Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 16:40:53 Player: MoodyMarshmallow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (567) 567 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2582 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 122/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Treads Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Beam Cannon Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Treads Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Beam Cannon Assault Rifle Assault Rifle Assault Rifle Datajack Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 15 | 3 9 2 1 . Power 4 | . 2 1 1 . Engine 3 | . 2 . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 4 1 . . Device . | . . . . . Storage 3 | . 2 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 1 3 . . . Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 9 | 6 8 14 15 14 Power 1 | 1 1 3 3 2 Propulsion 1 | 4 2 1 1 1 Utility 3 | . 3 4 4 4 Weapon 2 | 1 1 4 5 5 Tool/Special . | . . . . . Unused Backups 23 | 5 7 . . 11 Power 2 | 1 1 . . . Propulsion 7 | 2 4 . . 1 Utility 5 | 1 . . . 4 Weapon 7 | 1 2 . . 4 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 99 | . 99 100 100 63 Engine 12 | . 14 7 14 9 Core 1 | . . 6 . . Treads 27 | . 27 28 28 18 Storage 13 | . 14 14 14 9 Processor 4 | . 5 . . . Protection 9 | . 8 14 14 9 Energy Gun 2 | . 3 . . . Energy Cannon 2 | . 3 . . . Ballistic Gun 22 | . 21 28 28 18 Peak Build Rating 10 | 6 8 10 8 8 Average Rating 7 | 6 7 8 7 8 On Entrance 7 | 6 6 8 10 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 13 32 32 32 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 Average Capacity 11 | 8 10 15 15 15 Most Carried 16 | 8 15 16 15 14 Average Carried 9 | 6 8 14 15 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 755 | 242 389 114 10 . Remotely . | . . . . . Salvage Created 1063 | 69 804 190 . . Parts 69 | 3 59 7 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 21 | . 16 5 . . Guns 19 | . 14 5 . . Cannons 2 | . 2 . . . Classes Destroyed 8 | 1 7 . . . Worker 2 | . 2 . . . Tunneler 2 | . 2 . . . Hauler 2 | . 2 . . . Recycler 4 | 1 2 1 . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 12 | . 9 3 . . Grunt 9 | . 7 2 . . Best Kill Streak 6 | 1 6 3 . . Combat Bots Only 5 | . 5 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 123 | . 85 25 13 . Missed 38 | . 32 4 2 . Hits 85 | . 53 21 11 . Projectile 85 | . 53 21 11 . Critical Strikes 2 | . . 2 . . Damage Taken 855 | . 459 176 220 . Core 163 | . 53 33 77 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 158 | . 158 . . . Core Remaining (%) 67 | 100 . . 34 . Volleys Fired 90 | 4 72 14 . . Largest 2 | 2 2 2 . . Hottest 80 | 60 80 40 . . Shots Fired 180 | 8 144 28 . . Gun 169 | 8 133 28 . . Cannon 11 | . 11 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 125 | 4 93 28 . . Thermal 55 | 4 51 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 9 8 . . Robot Miss Streak 6 | 2 6 3 . . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 102 | 4 83 15 . . Core Hits 51 | 2 40 9 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1349 | 66 1053 230 . . Guns 1209 | 66 913 230 . . Cannons 140 | . 140 . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 968 | 44 694 230 . . Thermal 381 | 22 359 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 108 10 . . Average Temperature 34 | . 35 6 . . Received Heat Transfer 165 | . 72 27 66 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 846 | 50 796 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | 5 135 60 . . Initial 43 | . . 43 . . Average 48 | . 56 20 . . Influence Increases 722 | 5 592 125 . . Destroy 0b10 Robot/C 420 | . 320 100 . . Destroy 0b10 Robot/NC 70 | 5 60 5 . . Destroy Leader 100 | . 80 20 . . Successful Hack 70 | . 70 . . . Disable Machine 30 | . 30 . . . Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 722 | 5 481 212 24 . Entered New Map 81 | . . 68 13 . Time Decay 641 | 5 481 144 11 . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 27 5 2 . Peak Tracking Total 5 | . 5 3 2 . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 8 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 27 . . . Successful 10 | . 10 . . . Failed 17 | . 17 . . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 15 | . 15 . . . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 5 | . 5 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2560 | 73 2007 423 52 5 Spaces Moved 1377 | 34 1076 233 32 2 Core . | . . . . . Treads 1377 | 34 1076 233 32 2 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 160 | 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 98 45 5 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1555 | 44 1220 256 32 3 Wait 35 | . 34 1 . . Move 1373 | 33 1075 232 31 2 Hop . | . . . . . Pick Up 22 | 2 17 3 . . Fast Attach 2 | . 2 . . . Attach 2 | . 1 . . 1 Detach . | . . . . . Swap 15 | 3 8 3 1 . Drop 16 | 2 11 3 . . Fire 90 | 4 72 14 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Identified exit to Mines 810 | -10/Materials | Discovered new exit (range 6) 982 | -10/Materials | Repaired Lgt. Treads 996 | -10/Materials | Repaired Lgt. Treads 1152 | -10/Materials | Discovered new exit (range 8) 1161 | -10/Materials | Discovered new exit (range 16) 2081 | -10/Materials | Entered Mines 2379 | -10/Mines | Learned location of Zion (-7) 2493 | -10/Mines | Discovered new exit (range 8) 2504 | -10/Mines | Entered Subcaves 2528 | -10/Subcaves | Discovered new exit (range 15) 2550 | -10/Subcaves | Core integrity fell below 50% 2556 | -10/Subcaves | Entered Materials 2556 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2561 | -8/Materials | Self-destructed Last Messages --------------- 02411_ S-10 Pest destroyed. 02411_ Switching to secondary target: S-10 Pest. 02414_ Destroyed Flight Unit. 02417_ S-10 Pest destroyed. 02424_ Acquired 17 matter. 02426_ Acquired 19 matter. 02461_ Acquired 6 matter. 02493_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02505_ 1T-YNP(O) collects matter. 02509_ Acquired 10 matter. 02527_ 1T-YNP(O) collects matter. 02528_ EXIT=FOUND 02532_ 1T-YNP(O) collects matter. 02554_ Ion Engine destroyed. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????####+###########?????????????? | | ??????????????# #?????????????? | | ??????????????# #?????????????? | | ??????????? #?????????????? | | ???????????????#+########@####?????????????? | | ??????????????????????? !???????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# """ """???????????? | | ??????????????????????# """ """ ?????????? | | ??????????????????????# """ """ #????????? | | ??????????????????????# """ """???????????? | | ??????????????????????# ???????????? | | ???????????????????????##????##????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 52% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleHellfireDrillbomb Manual? 0 Play Time 00:28:15 Cumulative 15.6 hours Start 2026.08.10 @ 16:09:29 End 2026.08.10 @ 16:40:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e61aec17-528d-4457-8d78-6a4e06e1221b