Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 21:36:42 Player: albenzo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1101) 1101 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2876 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 35 Cogmind --------- Core Integrity 283/400 Matter 270/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Wheel Improved Targeting Computer Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Targeting Computer Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 47 | 1 13 6 17 10 Power 6 | . . 2 4 . Engine 6 | . . 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 4 2 2 1 Treads 4 | . 2 . 2 . Leg 4 | . 2 2 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 7 2 3 5 Device 13 | 1 6 2 2 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 14 | . 2 . 8 4 Energy Gun 10 | . 2 . 6 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 8 | . . . 1 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 98 Engine 12 | . 14 14 10 11 Treads 7 | . 4 . 17 20 Leg 18 | . 23 28 4 . Device 16 | . 14 14 21 18 Storage 13 | . 14 14 11 11 Energy Gun 29 | . 28 28 32 32 Peak Build Rating 27 | 8 16 23 27 21 Average Rating 17 | 6 13 19 21 20 On Entrance 14 | 6 8 15 21 21 Naked Turns . | . . . . . Heaviest Build 31 | 15 22 26 31 31 Greatest Support 40 | 20 40 35 40 40 Greatest Overweight (x) 5 | . 5 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 6 8 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 10 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Gunner 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 689 | 210 130 67 192 90 Remotely . | . . . . . Salvage Created 1457 | 13 504 267 539 134 Parts 107 | 4 38 18 39 8 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 12 13 18 11 Guns 40 | . 11 13 13 3 AOE 14 | . 1 . 5 8 Classes Destroyed 10 | 1 4 . 1 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 4 | . 2 . 2 . Watcher 3 | . 3 . . . Swarmer 27 | . 5 11 11 . Grunt 15 | . 7 2 4 2 Sentry 3 | . . . 3 . Demolisher 1 | . . . . 1 Assembled 8 | . . . . 8 Best Kill Streak 12 | 1 4 3 6 12 Combat Bots Only 9 | . 3 3 6 9 Max Kills in Single Turn 5 | 1 2 1 4 5 Gunslinging . | . . . . . Exploded 4 | . 1 . 4 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 168 | . 26 57 43 42 Missed 50 | . 12 18 11 9 Damage Taken 1984 | . 363 356 352 913 Core 276 | . 28 131 49 68 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 104 | 3 35 29 25 12 Largest 3 | 2 2 2 3 3 Hottest 168 | 100 112 112 168 168 Shots Fired 231 | 6 70 58 71 26 Gun 224 | 6 70 58 69 21 Cannon . | . . . . . Launcher 7 | . . . 2 5 Special . | . . . . . Kinetic . | . . . . . Thermal 224 | 6 70 58 69 21 Explosive 7 | . . . 2 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 7 9 16 8 Robot Miss Streak 4 | 3 3 4 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 130 | 3 39 30 42 16 Core Hits 79 | 2 17 14 22 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 2 2 5 1 Burn 10 | . 2 2 5 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2978 | 36 674 504 985 779 Guns 2155 | 36 674 504 702 239 Cannons . | . . . . . Explosions 823 | . . . 283 540 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 2155 | 36 674 504 702 239 Explosive 823 | . . . 283 540 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 2 10 . . Message Errors 2 | . 1 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 163 | . . . 23 140 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | 117 255 309 264 368 Average Temperature 99 | 59 59 126 94 139 Received Heat Transfer 455 | . 33 54 48 320 Effects 3 | . 2 . . 1 Shutdowns 1 | . . . . 1 Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 16 | . 2 4 9 1 Heat Transferred 5476 | 111 1628 1258 1887 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 579 | 5 287 361 579 274 Initial 183 | . 3 61 81 183 Average 225 | 2 101 233 400 238 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 44 | 100 94 21 7 2 Level 1 36 | . 5 78 18 97 Level 2 19 | . . . 73 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 20 22 29 23 Peak Tracking Total 18 | . 5 3 6 18 Tactical Retreats 9 | . 1 3 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 9 | . 6 . 3 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 19 . 9 . Successful 10 | . 5 . 5 . Failed 18 | . 14 . 4 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 15 | . 8 . 7 . Terminals 28 | . 19 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 43 | . . 43 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 166 | . . 166 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3030 | 34 1115 883 785 213 Spaces Moved 1779 | 18 690 585 383 103 Core 1 | . 1 . . . Treads 477 | . 68 . 313 96 Legs 1294 | 18 621 585 70 . Wheels 7 | . . . . 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 130 110 Average Speed 132 | 120 124 123 154 158 Slowest Speed 300 | 120 300 130 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 51 | 2 88 98 43 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . 19 38 Melee . | . . . . . Projectile . | . . . . . AOE 57 | . . . 19 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2240 | 24 879 687 523 127 Wait 264 | 1 119 62 81 1 Move 1775 | 17 689 584 382 103 Hop . | . . . . . Pick Up 21 | 2 10 1 7 1 Fast Attach 11 | 1 4 2 3 1 Attach 6 | . 2 . 3 1 Detach . | . . . . . Swap 30 | . 7 4 11 8 Drop 29 | . 13 5 11 . Fire 104 | 3 35 29 25 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 35 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 11) 644 | -10/Materials | Discovered new exit (range 14) 748 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 8) 1150 | -10/Materials | Entered Mines 1164 | -10/Mines | Discovered new exit (range 7) 1322 | -10/Mines | Learned location of Zion (-7) 1603 | -10/Mines | Discovered new exit (range 10) 1694 | -10/Mines | Build established: Scavenger-Mutant 1802 | -10/Mines | Core integrity fell below 50% 1941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2033 | -10/Mines | Entered Materials 2033 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2340 | -9/Materials | Build established: Scavenger-Gunner 2495 | -9/Materials | Identified exit to Mines 2495 | -9/Materials | Identified exit to Storage 2582 | -9/Materials | Discovered new exit (range 16) 2818 | -9/Materials | Entered Mines 2852 | -9/Mines | Learned location of 2 exits from Materials 2946 | -9/Mines | Assembled infested the area 2951 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3031 | -9/Mines | Crushed by falling debris 3031 | -9/Mines | System corruption reached 10% 3031 | -9/Mines | Self-destructed Last Messages --------------- 03011_ as-27569 destroyed. 03011_ U-05 Engineer destroyed. 03016_ The unstable cave ceiling collapses. 03020_ Acquired Wheel. 03023_ Acquired 21 matter. 03025_ Acquired Wheel. 03027_ The unstable cave ceiling collapses. 03028_ Acquired 29 matter. 03031_ The unstable cave ceiling collapses. 03031_ Crushed by falling debris. 03031_ Imp. Medium Laser destroyed. 03031_ System corrupted by crushing effect (+4). 03031_ Imp. Medium Laser destroyed. 03031_ System corrupted by crushing effect (+4). 03031_ Imp. Medium Laser destroyed. 03031_ System corrupted by crushing effect (+4). 03031_ Hvy. Ion Engine destroyed. 03031_ System corrupted by crushing effect (+1). 03031_ Lgt. Treads destroyed. 03031_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????? ####???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????# #???????????????????? | | ???????????????????# #????????????????????? | | ??????????????????# #?????????????????????? | | ??????????######## #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #???????????????????????? | | ???######## ## ###???????????????????????? | | ???#% # ### ##?????????????????????????? | | ####% # #?# #???????####???????????????? | | % ### ##????###;#;##??????????????? | | #### ## ##?????# % a ???????????????? | | ???# ##### ##??????# ;=%#????????????????? | | ???########### ######??# #%#?????????????????? | | ????????# | ####%;#??##??????????????? | | ????????# #### ##### # ### ?? ???????? | | ?????????????## ##??##! # # # ?????? | | ??????????????# #???# ! # % ?????? | | ??????????????# ##### # =# #??????? | | ??????????????# % k @ ##??????? | | ??????????????# ###### % ??????? | | ??????????????# #????# # # # ##??????? | | ??????????????# #????## #??#???????? | | ??????????????# ?????#### # ###??????????? | | ??????????????## ????????? ### ####????????????? | | ???????????????## ????????###??##???????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkBiocellSteel Manual? 0 Play Time 00:25:24 Cumulative 159.4 hours Start 2024.08.16 @ 21:14:02 End 2024.08.16 @ 21:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/3/1/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38b9ef10-8d10-40a1-99b9-5a8d1eda7494