Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.13 @ 17:27:23 Player: HeartGrenade Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (325) 1625 Value Destroyed (16130) 16130 Prototype IDs (58) 1160 Alien Tech Used (12) 2400 Bonus (39861) 39861 TOTAL SCORE: 72276 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5095 Follower Combat Kills 598 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 266 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -498 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 89/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Weapon Cycler Advanced Shield Generator > --- WEAPON (3) ------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Matter Compressor (500) Enhanced Gamma Rifle Enhanced Nova Cannon Z-bomb Delivery System RU-N14's Throwing Claymores v3 (10) Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Advanced Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Cooled Nova Cannon Sigix Shearcannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Experimental Matter Compressor Improved Core Shielding Ghost Barrier Transdimensional Reconstructor Subatomic Replicator Enhanced Gamma Rifle Enhanced Quantum Rifle Sigix Sheargun Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Tiamat Missile Launcher Z-bomb Delivery System RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Sigix Broadsword Portable AFG [Rating: 248] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . 1 . 2 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 338 | 3 7 7 . 14 12 5 30 4 . 2 1 14 7 4 4 3 25 13 5 9 5 4 4 1 13 . 6 12 3 40 50 13 18 Power 27 | . 1 2 . 1 1 . 2 . . . . . . . . . 2 1 . 2 1 . . . 1 . . 1 1 3 4 1 3 Engine 8 | . 1 2 . 1 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 1 3 4 1 3 Propulsion 58 | 2 . 4 . 1 1 2 2 . . . . 5 . . 1 1 9 4 . 4 1 . . . 2 . 3 . . 9 7 . . Treads 31 | 2 . 4 . 1 1 1 1 . . . . 1 . . 1 1 3 2 . . . . . . . . . . . 6 7 . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 13 | . . . . . . 1 1 . . . . 4 . . . . 6 1 . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 2 . 3 . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | . 3 1 . 8 3 . 13 1 . . 1 7 6 2 1 1 5 2 1 1 1 2 4 . 8 . 1 7 1 12 13 4 7 Device 69 | . 2 . . 2 1 . 7 . . . . 2 6 1 . 1 2 1 1 . 1 1 3 . 4 . 1 6 . 11 8 3 5 Storage 8 | . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 . . Processor 9 | . 1 . . . . . 2 . . . . 1 . 1 . . 1 . . . . . 1 . 1 . . . 1 . . . . Hackware 6 | . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . 1 1 . Protection 24 | . . . . 5 2 . 3 1 . . 1 2 . . . . 1 1 . . . . . . 2 . . 1 . 1 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 1 3 . . 4 7 3 13 3 . 2 . 2 1 2 2 1 9 6 4 2 2 2 . 1 2 . 2 4 1 16 26 8 8 Energy Gun 48 | . 3 . . 3 4 . 8 2 . 2 . . . . . . 1 1 . . . 1 . . . . . . 1 6 8 4 4 Energy Cannon 46 | . . . . . . . . . . . . 2 1 1 1 . 5 1 3 . . . . 1 . . 1 2 . 4 18 4 2 Ballistic Gun 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 5 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Launcher 14 | . . . . . . 2 1 1 . . . . . 1 1 1 . 2 1 . . . . . . . . 1 . 2 . . 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . 1 Impact Weapon 13 | . . . . 1 2 1 2 . . . . . . . . . 3 1 . 1 . 1 . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 . 2 . . . . . . . 1 . . . . 4 . . . . 4 . 1 3 . 6 7 . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . System Corruption 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Parts Lost 69 | . . 2 . 4 . 5 4 . . . 2 6 1 1 . 2 9 1 . . 2 . . . . . . 3 . 14 5 . 8 Power 12 | . . 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 4 2 . 1 Propulsion 18 | . . 1 . . . 3 . . . . 1 3 . 1 . 1 4 . . . 1 . . . . . . . . 3 . . . Utility 26 | . . . . 3 . . 3 . . . 1 1 1 . . 1 3 . . . 1 . . . . . . 3 . 5 2 . 2 Weapon 12 | . . . . . . 1 . . . . . 2 . . . . 1 1 . . . . . . . . . . . 2 1 . 4 Highest Loss Streak 8 | . . 1 . 2 . 5 2 . . . 2 4 1 1 . 1 8 1 . . 2 . . . . . . 2 . 8 2 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 85 88 100 98 92 78 78 90 92 78 85 88 100 97 93 98 99 84 93 92 92 84 87 89 91 100 90 92 92 89 74 45 69 Engine 4 | . 3 11 11 8 7 5 6 7 7 7 7 6 6 6 6 6 . 4 5 5 5 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 . . 2 4 5 5 5 5 5 4 7 8 9 7 . 6 Treads 11 | . 28 23 33 26 30 22 2 7 7 7 7 3 6 3 . 11 11 10 11 6 . . . . . . . . . 6 13 . . Wheel 4 | . . . . . . 1 13 15 15 15 8 13 20 20 20 14 10 5 5 3 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 7 22 21 21 21 23 26 23 23 21 15 . . . Device 12 | . 12 11 11 8 15 12 11 7 7 7 7 8 17 14 13 15 15 5 10 7 4 8 13 15 16 21 19 17 17 18 13 12 18 Storage 6 | . . 10 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 13 8 Processor 15 | . 13 11 11 9 7 7 11 15 15 15 15 13 13 18 20 20 23 23 23 23 23 21 21 21 21 21 19 19 20 18 12 . . Hackware 2 | . . . . . . . . . . . . 5 6 6 6 3 1 5 5 5 5 5 5 5 4 . . . . . 2 2 4 Protection 6 | . . . . 17 7 7 6 13 15 15 15 15 8 6 6 6 4 4 5 5 5 5 5 5 3 5 4 4 4 2 3 . 3 Energy Gun 7 | . 17 22 22 16 10 1 12 15 15 1 15 1 . . . . . 1 5 . . . 5 2 . . . . 2 3 5 6 10 Energy Cannon 3 | . . . . . . . . . . . . 11 13 12 12 9 8 4 4 . . . . 2 5 5 3 3 4 4 7 2 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 9 7 5 5 1 5 4 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 2 13 53 53 68 74 79 119 110 110 110 112 119 117 112 111 111 128 113 122 127 128 128 82 85 95 95 97 128 125 130 150 76 99 Greatest Support 255 | 3 40 60 60 60 80 80 40 40 40 40 40 44 44 44 44 44 97 10 10 44 44 44 44 44 57 57 76 76 76 162 255 60 80 Greatest Overweight (x) 12 | . 2 1 . 1 . 5 5 2 2 2 3 9 2 2 2 3 12 11 12 12 3 2 1 1 2 1 1 1 1 2 1 1 1 Average Overweight (x) 2 | . . . . . . 1 2 2 2 2 2 3 2 2 2 2 4 10 11 7 2 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 5 5 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 22 22 22 Average Capacity 21 | 5 5 18 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 20 20 20 20 20 20 20 20 20 22 21 Most Carried 25 | 3 5 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 23 22 25 25 25 20 20 20 20 20 20 20 20 22 22 22 Average Carried 20 | 2 3 12 19 19 19 19 20 25 25 25 24 24 24 25 24 24 24 18 20 23 24 21 20 20 19 20 19 19 19 19 19 21 19 Final Capacity 25 | 5 5 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 22 22 7 Final Carried 25 | 3 4 20 20 20 20 19 25 25 25 25 24 25 25 25 25 25 24 19 22 25 25 20 20 20 20 20 20 20 20 20 22 21 7 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Generator-Mutant 4% | Alien-Sigix 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Gunner | -2/Research Generator-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 6372 | 230 103 40 30 130 140 241 450 110 . . 30 133 76 75 46 48 233 237 195 198 186 151 83 . 732 24 108 277 40 664 884 222 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15259 | . 324 577 68 1067 738 608 1310 170 136 . 95 1100 85 125 . 232 555 196 160 168 21 6 . . 219 66 246 308 . 1203 2024 653 2799 Parts 684 | . 21 36 11 59 44 1 71 6 6 . 9 42 5 . . 13 16 11 3 2 . 1 . . 4 1 18 10 . 50 104 38 102 Haulers Intercepted 11 | . 1 . . 4 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 6 12 . 15 . 5 . 1 10 . 6 1 . . . . . . 1 . . . . . . . Prevented 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 239 | . 7 18 7 18 12 3 23 3 4 . 3 11 1 5 . 7 5 9 5 . 1 . . . 2 1 3 8 . 20 22 6 35 Guns 96 | . 7 18 7 17 9 . 18 1 4 . 3 . . . . . . 1 1 . . . . . . . . . . 2 1 3 4 Cannons 65 | . . . . . . . 1 . . . . 10 1 1 . 2 2 . 1 . 1 . . . 2 1 1 3 . 7 10 3 19 AOE 53 | . . . . . . 3 3 1 . . . . . 3 . 4 . 7 3 . . . . . . . 2 4 . 11 . . 12 Classes Destroyed 26 | . 2 5 . 3 1 1 2 1 1 . . 1 1 . . . . . . . . 1 . . 1 . . . . 1 2 1 2 Worker 19 | . . . . 1 1 . 1 . . . . 3 . . . . 2 . . . . . . . . . 2 . . 5 1 2 1 Builder 17 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 4 1 . 4 2 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 11 | . 1 . . 4 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recycler 14 | . . 2 . . 1 . 3 . . . . 3 . . . . 1 . . . . . . . . . 1 . . 1 . . 2 Minesweeper 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Watcher 11 | . . . . 4 1 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . . Swarmer 51 | . . 6 7 . 5 . 7 . 2 . 2 3 . 1 . 4 . 5 . . . . . . . . . . . . 6 . 3 Grunt 81 | . 7 9 . 9 3 . 8 2 1 . . 4 . 3 . 2 . 3 5 . . . . . 1 . 2 5 . 5 3 1 8 Brawler 10 | . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 5 Duelist 7 | . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Sentry 21 | . . 1 . 6 3 . 2 . . . . 1 . . . . 3 . . . . . . . . 1 . . . . 1 1 2 Specialist 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 21 | . . . . 2 . . . . . . 1 2 . . . . 1 . . . . . . . . . . 3 . 6 2 3 1 Programmer 19 | . . . . . 1 . 3 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 6 3 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | . 3 6 4 3 5 2 6 3 3 . 2 4 1 4 . 4 2 5 5 . 1 1 . . 2 1 11 6 . 9 7 5 22 Combat Bots Only 20 | . 3 6 4 3 3 2 6 3 3 . 2 3 1 4 . 4 1 5 5 . 1 . . . 1 1 2 5 . 6 4 2 20 Max Kills in Single Turn 6 | . 1 2 2 1 3 1 5 1 1 . 1 2 1 2 . 3 1 4 3 . 1 1 . . 1 1 6 4 . 6 4 2 6 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 3 1 . . . . . 2 . 3 . 4 3 . . . . . . . 1 2 . 4 . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 22008 | . 356 470 132 1158 818 372 1306 16 108 . 196 893 294 272 . 385 1359 245 216 . 142 91 70 . 50 96 269 676 . 3354 4614 495 3555 Core 3479 | . 93 118 15 17 24 . 85 . 11 . 12 72 29 57 . 20 243 . 14 . . . . . 9 40 22 63 . 504 722 153 1156 Absorbed by Shields 1328 | . . . . . . . 32 . . . . . 32 . . . . . 84 . . . . . . . . . . . 16 190 974 Redirected to Shielding 34 | . . . . . . . . . 4 . 4 26 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1729 | . . . . 207 283 . . . . . . 66 47 42 16 56 103 . . . . . . . . . . . . . 909 . . Core Remaining (%) 77 | 100 62 . 66 96 . . . . . . 81 . . . . 79 . . . . 74 . . . . 95 . 93 . . 27 . . Volleys Fired 662 | . 15 32 7 57 35 12 51 10 8 . 5 38 6 13 1 12 19 10 10 . 5 2 . 3 14 4 14 30 4 61 83 28 73 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 . 2 1 . 1 2 2 2 2 3 3 3 2 2 Hottest 280 | . 130 130 130 130 105 72 160 160 160 . 160 160 140 145 80 145 161 160 160 . 96 48 . 85 133 133 133 133 198 218 268 280 280 Shots Fired 1214 | . 30 64 14 114 66 21 97 15 16 . 10 76 12 22 1 22 39 14 13 . 11 2 . 3 27 8 18 44 9 110 169 45 122 Gun 595 | . 30 64 14 114 66 . 88 14 16 . 10 7 . . . . 5 3 2 . . . . . . . . . 1 26 50 30 55 Cannon 558 | . . . . . . . 7 . . . . 69 12 18 1 20 34 6 9 . 11 2 . 3 27 8 15 42 8 72 119 15 60 Launcher 39 | . . . . . . 21 2 1 . . . . . 4 . 2 . 5 2 . . . . . . . . . . 2 . . . Special 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 10 . . 7 Kinetic 108 | . 11 . . . 5 . 7 . . . . . . . . . . . . . 11 2 . . 13 4 8 17 4 26 . . . Thermal 654 | . 19 64 14 68 5 . 55 14 16 . 10 76 12 18 1 20 39 9 11 . . . . 3 14 4 7 25 5 71 69 1 4 Explosive 61 | . . . . . . 21 2 1 . . . . . 4 . 2 . 5 2 . . . . . . . 3 2 . 12 . . 7 Electromagnetic 224 | . . . . 46 56 . 33 . . . . . . . . . . . . . . . . . . . . . . 1 88 . . Slashing 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 44 111 Robot Hit Streak 41 | . 19 13 4 41 15 10 29 12 5 . 6 13 8 4 . 7 9 4 13 . 3 1 . . 7 9 4 5 6 14 21 10 33 Robot Miss Streak 9 | . 2 9 8 5 5 . 3 3 4 . 4 3 1 3 . 4 3 1 3 . 1 1 . . 1 . 1 4 1 3 4 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 8 | . . 1 3 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 864 | . 27 59 13 102 52 7 89 12 14 . 8 57 10 10 . 12 23 8 7 5 6 1 . . 19 8 8 23 8 60 94 29 93 Core Hits 829 | . 27 89 20 119 35 10 69 9 14 . 8 33 5 12 . 10 13 13 19 1 1 . . . 11 3 16 17 3 59 43 25 145 Critical Kills 7 | . . . . . . . . . . . . 1 . 1 . 1 2 1 . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 49 | . 2 . . . . . 2 . . . . 1 . 1 . 1 3 1 . . 1 1 . . 1 2 4 3 1 6 10 3 6 Burn 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . 1 . 1 . 1 2 1 . . . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 2 1 2 1 3 . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 3 3 6 Melee Attacks 42 | . . . . 5 9 2 10 . . . . . . . . . 5 1 . 5 . 1 . . 4 . . . . . . . . Impact 37 | . . . . 5 9 2 10 . . . . . . . . . 5 . . 1 . 1 . . 4 . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53851 | . 370 895 145 1986 1092 1682 2735 355 257 . 155 1523 266 909 . 624 658 645 679 468 212 29 . . 649 252 1899 1707 223 5921 4302 2848 20365 Guns 12409 | . 370 895 145 1810 942 . 1757 228 257 . 155 147 . . . . 96 44 53 . . . . . . . . . . 646 858 1254 2752 Cannons 24879 | . . . . . . . 162 . . . . 1238 266 241 . 329 524 50 76 . 212 29 . . 649 252 154 623 223 1061 3296 1594 13900 Explosions 14553 | . . . . 176 20 1682 430 127 . . . 138 . 668 . 295 . 551 550 . . . . . . . 1584 945 . 3783 100 . 3504 Melee 1019 | . . . . . 130 . 386 . . . . . . . . . 35 . . 468 . . . . . . . . . . . . . Ramming 76 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 25 . . 48 . . Kinetic 1709 | . 132 . . . 23 . 162 . . . . . . . . . . . . . 212 29 . . 312 128 64 166 101 380 . . . Thermal 11341 | . 238 895 145 1218 105 . 1260 228 257 . 155 1523 266 241 . 329 620 94 129 . . . . . 337 124 90 457 122 1327 1181 . . Explosive 14119 | . . . . . . 1682 430 127 . . . . . 668 . 295 . 551 550 . . . . . . . 1584 945 . 3783 . . 3504 Electromagnetic 3910 | . . . . 768 834 . 497 . . . . . . . . . . . . . . . . . . . . . . . 1811 . . Impact 654 | . . . . . 130 . 386 . . . . . . . . . 35 . . 103 . . . . . . . . . . . . . Slashing 22042 | . . . . . . . . . . . . . . . . . . . . 365 . . . . . . 161 114 . 431 1262 2848 16861 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . 7 2 2 2 2 1 1 . . . 5 5 5 5 6 . . . . . 2 11 . 9 36 . . Average Corruption 4 | . . . . . . . 2 2 2 2 2 1 1 . . . 1 5 5 5 5 . . . . . 1 7 . 5 10 . . Corruption Purged 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Effects 182 | . . . . . . . 13 5 6 . 2 1 1 . . . 3 33 40 7 21 . . . . . 4 19 . 21 6 . . Message Errors 38 | . . . . . . . 2 1 3 . . . . . . . . 6 6 1 6 . . . . . 2 5 . 5 1 . . Matter Fused 48 | . . . . . . . 6 2 . . 2 . 1 . . . 1 11 9 1 3 . . . . . . 5 . 4 3 . . Heat Flow Errors 28 | . . . . . . . 1 . 2 . . . . . . . . 4 9 3 2 . . . . . 1 4 . 1 1 . . Energy Discharges 28 | . . . . . . . . 1 1 . . . . . . . . 5 6 . 5 . . . . . . 2 . 8 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . . 1 1 . . . . . . . . . 3 7 . 2 . . . . . 1 2 . 2 . . . Data Loss (major) 7 | . . . . . . . . . . . . 1 . . . . 1 2 2 . 1 . . . . . . . . . . . . Misfires 5 | . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . Alerts 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1246 | . . . . . 110 . 178 . . . . 88 . 37 . . . 10 . 242 10 . . . . . 104 66 . 89 81 75 156 Projectiles 383 | . . . . . . . . . . . . 55 . 37 . . . . . . 10 . . . . . . 49 . 19 40 75 98 Explosions 323 | . . . . . . . . . . . . 33 . . . . . 10 . . . . . . . . 104 7 . 70 41 . 58 Melee 540 | . . . . . 110 . 178 . . . . . . . . . . . . 242 . . . . . . . 10 . . . . . Knockbacks 15 | . . . . . . . 3 . . . . . . . . . 1 . . 1 2 . . . 1 . . 2 . 4 1 . . Impact 4 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Kinetic 11 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . 2 . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . . . . 16 . . . . . 97 . . . 19 . 23 . . . . . . . . . 12 . . 87 . . Shots 6 | . . . . . . 2 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 41 27 . 198 196 63 150 27 194 . 54 240 66 135 . 141 172 252 224 177 178 . . . 72 99 92 191 180 362 151 50 88 Average Temperature 60 | . 20 8 . 61 67 26 45 18 34 . 26 51 42 53 . 56 65 94 77 83 77 . . . 26 53 16 84 93 91 58 39 38 Received Heat Transfer 3464 | . 201 192 . 549 189 . 384 27 54 . . 195 42 108 . 135 207 63 95 . . 42 . . 12 27 63 18 . 117 516 24 204 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 12 . . Combat Hostiles 16 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 . . Parts Fried 47 | . . . . 6 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . 30 . . Impact Corruptions 13 | . . . . . 1 . 5 . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . Robots Melted 9 | . . . . . . . . 1 . . . 1 . 1 . 1 3 1 . . . . . . . . . 1 . . . . . Combat Hostiles 9 | . . . . . . . . 1 . . . 1 . 1 . 1 3 1 . . . . . . . . . 1 . . . . . Parts Melted 41 | . 1 1 . 2 1 . 8 1 1 . 1 10 2 . . 1 9 1 . . . . . . . . . 1 . . 1 . . Heat Transferred 17270 | . 569 1120 185 1545 200 . 2700 500 575 . 350 2700 435 398 . 535 1170 200 275 . . . . . 407 148 111 555 148 1332 1112 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 2501 | . 324 453 279 264 320 160 475 . . . . 217 . . . . 365 . . . . 42 . . . . 306 282 147 1013 1830 2136 2501 Initial 1366 | . . 52 119 30 14 112 84 . . . . 2 . . . . . . . . . . . . . . 13 171 137 82 517 1100 1366 Average 333 | . 195 251 160 120 81 130 137 . . . . 127 . . . . 102 . . . . 18 . . . . 196 214 146 533 794 1766 1810 Maximum Alert Level 5 | . 1 2 1 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 3 5 5 5 Low Security (%) 54 | 100 37 21 78 78 88 100 75 . . . . 97 . . . . 72 . . . . 100 . . . . 37 38 100 18 . . . Level 1 23 | . 62 74 21 21 11 . 23 . . . . 2 . . . . 27 . . . . . . . . . 62 61 . 15 . . . Level 2 7 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 43 35 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 61 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 84 . Squads Dispatched 80 | . 2 1 1 1 3 . 4 . . . . 3 . . . . 2 . . . . 2 . . . . . 1 1 8 24 17 10 Investigation 8 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . 1 Extermination 10 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 2 4 . . Reinforcement 22 | . 1 1 . 1 1 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 3 5 2 1 Assault 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 12 8 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 2 . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 39 | . 2 5 . 2 2 . 3 . . . . . . . . . 3 . . . . . . . . . 2 2 1 1 3 . 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 17 30 6 33 19 6 29 3 6 . 7 15 1 5 . 12 28 6 5 . 1 1 1 . 24 1 10 19 4 31 98 27 75 Peak Tracking Total 33 | . 4 7 4 7 5 3 5 3 3 . 4 3 1 4 . 5 11 5 5 . 1 2 1 . 12 1 7 5 4 6 33 18 15 Tactical Retreats 17 | . . 3 . 2 1 . 1 . . . . . . 1 . . 1 . . . . . . . 1 . 4 1 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 13 | . 1 . . . 1 . 4 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 6 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 58 | . . . . . . . 3 . . . . 6 . . . . 1 1 . 1 . . . . . . . 4 . 22 11 5 4 Max in Single Turn 6 | . . . . . . . 3 . . . . 6 . . . . . 1 . 1 . . . . . . . 1 . 2 1 1 1 Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 86 | . 3 4 1 8 5 . 7 1 . 3 . 2 . 2 . . 5 . 1 4 . 3 . . 3 . 2 12 3 11 4 . 2 Terminals 44 | . 3 3 . 6 1 . 2 . . . . . . . . . 3 . . . . 3 . . . . . 8 1 8 4 . 2 Fabricators 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 11 | . . . . 1 2 . 3 . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 . . . Total Hacks 230 | . 12 9 1 31 13 . 15 1 . 22 . 6 . 4 . . 10 . 1 17 . 7 . . 9 . 5 17 5 27 13 . 5 Successful 141 | . 7 7 1 21 7 . 6 1 . 22 . 4 . 4 . . 5 . 1 17 . 3 . . 9 . 2 5 2 10 6 . 1 Failed 89 | . 5 2 . 10 6 . 9 . . . . 2 . . . . 5 . . . . 4 . . . . 3 12 3 17 7 . 4 Catastrophic 23 | . 1 . . 1 1 . 3 . . . . . . . . . 2 . . . . 1 . . . . . 8 . 5 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 1 . 16 4 . 5 . . . . 2 . . . . 3 . . . . 3 . . 1 . 1 1 4 12 11 . . Terminals 119 | . 12 7 . 24 5 . 5 . . . . . . . . . 8 . . . . 7 . . . . . 10 3 20 13 . 5 Fabricators 14 | . . . . . 2 . 3 . . . . 4 . . . . . . . . . . . . . . 3 . . 2 . . . Repair Stations 21 | . . . . 5 3 . 6 . . . . . . . . . 1 . . . . . . . . . 2 2 . 2 . . . Recycling Units 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 13 | . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . . 2 1 3 . . . Terminal Hacks 98 | . 6 4 1 12 2 . 1 1 . 22 . . . 4 . . 4 . 1 17 . 3 . . 9 . . . . 6 4 . 1 Record 19 | . . . . . . . . . . 2 . . . 3 . . . . . 5 . . . . 9 . . . . . . . . Part Schematic 20 | . 2 . . 2 . . . . . 12 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 1 . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 2 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 6 | . . 1 . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 10 | . . . . 4 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Scan Component 7 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Repair 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Seal Access 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Unauthorized Hacks 15 | . 1 1 . 4 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 2 . . Terminals 10 | . 1 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Operators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 4 . 7 4 . 6 . . . . 1 . . . . 5 . . . . 3 . . . . 2 11 2 11 3 . 2 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 2 . . 2 . . . . . 12 . . . . 15 . . . . 4 . . . . . . . 1 . . 4 . . Parts Built 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 554 | . . . . . . . 187 . . . . 76 . . . . . . . . . . . . . . 69 . . 222 . . . Total Part Build Rating 39 | . . . . . . . 7 . . . . 5 . . . . . . . . . . . . . . 18 . . 9 . . . Parts Repaired 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 89 | . . . . 70 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 66 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . 3 42 16 Largest Group 13 | . . . . . . . . . . . 1 1 . . . . 3 . . . . . . . . . . 1 1 1 3 13 8 Highest-Rated Group 180 | . . . . . . . . . . . 96 96 . . . . 93 . . . . . . . . . . 26 26 26 138 180 112 Highest-Rated Ally 96 | . . . . . . . . . . . 96 96 . . . . 31 . . . . . . . . . . 26 26 26 46 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 168 | . . . . . . . . . . . 10 . . . . . 38 . . . . . . . . . . . . . 27 93 . Total Damage 2979 | . . . . . . . . . . . 412 . . . . . 566 . . . . . . . . . . . . . 556 1445 . Kills 27 | . . . . . . . . . . . 5 . . . . . 8 . . . . . . . . . . . . . 2 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 10 | . 3 1 . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . . . 1 . 1 . 1 . 1 2 . 2 1 . 2 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 23829 | 23 500 1190 689 2948 1063 373 1367 332 283 117 404 871 426 309 876 484 823 1056 1604 441 757 297 361 198 761 358 394 654 168 1414 1425 302 561 Spaces Moved 14503 | 31 382 476 386 1045 509 187 847 239 204 91 272 493 282 211 683 311 442 412 615 198 506 270 341 196 706 346 265 531 152 978 917 581 398 Core 326 | 31 295 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3484 | . 87 476 386 1045 509 124 . . . . . . . . . . 5 . . . . . . . . . . . . 178 674 . . Legs 1222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 581 398 Wheels 5271 | . . . . . . 63 847 239 204 91 272 493 282 211 683 311 437 412 615 111 . . . . . . . . . . . . . Hover 4200 | . . . . . . . . . . . . . . . . . . . . 87 506 270 341 196 706 346 265 531 152 800 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 50 160 170 170 170 150 110 125 125 125 125 126 126 126 126 126 140 230 230 144 144 92 92 92 92 100 90 98 98 98 30 30 30 Average Speed 140 | 50 106 219 170 245 170 164 126 125 125 125 142 142 126 126 126 137 158 243 255 204 144 100 92 92 95 100 98 98 98 112 114 33 83 Slowest Speed 320 | 50 160 240 170 250 170 250 165 125 125 125 145 225 126 126 126 140 320 245 260 260 192 144 92 92 153 100 100 98 98 174 170 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 65 40 77 76 17 99 30 48 45 69 53 15 47 46 79 50 14 62 79 60 65 7 61 39 80 60 9 70 6 86 64 21 23 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 11 | . . . . . . . . . . 1 1 . . . 3 1 . . . 3 . . . . 2 . . . . . . . . Known Exits Taken 21 | . . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . . 2 . . . . 3 3 . . . 5 1 3 . . 2 3 . 4 . 3 . . . . . . . . . . Spaces Dug 91 | . . . . 5 6 15 3 . . . . . . . . . 2 . 4 . . 1 . 3 1 . 5 2 . 15 17 6 6 Terrain Destroyed 999 | . . . . 19 8 119 17 12 . . . 13 . 18 . 32 4 55 46 . 3 2 . 3 3 . 36 10 . 280 67 72 180 Melee 19 | . . . . 5 6 2 3 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Projectile 266 | . . . . . . . 1 . . . . . . . . 2 2 . 5 . 3 1 . 3 3 . 7 3 . 23 51 72 90 AOE 714 | . . . . 14 2 117 13 12 . . . 13 . 18 . 30 . 55 41 . . . . . . . 29 7 . 257 16 . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 16730 | 36 449 555 407 1310 628 226 1014 252 213 94 278 585 339 230 700 344 519 449 633 225 519 294 387 210 760 350 379 619 163 1200 1149 660 554 Wait 806 | . 28 23 9 165 47 20 42 . . . 1 18 42 3 1 18 9 11 . . . 5 40 11 2 . 87 30 1 86 31 28 48 Move 14471 | 30 381 475 385 1044 509 186 846 238 203 90 271 492 281 210 682 310 441 411 614 197 505 269 340 195 705 345 264 531 151 977 916 580 397 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | 3 9 15 3 13 8 1 22 . 1 . . 14 . . 5 1 4 2 4 4 2 4 . . 6 . 2 5 1 11 18 1 . Fast Attach 152 | 3 3 3 . 6 . . 6 1 . 2 . 7 3 . 2 1 8 1 . 8 3 . 4 . 8 . 4 8 2 25 31 5 8 Attach 77 | . 2 1 . 4 4 2 9 . . . 1 5 1 . 1 1 5 8 1 . . 1 . . 3 . . 1 1 7 8 8 3 Detach 46 | . . . . . 2 . 3 . . . . . . . 1 . 3 1 . 1 . . 1 . 5 . . 1 1 3 12 7 5 Swap 119 | . 2 3 . 4 8 3 15 3 . . . 2 3 4 1 1 12 4 4 2 2 3 . 1 2 . 2 3 . 8 19 . 8 Drop 183 | . 9 3 3 12 6 . 10 . 1 2 . 9 3 . 6 . 12 . . 8 2 9 2 . 11 . 6 10 1 22 27 3 6 Fire 662 | . 15 32 7 57 35 12 51 10 8 . 5 38 6 13 1 12 19 10 10 . 5 2 . 3 14 4 14 30 4 61 83 28 73 Melee 42 | . . . . 5 9 2 10 . . . . . . . . . 5 1 . 5 . 1 . . 4 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Discovered new exit (range 13) 1714 | -9/Materials | Entered Mines 1985 | -9/Mines | Learned 2 Materials zone layouts 2004 | -9/Mines | Discovered new exit (range 13) 2265 | -9/Mines | Met a Derelict shopkeep closing up shop 2403 | -9/Mines | Entered Materials 2403 | -8/Materials | Evolved 2 slots: Utility x2 3569 | -8/Materials | Discovered new exit (range 10) 3717 | -8/Materials | Repaired Arm. Treads 3750 | -8/Materials | Repaired Disposable Heat Sink 4660 | -8/Materials | Discovered new exit (range 5) 5351 | -8/Materials | Entered Factory 5351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5783 | -7/Factory | Identified exit to Storage 5783 | -7/Factory | Identified exit to Lower Caves 6172 | -7/Factory | Discovered new exit (range 13) 6342 | -7/Factory | Repaired Hvy. Armor Plating 6414 | -7/Factory | Sucked down chute 6414 | -7/Factory | Entered Waste 6508 | -7/Waste | Spotted C-40 Crusher 6517 | -7/Waste | Spotted C-40 Crusher 6520 | -7/Waste | Destroyed C-40 Crusher 6526 | -7/Waste | Destroyed C-40 Crusher 6544 | -7/Waste | Spotted C-40 Crusher 6595 | -7/Waste | Spotted C-40 Crusher 6651 | -7/Waste | Spotted C-40 Crusher 6651 | -7/Waste | Destroyed C-40 Crusher 6671 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6676 | -7/Waste | Spotted C-40 Crusher 6685 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6690 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6699 | -7/Waste | Crushed by Compactor (1 part destroyed) 6702 | -7/Waste | Crushed by Compactor (1 part destroyed) 6705 | -7/Waste | Crushed by Compactor (1 part destroyed) 6736 | -7/Waste | Lost 5 parts (1p3n1w) 6769 | -7/Waste | Discovered new exit (range 12) 6787 | -7/Waste | Entered Factory 7791 | -7/Factory | Fabricated Exp. Signal Interpreter (x1) 8154 | -7/Factory | Entered Lower Caves 8460 | -7/Lower Caves | Discovered new exit (range 14) 8486 | -7/Lower Caves | Entered another Lower Caves area 8591 | -7/Lower Caves | Encountered a Warlord checkpoint 8733 | -7/Lower Caves | Discovered new exit (range 16) 8769 | -7/Lower Caves | Entered Data Miner 8770 | -7/Data Miner | Discovered new exit (range 6) 8794 | -7/Data Miner | Met Data Miner 8823 | -7/Data Miner | Learned location of Section 7 (-2) 8823 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8838 | -7/Data Miner | Received God Mode back door access code from Data Miner 8886 | -7/Data Miner | Entered Proximity Caves 8903 | -6/Proximity Caves | Escorted by Enhanced Grunt 9263 | -6/Proximity Caves | Discovered new exit (range 11) 9290 | -6/Proximity Caves | Entered Factory 9290 | -6/Factory | Accompanied by 1 ally 9290 | -6/Factory | Evolved 2 slots: Utility x2 9291 | -6/Factory | Identified exit to Lower Caves 9403 | -6/Factory | Lost 4 parts (1n1u2w) 9486 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 10005 | -6/Factory | Build established: Scavenger-Mutant 10161 | -6/Factory | Entered Lower Caves 10236 | -6/Lower Caves | Encountered a Warlord checkpoint 10337 | -6/Lower Caves | Spotted B-75 Beast 10355 | -6/Lower Caves | Destroyed B-75 Beast 10486 | -6/Lower Caves | Discovered new exit (range 12) 10587 | -6/Lower Caves | Entered another Lower Caves area 10588 | -6/Lower Caves | Encountered a Warlord checkpoint 10714 | -6/Lower Caves | Learned Extension security intel 10873 | -6/Lower Caves | Discovered new exit (range 16) 10895 | -6/Lower Caves | Identified exit to Zion 10896 | -6/Lower Caves | Entered Zion 10939 | -6/Zion | Discovered new exit (range 15) 11140 | -6/Zion | Learned location of Armory (-4) 11211 | -6/Zion | Learned Factory stockpile data 11251 | -6/Zion | Learned location of Extension (-6) 11452 | -6/Zion | Learned location of Quarantine (-3) 11531 | -6/Zion | Found Prototype Launcher 11531 | -6/Zion | Identified Rocket Array 11771 | -6/Zion | Identified exit to Proximity Caves 11772 | -6/Zion | Entered Proximity Caves 11839 | -5/Proximity Caves | Learned Factory security intel 12238 | -5/Proximity Caves | Discovered new exit (range 14) 12252 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12255 | -5/Proximity Caves | Identified exit to Factory 12256 | -5/Proximity Caves | Entered Factory 12256 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12441 | -5/Factory | Allied Derelicts emerged from ambush trap array 12833 | -5/Factory | Identified exit to Upper Caves 13051 | -5/Factory | Cargo convoy interrupted 13065 | -5/Factory | Incoming assault squad redirected 13079 | -5/Factory | Entered Upper Caves 13108 | -5/Upper Caves | Lost 8 parts (1p4n3u) 13260 | -5/Upper Caves | Identified exit to Upper Caves 14023 | -5/Upper Caves | Found Alien Artifact 14135 | -5/Upper Caves | Entered another Upper Caves area 15614 | -5/Upper Caves | Discovered new exit (range 13) 15674 | -5/Upper Caves | Learned Factory terminal intel 15736 | -5/Upper Caves | Identified exit to Zhirov 15739 | -5/Upper Caves | Entered Zhirov 15742 | -5/Zhirov | Discovered new exit (range 3) 15787 | -5/Zhirov | Met Zhirov 15833 | -5/Zhirov | Learned location of Testing (-2) 15833 | -5/Zhirov | Learned location of Command (-1) 15855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15897 | -5/Zhirov | Found Alien Artifact 15897 | -5/Zhirov | Identified Integrated Dissipator 15897 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15924 | -5/Zhirov | Found Alien Artifact 16179 | -5/Zhirov | Identified exit to Proximity Caves 16180 | -5/Zhirov | Entered Proximity Caves 16330 | -4/Proximity Caves | Build established: Mutant 16375 | -4/Proximity Caves | Learned location of 1 exit from Research 16741 | -4/Proximity Caves | Learned location of 1 exit from Research 16892 | -4/Proximity Caves | Discovered new exit (range 11) 16906 | -4/Proximity Caves | Identified exit to Factory 16937 | -4/Proximity Caves | Entered Factory 16937 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16938 | -4/Factory | Loaded intel: 26 terminal locations 17133 | -4/Factory | Discovered new exit (range 12) 17138 | -4/Factory | Identified exit to Upper Caves 17138 | -4/Factory | Identified exit to Armory 17215 | -4/Factory | Incoming investigation squad redirected 17234 | -4/Factory | Entered Upper Caves 17507 | -4/Upper Caves | Spotted B-86 Titan 17582 | -4/Upper Caves | Discovered new exit (range 15) 17594 | -4/Upper Caves | Identified exit to Upper Caves 17595 | -4/Upper Caves | Entered another Upper Caves area 17596 | -4/Upper Caves | Identified exit to Warlord 17793 | -4/Upper Caves | Entered Warlord 18167 | -4/Warlord | Found Prototype Special Weapon 18170 | -4/Warlord | Found Prototype Special Weapon 18172 | -4/Warlord | Found Prototype Special Weapon 18208 | -4/Warlord | Found Prototype Special Weapon 18268 | -4/Warlord | Warlord's base attacked by MAIN.C 18281 | -4/Warlord | Learned 4 Armory zone layouts 18281 | -4/Warlord | Learned 4 Research zone layouts 18282 | -4/Warlord | Learned Research trap positions 18282 | -4/Warlord | Learned Quarantine stockpile data 18284 | -4/Warlord | Learned Factory garrison access intel 18321 | -4/Warlord | Met Warlord 18330 | -4/Warlord | Opened Warlord's prototype stash 18337 | -4/Warlord | Found Prototype Reactor 18345 | -4/Warlord | Found Prototype Device 18345 | -4/Warlord | Identified Thermal Barrier 18353 | -4/Warlord | Found Prototype Processor 18353 | -4/Warlord | Identified Exp. Target Analyzer 18358 | -4/Warlord | Found Prototype Hackware 18478 | -4/Warlord | Warlord forces counterattacked 18543 | -4/Warlord | Discovered new exit (range 12) 18552 | -4/Warlord | Identified exit to Proximity Caves 18554 | -4/Warlord | Entered Proximity Caves 18555 | -3/Proximity Caves | Build established: Derelict-Mutant 18880 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18896 | -3/Proximity Caves | Discovered new exit (range 7) 18911 | -3/Proximity Caves | Identified exit to Research 18912 | -3/Proximity Caves | Entered Research 18912 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18913 | -3/Research | Identified exit to Research 18913 | -3/Research | Identified exit to Quarantine 18915 | -3/Research | Loaded intel: 105 trap records 19050 | -3/Research | Identified RU-N14's Throwing Claymores v3 (x4) 19290 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 19306 | -3/Research | Entered Quarantine 19383 | -3/Quarantine | Found Alien Artifact 19528 | -3/Quarantine | System corruption reached 10% 19724 | -3/Quarantine | Found Alien Slashing Weapon 19746 | -3/Quarantine | Discovered exit to Research (range 14) 19794 | -3/Quarantine | Found Alien Artifact 19878 | -3/Quarantine | Identified Ghost Barrier 19900 | -3/Quarantine | Build established: Generator-Mutant 19960 | -3/Quarantine | Entered Research 19960 | -2/Research | Accompanied by 1 ally 19960 | -2/Research | Warlord forces began assault on 0b10 19960 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19961 | -2/Research | Identified exit to Access 20070 | -2/Research | Research machine network offline 20107 | -2/Research | Discovered new exit (range 8) 20114 | -2/Research | Identified exit to Testing 20128 | -2/Research | Entered Testing 20128 | -2/Testing | Accompanied by 1 ally 20146 | -2/Testing | Found Portable AFG 20223 | -2/Testing | Found Prototype Device 20223 | -2/Testing | Identified Exp. Shock Absorption System 20240 | -2/Testing | Found Prototype Energy Cannon 20240 | -2/Testing | Identified Cld. Nova Cannon 20326 | -2/Testing | Protovariant out of control (PX-3XJYA19E6O) 20326 | -2/Testing | Unleashed a protovariant (PX-3XJYA19E6O) 20679 | -2/Testing | Incoming investigation squad redirected 20766 | -2/Testing | Fabricated Exp. Gyrokinetic Inverter (x1) 20825 | -2/Testing | Found Prototype Ballistic Gun 20825 | -2/Testing | Identified Hyp. Multirail 20916 | -2/Testing | Found Prototype Launcher 20916 | -2/Testing | Identified Z-bomb Delivery System 21145 | -2/Testing | Identified Vortex Chain Reactor 21173 | -2/Testing | Lost 8 parts (2p2n2u2w) 21378 | -2/Testing | First assault squad dispatched 21395 | -2/Testing | Incoming assault squad redirected 21407 | -2/Testing | Spotted Fortress 21500 | -2/Testing | Build established: Generator-Gunner 21535 | -2/Testing | Discovered new exit (range 5) 21540 | -2/Testing | Identified exit to Section 7 21542 | -2/Testing | Entered Section 7 21637 | -2/Section 7 | Spotted S7 Guard 21646 | -2/Section 7 | Destroyed S7 Guard 21654 | -2/Section 7 | Spotted S7 Guard 21655 | -2/Section 7 | System corruption reached 10% 21659 | -2/Section 7 | Destroyed S7 Guard 21664 | -2/Section 7 | Found Corrupted Prototype Protection 21664 | -2/Section 7 | Identified Hvy. Regenerative Plating 21685 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 21686 | -2/Section 7 | System corruption reached 30% 21686 | -2/Section 7 | Identified Core Reset Matrix 21686 | -2/Section 7 | Identified Sigix Broadsword 21686 | -2/Section 7 | Identified Subatomic Replicator 21686 | -2/Section 7 | Identified Transdimensional Reconstructor 21686 | -2/Section 7 | Used Core Reset Matrix 21690 | -2/Section 7 | Sensed 26 artifacts in vicinity 21701 | -2/Section 7 | Found Navigation Efficiency Matrix 21701 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 21734 | -2/Section 7 | Found Core Membrane 21734 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21874 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 21886 | -2/Section 7 | Scanned by Researcher 21899 | -2/Section 7 | Found Integrated Dissipator 21899 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21994 | -2/Section 7 | Spotted S7 Guard 22007 | -2/Section 7 | Destroyed S7 Guard 22036 | -2/Section 7 | Found Sigix Shearcannon 22174 | -2/Section 7 | Intercept squad dispatched 22180 | -2/Section 7 | Discovered exit to Access (range 9) 22181 | -2/Section 7 | Spotted Tracker 22184 | -2/Section 7 | Spotted Tracker 22247 | -2/Section 7 | Spotted S7 Guard 22285 | -2/Section 7 | Found Integrated Thermoelectric Network 22285 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 22298 | -2/Section 7 | Destroyed S7 Guard 22317 | -2/Section 7 | First assault squad dispatched 22342 | -2/Section 7 | Incoming assault squad redirected 22346 | -2/Section 7 | Incoming assault squad redirected 22353 | -2/Section 7 | Spotted Alpha 7 22373 | -2/Section 7 | Destroyed Alpha 7 22379 | -2/Section 7 | Found Corrupted Prototype Energy Gun 22379 | -2/Section 7 | Identified Enh. Gamma Rifle 22393 | -2/Section 7 | Spotted B-99 Colossus 22579 | -2/Section 7 | Found LRC Armor 22579 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22588 | -2/Section 7 | Found LRC Storage 22588 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22591 | -2/Section 7 | Found LRC Energy Well 22591 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22745 | -2/Section 7 | Spotted Executioner 22745 | -2/Section 7 | Spotted Executioner 22778 | -2/Section 7 | Destroyed Executioner 22788 | -2/Section 7 | Destroyed Executioner 22803 | -2/Section 7 | Integrated with Sigix Exoskeleton 22924 | -2/Section 7 | Spotted B-90 Cyclops 22924 | -2/Section 7 | Spotted Combat Programmer 22938 | -2/Section 7 | Spotted Combat Programmer 22943 | -2/Section 7 | Intercept squad dispatched 22951 | -2/Section 7 | Spotted Tracker 22951 | -2/Section 7 | Spotted Tracker 22952 | -2/Section 7 | Core integrity fell below 50% 22953 | -2/Section 7 | Spotted Combat Programmer 22957 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 22967 | -2/Section 7 | Entered Access 22967 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22972 | -1/Access | Emitted hypermatrix ping 22977 | -1/Access | Assembled emerged from beneath the floor 23065 | -1/Access | Assembled emerged from beneath the floor 23091 | -1/Access | Assembled emerged from beneath the floor 23137 | -1/Access | Assembled emerged from beneath the floor 23142 | -1/Access | Discovered new exit (range 17) 23157 | -1/Access | Assembled emerged from beneath the floor 23158 | -1/Access | Build established: Alien-Sigix 23216 | -1/Access | Assembled emerged from beneath the floor 23218 | -1/Access | Discovered new exit (range 18) 23262 | -1/Access | Spotted B-99 Colossus 23262 | -1/Access | Spotted B-99 Colossus 23269 | -1/Access | Entered Command 23274 | -1/Command | Emitted hypermatrix ping 23279 | -1/Command | Assembled emerged from beneath the floor 23349 | -1/Command | Identified exit to Surface 23382 | -1/Command | Incoming investigation squad redirected 23410 | -1/Command | Crushed by falling debris 23550 | -1/Command | High security lockdown imminent 23556 | -1/Command | Assembled emerged from beneath the floor 23605 | -1/Command | Spotted M Guard 23605 | -1/Command | Spotted M Guard 23606 | -1/Command | Spotted Combat Programmer 23607 | -1/Command | Spotted Combat Programmer 23621 | -1/Command | Destroyed Combat Programmer 23622 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 23630 | -1/Command | High security lockdown engaged 23634 | -1/Command | Destroyed M Guard 23638 | -1/Command | Destroyed M Guard 23650 | -1/Command | Destroyed Combat Programmer 23650 | -1/Command | All MAIN.C guards destroyed 23667 | -1/Command | Found Prototype Reactor 23667 | -1/Command | Identified Zero-point Reactor 23670 | -1/Command | Found Zero-point Reactor 23673 | -1/Command | Spotted Striker 23673 | -1/Command | Spotted Executioner 23679 | -1/Command | Destroyed Striker 23687 | -1/Command | Destroyed Executioner 23695 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 23730 | -1/Command | Destroyed 20 combat bots 23780 | -1/Command | Met MAIN.C 23783 | -1/Command | 0b10 Conduit disabled 23802 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 23802 | -1/Command | Destroyed MAIN.C Shell 23802 | -1/Command | Spotted M Shell/Def 23802 | -1/Command | Spotted M Shell/Atk 23802 | -1/Command | Spotted M Shell/Def 23802 | -1/Command | Spotted M Shell/Atk 23802 | -1/Command | Spotted M Shell/Atk 23802 | -1/Command | Spotted M Shell/Def 23802 | -1/Command | Spotted M Shell/Atk 23802 | -1/Command | Spotted M Shell/Def 23804 | -1/Command | Core integrity fell below 50% 23804 | -1/Command | MAIN.C activated Command garrisons 23814 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 23822 | -1/Command | Destroyed M Shell/Def 23822 | -1/Command | Destroyed MAIN.C 23822 | -1/Command | Destroyed M Shell/Atk 23826 | -1/Command | Failed to warp due to unstable space 23830 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 23824_ Destroyed Prototype Device. 23824_ Quantum Shear penetrates M Shell/Atk. 23824_ Destroyed Prototype Protection. 23825_ Acquired 2 matter. 23826_ Zero-point Reactor blasted off. 23826_ Warp failed due to unstable space. 23828_ Dropped Hcp. Storage Unit. 23828_ Enh. Quantum Rifle crushed and broken. 23828_ Subatomic Replicator crushed and broken. 23828_ Portable AFG crushed and broken. 23828_ Tiamat Missile Launcher crushed and broken. 23828_ Zero-point Reactor crushed and broken. 23828_ Com. HERF Cannon crushed and broken. 23828_ Imp. Core Shielding crushed and broken. 23828_ Com. HERF Cannon crushed and broken. 23828_ Acquired 18 matter. 23828_ Knocked back. 23829_ Acquired 10 matter. 23829_ Acquired 36 matter. 23830_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##?????????#######???? | | ???????????????????????####################### | | ????????????????????############################## | | ???????????????????############################### | | ?????????????????################################# | | ????????????????################################## | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ?????????######################################### | | ????????########################################## | | ???????""" 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""" " " " ################### # | | ???????????################################### # | | ????????????##################################### | | ??????????????#################################### | | ???????????????################################### | | ?????????????????##################?############## | | ????????????????????############????############## | | ?????????????????????????##?????????############## | | ???????????????????????????????????############### | | ???????????????????????????????????############### | | ????????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 79 Energy Capacity 1200 Matter Stores 772 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 20 EM Shielding 2 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Cycling 25 Evasion (%) 69 Targeting Accuracy 11 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Adv. KE Penetrator | -2/Section 7 | Archive Exp. ECM Suite | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Exp. Signal Interpreter | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Exp. Gyrokinetic Inverter | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Navigation Efficiency Matrix Core Membrane Integrated Thermoelectric Network LRC Armor LRC Storage LRC Energy Well Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMiniProcessor Manual? 0 Play Time 04:27:53 Cumulative 241.4 hours Start 2022.11.10 @ 16:11:32 End 2022.11.13 @ 17:27:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e4af4d-633b-4446-ba36-ed3c813373eb