Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.03 @ 08:44:45 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (70) 70 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 2757 Bonus ------- Pacifist 200 Friendly Fire -43 Cogmind --------- Core Integrity 700/700 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit > --- UTILITY (4) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Advanced Treads Advanced Treads Advanced Treads Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Treads Light Treads [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Propulsion Shielding Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 10 | . . 2 2 6 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . . 1 1 3 . Treads . | . . . . . . Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 1 3 . Utility 1 | . . . . 1 . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 4 | . . 1 1 2 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 2 1 3 . Power . | . . . . . . Propulsion 5 | . . 1 1 3 . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 31 | . 57 36 12 26 . Leg 11 | . 28 18 6 . . Flight 5 | . . . 4 13 . Protection 1 | . . . . 4 . Energy Gun 9 | . 28 18 . . . Ballistic Gun 2 | . . . . 9 . Naked Turns 2 | . . . 2 . . Heaviest Build 3 | 3 3 3 . 3 3 Greatest Support 20 | 3 3 20 6 10 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 5 4 3 4 5 5 Average Carried 3 | 5 3 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 3 3 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 200 | 200 . . . . . Remotely . | . . . . . . Salvage Created 16 | . . . 4 12 . Parts 3 | . . . . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 6 | . . . 2 4 . AOE 6 | . . . 2 4 . Classes Destroyed 1 | . . . 1 . . Swarmer 6 | . . . 2 4 . Best Kill Streak 4 | . . . 2 4 . Combat Bots Only 4 | . . . 2 4 . Max Kills in Single Turn 4 | . . . 2 4 . Gunslinging . | . . . . . . Exploded 4 | . . . 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 697 | . 46 288 82 281 . Core 303 | . . 135 24 144 . Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . . 12 . Core Remaining (%) 83 | 100 100 . 60 73 . Volleys Fired 3 | . . . 2 1 . Largest 1 | . . . 1 1 . Hottest 39 | . . . 39 39 . Shots Fired 3 | . . . 2 1 . Gun . | . . . . . . Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 3 | . . . 2 1 . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . . . 1 . . Robot Miss Streak 1 | . . . 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 1 | . . . 1 . . Core Hits 8 | . 1 1 1 5 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 602 | . 21 15 255 311 . Guns . | . . . . . . Cannons . | . . . . . . Explosions 555 | . . . 255 300 . Melee . | . . . . . . Ramming 47 | . 21 15 . 11 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 555 | . . . 255 300 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . 68 6 . Projectiles . | . . . . . . Explosions 74 | . . . 68 6 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . 9 3 12 5 . Shots 1 | . . . 1 . . Rammed 7 | . 5 1 . 1 . Targets Rammed 15 | . 5 9 . 1 . Kicked 8 | . . 8 . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 168 | . 21 78 15 54 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 218 | . 30 27 191 218 94 Initial 94 | . . 12 2 74 94 Average 82 | . 11 12 83 177 94 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 92 | 100 100 100 100 73 100 Level 1 7 | . . . . 26 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 1 3 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 4 15 7 14 . Peak Tracking Total 14 | . 5 13 4 14 . Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 3 | . . . 3 . . Max in Single Turn 3 | . . . 3 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . 1 3 . Successful 4 | . 3 . 1 . . Failed 3 | . . . . 3 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 6 | . 3 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Record 1 | . 1 . . . . Open Door 1 | . . . 1 . . Alert Level 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 356 | 2 84 58 101 105 6 Spaces Moved 694 | 1 156 82 205 240 10 Core 357 | 1 156 77 113 . 10 Treads . | . . . . . . Legs 5 | . . 5 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 332 | . . . 92 240 . Fastest Speed 37 | 50 50 50 40 37 50 Average Speed 45 | 50 50 54 45 38 50 Slowest Speed 120 | 50 50 120 50 40 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . 4 9 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 46 21 53 26 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . 23 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . . 23 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 715 | 3 162 92 205 243 10 Wait . | . . . . . . Move 666 | . 155 81 196 224 10 Hop 11 | . . . 4 7 . Pick Up 3 | . . . . 3 . Fast Attach 8 | . . 2 2 4 . Attach 2 | . . . . 2 . Detach 2 | . . . 1 1 . Swap . | . . . . . . Drop 6 | 3 2 . . 1 . Fire 3 | . . . 2 1 . Melee . | . . . . . . Ram 6 | . 5 1 . . . Kick 8 | . . 8 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 80 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x2 138 | -9/Materials | Discovered new exit (range 15) 145 | -9/Materials | Entered Mines 184 | -9/Mines | Learned location of Storage (-9) 199 | -9/Mines | Met a Derelict shopkeep closing up shop 243 | -9/Mines | Discovered new exit (range 8) 246 | -9/Mines | Entered Materials 246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -8/Materials | Build established: Mutant 349 | -8/Materials | Discovered new exit (range 6) 351 | -8/Materials | Entered Factory 351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 357 | -7/Factory | Self-destructed Last Messages --------------- 00301_ Acquired Imp. Propulsion Shielding. 00311_ Critical hit (Burn: +37). 00315_ Acquired Flight Unit. 00327_ Connecting with Terminal... 00327_ Current location identified: Materials 00342_ Slug penetrates Wall. 00344_ O-16 Technician sends out distress signal. 00349_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00349_ EXIT=FOUND 00349_ Flight Unit destroyed. 00349_ Knocked back. 00349_ C-17 Slicer knocked back. 00349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00349_ Knocked back. 00351_ Slammed into H-61 Shepherd. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????#########? | | ??????????????????????####### ? | | ??????????????????????# # """ ? | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# @ + # | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# # = """ ? | | ??????????????????????# # ? | | ??????????????????????# #########? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# T????????? | | ??????????????????????# ????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????? ?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalGreatReactor Manual? 0 Play Time 00:05:13 Cumulative 184.2 hours Start 2023.02.02 @ 07:47:54 End 2023.02.03 @ 08:44:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 561fdc30-c339-4486-87ec-2c3f9a05af0d