Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.28 @ 13:51:53 Player: Phillammon Result: Destroyed by YJ-ZH1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (343) 343 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5173 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 23/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- VTOL Module Advanced Weight Redist. System Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Maneuvering Thrusters Recalibrator > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Advanced Sensor Array Utility Shielding Improved Shield Generator Improved Field Recycling Unit [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Longsword +1 Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 3 | . . . . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 38 | 2 3 1 . 1 8 2 14 2 1 . 4 Power 8 | . 1 . . . 3 1 1 . 1 . 1 Engine 5 | . 1 . . . 3 . 1 . . . . Core 3 | . . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 1 . . . 4 . 4 1 . . 2 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . 1 . . . 4 . 4 1 . . 2 Utility 12 | . . 1 . . . 1 8 1 . . 1 Device 5 | . . . . . . . 3 1 . . 1 Storage 1 | . . . . . . . 1 . . . . Processor 4 | . . 1 . . . 1 2 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . 1 . . 1 1 . 1 . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 20 | . . 3 . . 3 3 1 . . . 10 Power 6 | . . 1 . . 1 1 . . . . 3 Propulsion 10 | . . 1 . . 1 2 . . . . 6 Utility 2 | . . . . . . . 1 . . . 1 Weapon 2 | . . 1 . . 1 . . . . . . Highest Loss Streak 9 | . . 3 . . 2 3 1 . . . 9 Average Slot Usage (%) 57 | . 66 33 11 15 77 45 50 69 80 84 65 Engine 4 | . 14 7 . . 10 2 1 7 7 7 . Core 1 | . . . . . . 5 . . 3 7 7 Flight 18 | . 6 7 . . 36 14 14 30 30 30 24 Device 6 | . . . . . . . 12 . 7 7 4 Storage 2 | . 7 . . . . . . 7 7 7 4 Processor 13 | . . 7 11 11 11 15 19 7 7 7 7 Hackware 1 | . . . . . . . . 7 7 7 7 Protection 1 | . . . . . . . . 7 7 7 7 Ballistic Gun 2 | . 22 9 . . 8 . . . . . . Slashing Weapon 2 | . . . . 4 11 9 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 24 | 12 12 4 . 3 7 8 19 15 20 20 24 Greatest Support 40 | 40 40 4 3 3 16 8 23 35 35 26 26 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 6 6 6 6 6 Average Capacity 4 | 6 5 4 4 4 4 4 4 6 6 6 5 Most Carried 6 | 6 4 3 3 4 4 4 6 6 6 6 6 Average Carried 3 | 2 1 2 3 3 3 3 2 5 5 6 4 Final Capacity 6 | 6 4 4 4 4 4 4 6 6 6 6 4 Final Carried 6 | 1 2 3 3 3 4 4 6 6 6 6 3 Class Distribution -------------------- 38% | Scout 28% | Mutant 23% | Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 528 | 220 24 . . . 70 49 87 68 10 . . Remotely . | . . . . . . . . . . . . Salvage Created 426 | . 36 . . . 36 267 87 . . . . Parts 24 | . 3 . . . 8 11 2 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 13 | . 3 . . . 3 4 3 . . . . Melee 10 | . . . . . 3 4 3 . . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 4 | . 1 . . . . 3 . . . . . Recycler 1 | . . . . . . 1 . . . . . Swarmer 9 | . 3 . . . 3 . 3 . . . . Grunt 3 | . . . . . . 3 . . . . . Hunter 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | . 3 . . . 3 4 3 . . . . Combat Bots Only 3 | . 3 . . . 3 3 3 . . . . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2542 | . 92 296 91 . 306 314 344 . 177 . 922 Core 1254 | . 18 177 91 . 126 131 116 . 70 . 525 Absorbed by Shields 32 | . . . . . . . . . . . 32 Core Remaining (%) 67 | 100 92 . . . 1 76 . . . . . Volleys Fired 7 | . 6 . . . 1 . . . . . . Largest 2 | . 2 . . . 1 . . . . . . Hottest 40 | . 40 . . . 20 . . . . . . Shots Fired 13 | . 12 . . . 1 . . . . . . Gun 13 | . 12 . . . 1 . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 13 | . 12 . . . 1 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 3 | . 3 . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 39 | . 9 . . . 6 12 12 . . . . Core Hits 14 | . 3 . . . 3 5 3 . . . . Critical Hits 1 | . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Melee Attacks 36 | . . . . . 8 14 14 . . . . Impact . | . . . . . . . . . . . . Slashing 36 | . . . . . 8 14 14 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1519 | . 82 . . . 286 638 513 . . . . Guns 90 | . 82 . . . 8 . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1429 | . . . . . 278 638 513 . . . . Ramming . | . . . . . . . . . . . . Kinetic 90 | . 82 . . . 8 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1429 | . . . . . 278 638 513 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 148 | . . . . . 38 10 100 . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 148 | . . . . . 38 10 100 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 38 | . . . . . 18 . 5 . 12 3 38 Average Temperature 3 | . . . . . 6 . 5 . 2 1 8 Received Heat Transfer 612 | . 12 87 51 . 117 54 18 . 12 . 261 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 430 | . 141 106 29 . 70 110 430 . . . . Average Influence 163 | . 62 80 29 . 64 48 242 . . . . Maximum Alert Level 2 | . . . . . . . 2 . . . . Low Security (%) 66 | 100 100 100 100 . 100 100 42 . . . . Level 1 8 | . . . . . . . 15 . . . . Level 2 24 | . . . . . . . 42 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . . 1 4 . . . . Investigation 4 | . 1 1 . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 81 | . 6 6 2 . 11 10 18 . 12 . 16 Peak Tracking Total 12 | . 3 6 2 . 6 4 12 . 7 . 10 Tactical Retreats 13 | . . . . . 3 2 4 . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . 3 1 . 1 . . 4 . . . . Terminals 4 | . 2 1 . . . . 1 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 23 | . 7 4 . 1 . . 11 . . . . Successful 17 | . 5 3 . 1 . . 8 . . . . Failed 6 | . 2 1 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 7 4 . 1 . . 3 . . 5 . Terminals 13 | . 6 4 . . . . 3 . . . . Fabricators 8 | . . . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 4 | . . . . . . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 2 . . . . 1 . . . . Terminals 6 | . 3 2 . . . . 1 . . . . Botnet 4 | . 2 1 . . . . 1 . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 1 . . . . 4 . . . . Full Trace Events 3 | . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 3 | . . . . . . . 3 . . . . Matter 558 | . . . . . . . 558 . . . . Time 297 | . . . . . . . 297 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 2191 | 47 130 63 37 106 298 127 947 70 109 167 90 Spaces Moved 3541 | 26 168 145 74 207 394 206 857 240 355 616 253 Core 548 | . . 24 74 207 8 21 211 . . . 3 Treads 50 | 21 29 . . . . . . . . . . Legs 5 | 5 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2938 | . 139 121 . . 386 185 646 240 355 616 250 Fastest Speed 27 | 120 40 40 50 50 31 37 27 27 27 27 27 Average Speed 35 | 152 60 41 50 50 33 38 34 27 27 27 30 Slowest Speed 160 | 160 160 50 50 50 50 50 99 27 27 27 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . 2 2 . . 2 . 4 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 33 19 20 60 91 22 28 51 56 78 61 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . . . . . . 1 2 . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . 2 . . 5 2 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4417 | 36 185 145 73 208 548 239 1491 245 367 615 265 Wait 738 | . . . . . 132 16 576 . 6 . 8 Move 3506 | 25 163 140 73 206 389 205 848 239 352 615 251 Hop 12 | . 2 2 . . 2 . 4 . 1 . 1 Pick Up 31 | 2 4 2 . 1 5 1 10 2 4 . . Fast Attach 9 | . . . . . 4 1 4 . . . . Attach 21 | . 2 1 . 1 3 1 8 1 1 . 3 Detach 3 | . 1 . . . . . 2 . . . . Swap 8 | 2 1 . . . 1 . 2 1 . . 1 Drop 28 | 7 6 . . . 3 1 5 2 3 . 1 Fire 7 | . 6 . . . 1 . . . . . . Melee 36 | . . . . . 8 14 14 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 3) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x2 231 | -9/Materials | Discovered new exit (range 16) 241 | -9/Materials | Identified exit to Mines 241 | -9/Materials | Entered Mines 265 | -9/Mines | Core integrity fell below 50% 266 | -9/Mines | Lost 3 parts (1p1n1w) 276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 276 | -9/Mines | Discovered new exit (range 5) 277 | -9/Mines | Identified exit to Exiles 278 | -9/Mines | Entered Exiles 291 | -9/Exiles | Met 8R-AWN 300 | -9/Exiles | Met EX-HEX 309 | -9/Exiles | Build established: Mutant 315 | -9/Exiles | Met EX-BIN 320 | -9/Exiles | Aligned with FarCom system 321 | -9/Exiles | Given EX-Vault access code 333 | -9/Exiles | Opened EX-Vault 336 | -9/Exiles | Found Longsword +1 348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 356 | -9/Exiles | Exiles lab attacked by MAIN.C 380 | -9/Exiles | Discovered new exit (range 10) 383 | -9/Exiles | Identified exit to Mines 384 | -9/Exiles | Left Exiles lab with Longsword +1 384 | -9/Exiles | Entered Mines 391 | -8/Mines | Core integrity fell below 20% 678 | -8/Mines | Discovered new exit (range 10) 682 | -8/Mines | Identified exit to Materials 682 | -8/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 806 | -8/Materials | Discovered new exit (range 7) 809 | -8/Materials | Identified exit to Factory 809 | -8/Materials | Entered Factory 809 | -7/Factory | Evolved 2 slots: Utility x2 818 | -7/Factory | Lost 3 parts (1p2n) 1020 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1111 | -7/Factory | Build established: Scout 1120 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1210 | -7/Factory | Local fabrication network quarantined 1224 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1749 | -7/Factory | Discovered new exit (range 15) 1756 | -7/Factory | Identified exit to Lower Caves 1756 | -7/Factory | Entered Lower Caves 1802 | -7/Lower Caves | Learned Factory security intel 1810 | -7/Lower Caves | Encountered a Warlord checkpoint 1820 | -7/Lower Caves | Discovered new exit (range 8) 1825 | -7/Lower Caves | Identified exit to Lower Caves 1826 | -7/Lower Caves | Entered another Lower Caves area 1850 | -7/Lower Caves | Encountered a Warlord checkpoint 1931 | -7/Lower Caves | Discovered new exit (range 13) 1934 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1934 | -7/Lower Caves | Identified exit to Zion 1935 | -7/Lower Caves | Entered Zion 2006 | -7/Zion | Learned location of Recycling (-7) 2010 | -7/Zion | Build established: Sprinter 2033 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2040 | -7/Zion | Received a hallucinogenic algorithm 2069 | -7/Zion | Rebuked by Imprinter 2097 | -7/Zion | Opened final containment barrier to the Deep Caves 2100 | -7/Zion | Discovered new exit (range 5) 2101 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2101 | -7/Zion | Identified exit to Deep Caves 2102 | -7/Zion | Entered Deep Caves 2141 | -7/Deep Caves | Z-Facility disabled 2145 | -7/Deep Caves | Attacked by Z-Imprinter 2173 | -7/Deep Caves | Core integrity fell below 50% 2189 | -7/Deep Caves | Core integrity fell below 20% 2192 | -7/Deep Caves | Destroyed by YJ-ZH1(z) with Zionite Laser-S Last Messages --------------- 02100_ EXIT=FOUND 02101_ The room is plastered with warning signs of various forms. 02101_ EXIT=IDENTIFIED: DEEP CAVES [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE 02107_ Imp. Deuterium Engine destroyed. 02127_ NEW_ZION: Z-Facility proximity alert. 02141_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02147_ Lgt. Nuclear Core destroyed. 02149_ Imp. Flight Unit destroyed. 02155_ Lgt. Nuclear Core destroyed. 02160_ Imp. Shield Generator destroyed. 02169_ Dropped Sml. Storage Unit. 02172_ Imp. Flight Unit destroyed. 02179_ Mak. Flight Unit destroyed. 02184_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ## #??????????????##???????????????????????????? | | # ######?####???"#???????????????????????????? | | #"## ## ## ##??????????????????????????? | | ""# #?????##???????????????????? | | # #???? #????? #?????????? | | # ## #???? #??? #??????????? | | ## ### #??? ## #??????????? | | ?## #?# ##?## #??????????? | | ??##### #### ####@ #??????????? | | ??????# "##?# ## #####???????????????? | | ??????# #??## ##???????????????????? | | ??????# #### z #????????????????????? | | ??????# ##???????????????????? | | ??????# #; #???????????????????? | | ??????####### ###z ##??????????????????? | | ????????????## #?# #??????????????????? | | ?????????######z #### #???????? ???????? | | ?????????# z #?# ##??????# ???????? | | ?????????# #### #?????# ??????? | | ?????????# ######### #????# ??????? | | ?????????# #??????# #???# ?????? | | ?????????# #?????## ##?# ??????? | | ?????????# #??????" ## ??????? | | ?????????# #???????# ??????? | | ?????????# ###??????# #?????? | | ????????## #####??## "# #??????? | | ????????# ##### !### ## #???????? | | ????????# ### #???????????????? | | ????????# #?### ###??????#####??? | | ????????### ## ##???# #"###???## ##?? | | ??????????#" ### ##????# # ##??# ##? | | ??????????## #?# #????## #### ## | | ???????????# #?## #????# ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ChainPortableBeam Manual? 0 Play Time 00:41:59 Cumulative 23.0 hours Start 2020.07.28 @ 13:05:53 End 2020.07.28 @ 13:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b04be20c-257f-4a93-abc2-70386eab6fcb