Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 20:56:44 Player: Squagnar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1234) 1234 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5779 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 27/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Gravmag System > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Longsword +1 > --- INVENTORY -------- Light Assault Rifle Rocket Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 83 | 7 8 11 1 5 17 16 18 Power 10 | 1 . 2 . 2 2 2 1 Engine 8 | 1 . 2 . 2 1 1 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 2 4 . 2 5 6 3 Treads 2 | . . . . . . . 2 Leg 5 | 2 . 3 . . . . . Wheel 3 | . . . . . . 2 1 Hover 3 | . . . . . . 3 . Flight 11 | . 2 1 . 2 5 1 . Utility 22 | 2 2 2 . 1 5 6 4 Device 8 | 1 . 1 . . 3 2 1 Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 10 | . 1 1 . 1 2 3 2 Artifact . | . . . . . . . . Weapon 27 | 2 4 3 1 . 5 2 10 Energy Gun 9 | 1 . 1 . . 1 2 4 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 4 2 . . 1 . 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 1 . 2 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 Parts Lost 41 | . 1 3 . 2 5 7 23 Power 4 | . . . . 1 1 1 1 Propulsion 16 | . . 1 . 1 4 5 5 Utility 8 | . . 1 . . . . 7 Weapon 13 | . 1 1 . . . 1 10 Highest Loss Streak 21 | . 1 1 . 2 4 5 21 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 75 | . 96 95 85 81 73 58 60 Engine 9 | . 14 14 14 13 4 2 4 Leg 10 | . 19 22 28 1 . . . Wheel 3 | . . . . . . 7 7 Hover 1 | . . . . . . 3 4 Flight 6 | . 8 5 . 24 29 13 . Device 2 | . 11 . . . 8 . 5 Processor 11 | . 12 14 14 14 9 7 11 Hackware 1 | . . . . . . . 4 Protection 5 | . 2 10 . . 6 7 5 Energy Gun 6 | . 8 11 10 . 2 2 4 Ballistic Gun 7 | . 15 15 14 14 4 . . Slashing Weapon 4 | . . . 3 14 6 7 5 Peak Build Rating 40 | 9 9 20 22 22 23 31 40 Average Rating 21 | 5 8 17 19 14 17 23 31 On Entrance 14 | . 9 7 19 22 14 20 27 Naked Turns 20 | . . . . . . . 20 Heaviest Build 24 | 15 15 16 15 13 18 23 24 Greatest Support 60 | 20 20 30 30 30 16 32 60 Greatest Overweight (x) 3 | . 1 1 . 2 1 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 4 Average Carried 3 | 2 4 4 4 4 3 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 3 2 Class Distribution -------------------- 46% | Scavenger-Mutant 22% | Mutant 19% | Scavenger-Assassin 4% | Sprinter 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 917 | 200 152 240 . 50 12 263 . Remotely . | . . . . . . . . Salvage Created 1537 | 48 238 209 . 84 116 430 412 Parts 107 | 3 20 25 . 10 8 14 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 9 11 . 5 3 5 9 Melee 10 | . . . . 5 1 3 1 Guns 23 | . 9 11 . . . 2 1 AOE 9 | . . . . . 2 . 7 Classes Destroyed 13 | 1 3 2 . . 1 4 2 Worker 4 | . . 1 . . . 1 2 Tunneler 4 | 2 . 1 . . . . 1 Recycler 5 | . 1 . . . 1 2 1 Operator 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 27 | . 9 9 . 5 . . 4 Cutter 3 | . . . . . 3 . . Grunt 4 | . . . . . . 2 2 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . . . . 1 . Demolisher 2 | . . 2 . . . . . Programmer 3 | . . . . . . 1 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 10 | 2 10 5 . 3 4 4 9 Combat Bots Only 6 | . 6 3 . 3 3 4 5 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . 2 . 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 400 | . 78 55 . 27 24 74 142 Missed 112 | . 24 18 . 5 11 20 34 Damage Taken 4689 | . 418 478 . 173 433 678 2509 Core 1535 | . 63 96 . 66 195 233 882 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . 50 . . . . . Core Remaining (%) 60 | 100 . . . 10 64 66 . Volleys Fired 120 | 11 33 32 . . 1 14 29 Largest 2 | 2 2 2 . . 1 1 2 Hottest 95 | 70 70 95 . . 33 80 95 Shots Fired 190 | 22 58 63 . . 1 14 32 Gun 173 | 22 58 63 . . . 14 16 Cannon . | . . . . . . . . Launcher 17 | . . . . . 1 . 16 Special . | . . . . . . . . Kinetic 102 | 11 38 49 . . . . 4 Thermal 66 | 11 20 14 . . . 14 7 Explosive 17 | . . . . . 1 . 16 Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 9 | 5 6 8 . . . 9 8 Robot Miss Streak 4 | 1 4 4 . . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 147 | 14 33 34 . 8 5 25 28 Core Hits 83 | 2 15 18 . 4 5 14 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 2 1 . 1 2 2 3 Burn 3 | . 2 1 . . . . . Sever 8 | . . . . 1 2 2 3 Melee Attacks 38 | . . . . 9 6 13 10 Impact . | . . . . . . . . Slashing 38 | . . . . 9 6 13 10 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 1 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 4455 | 158 392 427 . 380 440 1086 1572 Guns 1523 | 158 392 427 . . . 348 198 Cannons . | . . . . . . . . Explosions 1217 | . . . . . 153 . 1064 Melee 1715 | . . . . 380 287 738 310 Ramming . | . . . . . . . . Kinetic 602 | 96 229 237 . . . . 40 Thermal 1006 | 62 163 190 . . . 348 243 Explosive 1076 | . . . . . 153 . 923 Electromagnetic 56 | . . . . . . . 56 Impact . | . . . . . . . . Slashing 1715 | . . . . 380 287 738 310 Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 6 11 Average Corruption 5 | . . . . . . 4 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . 13 2 Message Errors 6 | . . . . . . 5 1 Matter Fused 2 | . . . . . . 2 . Energy Discharges 4 | . . . . . . 3 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 376 | . . . . 49 86 164 77 Projectiles . | . . . . . . . . Explosions 29 | . . . . . . . 29 Melee 347 | . . . . 49 86 164 48 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 135 | . . . . . . . 135 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | 45 96 328 . . . 370 48 Average Temperature 73 | 17 22 91 . . . 181 19 Received Heat Transfer 588 | . . . . . 36 156 396 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 2 . . . 4 . Heat Transferred 2306 | 185 629 407 . . . 800 285 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 255 | 10 247 249 . 215 196 219 255 Initial 96 | . 6 96 . . 83 84 11 Average 97 | 1 124 170 . 130 111 109 37 Maximum Alert Level 1 | . 1 1 . 1 . 1 1 Low Security (%) 79 | 100 57 50 . 77 100 90 93 Level 1 20 | . 42 49 . 22 . 9 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 2 1 5 Investigation . | . . . . . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . . . . . 2 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 12 10 . 9 9 9 15 Peak Tracking Total 7 | . 7 3 . 4 6 4 6 Tactical Retreats 5 | . . . . 3 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 5 | . . . . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 1 1 5 . 2 4 4 Terminals 8 | . 1 . . . 2 1 4 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 75 | . 5 1 50 . 4 7 8 Successful 62 | . 4 1 50 . 2 1 4 Failed 13 | . 1 . . . 2 6 4 Catastrophic 6 | . . . . . 2 4 . Database Lockouts . | . . . . . . . . Manual 4 | . . . 2 . . . 2 Terminals 19 | . 5 . . . 4 2 8 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 62 | . 4 1 50 . 2 1 4 Record 51 | . . . 49 . . . 2 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . . 1 1 Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . . 2 4 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 . 3 . . . Highest-Rated Group 51 | . . 51 . 40 . . . Highest-Rated Ally 31 | . . 31 . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 4 . 7 . . . Total Damage 126 | . . 85 . 41 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3315 | 115 249 617 553 181 106 561 933 Spaces Moved 2863 | 59 199 509 459 350 192 591 504 Core 56 | 7 . . . 1 . . 48 Treads 25 | . . . . . . . 25 Legs 965 | 52 75 373 459 6 . . . Wheels 753 | . . . . . . 322 431 Hover 6 | . . . . . . 6 . Flight 1058 | . 124 136 . 343 192 263 . Fastest Speed 30 | 50 37 37 120 37 30 30 50 Average Speed 84 | 111 69 98 120 38 33 76 99 Slowest Speed 200 | 120 120 190 120 150 111 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 4 28 95 93 76 21 17 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . . . . . 12 . 47 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 59 | . . . . . 12 . 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3544 | 86 256 569 460 385 223 672 893 Wait 366 | . 3 7 . 13 . 26 317 Move 2856 | 58 198 508 458 349 191 590 504 Hop . | . . . . . . . . Pick Up 51 | 10 8 4 1 3 3 7 15 Fast Attach 17 | . 1 2 . 4 4 6 . Attach 44 | 7 3 2 . . 7 9 16 Detach 7 | . 1 . . . 4 1 1 Swap 22 | . 4 7 1 1 6 1 2 Drop 25 | . 5 7 . 6 1 5 1 Fire 120 | 11 33 32 . . 1 14 29 Melee 36 | . . . . 9 6 13 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Discovered new exit (range 6) 334 | -10/Materials | Identified exit to Mines 365 | -10/Materials | Entered Mines 434 | -10/Mines | Found the Drone Emporium 438 | -10/Mines | Found Prototype Device 439 | -10/Mines | Identified Thief Drone Bay 451 | -10/Mines | Assembled infested the area 556 | -10/Mines | Discovered new exit (range 7) 563 | -10/Mines | Identified exit to Materials 684 | -10/Mines | Build established: Scavenger-Mutant 834 | -10/Mines | Core integrity fell below 50% 972 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 973 | -10/Mines | Discovered new exit (range 5) 976 | -10/Mines | Identified exit to Exiles 982 | -10/Mines | Entered Exiles 999 | -10/Exiles | Discovered new exit (range 15) 1015 | -10/Exiles | Identified exit to Mines 1040 | -10/Exiles | Met 8R-AWN 1062 | -10/Exiles | Met EX-HEX 1125 | -10/Exiles | Met EX-DEC 1155 | -10/Exiles | Visited The Gauntlet 1305 | -10/Exiles | Learned location of Zion (-6) 1338 | -10/Exiles | Met EX-BIN 1358 | -10/Exiles | Aligned with FarCom system 1359 | -10/Exiles | Given EX-Vault access code 1410 | -10/Exiles | Opened EX-Vault 1417 | -10/Exiles | Found Longsword +1 1446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1519 | -10/Exiles | Discovered exit to Mines (range 14) 1535 | -10/Exiles | Left Exiles lab with Longsword +1 1535 | -10/Exiles | Entered Mines 1540 | -9/Mines | Met a Derelict bent on vengeance 1548 | -9/Mines | Core integrity fell below 20% 1582 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1675 | -9/Mines | Learned Materials interactive machine intel 1713 | -9/Mines | Discovered new exit (range 7) 1715 | -9/Mines | Identified exit to Materials 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1717 | -8/Materials | Loaded intel: 18 interactive machine locations 1769 | -8/Materials | Discovered new exit (range 15) 1796 | -8/Materials | Discovered new exit (range 7) 1817 | -8/Materials | Identified exit to Factory 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Propulsion x2 1851 | -7/Factory | Lost 4 parts (1p3n) 2187 | -7/Factory | Lost 5 parts (1p3n1w) 2374 | -7/Factory | Discovered new exit (range 9) 2382 | -7/Factory | Identified exit to Factory 2383 | -7/Factory | Entered another Factory area 2383 | -6/Factory | Evolved 2 slots: Utility x2 2707 | -6/Factory | Build established: Scavenger-Assassin 3099 | -6/Factory | Spotted B-75 Beast 3153 | -6/Factory | Crushed by falling debris 3167 | -6/Factory | Destroyed B-75 Beast 3248 | -6/Factory | Core integrity fell below 50% 3267 | -6/Factory | Core integrity fell below 20% 3289 | -6/Factory | Lost 21 parts (1p5n7u8w) 3311 | -6/Factory | System corruption reached 10% 3316 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- G-50 Soldier destroyed. System corrupted: Energy discharge (-24). [Achievement: Oops] Slug penetrates Wall. Slug penetrates Manufacturing Mainframe. The unstable cave ceiling collapses. Acquired Lightning Gun. Critical hit (Burn: +37). Knocked back. Manufacturing Mainframe disabled. SJDDBNSPKIZVOXEYVMYWR92Z Penetrated by Slug. Lightning Gun destroyed. Penetrated by Slug. Critical hit (Smash). Prc. Rocket Launcher destroyed. System corrupted by crushing effect (+3). Slug penetrates Manufacturing Mainframe. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????+ ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ??????? ????# ""????????????????????????????????? | | ?????# ????# """ ??????????????????????????????? | | ?????# ????+ """ ??????????????????????????????? | | ???# ????# """???????????????????????????????? | | ??# ????# ???????????????????????????????? | | ### ##??# ????????????????????????????????? | | #??## #####+##+#???????????????????????? | | #### #???????????????????????? | | # ##############??????????? | | # ! # !![ #??????????? | | # % # """ ![ #??????????? | | # = %# """"g ! #??????????? | | !* # % # # """"b #??????????? | | # # @ """ h! #??????????? | | # ! #??????????? | | = # """" " "" #??????????? | | ** = # * """" """" #??????????? | | # [% "" """" #??????????? | | # "" """ #??????????? | | # # #??????????? | | # # #??????????? | | # # ############??????????? | | ######## ?????????????????????? | | #????# ## ?????????????????????? | | ###??# #? ?????????????????????? | | % %= #?# ? ?????????????????????? | | %% %! # # ?????????????????????? | | %% = =%* #??????????????????????? | | =% * #??????????????????????? | | """ H +??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #"#####+######### #??????????????????????? | | #?## #??????????????????????? | | ##??####+#####??????????????????????? | | # ??????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Oops Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ProcessingDecoyDissipator Manual? 0 Play Time 00:51:50 Cumulative 5.5 hours Start 2024.09.04 @ 20:04:06 End 2024.09.04 @ 20:56:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e7cf09b-e2b3-4a75-87d9-4809f21ac4bd