Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 13:06:12 Player: FenRhew Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3271) 3271 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 8034 Bonus ------- High Alert Combat Kills 6 Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 60/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Melee Analysis Suite Weapon Cycler Hacking Suite Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Utility Shielding Spread Laser Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Gravmag System Improved Heat Sink Weapon Cycler Microactuators Improved Utility Shielding Light Armor Plating System Shield Shock Bomb Launcher Improved Datajack Great Maul [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Weapon Cycler Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 5 17 1 18 . . 11 29 31 14 3 Power 11 | 1 2 . 2 . . 1 1 2 2 . Engine 8 | 1 2 . 2 . . 1 . 1 1 . Core 3 | . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 44 | . 7 . 9 . . 7 8 5 8 . Treads 5 | . 2 . 1 . . 1 . . 1 . Leg 28 | . 5 . 2 . . 4 8 5 4 . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . Flight 8 | . . . 6 . . 2 . . . . Utility 35 | 2 2 1 4 . . 2 8 12 1 3 Device 16 | 1 1 . 2 . . 1 5 4 . 2 Storage 3 | 1 . 1 . . . . 1 . . . Processor 2 | . 1 . . . . . . 1 . . Hackware 3 | . . . 1 . . . . 1 . 1 Protection 11 | . . . 1 . . 1 2 6 1 . Artifact . | . . . . . . . . . . . Weapon 39 | 2 6 . 3 . . 1 12 12 3 . Energy Gun 11 | . 6 . 3 . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . 5 5 2 . Launcher 5 | . . . . . . . 1 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 5 3 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . Parts Lost 50 | . 7 . 2 . . 7 1 10 16 7 Power 7 | . 1 . . . . 1 1 1 2 1 Propulsion 20 | . 2 . 2 . . 3 . 1 10 2 Utility 12 | . 1 . . . . 1 . 6 1 3 Weapon 11 | . 3 . . . . 2 . 2 3 1 Highest Loss Streak 8 | . 6 . 1 . . 7 1 5 8 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 100 95 100 100 86 95 98 88 74 Engine 6 | . 13 14 11 11 11 11 3 2 4 4 Core 2 | . . . . . . . 4 4 1 . Treads 3 | . 19 . 2 . . . . . 1 . Leg 22 | . 3 28 21 . . 20 35 29 17 . Hover 1 | . . . . . . . . . 6 11 Flight 3 | . . . 16 44 44 19 . . . . Device 10 | . 8 . 1 11 11 9 10 14 15 13 Storage 7 | . 14 14 9 . . . 5 7 7 7 Processor 3 | . 4 14 . . . . . . 7 7 Hackware 9 | . . . 10 11 11 11 9 13 11 9 Protection 3 | . . . . . . 1 6 8 1 6 Energy Gun 5 | . 4 28 22 22 22 12 . . . . Ballistic Gun 2 | . 22 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 10 6 1 6 Impact Weapon 3 | . . . . . . . 6 4 7 6 Peak Build Rating 50 | 5 12 13 23 19 21 35 39 50 46 41 Average Rating 29 | 4 7 12 16 19 20 16 32 46 39 35 On Entrance 20 | . 5 12 13 19 19 21 13 39 45 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 14 14 19 24 10 10 12 50 61 46 46 Greatest Support 80 | 3 40 20 40 16 16 16 80 80 66 18 Greatest Overweight (x) 11 | 4 4 . 2 . . 3 1 1 3 11 Average Overweight (x) . | 3 . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 10 10 5 5 5 15 15 15 15 Average Capacity 11 | 7 8 8 9 5 5 5 11 15 15 14 Most Carried 15 | 6 8 10 10 5 5 5 14 15 15 11 Average Carried 8 | 5 6 8 7 5 4 1 6 13 10 10 Final Capacity 15 | 8 8 10 5 5 5 5 15 15 15 5 Final Carried 14 | 6 8 10 5 5 5 1 14 11 11 5 Class Distribution -------------------- 57% | Mutant 30% | Hacker-Mutant 7% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2429 | 161 342 90 160 . . 155 509 838 162 12 Remotely 87 | . . . 80 . . . 7 . . . Salvage Created 3424 | 18 456 116 147 . . 167 816 874 756 74 Parts 163 | 4 40 6 7 . . 5 31 55 13 2 Haulers Intercepted 2 | . . . . . . . 1 1 . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 2 Prevented 7 | . . . . . . . . . 7 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 78 | . 14 2 3 . . 3 17 20 17 2 Melee 22 | . . . . . . . 5 4 11 2 Guns 20 | . 13 2 3 . . 2 . . . . Cannons 14 | . . . . . . . 5 8 1 . AOE 13 | . 1 . . . . 1 5 6 . . Classes Destroyed 15 | 1 5 1 . . . 1 2 4 1 . Worker 3 | . 1 . . . . . 1 1 . . Builder 4 | . 1 . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . . . . . 1 1 . . Recycler 1 | . . . . . . . 1 . . . Operator 2 | . . . . . . . . 2 . . Watcher 6 | . 1 . 1 . . . 1 3 . . Swarmer 25 | . 6 . 1 . . . 6 6 5 1 Grunt 30 | . 8 . . . . 2 6 9 4 1 Brawler 3 | . . . . . . 1 1 . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 10 | . . 2 2 . . . 4 . 2 . Hunter 3 | . . . . . . . . 2 1 . Programmer 5 | . . . . . . . . 2 3 . Heavy 1 | . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 1 4 2 1 . . 2 7 6 6 2 Combat Bots Only 7 | . 4 2 1 . . 2 7 4 6 2 Max Kills in Single Turn 3 | 1 2 1 1 . . 1 3 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . 1 . . . . 1 3 3 . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 643 | . 111 8 19 . . 25 77 159 200 44 Missed 202 | . 35 1 8 . . 7 24 42 74 11 Damage Taken 6382 | . 854 103 152 . . 438 703 2000 1459 673 Core 1051 | . 171 . 29 . . 68 74 151 315 243 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . . 38 50 Core Remaining (%) 73 | 100 . 31 . . . 75 86 . . . Volleys Fired 175 | 2 54 4 10 . . 12 21 61 11 . Largest 2 | 2 2 2 2 . . 2 2 2 1 . Hottest 112 | 40 112 112 112 . . 112 96 96 75 . Shots Fired 294 | 4 105 8 20 . . 17 39 90 11 . Gun 162 | 4 105 8 20 . . 17 . . 8 . Cannon 115 | . . . . . . . 35 77 3 . Launcher 17 | . . . . . . . 4 13 . . Special . | . . . . . . . . . . . Kinetic 214 | 4 95 . . . . . 35 77 3 . Thermal 60 | . 7 8 20 . . 17 . . 8 . Explosive . | . . . . . . . . . . . Electromagnetic 20 | . 3 . . . . . 4 13 . . Robot Hit Streak 8 | 2 7 3 5 . . 8 4 8 2 . Robot Miss Streak 6 | 1 4 1 3 . . 4 6 2 5 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 6 | . 5 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 251 | 3 59 5 12 . . 11 37 65 54 5 Core Hits 110 | 2 29 4 6 . . 5 17 37 9 1 Critical Kills 5 | . . . . . . . 2 1 2 . Critical Parts Destroyed 20 | . . . . . . . 3 1 15 1 Critical Strikes 42 | . . . . . . 1 7 12 21 1 Burn 2 | . . . . . . 1 . . 1 . Blast 12 | . . . . . . . 2 10 . . Smash 28 | . . . . . . . 5 2 20 1 Melee Attacks 126 | . . . . . . . 27 35 58 6 Impact 126 | . . . . . . . 27 35 58 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 3 3 1 . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8558 | 22 741 85 203 . . 265 1670 2928 2395 249 Guns 1209 | 22 650 85 203 . . 186 . . 63 . Cannons 1626 | . . . . . . . 391 1200 35 . Explosions 1189 | . 91 . . . . 79 355 664 . . Melee 4522 | . . . . . . . 920 1062 2297 243 Ramming 12 | . . . . . . . 4 2 . 6 Kinetic 2201 | 22 553 . . . . . 391 1200 35 . Thermal 841 | . 160 85 203 . . 265 . 65 63 . Explosive . | . . . . . . . . . . . Electromagnetic 982 | . 28 . . . . . 355 599 . . Impact 4522 | . . . . . . . 920 1062 2297 243 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . 3 3 Average Corruption 2 | . . . . . . 4 . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . . 8 . . 16 2 Message Errors 4 | . . . . . . 1 . . 3 . Matter Fused 10 | . . . . . . 4 . . 5 1 Heat Flow Errors 2 | . . . . . . 1 . . 1 . Energy Discharges 6 | . . . . . . 2 . . 3 1 Data Loss (minor) 3 | . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1707 | . 3 . . . . 31 363 285 940 85 Projectiles 49 | . . . . . . . . 49 . . Explosions 37 | . 3 . . . . 31 2 1 . . Melee 1621 | . . . . . . . 361 235 940 85 Knockbacks 21 | . . . . . . . 2 14 4 1 Impact 9 | . . . . . . . . 4 4 1 Kinetic 12 | . . . . . . . 2 10 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 183 | . 40 . . . . 110 . 30 . 3 Shots 5 | . 1 . . . . 2 . 2 . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . 1 1 . 1 Kicked 2 | . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 666 | . 120 231 189 . . 666 201 64 202 . Average Temperature 105 | . 28 119 60 . . 309 91 17 115 . Received Heat Transfer 1911 | . 339 27 99 . . 117 261 612 285 171 Effects 22 | . . . . . . 22 . . . . Shutdowns 2 | . . . . . . 2 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (major) 13 | . . . . . . 13 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 3 3 5 . Combat Hostiles 9 | . . . . . . . 2 2 5 . Parts Fried 16 | . . . . . . . 5 4 6 1 Impact Corruptions 56 | . . . . . . . 9 12 33 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 1 . . 2 . . 1 . Heat Transferred 1743 | . 298 185 444 . . 581 . 50 185 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 441 | 5 193 64 198 . . 135 362 441 . . Initial 164 | . 3 9 24 . . . 52 164 . . Average 144 | 3 108 45 88 . . 114 174 233 . . Maximum Alert Level 2 | . . . . . . . 1 2 . . Low Security (%) 78 | 100 100 100 100 100 . 100 63 52 . . Level 1 17 | . . . . . . . 36 32 . . Level 2 4 | . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 1 2 . . . 2 12 . 1 Investigation 7 | . 2 1 1 . . . 1 2 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 7 | . 1 . 1 . . . 1 4 . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . 2 . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 20 2 12 . . 3 25 33 19 13 Peak Tracking Total 12 | . 3 2 4 . . 3 7 5 5 12 Tactical Retreats 13 | . 1 . 2 . . . 2 4 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 7 | . 4 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 12 | . . . . . . 7 4 1 . . Max in Single Turn 7 | . . . . . . 7 2 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 31 | . 5 1 4 . 1 . 5 12 3 . Terminals 20 | . 5 . 3 . . . 5 6 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 90 | . 17 1 10 . 1 . 17 31 13 . Successful 47 | . 7 1 7 . 1 . 6 12 13 . Failed 43 | . 10 . 3 . . . 11 19 . . Catastrophic 6 | . 1 . 2 . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 9 . 6 . 1 . 9 8 . . Terminals 65 | . 17 . 8 . . . 17 17 6 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 8 | . . . . . . . . 8 . . Scanalyzers 3 | . . . 2 . . . . 1 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 5 1 4 . 1 . 5 5 13 . Record 14 | . . . . . . . . 2 12 . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . 1 . . Open Door 2 | . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Transport Status 2 | . 1 . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . Recycle Component 1 | . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . . 2 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . . Terminals 4 | . 2 . 1 . . . 1 . . . Botnet 4 | . 2 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 . 3 . . . 5 12 1 . Full Trace Events 7 | . 2 . 1 . . . 1 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 6734 | 355 820 396 518 92 70 287 1049 1549 1521 77 Spaces Moved 4460 | 100 372 308 430 101 254 435 537 963 931 29 Core 148 | 100 39 . . . . 6 . . . 3 Treads 299 | . 255 . 44 . . . . . . . Legs 2642 | . 78 308 232 . . 2 501 963 558 . Wheels . | . . . . . . . . . . . Hover 399 | . . . . . . . . . 373 26 Flight 972 | . . . 154 101 254 427 36 . . . Fastest Speed 26 | 50 120 120 26 26 26 26 52 120 116 50 Average Speed 117 | 224 162 120 95 26 26 53 145 124 137 190 Slowest Speed 600 | 250 250 120 260 26 26 200 200 190 240 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 14 70 70 47 35 66 81 45 28 93 3 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 2 . . . 1 . . 3 . Spaces Dug 25 | . . . . . . . 2 23 . . Terrain Destroyed 107 | . 2 . . . . 40 21 42 2 . Melee 7 | . . . . . . . 1 6 . . Projectile 53 | . . . . . . . 20 31 2 . AOE 47 | . 2 . . . . 40 . 5 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5432 | 225 486 330 515 165 258 463 711 1163 1071 45 Wait 424 | 113 37 4 40 65 1 11 62 46 44 1 Move 4436 | 99 371 307 429 100 253 420 536 962 930 29 Hop 7 | . . . . . . 7 . . . . Pick Up 70 | 6 7 7 6 . 2 . 14 16 12 . Fast Attach 45 | 5 11 . 7 . . 4 12 3 3 . Attach 38 | . 5 . 3 . . 4 1 11 11 3 Detach 7 | . . . 1 . . . 5 . . 1 Swap 46 | . 1 1 8 . . 3 16 17 . . Drop 54 | . . 7 11 . 2 2 16 11 1 4 Fire 175 | 2 54 4 10 . . 12 21 61 11 . Melee 126 | . . . . . . . 27 35 58 6 Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . . 1 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / [*Sto x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 12) 876 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Core integrity fell below 50% 1085 | -10/Materials | Lost 6 parts (1p2n3w) 1176 | -10/Materials | Entered Mines 1177 | -10/Mines | Learned location of Storage (-7) 1187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1440 | -10/Mines | Met a Derelict shopkeep closing up shop 1551 | -10/Mines | Discovered exit to Materials (range 16) 1572 | -10/Mines | Entered Materials 1572 | -9/Materials | Evolved 2 slots: Propulsion x2 1777 | -9/Materials | Met 8R-AWN 1871 | -9/Materials | Discovered new exit (range 14) 1958 | -9/Materials | Discovered new exit (range 3) 2090 | -9/Materials | Entered Mines 2091 | -9/Mines | Followed 8R-AWN into the Mines 2100 | -9/Mines | Met a Derelict bent on vengeance 2151 | -9/Mines | Discovered new exit (range 5) 2182 | -9/Mines | Entered Exiles 2186 | -9/Exiles | Discovered new exit (range 15) 2190 | -9/Exiles | Welcomed by 8R-AWN 2194 | -9/Exiles | Met EX-HEX 2202 | -9/Exiles | Met EX-BIN 2205 | -9/Exiles | Aligned with FarCom system 2206 | -9/Exiles | Given EX-Vault access code 2212 | -9/Exiles | Opened EX-Vault 2214 | -9/Exiles | Found Potential Leg 2215 | -9/Exiles | Found Potential Leg 2221 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2229 | -9/Exiles | Met EX-DEC 2250 | -9/Exiles | Discovered new exit (range 10) 2252 | -9/Exiles | Left Exiles lab with Potential Leg 2252 | -9/Exiles | Entered Mines 2333 | -8/Mines | Lost 7 parts (1p3n1u2w) 2345 | -8/Mines | Discovered new exit (range 14) 2539 | -8/Mines | Entered Materials 2539 | -8/Materials | Evolved 2 slots: Utility x2 2786 | -8/Materials | Identified exit to Factory 3470 | -8/Materials | Destroyed 7 combat bots 3588 | -8/Materials | Entered Factory 3588 | -7/Factory | Evolved 2 slots: Utility x2 3867 | -7/Factory | Discovered new exit (range 13) 3932 | -7/Factory | Fabricated System Shield (x1) 4237 | -7/Factory | Build established: Hacker-Mutant 4552 | -7/Factory | Garrison activated, responded to threat 4733 | -7/Factory | Lost 5 parts (1n3u1w) 4750 | -7/Factory | Discovered new exit (range 16) 4916 | -7/Factory | Discovered new exit (range 10) 5026 | -7/Factory | Discovered new exit (range 5) 5137 | -7/Factory | Entered Lower Caves 5147 | -7/Lower Caves | Learned Factory emergency access door positions 5289 | -7/Lower Caves | Attracted the attention of an 0b10 base 5357 | -7/Lower Caves | Learned Extension garrison access intel 5357 | -7/Lower Caves | Learned Research terminal intel 5357 | -7/Lower Caves | Learned Armory emergency access door positions 5357 | -7/Lower Caves | Learned Factory emergency access door positions 5900 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5961 | -7/Lower Caves | Core integrity fell below 50% 5997 | -7/Lower Caves | Lost 8 parts (1p5n1u1w) 6021 | -7/Lower Caves | Learned location of 1 exit from Factory 6268 | -7/Lower Caves | Build established: Mutant 6378 | -7/Lower Caves | Lost 4 parts (1p3n) 6427 | -7/Lower Caves | Learned Research trap positions 6427 | -7/Lower Caves | Learned Research emergency access door positions 6427 | -7/Lower Caves | Learned Extension terminal intel 6467 | -7/Lower Caves | Discovered new exit (range 16) 6658 | -7/Lower Caves | Entered another Lower Caves area 6658 | -7/Lower Caves | Discovered new exit (range 10) 6696 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6727 | -7/Lower Caves | Core integrity fell below 20% 6735 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06705_ Imp. Deuterium Engine destroyed. 06706_ G-47 Trooper destroyed. 06714_ Penetrated by Slug. 06714_ Gravmag System destroyed. 06716_ Particle Gun fries itself beyond repair. 06718_ Aluminum Leg fries itself beyond repair. 06718_ Microactuators destroyed. 06719_ Gravmag System destroyed. 06720_ M-28 Smith fits Backup Propulsion III on S-27 Virus. 06721_ Gauss Cannon severed. 06722_ Great Maul destroyed. 06724_ Imp. Utility Shielding destroyed. 06730_ Dropped Corrupted Gauss Rifle. 06731_ System Shield destroyed. 06732_ Dropped Imp. Weapon Shielding. 06733_ Dropped Particle Charger. 06733_ Dropped Med. Battery. 06734_ Slammed into L-41 Fighter. 06735_ Acquired 12 matter. 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