Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 15:02:12 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2454) 2454 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5763 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 647/700 Matter 200/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (86) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Heavy Particle Gun Chainsword > --- INVENTORY (15) --- Heavy Deuterium Engine Micro Nuclear Core Gravmag System Improved Heat Sink Transmission Jammer Improved Medium Armor Plating Graphene Brace System Restoration Module Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon Plasma Cannon Improved Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Chainsword > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Gravmag System Improved Heat Sink Transmission Jammer Improved Medium Armor Plating Graphene Brace System Restoration Module Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon Plasma Cannon Improved Grenade Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 100 | 8 8 5 . 1 57 21 Power 9 | 1 2 . . . 4 2 Engine 5 | 1 2 . . . 1 1 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 30 | 2 1 . . . 23 4 Treads 8 | 1 1 . . . 6 . Leg 8 | . . . . . 8 . Wheel 14 | 1 . . . . 9 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 2 2 5 . 1 18 11 Device 21 | 1 . 4 . . 11 5 Storage 2 | 1 1 . . . . . Processor 7 | . . . . . 3 4 Hackware 1 | . . . . . . 1 Protection 8 | . 1 1 . 1 4 1 Artifact . | . . . . . . . Weapon 22 | 3 3 . . . 12 4 Energy Gun 16 | 3 3 . . . 9 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 1 Corrupted Parts 2 | . . . . . 2 . System Corruption 5 | . . . . . 5 . Parts Lost 22 | . 3 . . . 18 1 Power 3 | . 1 . . . 2 . Propulsion 9 | . 1 . . . 7 1 Utility 6 | . . . . . 6 . Weapon 4 | . 1 . . . 3 . Highest Loss Streak 6 | . 3 . . . 6 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 96 97 Engine 6 | . 14 14 14 14 3 4 Core 3 | . . . . . 5 2 Treads 9 | . 14 14 14 14 13 . Leg 4 | . . . . . 10 . Wheel 16 | . 14 14 14 14 10 28 Device 11 | . 14 13 14 1 11 9 Storage 10 | . 14 14 14 14 9 7 Processor 8 | . . . . . 7 20 Protection 4 | . . . . 12 6 4 Energy Gun 17 | . 28 28 28 28 14 9 Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 49 | 15 36 41 34 36 47 49 Greatest Support 80 | 16 16 16 16 16 80 52 Greatest Overweight (x) 4 | . 2 2 2 2 4 1 Average Overweight (x) . | . . 2 2 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Mutant 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1181 | 280 70 50 . 8 651 122 Remotely . | . . . . . . . Salvage Created 3358 | 62 499 108 . . 2201 488 Parts 177 | 6 23 4 . . 108 36 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 3 | 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 7 2 . . 36 6 Melee 5 | . . . . . . 5 Guns 42 | . 7 2 . . 32 1 Cannons 2 | . . . . . 2 . AOE 1 | . . . . . 1 . Classes Destroyed 12 | 1 5 . . . 5 1 Worker 6 | . 1 . . . 3 2 Builder 3 | . 1 . . . 1 1 Tunneler 4 | 3 . . . . . 1 Hauler 4 | . 1 . . . 3 . Recycler 3 | . . . . . 2 1 Operator 1 | . . . . . 1 . Watcher 9 | . 3 . . . 4 2 Swarmer 7 | . . . . . 7 . Grunt 30 | . 7 2 . . 19 2 Sentry 9 | . . . . . 9 . Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 4 | 1 3 2 . . 4 2 Combat Bots Only 3 | . 2 2 . . 3 2 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3535 | . 461 41 . 8 2698 327 Core 434 | . 68 . . 8 305 53 Absorbed by Shields 240 | . . . . . 228 12 Regen/Repaired (Parts) 40 | . . . . . 40 . Core Remaining (%) 71 | 100 . . . 69 44 . Volleys Fired 212 | 12 40 6 . 1 138 15 Largest 2 | 2 2 2 . 2 2 2 Hottest 136 | 100 100 90 . 90 136 118 Shots Fired 409 | 24 80 12 . 2 273 18 Gun 402 | 24 80 12 . 2 266 18 Cannon 7 | . . . . . 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | . . . . . 36 . Thermal 281 | 24 62 . . . 177 18 Explosive . | . . . . . . . Electromagnetic 92 | . 18 12 . 2 60 . Robot Hit Streak 14 | 6 7 4 . 2 14 5 Robot Miss Streak 4 | 1 2 4 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 294 | 18 48 9 . 1 191 27 Core Hits 139 | 4 24 5 . 1 90 15 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 1 3 . . . 5 2 Burn 9 | 1 3 . . . 4 1 Destroy 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 49 | . . . . . 2 47 Impact . | . . . . . . . Slashing 49 | . . . . . 2 47 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 5825 | 224 667 166 . 7 3764 997 Guns 4732 | 224 636 136 . 7 3501 228 Cannons 105 | . . . . . 105 . Explosions 134 | . 31 30 . . 73 . Melee 769 | . . . . . . 769 Ramming 85 | . . . . . 85 . Kinetic 528 | . . . . . 528 . Thermal 3341 | 224 491 30 . . 2368 228 Explosive . | . . . . . . . Electromagnetic 1102 | . 176 136 . 7 783 . Impact . | . . . . . . . Slashing 769 | . . . . . . 769 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 1 Average Corruption 4 | . . . . . 5 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 65 | . . . . . 57 8 Message Errors 16 | . . . . . 15 1 Matter Fused 10 | . . . . . 8 2 Heat Flow Errors 8 | . . . . . 7 1 Energy Discharges 11 | . . . . . 10 1 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 7 | . . . . . 6 1 Data Loss (major) 2 | . . . . . 2 . Misfires 6 | . . . . . 5 1 Alerts 2 | . . . . . 2 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 192 | . 25 . . . 4 163 Projectiles . | . . . . . . . Explosions 25 | . 25 . . . . . Melee 167 | . . . . . 4 163 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . Shots 1 | . . . . . 1 . Rammed 1 | . . . . . 1 . Targets Rammed 8 | . . . . . 8 . Kicked 7 | . . . . . 7 . Crushed . | . . . . . . . Highest Temperature 397 | 194 366 230 . 42 397 205 Average Temperature 109 | 87 140 113 . 28 108 44 Received Heat Transfer 1393 | . 279 21 . . 1031 62 Effects 10 | . 1 . . . 9 . Energy Bleed 2 | . 1 . . . 1 . Interference 6 | . . . . . 6 . Short Circuit 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 1 . . . 5 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | 2 3 . . . 6 . Heat Transferred 7526 | 740 1641 50 . . 4577 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 625 | 15 229 101 . . 625 318 Initial 284 | . 9 42 . . . 284 Average 161 | 5 92 49 . . 216 182 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 69 | 100 97 100 . 100 47 73 Level 1 22 | . 2 . . . 34 26 Level 2 8 | . . . . . 18 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . . 6 6 Investigation 7 | . 1 . . . 3 3 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . . 1 8 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 14 2 . 4 67 13 Peak Tracking Total 6 | . 3 2 . 4 6 5 Tactical Retreats 5 | . 1 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 31 | . 6 1 2 . 14 8 Terminals 19 | . 5 . . . 9 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 82 | . 21 1 2 . 43 15 Successful 38 | . 9 1 2 . 24 2 Failed 44 | . 12 . . . 19 13 Catastrophic 5 | . . . . . 3 2 Database Lockouts . | . . . . . . . Manual 41 | . 15 . . . 15 11 Terminals 55 | . 18 . . . 26 11 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units 9 | . 3 . . . 5 1 Scanalyzers 9 | . . . . . 9 . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 12 | . 3 1 2 . 6 . Record 2 | . . . 2 . . . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 5 . . . 5 2 Terminals 9 | . 4 . . . 4 1 Botnet 6 | . 3 . . . 2 1 Operators 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 1 1 Tunnel 3 | . 1 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 . . . 12 7 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 60 | . . . . . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . 3 . Total Damage 20 | . . . . . 20 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 3 | . . . . . 3 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6380 | 141 776 639 249 245 2719 1611 Spaces Moved 4034 | 83 515 461 191 154 1520 1110 Core 1 | 1 . . . . . . Treads 496 | . . . . . 496 . Legs 431 | . . . . . 431 . Wheels 3106 | 82 515 461 191 154 593 1110 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 130 130 90 86 Average Speed 116 | 99 114 130 130 130 129 89 Slowest Speed 400 | 100 130 130 130 130 400 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 6 78 87 60 34 88 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . . 1 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 25 | . . . . . 3 22 Terrain Destroyed 47 | . 2 3 . . 20 22 Melee 24 | . . . . . 2 22 Projectile 7 | . . . . . 7 . AOE 16 | . 2 3 . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5231 | 113 624 489 192 196 1990 1627 Wait 706 | 5 43 8 . 41 203 406 Move 4028 | 82 514 460 190 153 1519 1110 Hop . | . . . . . . . Pick Up 71 | 6 14 5 1 . 33 12 Fast Attach 30 | 7 . . . . 20 3 Attach 24 | . 3 . . . 18 3 Detach 1 | . . . . . 1 . Swap 46 | 1 5 5 . 1 19 15 Drop 55 | . 5 5 1 . 29 15 Fire 212 | 12 40 6 . 1 138 15 Melee 49 | . . . . . 2 47 Ram . | . . . . . . . Kick 7 | . . . . . 7 . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 549 | -10/Materials | Lost 3 parts (1p1n1w) 632 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Entered Mines 925 | -10/Mines | Found the Drone Emporium 930 | -10/Mines | Learned Materials garrison access intel 934 | -10/Mines | Found Prototype Device 935 | -10/Mines | Identified Splice Drone Bay 970 | -10/Mines | Discovered new exit (range 9) 1003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1003 | -10/Mines | Discovered new exit (range 5) 1047 | -10/Mines | Learned location of Zion (-6) 1352 | -10/Mines | Discovered new exit (range 11) 1392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1395 | -10/Mines | Found Prototype Device 1460 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1557 | -10/Mines | Entered Exiles 1557 | -10/Exiles | Found Exiles lab abandoned 1578 | -10/Exiles | Discovered new exit (range 15) 1790 | -10/Exiles | Discovered new exit (range 14) 1806 | -10/Exiles | Entered Mines 1807 | -9/Mines | Assembled infested the area 1812 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2013 | -9/Mines | Discovered new exit (range 8) 2026 | -9/Mines | Discovered new exit (range 8) 2051 | -9/Mines | Entered Materials 2051 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2052 | -8/Materials | Loaded intel: 1 garrison access location 2435 | -8/Materials | Lost 4 parts (1p1u2w) 2639 | -8/Materials | Build established: Scavenger-Mutant 3156 | -8/Materials | Discovered new exit (range 5) 3874 | -8/Materials | Identified Exp. Sensor Array 4269 | -8/Materials | Lost 6 parts (1p3n2u) 4505 | -8/Materials | Core integrity fell below 50% 4574 | -8/Materials | Repaired Adv. Beam Rifle 4706 | -8/Materials | Build established: Mutant 4767 | -8/Materials | Discovered new exit (range 4) 4770 | -8/Materials | Entered Factory 4770 | -7/Factory | Evolved 2 slots: Utility x2 5139 | -7/Factory | Build established: Scavenger-Mutant 5664 | -7/Factory | Build established: Scavenger-Assassin 5907 | -7/Factory | Discovered new exit (range 5) 5911 | -7/Factory | Identified exit to Factory 6188 | -7/Factory | Build established: Mutant 6381 | -7/Factory | Self-destructed Last Messages --------------- 05907_ EXIT=FOUND 05911_ EXIT=IDENTIFIED: FACTORY 05922_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05963_ Dropped Com. Wheel. 05964_ Acquired Arm. Huge Wheel. 05982_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Factory] 05982_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 06354_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 06371_ Connecting with Garrison Access... 06371_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 06374_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ############################?????????????????????? | | # #?????????????????????? | | """"""""" # ""#?????????????????????? | | " """ ""#?????????????????????? | | "" #[ """ Y @G#?????????????????????? | | "" # """ ""#???????t?????????????? | | "Y # ""#?????????????????????? | | "" #! gY ! #?????????????????????? | | "" ###g#########?????????????????????? | | # ???????????????????????????????? | | +######+########?????????????????????????????????? | | #### ?????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # T" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # " "" #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # ^" #??????????????????????????????????????? | | ## " ###+############???????????????????????? | | ?# " ?????????????????????? | | ?# " ?????????????????????? | | ?# ?????????????????????? | | ?# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityRestorationSabre Manual? 0 Play Time 01:26:18 Cumulative 51.3 hours Start 2022.07.25 @ 21:05:53 End 2022.08.01 @ 15:02:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60902532-02a9-4c4c-b7ae-0a3355246bee