Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:54:40 Player: toydarian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1258) 1258 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 3677 Bonus ------- High Alert Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 125/125 System Corruption 2% Temperature Cool (49) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Large Matter Pod (82) Cloak of Protection Light Assault Rifle Light Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Cloak of Protection Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Large Matter Pod Light Assault Rifle Light Assault Rifle EMP Blaster Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 63 | 7 17 7 24 6 1 1 Power 11 | 2 2 1 4 1 . 1 Engine 11 | 2 2 1 4 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 2 5 2 . . Treads 9 | 2 1 2 2 2 . . Leg 3 | . . . 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . 4 2 1 . Device 4 | . 1 . 1 1 1 . Storage 4 | 1 1 . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 30 | 2 12 4 11 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 7 . 6 1 . . Ballistic Cannon . | . . . . . . . Launcher 14 | . 5 4 5 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 23 | . . 5 14 3 . 1 Power 6 | . . 1 3 1 . 1 Propulsion 8 | . . 2 5 1 . . Utility 1 | . . . 1 . . . Weapon 8 | . . 2 5 1 . . Highest Loss Streak 7 | . . 2 7 2 . 1 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 83 | . 99 95 65 77 77 73 Engine 11 | . 14 11 10 10 11 7 Treads 19 | . 28 25 9 17 22 22 Leg 2 | . . . 10 . . . Device 5 | . 13 14 . . . . Storage 14 | . 14 14 14 17 11 11 Protection 4 | . . . . 11 11 11 Ballistic Gun 16 | . 24 2 9 22 22 22 Launcher 7 | . 3 25 10 . . . Peak Build Rating 16 | 6 8 9 11 15 16 9 Average Rating 7 | 3 7 8 7 7 8 8 On Entrance 6 | . 6 8 9 7 8 9 Naked Turns . | . . . . . . . Heaviest Build 24 | 12 21 24 24 19 16 16 Greatest Support 63 | 40 40 40 63 40 40 40 Greatest Overweight (x) 6 | . . 1 5 6 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 5 10 10 8 10 10 10 Average Carried 7 | 1 8 6 4 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 10 5 4 9 10 9 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2146 | 227 681 425 606 207 . . Remotely . | . . . . . . . Salvage Created 1636 | . 496 208 763 120 . 49 Parts 120 | . 34 2 67 15 . 2 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 57 | . 14 17 20 5 . 1 Guns 18 | . 4 . 8 5 . 1 AOE 39 | . 10 17 12 . . . Classes Destroyed 13 | . 8 2 3 . . . Worker 6 | . 3 . 3 . . . Builder 4 | . 1 . 3 . . . Tunneler 1 | . . . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 6 | . 2 2 2 . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 21 | . 9 . 8 4 . . Grunt 15 | . 5 . 8 1 . 1 Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Demolisher 1 | . . 1 . . . . Assembled 16 | . . 16 . . . . Best Kill Streak 13 | . 6 13 9 3 . 1 Combat Bots Only 13 | . 3 13 5 3 . 1 Max Kills in Single Turn 5 | . 2 5 4 1 . 1 Gunslinging . | . . . . . . . Exploded 5 | . 2 5 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 327 | . 62 35 158 36 . 36 Missed 86 | . 24 7 40 5 . 10 Damage Taken 3106 | . 353 539 1488 288 . 438 Core 564 | . 53 108 197 82 . 124 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . . . 32 . 9 Core Remaining (%) 67 | 100 . 35 . . . . Volleys Fired 169 | . 45 18 73 24 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 66 | . 50 66 66 40 . 40 Shots Fired 301 | . 81 35 119 48 . 18 Gun 210 | . 67 . 77 48 . 18 Cannon . | . . . . . . . Launcher 91 | . 14 35 42 . . . Special . | . . . . . . . Kinetic 210 | . 67 . 77 48 . 18 Thermal . | . . . . . . . Explosive 91 | . 14 35 42 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 6 5 8 4 . 8 Robot Miss Streak 6 | . 6 1 4 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 148 | . 34 11 69 20 . 14 Core Hits 146 | . 37 38 56 10 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4428 | . 1222 920 1983 172 . 131 Guns 1194 | . 457 . 443 163 . 131 Cannons . | . . . . . . . Explosions 3214 | . 761 920 1533 . . . Melee . | . . . . . . . Ramming 20 | . 4 . 7 9 . . Kinetic 1194 | . 457 . 443 163 . 131 Thermal . | . . . . . . . Explosive 3214 | . 761 920 1533 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . 5 21 2 . Message Errors 6 | . . . . 5 1 . Matter Fused 8 | . . . 2 6 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . . 3 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 1 2 1 . Data Loss (major) 3 | . . . 1 2 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 53 | . 16 16 21 . . . Projectiles . | . . . . . . . Explosions 53 | . 16 16 21 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 342 | . 11 88 243 . . . Shots 14 | . 1 5 8 . . . Rammed 3 | . . . . 3 . . Targets Rammed 6 | . 1 . 2 3 . . Kicked 2 | . . . 2 . . . Crushed 1 | . 1 . . . . . Highest Temperature 80 | . 6 15 26 80 . 79 Average Temperature 18 | . 3 6 7 20 . 44 Received Heat Transfer 738 | . 54 87 282 45 . 270 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 610 | . 405 257 610 299 . 25 Initial 179 | . . 112 22 179 . . Average 194 | . 179 145 345 133 . 12 Maximum Alert Level 2 | . 2 1 2 1 . . Low Security (%) 53 | 100 51 62 27 66 . 100 Level 1 35 | . 41 37 32 33 . . Level 2 11 | . 6 . 39 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 26 21 31 7 . 3 Peak Tracking Total 6 | . 5 5 6 4 . 3 Tactical Retreats 5 | . . 2 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 11 | . 3 1 7 . . . Max in Single Turn 2 | . 2 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 6 | . 3 . 2 1 . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 6 . 5 1 . . Successful 7 | . 2 . 4 1 . . Failed 5 | . 4 . 1 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 4 . 3 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3882 | 77 964 618 832 1034 331 26 Spaces Moved 2031 | 44 498 347 400 535 206 1 Core 53 | 6 . . 2 45 . . Treads 1785 | 38 498 347 205 490 206 1 Legs 193 | . . . 193 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 Average Speed 162 | 145 160 160 150 175 160 160 Slowest Speed 350 | 160 160 240 300 350 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 82 58 29 97 60 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 422 | . 70 145 207 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 422 | . 70 145 207 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2344 | 57 585 371 520 592 208 11 Wait 8 | . . . . 8 . . Move 2025 | 43 497 346 399 534 205 1 Hop . | . . . . . . . Pick Up 52 | 7 16 . 16 12 1 . Fast Attach 2 | . 2 . . . . . Attach 36 | 6 1 5 17 5 1 1 Detach 5 | . . . 3 1 1 . Swap 25 | 1 14 2 7 1 . . Drop 16 | . 9 . 3 4 . . Fire 169 | . 45 18 73 24 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush 4 | . 1 . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 5) 249 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Discovered new exit (range 7) 1042 | -10/Materials | Entered Mines 1061 | -10/Mines | Assembled infested the area 1066 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1245 | -10/Mines | Core integrity fell below 50% 1276 | -10/Mines | Destroyed 13 combat bots 1646 | -10/Mines | Discovered new exit (range 8) 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -9/Materials | Lost 3 parts (1n1u1w) 1824 | -9/Materials | Lost 3 parts (1p1n1w) 2018 | -9/Materials | Identified exit to Mines 2128 | -9/Materials | Build established: Scavenger-Mutant 2229 | -9/Materials | Lost 7 parts (2p2n3w) 2460 | -9/Materials | First assault squad dispatched 2492 | -9/Materials | Entered Mines 2532 | -9/Mines | Core integrity fell below 50% 2612 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2931 | -9/Mines | Found the Drone Emporium 2940 | -9/Mines | Found Prototype Device 2941 | -9/Mines | Identified Thief Drone Bay 3241 | -9/Mines | Learned Materials stockpile data 3260 | -9/Mines | Discovered new exit (range 8) 3358 | -9/Mines | Discovered new exit (range 11) 3520 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3520 | -9/Mines | Discovered new exit (range 5) 3526 | -9/Mines | Entered Exiles 3565 | -9/Exiles | Met 8R-AWN 3592 | -9/Exiles | Met EX-HEX 3637 | -9/Exiles | Met EX-BIN 3656 | -9/Exiles | Aligned with FarCom system 3658 | -9/Exiles | Given EX-Vault access code 3696 | -9/Exiles | Opened EX-Vault 3701 | -9/Exiles | Found Prototype Device 3702 | -9/Exiles | Identified Cloak of Protection 3734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3780 | -9/Exiles | Met EX-DEC 3838 | -9/Exiles | Discovered new exit (range 12) 3857 | -9/Exiles | Left Exiles lab with Cloak of Protection 3857 | -9/Exiles | Entered Mines 3870 | -8/Mines | Core integrity fell below 20% 3883 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03782_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03821_ D1W/2/P%43%BQARQ5922S 03838_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03857_ Receiving FarCom transmissions... 03867_ Lgt. Ion Engine destroyed. 03867_ Critical hit (Burn: +37). 03878_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????g?????????????????????? | | ????????????????????#g?????????????????????? | | ????????????????????#g?????????????????????? | | ???????????????###### #####????????????????? | | ???????????????# #????????????????? | | ???????????????# g #????????????????? | | ???????????????# """ ! @#????????????????? | | ???????????????# """ %* #????????????????? | | ???????????????# """ g #????????????????? | | ???????????????# #????????????????? | | ???????????????# """ """ #????????????????? | | ???????????????# """ """ #????????????????? | | ?????????????????""" """ #????????????????? | | ???????????????? #????????????????? | | ?????????????????##########????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 419 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator I Survived The Infestation Challenges ------------ None Game ------ Seed VoltaicShadeEdition Manual? 0 Play Time 00:33:14 Cumulative 23.6 hours Start 2024.10.20 @ 18:17:14 End 2024.10.20 @ 18:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 16 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3919c899-2b2d-407b-aa80-a412516e0810