Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 09:53:24 Player: Sandwich Result: Destroyed by as-86316 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (2652) 2652 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (13399) 13399 TOTAL SCORE: 21766 Bonus ------- Follower Combat Kills 251 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 11000 Friendly Fire -152 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Large Storage Unit Large Storage Unit Latent Energy Streamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Zionite Weapon Casing Hardened Medium Armor Plating > --- WEAPON ----------- Makeshift Laser Beamcaster Latent Energy Streamer Ion Cannon > --- INVENTORY -------- Deuterium Engine Armored Huge Wheel Advanced Heat Sink Large Storage Unit Large Storage Unit Compact Battery Makeshift Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Hardened Medium Armor Plating [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . 1 . . . 1 1 . . 2 . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . Parts Attached 98 | 6 3 10 2 7 . 12 2 . 21 6 . 10 2 17 Power 11 | 1 . 1 . . . 1 1 . 3 . . 3 . 1 Engine 8 | 1 . 1 . . . 1 . . 3 . . 2 . . Core 2 | . . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 10 | 2 . . 2 . . 2 . . 2 . . 1 . 1 Treads 4 | 1 . . 1 . . 1 . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 1 . . 1 . . 1 . . 1 . . 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 3 2 . 4 . 4 1 . 7 5 . 2 . 9 Device 13 | . . 1 . 1 . 4 . . 1 4 . . . 2 Storage 10 | 1 2 1 . 3 . . . . 3 . . . . . Processor 5 | . . . . . . . . . 2 . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . 1 . . . . . 1 . 1 1 . 2 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 7 . 3 . 5 . . 9 1 . 4 2 6 Energy Gun 26 | 2 . 5 . 1 . 5 . . 6 1 . 4 1 1 Energy Cannon 8 | . . 2 . 1 . . . . 3 . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . 1 . . . . 2 Parts Lost 49 | . . 9 1 . . 3 . 4 1 . . 12 . 19 Power 6 | . . 1 . . . 1 . . . . . 2 . 2 Propulsion 5 | . . 1 1 . . . . . . . . 1 . 2 Utility 11 | . . 1 . . . . . 1 . . . 2 . 7 Weapon 27 | . . 6 . . . 2 . 3 1 . . 7 . 8 Highest Loss Streak 17 | . . 4 1 . . 3 . 2 1 . . 4 . 17 Average Slot Usage (%) 90 | . 91 93 99 99 100 99 100 57 91 93 93 82 82 86 Engine 11 | . 14 9 11 11 11 9 7 7 14 13 13 10 13 8 Treads 3 | . 14 10 11 11 11 9 7 1 . . . . . . Wheel 7 | . 14 11 10 11 11 9 7 7 7 6 6 6 6 5 Device 14 | . . 8 11 10 11 17 15 15 15 20 20 16 13 13 Storage 14 | . 14 21 22 22 22 18 15 10 10 13 13 13 13 12 Processor 3 | . . . . . . . . . 7 6 6 6 6 6 Protection 5 | . 5 2 . . . . 7 1 3 6 6 7 13 11 Energy Gun 17 | . 28 21 22 21 22 28 30 9 17 13 13 11 9 12 Energy Cannon 8 | . . 7 11 11 11 7 . . 11 13 13 7 5 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 122 | 11 42 63 63 79 79 88 100 100 108 117 117 117 114 122 Greatest Support 28 | 16 16 16 16 10 10 10 10 10 28 28 28 28 28 28 Greatest Overweight (x) 9 | . 2 3 6 7 7 8 9 9 5 4 4 4 4 4 Average Overweight (x) 4 | . . 2 5 6 7 7 9 5 2 4 4 3 3 3 Largest Inventory Capacity 32 | 6 12 18 18 32 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 8 17 18 18 20 20 20 15 14 20 20 20 20 19 Most Carried 20 | 4 12 15 15 19 19 20 19 18 20 20 20 20 20 20 Average Carried 16 | 2 7 13 14 18 19 19 18 12 13 19 19 17 18 19 Final Capacity 20 | 6 12 18 18 20 20 20 20 12 20 20 20 20 20 4 Final Carried 20 | 3 12 14 15 19 19 20 18 9 20 20 20 14 20 4 Class Distribution -------------------- 17% | Hauler-Tank 16% | Scavenger-Skirmisher 14% | Hauler-Gunner 14% | Hauler-Skirmisher 10% | Mutant 8% | Hauler-Mutant 6% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Tank | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Matter Collected 1098 | 260 30 80 15 . 30 145 . . 220 60 . 90 10 158 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7251 | . 47 542 137 . . 420 . . 382 36 296 659 . 4732 Parts 160 | . 5 30 8 . . 19 . . 29 2 15 13 . 39 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 11 9 . . Prevented 6 | . . . . . . . . . . . 4 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 138 | . 3 14 3 . . 9 . . 8 1 8 15 . 77 Guns 47 | . 3 6 2 . . 7 . . 6 1 5 11 . 6 Cannons 21 | . . 7 1 . . 2 . . 2 . 3 3 . 3 AOE 36 | . . . . . . . . . . . . . . 36 Classes Destroyed 12 | . 1 3 1 . . 2 . . 2 . . . . 3 Worker 1 | . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 29 | . 3 4 . . . 3 . . 3 1 7 8 . . Grunt 20 | . . 6 2 . . 4 . . 2 . . 6 . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . 4 . . . 2 . . 1 . 1 1 . . Programmer 2 | . . . . . . . . . 2 . . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 Assembled 37 | . . . . . . . . . . . . . . 37 Golem 34 | . . . . . . . . . . . . . . 34 Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 69 | . 3 4 3 . . 5 . . 5 1 4 4 . 69 Combat Bots Only 69 | . 3 4 3 . . 4 . . 5 1 4 4 . 69 Max Kills in Single Turn 14 | . 1 1 1 . . 2 . . 1 1 3 1 . 14 Gunslinging . | . . . . . . . . . . . . . . . Exploded 14 | . . . . . . . . . . . . . . 14 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Damage Taken 6933 | . 84 728 29 . . 433 . 79 395 191 289 1285 . 3420 Core 1014 | . 6 71 . . . 44 . . 29 14 29 60 . 761 Absorbed by Shields 43 | . . . . . . . . . 43 . . . . . Core Remaining (%) 93 | 100 97 . . . 82 92 . . 95 . . . . . Volleys Fired 196 | . 6 42 6 . . 20 . . 15 5 10 41 . 51 Largest 4 | . 2 3 3 . . 4 . . 4 4 4 4 . 4 Hottest 285 | . 80 156 156 . . 254 . . 280 285 285 285 . 285 Shots Fired 533 | . 12 101 18 . . 68 . . 55 14 40 98 . 127 Gun 331 | . 12 76 12 . . 58 . . 31 4 20 66 . 52 Cannon 192 | . . 25 6 . . 10 . . 24 10 20 32 . 65 Launcher 7 | . . . . . . . . . . . . . . 7 Special 3 | . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Thermal 444 | . 12 101 18 . . 68 . . 32 12 30 75 . 96 Explosive 7 | . . . . . . . . . . . . . . 7 Electromagnetic 82 | . . . . . . . . . 23 2 10 23 . 24 Robot Hit Streak 24 | . 2 14 18 . . 15 . . 14 2 7 24 . 12 Robot Miss Streak 5 | . 2 3 3 . . 3 . . 3 4 2 2 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 341 | . 6 68 12 . . 41 . . 30 4 20 80 . 80 Core Hits 494 | . 3 24 5 . . 20 . . 22 1 13 35 . 371 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13698 | . 64 890 178 . . 667 . . 727 126 423 1514 . 9109 Guns 3861 | . 64 602 125 . . 562 . . 407 43 269 1104 . 685 Cannons 2058 | . . 280 53 . . 105 . . 320 83 154 410 . 653 Explosions 7748 | . . 8 . . . . . . . . . . . 7740 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 5084 | . 64 882 178 . . 667 . . 466 106 282 1160 . 1279 Explosive 694 | . . 8 . . . . . . . . . . . 686 Electromagnetic 7920 | . . . . . . . . . 261 20 141 354 . 7144 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . 2 2 2 . . . . 2 2 2 2 48 Average Corruption 4 | . . . 2 2 2 . . . . 2 2 2 2 33 Corruption Purged . | . . . . . . . . . . . . . . . Effects 73 | . . . 4 3 1 . . . . 1 7 11 . 46 Message Errors 12 | . . . 2 1 . . . . . 1 2 3 . 3 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 8 | . . . 2 1 1 . . . . . 1 3 . . Energy Discharges 6 | . . . . . . . . . . . 1 3 . 2 Data Loss (minor) 5 | . . . . 1 . . . . . . 2 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Targeting Errors 30 | . . . . . . . . . . . 1 . . 29 Weapon Failures 7 | . . . . . . . . . . . . 1 . 6 Overload Shots 2 | . . . . . . . . . . . . . . 2 Effects 2 | . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . 1 Overflow Damage 77 | . . 22 . . . . . . . . . . . 55 Projectiles 14 | . . . . . . . . . . . . . . 14 Explosions 63 | . . 22 . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 100 . . . . . . . . . . . 27 Shots 2 | . . 1 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 420 | . 145 198 328 251 175 216 . . 420 102 102 202 . 350 Average Temperature 83 | . 76 77 145 139 95 80 . . 163 54 40 39 . 70 Received Heat Transfer 1641 | . . 240 . . . 216 . . 48 9 6 387 . 735 Effects 3 | . . . 1 . . 2 . . . . . . . . Interference 3 | . . . 1 . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . . . . . . . 32 Combat Hostiles 32 | . . . . . . . . . . . . . . 32 Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . Parts Melted 23 | . . 7 5 . . 2 . . 3 . 1 4 . 1 Heat Transferred 10194 | . 150 2011 421 . . 1481 . . 635 187 574 2403 . 2332 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 2513 | . . . . . . . . . . . . . . 2513 LE Corruption 48 | . . . . . . . . . . . . . . 48 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Peak Influence 275 | . 79 275 163 . . 191 86 30 153 119 . . . . Average Influence 68 | . 21 146 144 . . 42 86 13 75 38 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 97 | 100 100 78 100 . 100 100 100 100 100 100 . . . . Level 1 2 | . . 21 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 5 . . . 1 . . 7 1 . . . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 2 1 . . . . Reinforcement 7 | . . 4 . . . 1 . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Distress Signals 3 | . . 1 . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 3 29 3 . . 17 . 8 15 5 8 16 . 95 Peak Tracking Total 41 | . 3 9 3 . . 6 . 5 4 4 4 4 . 41 Tactical Retreats 12 | . . 2 . . . . . 2 . . . 1 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Traps Triggered 5 | . . 1 . . . . 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Machines Disabled 6 | . . 2 . . . . . . 1 1 . . . 2 Max in Single Turn 2 | . . 2 . . . . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Machines Accessed 22 | . 3 4 . 4 . 4 . . 5 1 . 1 . . Terminals 13 | . 3 3 . . . 4 . . 3 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Total Hacks 99 | . 7 15 . 48 . 14 . . 12 2 . 1 . . Successful 73 | . 3 9 . 48 . 6 . . 5 1 . 1 . . Failed 26 | . 4 6 . . . 8 . . 7 1 . . . . Catastrophic 9 | . 3 1 . . . 2 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 7 9 . 1 . 12 . . 5 . . . 4 . Terminals 43 | . 7 13 . . . 14 . . 9 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 60 | . . 4 . 48 . 3 . . 4 . . 1 . . Record 49 | . . . . 48 . . . . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 4 . . . 3 . . 1 . . . . . Terminals 11 | . 3 4 . . . 3 . . 1 . . . . . Track 2 | . . 1 . . . 1 . . . . . . . . Botnet 9 | . 3 3 . . . 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 17 | . 3 4 . . . 4 . . 5 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . 8 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . . 3 . . . 2 . Largest Group 3 | . . . . . . . . . 3 2 2 . 2 2 Highest-Rated Group 93 | . . . . . . . . . 93 46 46 . 56 56 Highest-Rated Ally 31 | . . . . . . . . . 31 23 23 . 31 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . 19 12 8 . . 12 Total Damage 722 | . . . . . . . . . 294 191 83 . . 154 Kills 11 | . . . . . . . . . 4 4 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 3 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Turns Passed 10039 | 73 221 751 424 422 167 1582 150 362 1285 564 630 848 1288 1272 Spaces Moved 5831 | 54 176 417 283 277 101 372 88 253 839 361 418 516 945 731 Core 30 | 8 . . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 5801 | 46 176 417 283 277 101 372 88 253 839 361 418 516 945 709 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 130 120 150 150 170 120 110 140 140 130 130 50 Average Speed 134 | 92 105 129 138 144 150 159 170 135 124 140 140 133 134 132 Slowest Speed 170 | 100 120 130 140 150 150 160 170 170 130 140 140 140 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 34 43 51 61 30 25 2 87 21 9 54 64 81 73 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . . . . . 2 . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 9 | . . . 1 . 1 . . . . . 2 2 3 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 60 | . . 28 . . . . . . 4 . . 3 . 25 Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 4 . . 3 . 4 AOE 49 | . . 28 . . . . . . . . . . . 21 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Total 7589 | 76 199 540 301 299 117 1315 90 274 1046 410 436 593 958 935 Wait 1334 | 10 1 64 6 . 17 893 . 19 134 31 7 25 6 121 Move 5818 | 53 175 416 282 276 100 371 88 252 838 360 417 515 944 731 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 7 10 8 3 10 . 9 . . 19 3 1 1 6 1 Fast Attach 37 | 2 2 4 . 5 . 2 . . 10 . . 4 2 6 Attach 42 | 4 . 6 2 1 . 4 2 . 6 2 . 6 . 9 Detach 5 | . 1 . . 1 . . . . 1 . . . . 2 Swap 19 | . 1 . . 1 . 6 . . 5 4 . . . 2 Drop 53 | . 3 . . 5 . 10 . 3 13 5 1 1 . 12 Fire 196 | . 6 42 6 . . 20 . . 15 5 10 41 . 51 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 328 | -9/Materials | Build established: Mutant 512 | -9/Materials | Discovered new exit (range 3) 533 | -9/Materials | Identified exit to Mines 533 | -9/Materials | Identified exit to Storage 698 | -9/Materials | Lost 4 parts (1p3w) 1046 | -9/Materials | Entered Mines 1047 | -9/Mines | Learned location of Storage (-9) 1056 | -9/Mines | Assembled infested the area 1067 | -9/Mines | Build established: Scavenger-Gunner 1249 | -9/Mines | Discovered new exit (range 10) 1430 | -9/Mines | Build established: Scavenger-Mutant 1464 | -9/Mines | Discovered new exit (range 5) 1470 | -9/Mines | Entered Exiles 1508 | -9/Exiles | Met 8R-AWN 1531 | -9/Exiles | Met EX-HEX 1573 | -9/Exiles | Met EX-BIN 1590 | -9/Exiles | Aligned with FarCom system 1591 | -9/Exiles | Given EX-Vault access code 1664 | -9/Exiles | Opened EX-Vault 1673 | -9/Exiles | Found Prototype Storage 1673 | -9/Exiles | Identified Lightpack 2.0 1705 | -9/Exiles | Found Prototype Slashing Weapon 1705 | -9/Exiles | Identified Longsword +1 1708 | -9/Exiles | Found Prototype Energy Cannon 1708 | -9/Exiles | Identified Latent Energy Streamer 1749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1818 | -9/Exiles | Met EX-DEC 1827 | -9/Exiles | Learned location of Zion (-6) 1872 | -9/Exiles | Discovered new exit (range 14) 1892 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1892 | -9/Exiles | Entered Mines 2053 | -8/Mines | Discovered new exit (range 5) 2059 | -8/Mines | Entered Materials 2059 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2366 | -8/Materials | Build established: Scavenger-Skirmisher 3117 | -8/Materials | Lost 3 parts (1p2w) 3630 | -8/Materials | Discovered new exit (range 8) 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3791 | -7/Factory | Sucked down chute 3791 | -7/Factory | Entered Waste 3866 | -7/Waste | Spotted C-40 Crusher 3866 | -7/Waste | Spotted C-40 Crusher 3876 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3940 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3957 | -7/Waste | Spotted C-40 Crusher 4005 | -7/Waste | Spotted C-40 Crusher 4035 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Discovered new exit (range 13) 4153 | -7/Waste | Entered Factory 4624 | -7/Factory | Garrison activated, responded to threat 4909 | -7/Factory | Allied Derelicts emerged from ambush trap array 4920 | -7/Factory | Build established: Skirmisher 5228 | -7/Factory | Build established: Hauler-Skirmisher 5256 | -7/Factory | Identified exit to Factory 5438 | -7/Factory | Entered another Factory area 5438 | -6/Factory | Accompanied by 2 allies 5438 | -6/Factory | Evolved 2 slots: Utility x2 5963 | -6/Factory | Discovered new exit (range 6) 6002 | -6/Factory | Entered Lower Caves 6002 | -6/Lower Caves | Accompanied by 2 allies 6026 | -6/Lower Caves | Encountered a Warlord checkpoint 6076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6107 | -6/Lower Caves | Learned Factory interactive machine intel 6310 | -6/Lower Caves | Build established: Hauler-Gunner 6571 | -6/Lower Caves | Learned Factory emergency access door positions 6611 | -6/Lower Caves | Discovered new exit (range 8) 6632 | -6/Lower Caves | Entered another Lower Caves area 7043 | -6/Lower Caves | Lost 4 parts (1u3w) 7179 | -6/Lower Caves | Learned Factory stockpile data 7185 | -6/Lower Caves | Learned 4 Factory zone layouts 7247 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7295 | -6/Lower Caves | Lost 4 parts (1n3w) 7469 | -6/Lower Caves | Discovered new exit (range 8) 7480 | -6/Lower Caves | Entered Zion 7503 | -6/Zion | Visited the Megawrench Repair Shop 7503 | -6/Zion | Megawrench repaired 10 parts 7522 | -6/Zion | System corruption cleaned by Quarantine Array 7540 | -6/Zion | Build established: Hauler-Mutant 7692 | -6/Zion | Learned Factory emergency access door positions 7716 | -6/Zion | Learned Factory terminal intel 7731 | -6/Zion | Learned Factory terminal intel 7792 | -6/Zion | Gained Derelict followers 7876 | -6/Zion | Learned location of Armory (-4) 8410 | -6/Zion | Build established: Hauler-Tank 8494 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8518 | -6/Zion | Learned location of Warlord (-5) 8738 | -6/Zion | Opened final containment barrier to the Deep Caves 8760 | -6/Zion | Discovered new exit (range 3) 8760 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8768 | -6/Zion | Entered Deep Caves 8768 | -6/Deep Caves | Accompanied by 2 allies 9174 | -6/Deep Caves | Attacked by Z-Imprinter 9188 | -6/Deep Caves | Destroyed Z-Imprinter 9259 | -6/Deep Caves | Z-Facility disabled 9291 | -6/Deep Caves | Found Prototype Protection 9291 | -6/Deep Caves | Identified Zio. Weapon Casing 9310 | -6/Deep Caves | Found Zio. Weapon Casing 9487 | -6/Deep Caves | Spotted as-24288 9662 | -6/Deep Caves | Discovered new exit (range 7) 9833 | -6/Deep Caves | Exposed GOLEM chamber 9839 | -6/Deep Caves | Destroyed as-24288 9854 | -6/Deep Caves | System corruption reached 10% 9909 | -6/Deep Caves | System corruption reached 30% 9926 | -6/Deep Caves | Triggered Deep Caves wall 9926 | -6/Deep Caves | Spotted AS-53754 9945 | -6/Deep Caves | Spotted AS-52159 9961 | -6/Deep Caves | Spotted as-73945 9962 | -6/Deep Caves | Triggered Deep Caves wall 9980 | -6/Deep Caves | Destroyed 69 combat bots 9991 | -6/Deep Caves | Core integrity fell below 50% 10031 | -6/Deep Caves | Core integrity fell below 20% 10040 | -6/Deep Caves | Destroyed by as-86316 with Assembled Shotgun Last Messages --------------- 10014_ Imp. Deuterium Engine destroyed. 10014_ Adv. Heat Sink destroyed. 10016_ as-86316 released from Mobile Assembly Unit. 10017_ Acquired Flamer. 10019_ Arm. Huge Wheel destroyed. 10020_ Acquired Flamer. 10020_ Flamer destroyed. 10021_ Dropped 0b10 Decoder Chip [Generic]. 10022_ as-03575 reactivates. 10024_ Dropped 0b10 Decoder Chip [Looter]. 10025_ Dropped 0b10 Decoder Chip [Scout]. 10026_ Dropped 0b10 Decoder Chip [Skirmisher]. 10026_ Dropped Hcp. Storage Unit. 10027_ CODU=EIUUH%:MX ITP4,8Q%B OO9NOWHWUUKPCH7 10027_ Dropped Com. Battery. 10027_ Dropped Mak. Terrain Scanner. 10029_ Dropped Hcp. Storage Unit. 10029_ Extracted 58 energy. 10036_ Adv. Heat Sink destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????" # ###?????????# ####### | | ?????" ??????????### ## | | ???### ?????????????# | | ???# ??????????######## | | ???# ##?????????# ##??## | | ???# & ??????????# #???## | | ???# #?###????????# #????## | | ???# ### ##???????# ##???## | | ???### = "## "###?????# ##### | | ?""" " #?????# | | ####?????# | | = !!! "##?????## | | = !!! #??????## ## | | =!!! "##???????## #? | | ! ""#????????#### #? | | ! M ##????????#### # ##? | | !| #?????????# ## ##?? | | """" ! ##????????# ######??? | | ???### / a "#????????# ####???????? | | ????" G * ##????????# #####??????? | | ????""" / #?????????# # ###### | | ????? / h * a #??####??## | | ????" = M #### #### ##????? | | ????"" / ## ## #????? | | ?????# ## ##??? | | ?????" G s= @### ### | | ?????" = ! g ### | | ?????? ! # | | ???????" = ! ### ## | | ???????? ! s #" ### #? | | ???????? ;##### ### ###??### | | ???????? ##???# #???????? | | ????????? ##????## #????????? | | ????????? # # #??????## ???????? | | ?????????? #### ## ## ##???????## ?????? | | ?????????? ##???# ?# ?###?????????## #????? | | ????????????????#??# ???????????????#########????? | | ????????????????????#????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 32 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Collector Killing Spree Challenges ------------ None Game ------ Seed DirtyMomentumProjector Manual? 0 Play Time 01:21:55 Cumulative 143.6 hours Start 2020.09.09 @ 08:08:30 End 2020.09.09 @ 09:53:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 151 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 51 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 683d64b9-51bd-49ba-8cac-52705f9b2688