Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:25:02 Player: captainketchup Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (3909) 3909 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 8908 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 573 Friendly Fire -81 Cogmind --------- Core Integrity 52/700 Matter 165/300 Energy 160/160 System Corruption 7% Temperature Hot (223) Movement Rolling (190) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Makeshift Leg Compact Wheel > --- UTILITY (8) ------ Huge Storage Unit Recoil Stabilizer Heart of Steel > --- WEAPON (2) ------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY (25) --- Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Leg Makeshift Trap Scanner Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Ion Cannon Enhanced Autogun Improved Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Medium Matter Pod Hardened Heavy Armor Plating Heart of Steel > --- WEAPON ----------- High-powered Field Laser Ion Cannon > --- INVENTORY -------- Compact Wheel Armored Wheel Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Heavy Particle Gun Heavy Particle Gun High-powered Field Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher [Rating: 63] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Slots Evolved 6 | . . . 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 2 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 117 | 8 6 4 13 21 17 22 1 3 22 Power 12 | 1 . 1 2 2 4 1 . . 1 Engine 4 | 1 . 1 . . 1 1 . . . Core 8 | . . . 2 2 3 . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 4 3 2 2 7 1 5 . . 5 Treads 4 | 2 . . . 2 . . . . . Leg 2 | . . . . . . . . . 2 Wheel 23 | 2 3 2 2 5 1 5 . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 2 . 2 7 1 11 1 1 6 Device 8 | . . . 2 2 1 . 1 . 2 Storage 4 | 1 1 . . 1 . 1 . . . Processor 2 | . . . . 2 . . . . . Hackware . | . . . . . . . . . . Protection 18 | . 1 . . 2 . 10 . 1 4 Artifact . | . . . . . . . . . . Weapon 44 | 2 1 1 7 5 11 5 . 2 10 Energy Gun 11 | 2 . 1 1 . 4 1 . . 2 Energy Cannon 16 | . . . 1 3 5 3 . 1 3 Ballistic Gun 7 | . . . 2 . 2 . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . 1 . 3 2 . 1 . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 8 1 1 . . Parts Lost 38 | . . 5 3 7 1 5 . 1 16 Power 3 | . . 1 . 1 . . . . 1 Propulsion 11 | . . 2 1 3 1 1 . . 3 Utility 14 | . . 1 . 1 . 3 . 1 8 Weapon 10 | . . 1 2 2 . 1 . . 4 Highest Loss Streak 6 | . . 5 1 6 1 2 . 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 86 85 74 87 95 84 82 76 60 Engine 4 | . 14 14 4 . . 3 7 7 4 Core 4 | . . . 6 8 8 3 . . 1 Wheel 14 | . 20 28 21 16 17 9 15 15 7 Device 9 | . . . 10 16 17 7 8 7 7 Storage 15 | . 14 14 11 17 18 16 15 15 12 Processor 2 | . . . . 6 9 . . . . Protection 12 | . 1 3 . 3 8 26 19 14 6 Energy Gun 4 | . 16 24 7 . . 2 7 7 4 Energy Cannon 8 | . . . . 12 15 11 7 5 6 Ballistic Gun 1 | . . . 9 . . . . . 2 Launcher 2 | . 11 . 4 5 . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 13 95 93 98 101 101 143 143 133 135 Greatest Support 40 | 40 40 32 32 40 26 28 24 24 28 Greatest Overweight (x) 44 | 1 4 8 5 6 6 44 5 5 43 Average Overweight (x) 4 | . 3 3 2 3 3 4 5 5 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 Most Carried 25 | 4 9 8 23 25 25 25 25 22 21 Average Carried 19 | 2 7 6 17 23 23 22 19 21 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 23 | 4 8 7 22 22 23 19 22 21 14 Class Distribution -------------------- 67% | Mutant 13% | Commander-Mutant 7% | Commander-Skirmisher 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Matter Collected 2388 | 248 94 119 297 556 180 358 62 95 379 Remotely 28 | . . . . . . . . . 28 Salvage Created 5080 | . 140 86 641 810 339 2327 168 59 510 Parts 268 | . 18 2 34 55 21 97 6 . 35 Haulers Intercepted 8 | . . . . 4 3 1 . . . Recyclers Shooed 5 | . . . 1 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Combat Hostiles Destroyed 79 | . 11 2 11 17 2 27 3 3 3 Guns 15 | . . 2 3 . . 7 1 1 1 Cannons 26 | . . . . 4 2 18 2 . . AOE 34 | . 11 . 8 13 . . . 2 . Classes Destroyed 16 | . 3 . 3 4 . 3 . . 3 Worker 3 | . . . 1 . . 2 . . . Builder 8 | . 1 . . 7 . . . . . Tunneler 2 | . . . . 1 . 1 . . . Hauler 8 | . . . . 4 3 1 . . . Recycler 17 | . . . 5 1 1 10 . . . Operator 2 | . . . . . . 2 . . . Watcher 5 | . . . . 2 . 3 . . . Swarmer 14 | . 6 . 3 4 . . . 1 . Grunt 47 | . 5 2 7 9 2 18 3 1 . Duelist 1 | . . . . . . 1 . . . Sentry 8 | . . . 1 3 . 3 . 1 . Hunter 1 | . . . . 1 . . . . . Programmer 5 | . . . . . . 5 . . . Zionite 20 | . . . . . . . . . 20 Tinkerer 2 | . . . . . . . . . 2 Butcher 1 | . . . . . . . . . 1 Marauder 2 | . . . . . . . . . 2 Best Kill Streak 14 | . 6 2 5 14 2 11 3 2 9 Combat Bots Only 8 | . 5 2 3 6 2 8 3 2 1 Max Kills in Single Turn 4 | . 2 1 3 4 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 2 3 . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Hostile Shots Fired 730 | . 17 21 45 57 15 319 15 46 195 Missed 248 | . 9 2 19 13 6 113 4 21 61 Damage Taken 7820 | . 76 281 427 698 179 2668 174 280 3037 Core 935 | . 28 . 149 88 22 137 . 43 468 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 3 | . . . . 3 . . . . . Core Remaining (%) 82 | 100 . 88 62 . 80 . . . . Volleys Fired 344 | . 13 7 27 54 18 131 7 10 77 Largest 2 | . 1 2 2 2 2 2 2 2 2 Hottest 150 | . 30 90 73 136 136 138 130 130 150 Shots Fired 607 | . 13 12 39 70 36 257 14 17 149 Gun 187 | . . 10 27 . . 68 7 7 68 Cannon 344 | . . . . 40 36 188 7 1 72 Launcher 76 | . 13 2 12 30 . 1 . 9 9 Special . | . . . . . . . . . . Kinetic 46 | . . . 15 . . . . . 31 Thermal 485 | . . 10 12 40 36 256 14 8 109 Explosive 76 | . 13 2 12 30 . 1 . 9 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 2 5 7 10 7 14 4 6 22 Robot Miss Streak 4 | . 1 1 2 2 4 4 1 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 369 | . 5 9 25 33 18 163 10 10 96 Core Hits 248 | . 18 6 26 57 9 84 6 5 37 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . . 6 . . 1 Burn 5 | . . . . . . 4 . . 1 Meltdown 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12773 | . 821 173 1228 2520 403 4042 230 466 2890 Guns 2562 | . . 109 278 . . 1029 114 115 917 Cannons 4923 | . . . . 512 390 2809 116 . 1096 Explosions 5212 | . 821 64 936 1992 . 171 . 351 877 Melee . | . . . . . . . . . . Ramming 76 | . . . 14 16 13 33 . . . Kinetic 515 | . . . 166 . . . . . 349 Thermal 6970 | . . 109 112 512 390 3838 230 115 1664 Explosive 5212 | . 821 64 936 1992 . 171 . 351 877 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 7 Average Corruption 6 | . . . . . . 4 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . . . . 15 15 14 35 Message Errors 15 | . . . . . . 2 3 3 7 Matter Fused 15 | . . . . . . 2 6 4 3 Heat Flow Errors 8 | . . . . . . 1 . 4 3 Energy Discharges 8 | . . . . . . 4 1 . 3 Parts Rejected 3 | . . . . . . 1 . . 2 Data Loss (minor) 14 | . . . . . . . 4 1 9 Data Loss (major) 3 | . . . . . . 1 1 1 . Misfires 3 | . . . . . . 1 . . 2 Alerts 4 | . . . . . . . . 1 3 Weapon Failures 6 | . . . . . . 3 . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 134 | . 3 . 19 35 . 62 . 10 5 Projectiles 56 | . . . . 12 . 44 . . . Explosions 78 | . 3 . 19 23 . 18 . 10 5 Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 238 | . 3 16 64 89 6 16 . 44 . Shots 8 | . 1 1 2 3 . . . 1 . Rammed 6 | . . . 2 1 1 2 . . . Targets Rammed 6 | . . . 2 1 1 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 465 | . 1 149 244 189 372 327 258 258 465 Average Temperature 114 | . 1 74 123 42 112 98 130 111 160 Received Heat Transfer 2013 | . 18 147 198 216 81 930 99 99 225 Effects 15 | . . . 1 . 1 3 3 . 7 Shutdowns 3 | . . . . . 1 . . . 2 Energy Bleed 9 | . . . 1 . . 2 1 . 5 Interference 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . 3 . . 3 Combat Hostiles 4 | . . . . . . 2 . . 2 Parts Melted 31 | . . . . 2 1 19 . . 9 Heat Transferred 12245 | . . 285 333 925 703 6586 370 185 2858 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Peak Influence 792 | . 393 169 368 639 792 727 . . . Initial 291 | . . 153 65 111 225 291 . . . Average 367 | . 215 161 201 463 451 384 . . . Maximum Alert Level 3 | . 1 . 1 2 3 3 . . . Low Security (%) 23 | 100 47 100 55 13 . 18 . . . Level 1 37 | . 52 . 44 11 42 47 . . . Level 2 37 | . . . . 75 54 30 . . . Level 3 1 | . . . . . 3 3 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 2 1 6 . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . . . 1 2 . 4 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 2 . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Distress Signals 8 | . . . 1 1 3 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 11 2 14 23 18 50 3 3 38 Peak Tracking Total 8 | . 5 2 5 8 5 8 3 2 8 Tactical Retreats 17 | . . . . . . 3 . . 14 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Traps Triggered 7 | . 1 . 2 1 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Machines Disabled 13 | . 3 . . 5 2 2 . . 1 Max in Single Turn 2 | . 1 . . 2 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Machines Accessed 15 | . 3 . 2 2 5 2 1 . . Terminals 12 | . 3 . 2 1 4 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 27 | . 5 . 3 5 11 2 1 . . Successful 12 | . 3 . 1 2 3 2 1 . . Failed 15 | . 2 . 2 3 8 . . . . Catastrophic 3 | . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 2 . 1 2 5 . . . . Terminals 22 | . 5 . 3 2 10 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 10 | . 3 . 1 1 2 2 1 . . Open Door 2 | . . . . . 1 . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 2 1 3 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Total Allies 11 | . . . . . 11 . . . . Largest Group 10 | . . . . . 10 5 . . . Highest-Rated Group 193 | . . . . . 193 161 . . . Highest-Rated Ally 100 | . . . . . 100 86 . . . Total Orders . | . . . . . . . . . . Ally Attacks 123 | . . . . . 113 10 . . . Total Damage 1621 | . . . . . 1487 134 . . . Kills 21 | . . . . . 20 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Turns Passed 5812 | 83 327 46 438 827 681 1448 579 487 896 Spaces Moved 2868 | 48 199 15 242 450 422 584 337 277 294 Core 5 | 2 . . . . . 1 . . 2 Treads 84 | 38 44 . . 2 . . . . . Legs . | . . . . . . . . . . Wheels 2779 | 8 155 15 242 448 422 583 337 277 292 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 135 130 130 130 135 135 165 165 155 Average Speed 158 | 144 144 138 136 144 135 163 165 165 218 Slowest Speed 2250 | 160 320 200 175 490 190 2250 165 165 2200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 46 6 19 30 52 16 51 45 25 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 1 2 1 Spaces Dug 25 | . 9 7 . 9 . . . . . Terrain Destroyed 481 | . 65 16 126 225 . 9 . 34 6 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 480 | . 65 16 126 225 . 9 . 33 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Total 3529 | 59 223 28 311 553 495 821 347 289 403 Wait 49 | . 2 . . . 8 37 . . 2 Move 2857 | 47 198 14 241 449 419 583 336 276 294 Hop 1 | . . . . . 1 . . . . Pick Up 88 | 2 3 3 23 15 17 17 1 . 7 Fast Attach 42 | 8 1 . 7 12 2 7 . . 5 Attach 46 | . 1 4 4 5 6 11 1 1 13 Detach 6 | 2 1 . . . . . 2 . 1 Swap 29 | . 4 . 2 4 9 4 . 2 4 Drop 53 | . . . 5 13 14 21 . . . Fire 344 | . 13 7 27 54 18 131 7 10 77 Melee . | . . . . . . . . . . Ram 6 | . . . 2 1 1 2 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 411 | -10/Mines | Discovered new exit (range 10) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Utility x2 466 | -9/Materials | Lost 5 parts (1p2n1u1w) 650 | -9/Materials | Identified exit to Mines 864 | -9/Materials | Discovered new exit (range 11) 895 | -9/Materials | Entered another Materials area 895 | -8/Materials | Evolved 2 slots: Utility x2 954 | -8/Materials | Identified exit to Storage 1073 | -8/Materials | Lost 6 parts (1p2n1u2w) 1722 | -8/Materials | Entered Storage 1783 | -8/Storage | Build established: Scavenger-Skirmisher 1786 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2293 | -8/Storage | Lost 3 allies 2321 | -8/Storage | Met 01-MTF 2346 | -8/Storage | Discovered new exit (range 9) 2403 | -8/Storage | Entered Factory 2403 | -7/Factory | Accompanied by 5 allies (01-MTF) 2403 | -7/Factory | Evolved 2 slots: Utility x2 2408 | -7/Factory | 01-MTF left 2651 | -7/Factory | Build established: Commander-Mutant 3143 | -7/Factory | Lost 3 allies 3318 | -7/Factory | Build established: Mutant 3319 | -7/Factory | Destroyed 8 combat bots 3721 | -7/Factory | Discovered new exit (range 12) 3851 | -7/Factory | Entered Lower Caves 4230 | -7/Lower Caves | Encountered a Warlord checkpoint 4328 | -7/Lower Caves | Found Prototype Device 4330 | -7/Lower Caves | Identified Heart of Steel 4394 | -7/Lower Caves | Discovered new exit (range 13) 4430 | -7/Lower Caves | Entered another Lower Caves area 4480 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4854 | -7/Lower Caves | Encountered a Warlord checkpoint 4856 | -7/Lower Caves | Discovered new exit (range 11) 4917 | -7/Lower Caves | Entered Zion 4938 | -7/Zion | Attacked by Zionites 5004 | -7/Zion | Lost 3 parts (2u1w) 5194 | -7/Zion | Spotted MJ-IGW(B) 5194 | -7/Zion | Spotted BY-37X(B) 5254 | -7/Zion | Lost 4 parts (1n2u1w) 5256 | -7/Zion | Destroyed MJ-IGW(B) 5275 | -7/Zion | Core integrity fell below 50% 5369 | -7/Zion | Destroyed BY-37X(B) 5386 | -7/Zion | Lost 4 parts (1n3u) 5576 | -7/Zion | Lost 4 parts (1p1n2w) 5578 | -7/Zion | Core integrity fell below 20% 5813 | -7/Zion | Self-destructed Last Messages --------------- Acquired 14 matter. RCFSTEAKC:V&HI4,T3IEO Searching scrap... Found Mak. Flight Unit. Found Power Maul. Found Recoil Stabilizer. Found Lrn. Tractor Beam. Found 25 Matter. Acquired 25 matter. Acquired Recoil Stabilizer. QO-JO5(z) pulls a Mak. Laser out of the Twisted Machinery. WR-KCQ(c) destroyed. Critical hit (Burn: +37). Mak. Leg melted. QO-JO5(z) destroyed. Overheating: Energy bleed (-30). Knocked back. Penetrated by Slug. Acquired 7 matter. 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"""#???? | | ??????????????????????#"" "#???? | | ??????????????????????##"" % """""#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 1350 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed IntegrityLauncherAirjet Manual? 0 Play Time 01:18:39 Cumulative 12.6 hours Start 2024.04.04 @ 20:40:17 End 2024.04.04 @ 22:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee1aae1c-0929-4dc9-8145-67e9d6882f85