Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.10 @ 21:25:00 Player: Savant Result: Destroyed by as-99507 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (144) 720 Value Destroyed (5576) 5576 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2646) 2646 TOTAL SCORE: 14842 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 148 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -77 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 372/1100 System Corruption 2% Temperature Cool (6) Movement Walking (150) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Zionite Glidesys I > --- UTILITY (6) ------ High-capacity Storage Unit Assembled Biocell Array Advanced Visual Processing Unit GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon > --- INVENTORY (12) --- Zionite Light DM Reactor Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Coolant Injector High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Advanced Visual Processing Unit Improved Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Precision Rocket Launcher > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Coolant Injector High-capacity Storage Unit Compact Matter Pod Zionite Heavy Carapace Long-range Tractor Beam Scythe [Rating: 105] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . Parts Attached 186 | 6 6 8 . 5 32 31 10 1 6 . 3 8 2 9 6 53 Power 17 | 1 2 2 . 1 2 3 . . 1 . . . . . . 5 Engine 8 | 1 . 2 . 1 2 1 . . 1 . . . . . . . Core 4 | . 2 . . . . 2 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 5 Propulsion 50 | 2 1 . . 1 11 10 4 1 . . 2 . . 2 2 14 Treads 30 | 1 . . . 1 10 7 4 1 . . 1 . . 2 2 1 Leg 4 | . . . . . . . . . . . 1 . . . . 3 Wheel 6 | 1 1 . . . 1 3 . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . . . 10 5 3 . 2 . 1 2 1 7 4 21 Device 16 | . . . . . 2 2 . . 1 . 1 1 1 4 1 3 Storage 8 | 1 2 . . . 1 1 1 . . . . . . . . 2 Processor 5 | . . . . . 2 . . . . . . 1 . . 1 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 29 | . . . . . 5 2 1 . 1 . . . . 3 2 15 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 1 6 . 3 9 13 3 . 3 . . 6 1 . . 13 Energy Gun 15 | 1 1 2 . 1 3 2 . . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 1 . 2 . 1 6 7 2 . 2 . . 4 1 . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . 1 . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 1 . 1 . . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 2 . . . . 1 . . . . 10 Parts Lost 52 | . 1 3 . 1 6 5 1 . 1 . . . . 1 . 33 Power 7 | . 1 1 . 1 1 1 . . . . . . . . . 2 Propulsion 14 | . . . . . 3 . . . . . . . . . . 11 Utility 12 | . . . . . . 1 1 . 1 . . . . 1 . 8 Weapon 19 | . . 2 . . 2 3 . . . . . . . . . 12 Highest Loss Streak 7 | . 1 2 . 1 2 2 1 . 1 . . . . 1 . 7 Average Slot Usage (%) 97 | . 95 99 100 99 99 99 99 100 99 100 100 100 100 99 99 89 Engine 5 | . 6 10 14 13 9 5 . . 3 7 7 6 6 6 6 . Core 1 | . 7 3 . . . 3 7 7 3 . . . . . . . Treads 19 | . 14 14 14 14 18 19 23 29 30 30 30 26 26 26 26 7 Leg 1 | . . . . . . . . . . . . . . . . 7 Wheel 3 | . 14 14 14 14 8 7 7 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 6 Device 4 | . . . . . . . 7 7 6 7 7 6 6 7 6 6 Storage 16 | . 24 28 28 28 18 18 15 15 15 15 15 13 13 13 13 11 Processor 7 | . . . . . 9 9 7 7 7 7 7 13 13 7 6 12 Protection 6 | . . . . . 8 8 5 7 7 7 7 6 6 8 12 5 Energy Gun 3 | . 14 13 14 13 8 2 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 5 Ballistic Gun 19 | . 14 13 14 14 18 24 20 23 23 23 23 24 26 26 26 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 33 34 34 35 59 71 90 90 111 111 115 118 120 122 106 106 Greatest Support 106 | 10 20 20 10 20 62 66 78 100 100 100 100 100 100 100 106 106 Greatest Overweight (x) 8 | 1 3 3 3 3 5 7 8 8 1 1 1 1 1 1 1 3 Average Overweight (x) 2 | . 2 2 3 2 3 5 6 . . 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 6 14 14 14 14 20 18 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 12 14 14 14 15 17 19 20 20 20 20 20 20 20 20 15 Most Carried 20 | 4 14 14 14 14 16 18 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 10 12 14 13 15 17 18 19 19 20 19 19 20 19 19 15 Final Capacity 20 | 6 14 14 14 14 16 18 20 20 20 20 20 20 20 20 20 12 Final Carried 20 | 4 14 14 14 14 16 18 20 20 20 20 20 20 20 20 20 12 Class Distribution -------------------- 34% | Hauler-Gunner 17% | Hauler-Tank 17% | Gunner 16% | Mutant 4% | Golem 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5136 | 230 139 173 . 39 982 977 237 202 199 . 39 208 214 340 48 1109 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6581 | . 244 104 . 53 1387 1579 362 366 285 . 50 347 280 477 . 1047 Parts 353 | . 12 7 . 4 93 78 15 18 18 . 5 11 13 16 . 63 Haulers Intercepted 4 | . . . . . 2 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . 22 22 . 9 . 13 2 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 168 | . 5 8 . 3 29 26 7 8 7 . 2 6 7 9 . 51 Guns 119 | . 5 2 . 1 25 26 7 8 7 . 2 6 7 9 . 14 Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 47 | . . 6 . 2 4 . . . . . . . . . . 35 Classes Destroyed 19 | . 2 2 . 1 4 3 . 1 1 . . . . 1 . 4 Worker 2 | . . 1 . . . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 4 | . . . . . 2 2 . . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . Swarmer 32 | . . 6 . 2 11 . . 2 3 . 2 . 4 2 . . Grunt 51 | . 5 2 . . 11 16 5 5 2 . . 5 . . . . Brawler 2 | . . . . . . 1 . . 1 . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . 2 . . . Sentry 17 | . . . . 1 7 7 1 . . . . . 1 . . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . 1 . . . . Z-Light 11 | . . . . . . . . . . . . . . . . 11 Assembler 1 | . . . . . . . . . . . . . . . . 1 Assembled 38 | . . . . . . . . . . . . . . . . 38 Golem 1 | . . . . . . . . . . . . . . . . 1 Savage 5 | . . . . . . . . . . . . . . 5 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 37 | . 2 4 . 2 9 7 5 2 3 . 2 5 4 6 . 37 Combat Bots Only 36 | . 2 3 . 2 7 7 5 2 3 . 2 5 4 6 . 36 Max Kills in Single Turn 12 | . 1 2 . 2 5 2 1 1 1 . 2 1 2 1 . 12 Gunslinging 1 | . . . . . 1 . . . . . 1 . 1 . . . Exploded 12 | . . 2 . 2 4 . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10200 | . 187 458 . 99 1337 1386 205 183 355 . . 284 110 457 . 5139 Core 1400 | . 37 57 . . 185 178 27 58 . . . 29 . 26 . 803 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 62 . 34 . . . . 87 . . . . . Volleys Fired 363 | . 21 19 . 4 82 73 14 19 16 . 1 17 9 19 . 69 Largest 4 | . 2 2 . 2 3 3 3 3 3 . 3 4 4 4 . 4 Hottest 173 | . 60 85 . 85 133 105 73 73 83 . 83 113 113 113 . 173 Shots Fired 1090 | . 42 28 . 8 240 216 37 57 48 . 3 68 36 70 1 236 Gun 1063 | . 42 22 . 6 240 216 37 57 48 . 3 68 36 70 1 217 Cannon 13 | . . . . . . . . . . . . . . . . 13 Launcher 14 | . . 6 . 2 . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 920 | . 21 13 . 4 172 201 37 57 48 . 3 68 36 70 1 189 Thermal 36 | . . 9 . 2 . . . . . . . . . . . 25 Explosive 14 | . . 6 . 2 . . . . . . . . . . . 6 Electromagnetic 120 | . 21 . . . 68 15 . . . . . . . . . 16 Robot Hit Streak 37 | . 6 4 . 6 20 37 29 12 7 . 7 27 18 20 . 21 Robot Miss Streak 7 | . 2 2 . 3 7 4 1 4 2 . . 3 3 3 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 29 | . 1 . . . 6 6 1 . . . 1 1 4 4 . 5 Max Gunslinging Chain 2 | . 1 . . . 2 1 1 . . . 1 1 1 1 . 1 Shots Hit Robots 777 | . 26 18 . 3 175 163 30 39 33 . 3 56 25 52 . 154 Core Hits 398 | . 13 13 . 4 59 72 17 19 13 . 2 17 14 23 . 132 Critical Hits 4 | . . . . . . 3 . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 . . . . . . 1 . . . Melee Attacks 13 | . . . . . . 4 2 . 1 . . 4 . . . 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 4 2 . 1 . . 4 . . . 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17883 | . 324 850 . 294 2898 2663 440 573 446 . 58 943 473 1011 . 6910 Guns 12394 | . 324 238 . 47 2667 2483 440 573 446 . 58 943 473 1011 . 2691 Cannons 583 | . . . . . . . . . . . . . . . . 583 Explosions 4657 | . . 612 . 247 231 . . . . . . . . . . 3567 Melee 249 | . . . . . . 180 . . . . . . . . . 69 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 10563 | . 127 131 . 14 1757 2267 440 573 446 . 58 943 473 1011 . 2323 Thermal 1179 | . . 107 . 33 231 . . . . . . . . . . 808 Explosive 4426 | . . 612 . 247 . . . . . . . . . . . 3567 Electromagnetic 1466 | . 197 . . . 910 216 . . . . . . . . . 143 Impact . | . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . 180 . . . . . . . . . 69 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 . . 1 1 1 1 1 10 10 2 Average Corruption 2 | . . . . . . 2 . . 1 1 1 1 1 7 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . 19 . . 2 . 2 2 1 28 3 3 Message Errors 13 | . . . . . . 3 . . 1 . . . 1 6 . 2 Matter Fused 10 | . . . . . . 5 . . . . . . . 5 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 4 . . Energy Discharges 10 | . . . . . . 4 . . . . 1 1 . 4 . . Data Loss (minor) 9 | . . . . . . 2 . . . . 1 1 . 4 1 . Misfires 2 | . . . . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 3 . . Targeting Errors 7 | . . . . . . 4 . . 1 . . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . 7 . 68 . . . . . . . . . . . 160 Projectiles 32 | . . . . . . . . . . . . . . . . 32 Explosions 203 | . . 7 . 68 . . . . . . . . . . . 128 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 85 . 47 38 . . . . . . . . . . 39 Shots 6 | . . 3 . 1 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 48 301 . 48 309 328 75 147 168 . 44 307 274 342 . 339 Average Temperature 90 | . 20 175 . 25 85 71 24 61 77 . 25 110 121 138 . 121 Received Heat Transfer 2801 | . 108 159 . . 486 666 60 81 99 . . 72 6 . . 1064 Effects 1 | . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . . . . . . . . 3 Heat Transferred 1204 | . . 259 . 74 250 . . . . . . . . . . 621 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 670 | . 235 228 . 60 583 670 526 . . . . 415 . . . . Initial 186 | . . 33 . . 23 141 186 . . . . . . . . . Average 269 | . 114 104 . 14 271 415 401 . . . . 307 . . . . Maximum Alert Level 2 | . 1 1 . . 2 2 2 . . . . 2 . . . . Low Security (%) 36 | 100 94 86 . 100 22 5 12 . . . . 3 . . . . Level 1 40 | . 5 13 . . 62 40 43 . . . . 79 . . . . Level 2 23 | . . . . . 14 54 44 . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 8 5 2 . . . . 3 . . . . Investigation 8 | . . . . . 3 2 2 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 1 . . . . . 1 . . . . Assault 4 | . . . . . 1 2 . . . . . 1 . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . . . . . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 262 | . 10 8 . 5 44 41 5 10 8 . 3 11 7 10 . 100 Peak Tracking Total 37 | . 3 3 . 3 5 9 3 4 5 . 3 3 4 6 . 37 Tactical Retreats 15 | . 2 . . . 4 3 . 1 1 . . 1 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 7 | . . . . . 1 5 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . 1 2 . . 1 2 . . . . . 1 . . . 2 Max in Single Turn 2 | . 1 2 . . 1 1 . . . . . 1 . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 36 | . 1 . 4 . 8 9 4 . 2 4 . 2 . 1 1 . Terminals 18 | . 1 . . . 6 8 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Total Hacks 95 | . 5 . 4 . 24 19 9 . 2 25 . 3 . 1 3 . Successful 64 | . 3 . 4 . 13 8 4 . 2 25 . 1 . 1 3 . Failed 31 | . 2 . . . 11 11 5 . . . . 2 . . . . Catastrophic 6 | . . . . . 2 3 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 5 . . . 12 9 1 . . . . 1 . . 5 . Terminals 45 | . 5 . . . 16 17 7 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . 2 . . . . 1 . . . . Terminal Hacks 50 | . 1 . 4 . 6 5 3 . 2 25 . . . 1 3 . Record 16 | . . . 4 . . . . . 1 11 . . . . . . Part Schematic 9 | . . . . . . . . . . 6 . . . . 3 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 7 | . . . . . 3 . 1 . . 3 . . . . . . Open Door 3 | . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 4 2 1 . . . . 1 . . . . Terminals 7 | . 2 . . . 3 2 . . . . . . . . . . Track 3 | . 1 . . . 1 1 . . . . . . . . . . Botnet 4 | . 1 . . . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . Jam 2 | . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 7 8 4 . . . . 1 . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 6 . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . . . . . 2 . . . . 1 . . 2 3 . Largest Group 5 | . . . . . . 2 . . . . 1 . . 2 5 5 Highest-Rated Group 105 | . . . . . . 62 . . . . 94 . . 40 105 105 Highest-Rated Ally 94 | . . . . . . 31 . . . . 94 . . 20 31 31 Total Orders 30 | . . . . . . . 7 9 6 . 7 . 1 . . . STAY 3 | . . . . . . . 1 1 . . 1 . . . . . FOLLOW 5 | . . . . . . . 2 2 1 . . . . . . . EXPLORE 15 | . . . . . . . 3 3 4 . 4 . 1 . . . RETURN 7 | . . . . . . . 1 3 1 . 2 . . . . . Ally Attacks 53 | . . . . . . 11 . . . . 11 . . 19 . 12 Total Damage 1010 | . . . . . . 190 . . . . 328 . . 329 . 163 Kills 7 | . . . . . . 2 . . . . 3 . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . . 2 3 . 1 . 2 . 1 . Drone Launches 32 | . . . . . . 12 8 4 4 . 3 . 1 . . . Drone Recoveries 16 | . . . . . . . 6 6 2 . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12582 | 53 460 514 492 372 1250 1303 427 536 737 136 501 440 753 785 1333 2490 Spaces Moved 6913 | 45 324 411 448 223 596 609 232 311 393 80 282 197 421 411 798 1132 Core 111 | 1 . . . . . . . . . . . . . . . 110 Treads 3852 | . 12 2 . 103 148 157 17 290 393 80 282 197 421 411 798 541 Legs 400 | . . . . . . . . . . . . . . . . 400 Wheels 2469 | 44 312 409 448 120 448 452 215 21 . . . . . . . . Hover 81 | . . . . . . . . . . . . . . . . 81 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 110 140 140 152 152 172 170 172 172 172 156 50 Average Speed 152 | 84 105 110 110 142 139 156 154 152 171 172 171 172 172 172 165 170 Slowest Speed 225 | 90 180 180 110 180 200 220 225 160 172 172 172 172 172 172 172 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 44 81 91 44 57 88 15 62 87 69 81 7 64 55 85 88 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 7 | . . 2 . . . . . . 1 1 . . 1 . 2 . Known Exits Taken 5 | . . 1 . . 1 . 1 . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 . 1 . 1 1 1 1 . . 1 1 . Scrap Searched 18 | . . 1 . 1 . . . 3 3 . 2 . 2 3 3 . Spaces Dug 6 | . . . . . . . 2 . . . . 4 . . . . Terrain Destroyed 110 | . . 61 . 25 11 . 2 1 . . . 4 . 1 . 5 Melee 6 | . . . . . . . 2 . . . . 4 . . . . Projectile 7 | . . . . . . . . 1 . . . . . 1 . 5 AOE 97 | . . 61 . 25 11 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8240 | 56 400 441 447 273 840 802 279 345 433 79 299 261 437 461 814 1573 Wait 533 | 2 32 1 . 30 79 45 10 13 7 . 7 35 1 11 5 255 Move 6897 | 44 323 410 447 222 595 608 231 310 392 79 281 196 420 410 797 1132 Hop . | . . . . . . . . . . . . . . . . . Pick Up 105 | 4 12 2 . 5 24 14 7 1 5 . 2 1 2 2 1 23 Fast Attach 60 | 6 4 1 . 1 7 5 . . 1 . 2 . 1 4 4 24 Attach 44 | . . 3 . . 9 5 3 . 1 . . 2 . 2 . 19 Detach 14 | . . 1 . . 1 3 . . . . 1 . . . . 8 Swap 82 | . 2 4 . 4 16 21 7 1 4 . 1 6 1 3 2 10 Drop 119 | . 6 . . 7 27 18 5 1 6 . 4 . 3 7 5 30 Fire 363 | . 21 19 . 4 82 73 14 19 16 . 1 17 9 19 . 69 Melee 13 | . . . . . . 4 2 . 1 . . 4 . . . 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 3 . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Entered Mines 528 | -10/Mines | Learned location of Storage (-8) 750 | -10/Mines | Discovered new exit (range 8) 850 | -10/Mines | Discovered new exit (range 14) 864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -10/Mines | Learned location of Zion (-6) 900 | -10/Mines | Identified exit to Exiles 1023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1028 | -10/Mines | Entered Exiles 1028 | -10/Exiles | Found Exiles lab abandoned 1510 | -10/Exiles | Discovered new exit (range 11) 1520 | -10/Exiles | Entered Mines 1599 | -9/Mines | Learned 2 Materials zone layouts 1609 | -9/Mines | Discovered new exit (range 14) 1677 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1850 | -9/Mines | Learned Materials stockpile data 1858 | -9/Mines | Discovered new exit (range 7) 1892 | -9/Mines | Entered Materials 1892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2003 | -8/Materials | Destroyed 7 combat bots 2225 | -8/Materials | Discovered new exit (range 10) 2279 | -8/Materials | Repaired Med. Armor Plating? 2604 | -8/Materials | Build established: Scavenger-Gunner 2790 | -8/Materials | Garrison activated, responded to threat 2933 | -8/Materials | Build established: Gunner 3013 | -8/Materials | Identified exit to Storage 3092 | -8/Materials | First assault squad dispatched 3142 | -8/Materials | Entered Storage 3549 | -8/Storage | Used back door to open Recycling access 3549 | -8/Storage | Discovered new exit (range 5) 3924 | -8/Storage | Met a pair of Derelict thieves 4027 | -8/Storage | Core integrity fell below 50% 4114 | -8/Storage | Destroyed 7 combat bots 4352 | -8/Storage | Discovered new exit (range 15) 4445 | -8/Storage | Entered Factory 4445 | -7/Factory | Accompanied by 6 allies 4445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4521 | -7/Factory | Identified exit to Lower Caves 4543 | -7/Factory | Hacking Suite fried by hacking feedback 4872 | -7/Factory | Entered Lower Caves 4872 | -7/Lower Caves | Accompanied by 5 allies 4931 | -7/Lower Caves | Learned Factory security intel 4968 | -7/Lower Caves | Build established: Hauler-Gunner 4990 | -7/Lower Caves | Learned location of 1 exit from Factory 5128 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5329 | -7/Lower Caves | Discovered new exit (range 15) 5408 | -7/Lower Caves | Entered another Lower Caves area 5408 | -7/Lower Caves | Accompanied by 1 ally 5415 | -7/Lower Caves | Discovered new exit (range 20) 5475 | -7/Lower Caves | Learned Factory interactive machine intel 6028 | -7/Lower Caves | Discovered new exit (range 16) 6103 | -7/Lower Caves | Learned location of 2 exits from Factory 6145 | -7/Lower Caves | Entered Data Miner 6145 | -7/Data Miner | Discovered new exit (range 6) 6178 | -7/Data Miner | Met Data Miner 6213 | -7/Data Miner | Learned location of Section 7 (-2) 6213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6244 | -7/Data Miner | Received God Mode back door access code from Data Miner 6281 | -7/Data Miner | Entered Proximity Caves 6356 | -6/Proximity Caves | Escorted by Enhanced Grunt 6609 | -6/Proximity Caves | Learned Factory trap positions 6724 | -6/Proximity Caves | Discovered new exit (range 4) 6782 | -6/Proximity Caves | Entered Factory 6782 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6783 | -6/Factory | Identified exit to Factory 6783 | -6/Factory | Identified exit to Lower Caves 6784 | -6/Factory | Loaded intel: 91 trap records 6786 | -6/Factory | Loaded intel: 46 interactive machine locations 7132 | -6/Factory | First assault squad dispatched 7158 | -6/Factory | Incoming assault squad redirected 7222 | -6/Factory | Entered Lower Caves 7525 | -6/Lower Caves | Identified exit to Lower Caves 7585 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7975 | -6/Lower Caves | Entered another Lower Caves area 8065 | -6/Lower Caves | Discovered exit to Factory (range 16) 8133 | -6/Lower Caves | Attacked by a faux Warlord 8347 | -6/Lower Caves | System corruption reached 10% 8464 | -6/Lower Caves | Build established: Hauler-Tank 8720 | -6/Lower Caves | Discovered new exit (range 14) 8760 | -6/Lower Caves | Entered Zion 8760 | -6/Zion | Accompanied by 2 allies 8821 | -6/Zion | System corruption cleaned by Quarantine Array 8950 | -6/Zion | Received a hallucinogenic algorithm 8969 | -6/Zion | Learned Factory machine intel 9577 | -6/Zion | Given A8's code to call for help 9679 | -6/Zion | Gained Derelict followers 9757 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9777 | -6/Zion | Discovered new exit (range 16) 10057 | -6/Zion | Opened final containment barrier to the Deep Caves 10081 | -6/Zion | Discovered new exit (range 3) 10081 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10093 | -6/Zion | Entered Deep Caves 10093 | -6/Deep Caves | Accompanied by 5 allies 10373 | -6/Deep Caves | Attacked by Z-Imprinter 10411 | -6/Deep Caves | Destroyed Z-Imprinter 10452 | -6/Deep Caves | Lost 6 parts (1p2n1u2w) 10726 | -6/Deep Caves | Z-Facility disabled 10740 | -6/Deep Caves | Found Prototype Protection 10740 | -6/Deep Caves | Identified Zio. Heavy Carapace 10744 | -6/Deep Caves | Found Prototype Protection 10744 | -6/Deep Caves | Identified Zio. Weapon Casing 10747 | -6/Deep Caves | Lost 6 parts (2n1u3w) 10854 | -6/Deep Caves | Found Zio. Weapon Casing 11027 | -6/Deep Caves | Lost 3 parts (1n1u1w) 11044 | -6/Deep Caves | Found Zio. Weapon Casing 11251 | -6/Deep Caves | Discovered new exit (range 15) 11272 | -6/Deep Caves | Build established: Hauler-Gunner 11486 | -6/Deep Caves | Spotted as-07980 11525 | -6/Deep Caves | Lost 3 parts (1n1u1w) 11535 | -6/Deep Caves | Core integrity fell below 50% 11568 | -6/Deep Caves | Core integrity fell below 20% 11575 | -6/Deep Caves | Destroyed as-07980 11581 | -6/Deep Caves | Found GOLEM Unit 11601 | -6/Deep Caves | Lost 7 parts (3n3u1w) 12101 | -6/Deep Caves | Triggered Deep Caves wall 12101 | -6/Deep Caves | Spotted AS-45534 12103 | -6/Deep Caves | Exposed GOLEM chamber 12115 | -6/Deep Caves | Destroyed AS-45534 12129 | -6/Deep Caves | Spotted AS-79313 12136 | -6/Deep Caves | Destroyed 36 combat bots 12392 | -6/Deep Caves | Build established: Golem 12462 | -6/Deep Caves | Found Zio. Weapon Casing 12534 | -6/Deep Caves | Spotted as-61334 12534 | -6/Deep Caves | Spotted as-99507 12542 | -6/Deep Caves | Spotted as-80528 12542 | -6/Deep Caves | Spotted as-13372 12546 | -6/Deep Caves | Spotted as-87641 12549 | -6/Deep Caves | Spotted as-56678 12554 | -6/Deep Caves | Spotted as-01417 12554 | -6/Deep Caves | Spotted as-64078 12554 | -6/Deep Caves | Spotted as-60308 12554 | -6/Deep Caves | Spotted as-88381 12565 | -6/Deep Caves | Spotted as-18703 12565 | -6/Deep Caves | Spotted as-77022 12583 | -6/Deep Caves | Destroyed by as-99507 with Assembled Focal Cannon Last Messages --------------- 12572_ Asb. Focal Cannon destroyed. 12573_ GOLEM Unit beginning Asb. Focal Cannon integration. 12573_ as-80528 GOLEM Unit beginning Prototype Device integration. 12576_ as-61334 Asb. Focal Cannon integration complete. 12576_ System corrupted: Asb. Focal Cannon targeting data glitched. 12576_ Asb. Focal Cannon destroyed. 12577_ as-61334 GOLEM Unit beginning Prototype Device integration. 12577_ Asb. Focal Cannon destroyed. 12578_ Antimatter Reactor destroyed. 12579_ as-13372 Prototype Device integration complete. 12579_ Imp. Targeting Computer destroyed. 12580_ as-13372 GOLEM Unit beginning Prototype Protection integration. 12580_ Scythe destroyed. 12581_ as-99507 Prototype Device integration complete. 12581_ as-18703 Asb. Focal Cannon integration complete. 12581_ as-77022 Asb. Focal Cannon integration complete. 12582_ as-99507 GOLEM Unit beginning Prototype Protection integration. 12582_ as-18703 GOLEM Unit beginning Prototype Device integration. 12582_ as-77022 GOLEM Unit beginning Prototype Device integration. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????????????????###############???????????# | | ??????????????### ##??????????# ###### | | #?????????????# #?????????## ###??# | | ##????????????# ### ##### #???????### #### | | #####????????# ### #???# #???????# # | | #???###### #???# ##???????# | | ## #??## ## #???####????????## | | ### #??# #####????????????????### | | ??# #??# #?########?????????????## | | #?# #??# ### # <#?????????????# | | ### ##?## # ???????????#### | | ##?# # #????????????## # | | ### ## #??????????????# | | ### #####??????????#*[# | | #### G ##?????????##### | | #?# G #????????????## | | ?## #????????????# | | ## G ##????????????## | | ##???????????#### | | ##???????????## # | | ###### G ##???????????# | | ##????## ;#########???# | | ###??????## #; ##??# | | #####?????????## A #??## | | #???????####???# GGG #???### | | #??????## ##?## @ #?????# | | ##??##### ### ###### ##?????## | | ##???# ## ##????## ###???????# | | ##???# #?????## G ##??????##### | | ##??# #?##### ##?????## ## | | ##?## #?# G ###???# ## | | #??###### ### G ##??# " | | #???????# ### #?## | | #??????# #?## ##G#### | | ####???# #??## | | #???# ## ##???# | | #???## ######???# | | ##???#####????????# ######### | | ##???????????????# #???????# | | ####????????????## ##???????### | | ## #####?????????####??????????# | | ?## #???????????????????????## | | ??### #????????????????????????# | | ????## #????????????????????????# | | ?????## ##????????????????????????## | | ??????#########??????????????????????????# | | ?????????????????????????????????????????## ##### | | ??????????????????????????????????????????####???? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 27 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Boltbath Gun Specialist Killing Spree Overachiever Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed SmallFlyingDoomcannon Manual? 0 Play Time 02:12:19 Cumulative 79.7 hours Start 2021.08.10 @ 19:11:42 End 2021.08.10 @ 21:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cbe18f-22dd-4534-95fb-aa1fb8da720c