Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 20:23:04 Player: Bean Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (1739) 1739 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5919 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 23/160 System Corruption 5% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Melee Analysis Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Airjet Airjet Aerolev Unit Gravmag System > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Heavy Rocket Launcher Katana > --- INVENTORY -------- Deuterium Engine Improved Sensor Array System Shield System Shield Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . 1 . Utility 4 | . . . . . . . 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 58 | 5 6 3 6 3 . 6 11 6 12 Power 8 | 1 . 1 1 . . 1 1 . 3 Engine 4 | 1 . 1 . . . 1 1 . . Core 4 | . . . 1 . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 5 2 . 4 4 2 5 Treads 2 | 2 . . . . . . . . . Leg 11 | . . . 5 2 . 4 . . . Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . 4 2 1 Flight 4 | . . . . . . . . . 4 Utility 14 | 1 2 . . . . . 5 2 4 Device 2 | . . . . . . . 1 . 1 Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . 1 . . . . . 1 . . Hackware 7 | . . . . . . . 2 2 3 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 1 4 2 . 1 . 1 1 2 . Energy Gun 2 | . 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . Launcher 4 | . . 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 25 | . . 2 2 1 . 4 . 1 15 Power 4 | . . 1 . . . 1 . . 2 Propulsion 9 | . . . 2 . . 1 . 1 5 Utility 5 | . . . . . . . . . 5 Weapon 7 | . . 1 . 1 . 2 . . 3 Highest Loss Streak 10 | . . 2 1 1 . 3 . 1 10 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 5 6 5 7 8 8 6 3 2 Power . | . 1 . . . . . . . . Propulsion . | . . . . . 1 1 . . . Utility 3 | . . 1 3 6 6 6 4 2 2 Weapon 1 | 2 4 3 2 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 1 . 1 . . . 2 . 3 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 95 90 80 100 100 98 97 94 54 Engine 5 | . 13 9 5 . . 3 9 7 1 Core 4 | . . . 5 11 11 6 . . 5 Treads 9 | . 28 28 17 . . . . . . Leg 17 | . . . 8 44 44 43 32 . . Hover 5 | . . . . . . . 2 33 13 Device 1 | . . . . . . . 7 6 3 Storage 9 | . 14 14 11 11 11 11 3 . . Processor 10 | . 10 14 11 11 11 11 10 7 4 Hackware 4 | . . . . . . . 13 23 16 Energy Gun 1 | . 1 . . . . 10 . . . Ballistic Cannon 14 | . 22 11 22 21 22 11 9 . . Launcher 2 | . . 11 . . . . . 6 2 Slashing Weapon 1 | . . . . . . . 8 7 3 Peak Build Rating 53 | 5 7 8 13 13 13 20 33 43 53 Average Rating 16 | 3 6 7 9 12 13 15 27 39 29 On Entrance 15 | . 5 7 8 13 13 13 20 33 40 Naked Turns 90 | . . . . . . . . . 90 Heaviest Build 25 | 11 21 21 21 21 21 25 25 19 25 Greatest Support 47 | 40 40 40 40 40 40 47 47 42 33 Greatest Overweight (x) 1 | . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 6 5 5 Most Carried 10 | 4 8 10 10 10 10 10 10 5 5 Average Carried 7 | 3 5 9 8 9 10 9 6 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 8 8 10 10 10 9 4 4 3 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1557 | 231 186 148 385 239 . 128 52 79 109 Remotely . | . . . . . . . . . . Salvage Created 1643 | . 235 134 431 101 . 203 52 262 225 Parts 105 | . 20 6 28 7 . 12 1 17 14 Haulers Intercepted 2 | . . . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 8 13 15 5 . 6 . 1 6 Melee 3 | . . . . . . . . 1 2 Guns 7 | . 6 . . . . 1 . . . Cannons 27 | . 2 1 15 4 . 5 . . . AOE 17 | . . 12 . 1 . . . . 4 Classes Destroyed 14 | . 4 2 3 1 . 1 . 2 1 Worker 9 | . 1 1 2 . . 1 . 2 2 Builder 2 | . . . . . . . . 2 . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . . . 1 . . . 1 . . Recycler 3 | . . 1 . . . . . 1 1 Operator 2 | . . . 2 . . . . . . Watcher 7 | . 2 . 4 . . . . 1 . Swarmer 20 | . 6 3 4 2 . . . . 5 Grunt 21 | . 2 2 10 2 . 5 . . . Duelist 2 | . . . . 1 . 1 . . . Sentry 1 | . . . 1 . . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . Assembled 8 | . . 8 . . . . . . . Best Kill Streak 9 | . 6 9 5 4 . 4 1 5 6 Combat Bots Only 8 | . 6 8 5 3 . 3 . 1 4 Max Kills in Single Turn 5 | . 1 4 2 1 . 1 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 . 1 . . . . 4 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 324 | . 26 23 57 17 . 29 15 2 155 Missed 107 | . 3 8 15 7 . 5 8 1 60 Hits 217 | . 23 15 42 10 . 24 7 1 95 Melee 3 | . . . . . . 2 . . 1 Projectile 214 | . 23 15 42 10 . 22 7 1 94 Critical Strikes 2 | . . . . . . . 1 . 1 Damage Taken 3379 | . 219 279 473 100 . 520 97 119 1572 Core 1233 | . 19 29 86 19 . 167 44 . 869 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 55 | . 40 . . . . . . 15 . Core Remaining (%) 80 | 100 . 80 . . . 32 92 100 . Volleys Fired 113 | . 24 8 55 8 . 16 . . 2 Largest 2 | . 2 2 2 2 . 2 . . 1 Hottest 95 | . 60 60 60 60 . 95 . . 39 Shots Fired 218 | . 48 13 110 16 . 28 . 1 2 Gun 36 | . 26 . . . . 10 . . . Cannon 165 | . 22 1 110 15 . 17 . . . Launcher 17 | . . 12 . 1 . 1 . 1 2 Special . | . . . . . . . . . . Kinetic 178 | . 35 1 110 15 . 17 . . . Thermal 10 | . . . . . . 10 . . . Explosive 17 | . . 12 . 1 . 1 . 1 2 Electromagnetic 13 | . 13 . . . . . . . . Robot Hit Streak 19 | . 7 3 19 5 . 7 . 6 . Robot Miss Streak 5 | . 5 2 5 2 . 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 140 | . 23 3 70 10 . 17 1 7 9 Core Hits 102 | . 15 25 24 7 . 12 1 6 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . 1 1 . 2 . . 1 Burn 2 | . . . . . . 2 . . . Blast 3 | . 1 . 1 1 . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 32 | . . . . . . . 2 10 20 Impact . | . . . . . . . . . . Slashing 32 | . . . . . . . 2 10 20 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 4 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4264 | . 298 911 1253 265 . 358 74 369 736 Guns 258 | . 151 . . . . 107 . . . Cannons 1779 | . 147 20 1253 157 . 202 . . . Explosions 1498 | . . 891 . 98 . 49 . 39 421 Melee 719 | . . . . . . . 74 330 315 Ramming 10 | . . . . 10 . . . . . Kinetic 1842 | . 210 20 1253 157 . 202 . . . Thermal 250 | . . 143 . . . 107 . . . Explosive 1355 | . . 748 . 98 . 49 . 39 421 Electromagnetic 88 | . 88 . . . . . . . . Impact . | . . . . . . . . . . Slashing 719 | . . . . . . . 74 330 315 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 5 Average Corruption 2 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 1 3 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . 29 51 . . . . 20 26 Projectiles 51 | . . . 51 . . . . . . Explosions 55 | . . 29 . . . . . . 26 Melee 20 | . . . . . . . . 20 . Knockbacks 23 | . 2 . 14 3 . 4 . . . Impact 1 | . . . . 1 . . . . . Kinetic 20 | . 2 . 12 2 . 4 . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 252 | . . 110 . . . 24 . 36 82 Shots 7 | . . 3 . . . 1 . 1 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked 3 | . . . . 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 251 | . 40 7 21 13 . 251 7 8 150 Average Temperature 45 | . 21 4 11 6 . 123 7 5 51 Received Heat Transfer 630 | . 30 30 171 30 . 198 54 . 117 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 557 | . . 150 . . . 407 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 94 | 100 100 90 87 83 . 100 100 100 100 Level 1 5 | . . 9 12 16 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 255 | . 140 210 255 226 . 65 15 45 140 Initial 91 | . . . 78 91 . . . . 9 Average 52 | . 49 68 80 107 . 15 1 6 62 Influence Increases 1896 | . 253 319 479 185 . 173 37 90 360 Destroy 0b10 Robot/C 920 | . 160 100 300 100 . 120 . 20 120 Destroy 0b10 Robot/NC 130 | . 15 10 45 . . 10 5 30 15 Destroy Leader 188 | . 34 20 70 10 . 20 2 12 20 Trap Triggered on 0b10 30 | . . . 10 . . 20 . . . Successful Hack 32 | . 14 . 6 . . . . 12 . Disable Machine 225 | . . 135 . 75 . . 15 . . Destroy Structure 86 | . . 54 3 . . 3 . 16 10 Partial Spotted 45 | . . . . . . . 15 . 30 Lose Combat Pursuer 240 | . 30 . 45 . . . . . 165 Influence Decreases 1826 | . 253 117 447 419 . 173 37 71 309 Entered New Map 277 | . . . 124 143 . . . . 10 Time Decay 1309 | . 253 97 303 266 . 133 37 71 149 Lost Part 240 | . . 20 20 10 . 40 . . 150 Squads Dispatched 5 | . . . 2 1 . . 1 1 . Investigation 2 | . . . . 1 . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 18 24 27 5 . 6 3 4 22 Peak Tracking Total 10 | . 4 10 4 3 . 3 4 2 7 Tactical Retreats 8 | . 1 . 2 . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . . . 1 3 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . 1 . . 2 . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . 2 . . 2 . . . Triggered 3 | . . . 1 . . 2 . . . Most Traps Carried 4 | . . 4 4 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . 9 . 5 . . 1 . . Max in Single Turn 9 | . . 9 . 3 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 4 . 1 1 1 . 1 7 2 Terminals 9 | . 3 . 1 . . . 1 3 1 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 45 | . 9 . 3 1 1 . 5 22 4 Successful 22 | . 4 . 2 1 1 . 1 11 2 Failed 23 | . 5 . 1 . . . 4 11 2 Catastrophic 4 | . 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 22 | . 4 . 3 . . . 5 10 . Terminals 28 | . 7 . 3 . . . 5 12 1 Fabricators 4 | . . . . . . . . 1 3 Repair Stations 4 | . 2 . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 7 | . 1 . . 1 1 . . 3 1 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 1 1 Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . 2 . Scan Component 2 | . 1 . . . . . . 1 . Repair 2 | . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . 2 . . . 1 2 . Terminals 6 | . 1 . 2 . . . 1 2 . Track 1 | . . . 1 . . . . . . Botnet 1 | . . . . . . . . 1 . Operators 4 | . 1 . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 . 1 . . . 1 5 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 64 | . 26 . . . . . . 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1013 | . . . . . . . 301 516 196 Sensors 1013 | . . . . . . . 301 516 196 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 4747 | 76 681 424 847 654 301 535 332 557 340 Spaces Moved 3586 | 47 334 243 378 499 250 403 173 737 522 Core 215 | 10 . . . . . . . . 205 Treads 891 | 37 334 243 277 . . . . . . Legs 1395 | . . . 101 499 250 403 142 . . Wheels . | . . . . . . . . . . Hover 1054 | . . . . . . . 31 737 286 Flight 31 | . . . . . . . . . 31 Fastest Speed 31 | 50 160 160 120 120 120 112 45 42 31 Average Speed 103 | 136 160 160 159 120 120 116 100 43 47 Slowest Speed 240 | 160 160 160 240 120 120 120 112 45 51 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 63 69 28 89 61 93 18 20 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . Spaces Dug 4 | . . . . . . . . 3 1 Terrain Destroyed 113 | . . 74 1 . . 10 . 19 9 Melee 4 | . . . . . . . . 3 1 Projectile 1 | . . . 1 . . . . . . AOE 108 | . . 74 . . . 10 . 16 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 4377 | 59 435 266 514 537 251 442 332 958 583 Wait 456 | . 57 1 56 18 2 . 126 187 9 Move 3577 | 46 333 242 377 498 249 402 172 736 522 Hop . | . . . . . . . . . . Pick Up 77 | 8 11 6 12 3 . 9 9 6 13 Fast Attach . | . . . . . . . . . . Attach 46 | 5 3 2 4 1 . 4 9 6 12 Detach 3 | . . . . . . . 1 2 . Swap 22 | . 4 3 2 4 . 3 2 2 2 Drop 38 | . 3 4 6 2 . 6 11 3 3 Fire 113 | . 24 8 55 8 . 16 . . 2 Melee 32 | . . . . . . . 2 10 20 Ram . | . . . . . . . . . . Kick 3 | . . . . 3 . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . Rewire . | . . . . . . . . . . Trap 4 | . . . 2 . . 2 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 598 | -10/Materials | Repaired Ion Engine 658 | -10/Materials | Discovered new exit (range 5) 732 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Entered Mines 807 | -10/Mines | Found a hidden stash of uninstalled traps 831 | -10/Mines | Learned location of Zion (-7) 853 | -10/Mines | Learned Materials emergency access door positions 877 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 894 | -10/Mines | Assembled infested the area 899 | -10/Mines | Assisted by a Guerilla fighting off Assembled 937 | -10/Mines | Destroyed 8 combat bots 1153 | -10/Mines | Discovered new exit (range 8) 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Propulsion x2 1986 | -9/Materials | Discovered new exit (range 9) 2029 | -9/Materials | Entered Mines 2257 | -9/Mines | Build established: Scavenger-Mutant 2267 | -9/Mines | Discovered new exit (range 15) 2316 | -9/Mines | Met a Derelict shopkeep closing up shop 2385 | -9/Mines | Discovered new exit (range 8) 2677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2678 | -9/Mines | Discovered new exit (range 5) 2683 | -9/Mines | Entered Exiles 2683 | -9/Exiles | Found Exiles lab abandoned 2971 | -9/Exiles | Discovered new exit (range 14) 2984 | -9/Exiles | Entered Mines 3002 | -8/Mines | Core integrity fell below 50% 3034 | -8/Mines | Lost 3 parts (1n2w) 3509 | -8/Mines | Discovered new exit (range 10) 3519 | -8/Mines | Entered Materials 3519 | -8/Materials | Evolved 2 slots: Utility x2 3851 | -8/Materials | Discovered new exit (range 3) 3851 | -8/Materials | Identified exit to Factory 3851 | -8/Materials | Entered Factory 3851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -7/Factory | Repaired Imp. Sensor Array 4127 | -7/Factory | Build established: Hacker-Mutant 4398 | -7/Factory | Discovered new exit (range 14) 4404 | -7/Factory | Identified exit to Factory 4408 | -7/Factory | Entered another Factory area 4408 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4565 | -6/Factory | Lost 5 parts (2n1u2w) 4618 | -6/Factory | Core integrity fell below 50% 4663 | -6/Factory | Lost 10 parts (2p3n4u1w) 4668 | -6/Factory | Core integrity fell below 20% 4748 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System Shield destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Signal Interpreter severed. Imp. System Shield severed. Door malfunctions. System corrupted: Heat flow error (+187). Acquired Adv. Melee Analysis Suite. //W:52#G1Y:D EHX7QI EM20 Slug penetrates Wall. Acquired Nuclear Pulse Thruster. System corrupted: Energy discharge (-28). Acquired Nuclear Pulse Thruster. Acquired Lgt. Fission Core. K-01 Serf cleans the Pressure Siphon. Connecting with DSF Access... W-25 Informer destroyed. W-25 Informer sends out distress signal. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????? #??????? | | ?????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ???????????????##################+### ###????? | | ???????????????+ w h ????? | | ???????????????# @ ????? | | ???????????????+ ????? | | ???????????????# ???? | | ???????????????# ????? | | ???????????????# ############# ######????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# %= ##????????????? | | ?????????????????????????????# = T#????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #????""???????? | | ?????????????????????????????# #??"""""??????? | | ##???????????????????????????# # ""F "??????? | | #???????????????????????????+ + """ ?????? | | #???????????????????????????# # #???? | | #???????????????????????????# #?? #???? | | #???????????????????????????# #???? #???? | | #???????????????????????????# ^ ###########???? | | #????????????????????######## # #????? | | ###+####???????####### # #????? | | #??????? / """ * #????? | | #??????" # """ #????? | | #?????"F """" """" """# """ #????? | | #?????"" """" """" T"# "" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 325 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -10/Materials Imp. Sensor Array | 31% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeBiocellMaul Manual? 0 Play Time 00:51:00 Cumulative 34.7 hours Start 2025.10.17 @ 19:30:21 End 2025.10.17 @ 20:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed7ebfb6-1fab-43ed-90ba-6dc2e9bde674