Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 16:57:52 Player: Err. String Expected Got Nil Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (206) 1030 Value Destroyed (5769) 5769 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 11107 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 349 MAIN.C Attacked Proxy Base 500 Friendly Fire -335 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (20) --- Improved Deuterium Engine Improved Sensor Array Improved Sensor Array Improved Melee Analysis Suite Core Analyzer Transmission Jammer ECM Suite Improved Hacking Suite Authchip [Propulsion] Authchip [Weapon] Improved EM Pulse Cannon Advanced Plasma Cannon Plasma Cutter Powered Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Shield Generator Improved Hacking Suite System Shield > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Sensor Array Improved Sensor Array Improved Melee Analysis Suite Core Analyzer Transmission Jammer ECM Suite Improved Shield Generator Improved Hacking Suite Authchip [Propulsion] Authchip [Weapon] Improved EM Pulse Cannon Advanced Plasma Cannon Heavy Missile Launcher Plasma Cutter Powered Hammer CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 106 | 2 14 4 21 1 29 25 4 2 1 3 Power 7 | . 1 . 1 . 2 1 . 1 . 1 Engine 7 | . 1 . 1 . 2 1 . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 44 | . 8 1 8 . 11 14 1 . . 1 Treads 23 | . 2 . 7 . 11 3 . . . . Leg 15 | . 2 . . . . 11 1 . . 1 Wheel 6 | . 4 1 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 3 1 4 1 9 6 . 1 . . Device 15 | 1 2 1 2 1 5 3 . . . . Storage 1 | . 1 . . . . . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware 4 | . . . 2 . . 2 . . . . Protection 3 | . . . . . 2 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 29 | 1 2 2 8 . 7 4 3 . 1 1 Energy Gun 7 | . 2 . 3 . 1 1 . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 11 | 1 . 1 4 . 3 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon 3 | . . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . 2 1 . . . . Parts Lost 41 | . 3 2 4 . 13 2 1 1 . 15 Power 4 | . . . . . 1 . . 1 . 2 Propulsion 17 | . . . 1 . 7 2 . . . 7 Utility 12 | . 1 1 3 . 3 . . . . 4 Weapon 8 | . 2 1 . . 2 . 1 . . 2 Highest Loss Streak 14 | . 1 2 2 . 6 1 1 1 . 14 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 18 | 4 10 18 18 20 19 19 19 19 19 19 Power 1 | 1 1 2 2 2 1 1 2 1 1 1 Propulsion 2 | 2 3 8 5 3 1 1 3 4 2 1 Utility 8 | . 3 5 6 9 11 10 9 9 10 9 Weapon 3 | 1 1 1 4 5 4 5 3 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . 8 . 6 1 12 7 1 . 1 12 Power 9 | . 2 . 1 . 3 1 1 . . 1 Propulsion 5 | . 4 . . 1 . . . . . . Utility 23 | . 1 . 2 . 6 6 . . . 8 Weapon 8 | . 1 . 3 . 3 . . . . 1 Tool/Special 3 | . . . . . . . . . 1 2 Average Slot Usage (%) 97 | . 97 100 99 100 97 94 99 99 100 94 Engine 9 | . 13 14 11 11 9 6 7 7 7 6 Treads 16 | . 7 . 29 33 33 15 . . . . Leg 14 | . 9 . . . . 17 37 38 38 34 Wheel 2 | . 9 28 3 . . . . . . . Device 9 | . 13 14 11 11 10 6 7 6 7 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 4 | . . . . . 5 7 7 7 7 7 Hackware 10 | . . . 10 11 9 15 15 15 15 13 Energy Gun 4 | . 11 13 5 . 3 4 . . . . Ballistic Gun 10 | . 16 14 16 22 14 8 2 . . . Slashing Weapon 4 | . . . . . . 1 11 14 15 14 Peak Build Rating 56 | 7 13 14 23 22 37 55 55 55 55 56 Average Rating 33 | 6 10 13 20 21 30 43 53 53 54 51 On Entrance 30 | 6 7 12 14 22 21 37 54 54 54 55 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 6 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 54 54 56 55 61 61 64 61 58 62 Greatest Support 105 | 20 40 26 60 60 85 105 100 80 80 80 Greatest Overweight (x) 15 | . 3 2 2 . 1 . . . . 15 Average Overweight (x) . | . 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 18 18 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 18 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 41% | Hacker-Mutant 36% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 4813 | 260 297 66 697 14 1897 865 290 205 20 202 Remotely . | . . . . . . . . . . . Salvage Created 7434 | 144 1022 188 1304 137 2706 1136 267 64 . 466 Parts 449 | 10 72 7 94 10 155 67 15 1 . 18 Haulers Intercepted 16 | . 2 . 5 . 6 3 . . . . Recyclers Shooed 8 | . 3 1 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 5 2 . 28 Prevented 32 | . . . . . . . . . . 32 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 136 | . 20 2 27 2 44 20 5 4 . 12 Melee 7 | . . . . . . . . 1 . 6 Guns 109 | . 20 2 24 2 41 20 . . . . Cannons 1 | . . . . . . . 1 . . . AOE 18 | . . . 3 . 3 . 3 3 . 6 Classes Destroyed 19 | 2 7 . 2 . 2 2 1 . . 3 Worker 12 | . 2 . 3 1 1 5 . . . . Builder 7 | . 1 . . . 5 1 . . . . Tunneler 7 | 3 . . . 2 1 1 . . . . Hauler 16 | . 2 . 5 . 6 3 . . . . Recycler 9 | 1 3 1 1 . 2 1 . . . . Mechanic 4 | . . . 2 . 1 1 . . . . Operator 4 | . 1 . 2 . 1 . . . . . Watcher 10 | . 1 . 5 . 4 . . . . . Swarmer 30 | . 6 . 11 . 6 4 . 3 . . Grunt 75 | . 14 2 10 2 27 10 3 . . 7 Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . . 2 . 1 . . . Protector 1 | . . . . . . . . . . 1 Sentry 15 | . . . 6 . 8 1 . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . . 2 1 . . . Programmer 6 | . . . . . . 3 . 1 . 2 Heavy 1 | . . . . . 1 . . . . . Decomposer 2 | . . . . . . . 2 . . . Samaritan 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 3 11 2 6 3 7 8 4 3 . 5 Combat Bots Only 8 | . 8 2 6 2 6 7 4 3 . 5 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 2 1 . 2 Gunslinging 1 | . . . 1 1 1 . . . . . Exploded 2 | . . . 2 . 2 . 2 1 . 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 841 | . 97 21 100 5 260 113 42 47 . 156 Missed 207 | . 17 6 23 1 74 23 12 11 . 40 Hits 634 | . 80 15 77 4 186 90 30 36 . 116 Melee 12 | . . . . . 3 . 6 . . 3 Projectile 622 | . 80 15 77 4 183 90 24 36 . 113 AOE 1 | . . . . . . . . . . 1 Critical Strikes 33 | . . . 1 . 15 2 3 1 . 11 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8422 | . 841 163 664 46 2678 1023 546 392 . 2069 Core 1432 | . 164 32 128 . 388 109 43 109 . 459 Absorbed by Shields 1333 | . 27 45 187 . 488 259 85 76 . 166 Regen/Repaired (Parts) 154 | . 79 . . . . 24 . . . 51 Core Remaining (%) 54 | 100 . 21 . 68 29 . . . . . Volleys Fired 546 | 20 99 18 115 5 204 68 6 3 . 8 Largest 2 | 2 2 2 2 2 2 2 2 1 . 1 Hottest 100 | 40 76 100 100 50 80 100 69 39 . 39 Shots Fired 1062 | 40 198 34 228 10 404 128 9 3 . 8 Gun 1039 | 40 198 32 224 10 401 128 6 . . . Cannon 1 | . . . . . . . 1 . . . Launcher 19 | . . . 3 . 3 . 2 3 . 8 Special 3 | . . 2 1 . . . . . . . Kinetic 781 | 40 137 16 145 10 348 79 6 . . . Thermal 261 | . 61 18 80 . 53 49 . . . . Explosive 19 | . . . 3 . 3 . 2 3 . 8 Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 14 | 3 14 11 12 11 11 12 3 . . 4 Robot Miss Streak 8 | 3 5 5 5 1 5 4 8 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 20 | . 1 1 6 1 10 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . Shots Hit Robots 730 | 23 116 18 142 8 276 106 10 6 . 25 Core Hits 391 | 7 56 8 61 5 113 85 12 4 . 40 Critical Kills 3 | . . . 1 . 2 . . . . . Critical Parts Destroyed 7 | . . . . . 7 . . . . . Critical Strikes 26 | . 5 1 7 . 9 . . 1 . 3 Burn 12 | . 5 1 6 . . . . . . . Destroy 10 | . . . 1 . 9 . . . . . Sever 4 | . . . . . . . . 1 . 3 Melee Attacks 62 | . . . . . 3 10 5 16 1 27 Impact 4 | . . . . . 2 . 2 . . . Slashing 58 | . . . . . 1 10 3 16 1 27 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 6 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 . 2 Damage Inflicted 15190 | 184 1241 201 2289 152 5318 2287 687 428 . 2403 Guns 10740 | 184 1240 201 2012 152 5005 1875 71 . . . Cannons 31 | . . . . . . . 31 . . . Explosions 2728 | . . . 229 . 296 . 295 206 . 1702 Melee 1615 | . . . . . . 402 290 222 . 701 Ramming 76 | . 1 . 48 . 17 10 . . . . Kinetic 7516 | 184 586 69 1230 152 4309 915 71 . . . Thermal 3224 | . 654 132 782 . 696 960 . . . . Explosive 2728 | . . . 229 . 296 . 295 206 . 1702 Electromagnetic 31 | . . . . . . . 31 . . . Impact 63 | . . . . . . . 63 . . . Slashing 1552 | . . . . . . 402 227 222 . 701 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . 4 4 3 7 7 12 12 4 Average Corruption 5 | . . . 3 4 2 5 7 11 12 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . . . 26 1 4 36 15 14 4 6 Message Errors 20 | . . . 4 . 1 7 5 1 1 1 Matter Fused 26 | . . . 5 . 1 12 4 3 . 1 Heat Flow Errors 15 | . . . 1 . . 6 2 5 . 1 Energy Discharges 12 | . . . 4 . . 2 1 1 2 2 Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 18 | . . . 5 . 2 4 2 3 1 1 Data Loss (major) 3 | . . . 1 . . . 1 1 . . Misfires 5 | . . . 3 . . 2 . . . . Alerts 3 | . . . 2 1 . . . . . . Weapon Failures 2 | . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 321 | . . . . . . 71 82 117 . 51 Projectiles . | . . . . . . . . . . . Explosions 87 | . . . . . . . . 64 . 23 Melee 234 | . . . . . . 71 82 53 . 28 Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . 33 22 . 88 Shots 5 | . . . . . . . 2 1 . 2 Rammed 9 | . . . 4 . 3 2 . . . . Targets Rammed 14 | . 1 . 5 . 5 3 . . . . Kicked 1 | . 1 . . . . . . . . . Crushed 4 | . . . 1 . 2 1 . . . . Highest Temperature 471 | . 237 290 171 24 136 471 249 214 . 137 Average Temperature 55 | . 51 104 38 11 27 107 78 95 . 44 Received Heat Transfer 2734 | . 375 92 197 24 1052 243 163 . . 588 Effects 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 19 | . 9 . 3 . 3 1 . 1 . 2 Heat Transferred 7372 | . 2035 407 2442 . 1332 1156 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . 1 . 2 . 2 1 . . . . Low Security (%) 59 | 100 98 100 11 100 43 94 . . . . Level 1 33 | . 1 . 63 . 51 5 . . . . Level 2 7 | . . . 25 . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 437 | 5 202 84 437 191 428 221 . . . . Initial 189 | . 3 74 16 156 70 189 . . . . Average 201 | 1 102 45 311 166 238 139 . . . . Influence Increases 4720 | 20 684 110 1042 55 1511 625 120 115 . 438 Destroy 0b10 Robot/C 2980 | . 400 80 600 40 940 400 100 80 . 340 Destroy 0b10 Robot/NC 355 | 20 50 5 90 15 110 60 . . . 5 Destroy Leader 612 | . 76 20 160 . 230 86 20 20 . . Allied During Kill 75 | . . 3 8 . 16 . . . . 48 Successful Hack 141 | . 38 . 47 . 29 27 . . . . Select Force Hacks 210 | . 60 . 60 . 60 . . . . 30 Disable Machine 45 | . . . 30 . 15 . . . . . Destroy Structure 47 | . . 2 17 . 21 7 . . . . Lose Combat Pursuer 255 | . 60 . 30 . 90 45 . 15 . 15 Influence Decreases 4714 | 15 498 258 683 276 1275 855 307 112 3 432 Entered New Map 804 | . 2 117 27 246 111 228 70 . 3 . Time Decay 3044 | 15 466 121 616 30 674 607 227 112 . 176 Lost Part 386 | . 30 20 40 . 130 20 10 . . 136 Lost Ally 180 | . . . . . 60 . . . . 120 Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 22 | . 3 . 3 . 8 7 . . . 1 Investigation 14 | . 3 . 2 . 4 4 . . . 1 Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 10 | . 1 . 1 . 7 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 34 2 46 2 73 26 5 5 . 23 Peak Tracking Total 8 | . 6 2 7 2 7 4 4 4 . 8 Tactical Retreats 14 | . 3 . 2 . 5 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . . . 1 . 5 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 2 . 1 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 50 | . 10 . 9 . 14 13 . 1 1 2 Terminals 31 | . 7 . 7 . 10 5 . 1 . 1 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 8 | . 2 . 2 . 1 2 . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 142 | . 26 . 34 . 43 34 . 1 2 2 Successful 95 | . 19 . 26 . 26 19 . 1 2 2 Failed 44 | . 7 . 7 . 16 14 . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts 3 | . . . 1 . 1 1 . . . . Manual 79 | . 14 . 23 . 25 16 . . . 1 Terminals 112 | . 22 . 32 . 38 18 . 1 . 1 Fabricators 9 | . . . . . . 9 . . . . Repair Stations 4 | . 2 . . . . 2 . . . . Recycling Units 9 | . 2 . 2 . 1 3 . . . 1 Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Terminal Hacks 41 | . 6 . 14 . 14 3 . 1 2 1 Record 1 | . . . . . . . . 1 . . Part Schematic 5 | . . . . . 1 2 . . 2 . Robot Analysis 5 | . 2 . 3 . . . . . . . Prototype ID Bank 5 | . 2 . 1 . 2 . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . Recycling Unit Index 3 | . 1 . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 5 | . . . 1 . 4 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 40 | . 11 . 12 . 9 7 . . . 1 Terminals 32 | . 9 . 10 . 7 6 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 7 | . 2 . 2 . 2 1 . . . . Operators 4 | . 1 . 2 . . 1 . . . . Skim 20 | . 5 . 6 . 5 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 1 1 . . . 1 Recyclers 1 | . . . . . . 1 . . . . Tunnel 6 | . 2 . 2 . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 32 | . 7 . 5 . 10 10 . . . . Full Trace Events 8 | . 2 . 1 . 1 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 3 2 . . 17 . Parts Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 120 | . . . . . . 120 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 95 | . 51 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 14 | . . 1 . 3 . . . . 2 8 Largest Group 9 | . . 1 1 3 3 . . . 2 9 Highest-Rated Group 184 | . . 31 31 40 40 . . . 76 184 Highest-Rated Ally 51 | . . 31 31 16 16 . . . 51 51 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . 6 9 . 24 . . . . 35 Total Damage 1219 | . . 63 109 . 252 . . . . 795 Kills 15 | . . 2 3 . 4 . . . . 6 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 7756 | 36 1215 24 . 56 2036 1644 468 404 1395 478 Sensors 5313 | . . . . . 969 1600 468 403 1395 478 Seismic 2193 | 36 1215 24 . 56 862 . . . . . Machine Analysis 487 | . . . . . 487 . . . . . Jamming 45 | . . . . . . 44 . 1 . . Robot Analysis Total 5 | . 2 . 3 . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . 2 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 11407 | 98 1335 276 2043 76 2627 1974 505 460 1395 618 Spaces Moved 5866 | 32 622 164 861 35 1142 1006 322 298 1057 327 Core 1 | . . . . . . . . . . 1 Treads 2491 | . 129 . 747 35 1142 438 . . . . Legs 2837 | 32 234 . . . . 568 322 298 1057 326 Wheels 537 | . 259 164 114 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 108 | 120 120 120 108 160 158 126 130 130 130 130 Average Speed 144 | 120 150 120 153 160 165 140 130 130 130 135 Slowest Speed 800 | 120 260 120 160 160 245 160 130 130 130 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 89 31 72 13 88 37 43 50 80 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . 2 . 4 . 1 . . . 1 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 4 2 . Spaces Dug 11 | . . 1 1 . 3 3 . 3 . . Terrain Destroyed 191 | . . 2 20 . 19 3 26 35 . 86 Melee 9 | . . . . . 3 3 . 3 . . Projectile 3 | . . 2 1 . . . . . . . AOE 179 | . . . 19 . 16 . 26 32 . 86 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 7800 | 59 845 207 1395 47 1543 1441 388 342 1078 455 Wait 892 | 3 83 18 327 1 84 256 38 16 12 54 Move 5856 | 31 621 163 860 34 1141 1005 321 297 1056 327 Hop . | . . . . . . . . . . . Pick Up 98 | 1 14 3 26 2 27 16 3 1 3 2 Fast Attach 42 | 1 4 . 4 . 10 16 2 2 1 2 Attach 38 | . 3 2 9 . 11 4 2 1 1 5 Detach 12 | . 3 . 5 . 1 3 . . . . Swap 119 | 1 11 3 15 3 28 35 9 6 . 8 Drop 106 | 2 6 . 29 2 29 26 2 2 4 4 Fire 546 | 20 99 18 115 5 204 68 6 3 . 8 Melee 56 | . . . . . 3 9 5 14 1 24 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 13 | . . . 5 . 5 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 21 | . . . . . . . . . . 21 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Destroyed 8 combat bots 474 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Learned 2 Storage zone layouts 526 | -10/Materials | Learned 2 Mines zone layouts 565 | -10/Materials | Loaded intel: 8 terminal locations 592 | -10/Materials | Learned location of 1 exit from Recycling 609 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Identified exit to Subcaves 617 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Loaded intel: 17 trap records 1063 | -10/Materials | Core integrity fell below 50% 1291 | -10/Materials | Repaired Hvy. Ion Engine 1434 | -10/Materials | Entered Mines 1436 | -10/Mines | Identified exit to Exiles 1572 | -10/Mines | Assembled infested the area 1579 | -10/Mines | Learned 2 Materials zone layouts 1587 | -10/Mines | Received a Mining Laser from a helpful Derelict 1710 | -10/Mines | Entered Materials 1710 | -9/Materials | Accompanied by 1 ally 1710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Identified exit to Materials 1711 | -9/Materials | Identified exit to Mines 2005 | -9/Materials | Build established: Scavenger-Mutant 2491 | -9/Materials | Discovered exit to Materials (range 10) 2921 | -9/Materials | Central database locked down 3260 | -9/Materials | Discovered exit to Materials (range 15) 3395 | -9/Materials | Learned location of Zion (-7) 3460 | -9/Materials | Learned Storage emergency access door positions 3517 | -9/Materials | Learned location of 1 exit from Recycling 3565 | -9/Materials | Learned Recycling recycling unit intel 3753 | -9/Materials | Entered Mines 3821 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3829 | -9/Mines | Entered Materials 3829 | -8/Materials | Accompanied by 3 allies 3829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3963 | -8/Materials | Garrison activated, responded to threat 4146 | -8/Materials | Garrison activated, responded to threat 4757 | -8/Materials | Lost 6 parts (4n2w) 4995 | -8/Materials | Lost 5 parts (1p2n2u) 5050 | -8/Materials | Discovered new exit (range 9) 5092 | -8/Materials | Core integrity fell below 50% 5310 | -8/Materials | Learned Storage security intel 5352 | -8/Materials | Learned Storage security intel 5383 | -8/Materials | Learned location of 1 exit from Recycling 5405 | -8/Materials | Learned location of 3 exits from Factory 5416 | -8/Materials | Learned Factory security intel 5417 | -8/Materials | Learned location of 1 exit from Recycling 5425 | -8/Materials | Identified exit to Factory 5441 | -8/Materials | Learned 8 Factory zone layouts 6212 | -8/Materials | Build established: Mutant 6330 | -8/Materials | Central database locked down 6456 | -8/Materials | Entered Factory 6456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6457 | -7/Factory | Identified exit to Factory 6458 | -7/Factory | Identified exit to Lower Caves 6761 | -7/Factory | Build established: Hacker-Mutant 7118 | -7/Factory | Discovered new exit (range 3) 7121 | -7/Factory | Identified exit to Storage 7220 | -7/Factory | Central database locked down 7287 | -7/Factory | Fabricated Titanium Leg? 7381 | -7/Factory | Destroyed 7 combat bots 7522 | -7/Factory | Repaired Imp. Shield Generator 8042 | -7/Factory | Fabricated Imp. Titanium Leg? 8430 | -7/Factory | Entered Lower Caves 8827 | -7/Lower Caves | Learned Factory terminal intel 8932 | -7/Lower Caves | Discovered new exit (range 3) 8934 | -7/Lower Caves | Identified exit to Lower Caves 8935 | -7/Lower Caves | Entered another Lower Caves area 8943 | -7/Lower Caves | Spotted B-75 Beast 8986 | -7/Lower Caves | System corruption reached 10% 9051 | -7/Lower Caves | Discovered exit to Factory (range 5) 9378 | -7/Lower Caves | Discovered new exit (range 15) 9393 | -7/Lower Caves | Identified exit to Zion 9395 | -7/Lower Caves | Entered Zion 9422 | -7/Zion | Found CR-A16's Pointy Stick 9454 | -7/Zion | Gained Derelict followers 9491 | -7/Zion | Discovered new exit (range 16) 9528 | -7/Zion | System corruption cleaned by Quarantine Array 10042 | -7/Zion | Given the Hacking Drone Bay 10508 | -7/Zion | Learned location of Storage (-7) 10628 | -7/Zion | Learned location of 1 exit from Factory 10788 | -7/Zion | Identified exit to Proximity Caves 10790 | -7/Zion | Entered Proximity Caves 10790 | -6/Proximity Caves | Accompanied by 2 allies 10792 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10931 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 11066 | -6/Proximity Caves | Lost 3 allies 11214 | -6/Proximity Caves | Lost 3 allies 11276 | -6/Proximity Caves | Learned Factory trap positions 11290 | -6/Proximity Caves | 0b10 base defense nominally successful 11296 | -6/Proximity Caves | Learned 12 Factory zone layouts 11311 | -6/Proximity Caves | Learned 4 Factory zone layouts 11349 | -6/Proximity Caves | Core integrity fell below 50% 11396 | -6/Proximity Caves | Core integrity fell below 20% 11408 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11369_ Carbon-fiber Leg fries itself beyond repair. 11369_ Acquired 33 matter. 11381_ Imp. Heat Sink fries itself beyond repair. 11382_ Gravmag System fries itself beyond repair. 11382_ P-60 Hacker Shock Rifle severed. 11383_ Remote Datajack fries itself beyond repair. 11384_ Shock Rifle fries itself beyond repair. 11387_ Destroyed Gravmag System. 11390_ System Shield destroyed. 11392_ Destroyed Imp. Heat Sink. 11394_ System corrupted: Matter fused (-7). 11394_ Destroyed Remote Datajack. 11394_ Destroyed Shock Rifle. 11398_ Imp. Titanium Leg destroyed. 11406_ Critical hit (Burn: +37). 11406_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | # # #??????????????????????????????????? | | # != #??????????????????????????????????? | | % %=[!% ##?????????????????????????????????? | | * ! #?????????????????????????????????? | | ### # # #?????????????????????????????????? | | # % #####?????????????????????????????????? | | # # # %### #??????????????????????????????????? | | # # # # ##??????????????????????????????????? | | # ### ## #??????????????????????????????????? | | # # ### # #???????????????????????????????????? | | # #?# ######???????????????????????????????? | | # #?# = #???????????????????????????????? | | # #?# # # "/%%=#############???????????????????? | | # #?####=%%/!!= #???????????????????? | | T #????#% [ %=%= #???????????????????? | | # #????# %"" +###### #???????????????????? | | #????# # # # #? #???????????????????? | | #????# #] " # #??#???????????????????? | | ####????# #""" #??#???????????????????? | | ????????# # #? ####????????????????? | | ????????# # # #? $?????????????????? | | ????????# + =%! [##### ??????????????????? | | ????????# + = # #???????????????????? | | ????????# # g /g #???????????????????? | | ????????# #" g g/ ?????????????????????? | | ???????? #" @#??????????????????????? | | ????????? # # [##??#???????????????????? | | ????????? #" ! %% #? #???????????????????? | | ???????# #"" % #? #???????????????????? | | ????????# "" % ""# #???????????????????? | | ????????# # # #### #???????????????????? | | ????????# %[ #???????????????????? | | ????????# #???????????????????? | | ????????# ########???????????????????? | | ????????## ### ## # #??????????????????????????? | | ?????????##??## ?######??????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Spread Laser | -8/Materials | Extracted Hcp. Storage Unit | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Energy Filter | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Coil Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Repaired ---------- Hvy. Ion Engine | 28% | -10/Materials Imp. Shield Generator | 40% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalGravjetRifle Manual? 0 Play Time 01:35:14 Cumulative 194.4 hours Start 2026.09.21 @ 13:35:56 End 2026.09.21 @ 16:57:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f9dc02-b4a2-4ffc-835d-88ad7c3331e0