | -2/Testing | First assault squad dispatched 32579 | -2/Testing | Found Prototype Energy Cannon 32579 | -2/Testing | Identified Imp. Potential Cannon 32585 | -2/Testing | Found Prototype Energy Cannon 32585 | -2/Testing | Identified Potential Cannon 33046 | -2/Testing | Lost 3 parts (3u) 33217 | -2/Testing | Enhanced Grunt warped into view, answering call for help 33219 | -2/Testing | Enhanced Grunt warped into view, answering call for help 33229 | -2/Testing | Found Prototype Device 33229 | -2/Testing | Identified Exp. Thermal Defense Suite 33325 | -2/Testing | Garrison activated, responded to threat 33488 | -2/Testing | Discovered new exit (range 11) 33583 | -2/Testing | System corruption reached 10% 33605 | -2/Testing | Found Prototype Ballistic Cannon 33639 | -2/Testing | Unstable Terrabomb Derivative detonated 33644 | -2/Testing | Scanned by Researcher 33698 | -2/Testing | Destroyed 23 combat bots 33751 | -2/Testing | Build established: Generator-Mutant 33818 | -2/Testing | High security lockdown imminent 33871 | -2/Testing | Lost 3 parts (2u1w) 33887 | -2/Testing | Destroyed 9 combat bots 33889 | -2/Testing | Entered Access 33889 | -1/Access | Evolved 2 slots: Propulsion x2 33892 | -1/Access | Identified Omega Cannon 34031 | -1/Access | Destroyed 10 combat bots 34040 | -1/Access | Lost 14 parts (5p3n5u1w) 34139 | -1/Access | First assault squad dispatched 34318 | -1/Access | High security lockdown imminent 34395 | -1/Access | System corruption reached 10% 34398 | -1/Access | High security lockdown engaged 34406 | -1/Access | Core integrity fell below 50% 34437 | -1/Access | Lost 4 parts (1p2n1u) 34515 | -1/Access | Spotted Executioner 34569 | -1/Access | Core integrity fell below 20% 34593 | -1/Access | Energy Cycler disabled 34616 | -1/Access | Spotted B-99 Colossus 34617 | -1/Access | Build established: Mutant 34619 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34570_ E-15 Imp destroyed. 34570_ Acquired 14 matter. 34576_ C-30 ARC bursts open, deploying its payload. 34576_ G-73 Enforcer unfolds itself. 34576_ L-61 Swordsman unfolds itself. 34576_ B-74 Champion unfolds itself. 34579_ Biometal Heavy Treads destroyed. 34581_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 34593_ ALERT: Power surge detected, dispatching additional patrols. 34593_ Energy Cycler explodes. 34593_ G-73 Enforcer destroyed. 34593_ S-43 Plague destroyed. 34596_ System corrupted: Energy discharge (-35). 34598_ Acquired 70 matter. 34598_ Hvy. Siege Treads destroyed. 34602_ Slammed into R-10 Processor. 34614_ System corrupted: Matter fused (-7). 34618_ Slug penetrates Wall. 34618_ Antigrav Array destroyed. 34618_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????# ???????? ????????????? | | ???????????????# "?????? ????????????? | | ???????????????# """??? #???????????? | | ???????????????# """"" #???????????? | | ????????????#### """"" #???????????? | | ??????????? """"" #???????????? | | ?????????? #???????????? | | ???????? #???????????? | | ?????? #???????????? | | ???? #???????????? | | ??? = #???????????? | | ??? !*! @ #???????????? | | ?? !* ##??????????? | | ?? !! ????????? | | ? ?????????? | | ? != w !! ?????????? | | ? == !! ?????????? | | R !! ?????????? | | ###########;BB###??????????? | | p #???????????BB#????????????? | | !!! ppp #????????????##????????????? | | !!] ###k#######???????????????????????? | | !!] # p #???????????????????????? | | # ! #???????????????????????? | | # ????????????????????????? | | # ?##############?????????? | | ## # ## #?????????? | | ?# # ## #?????????? | | ?# # ## #?????????? | | ?# # ? ## #?????????? | | # #/#########" #?????????? | | # / #?????????? | | ########" #?????????? | | #??????#" % #?????????? | | ### ##??????#" ! #?????????? | | ? ######??# #???????## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 83 Energy Capacity 1825 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Power Amplification 70 Additional Mass Support 12 Armor Coverage 2850 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 36 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 11 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 38 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Shield Generator | -9/Storage | Hacked Heat Sink | -9/Storage | Hacked Sml. Storage Unit | -9/Storage | Hacked Hacking Suite | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Drone Bay | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Antigrav System | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Gamma Bomb Array | -5/Factory | Hacked Adv. Heavy Treads | -5/Factory | Scanalyzed Com. Mass Driver | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Imp. Titanium Leg | x2 | -6/Factory | Authchip Imp. VSS Leg | x2 | -6/Factory Adv. Heavy Treads | x2 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Quantum Reactor | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed LobotomyRocketFirepult Manual? 0 Play Time 09:27:53 Cumulative 84.0 hours Start 2022.05.17 @ 23:21:53 End 2022.05.18 @ 17:43:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e1de7c1b-2b36-4bdc-b682-b7561c006fa7