Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.28 @ 19:42:39 // Winter2019/RPGLIKE Player: Farfid Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (770) 3850 Value Destroyed (41512) 41512 Prototype IDs (132) 2640 Alien Tech Used (10) 2000 Bonus (51710) 51710 TOTAL SCORE: 112612 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 16446 Follower Combat Kills 2208 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3714 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1258 Cogmind --------- Core Integrity 1122/1200 Matter 300/300 Energy 364/380 System Corruption 0% Temperature Cool (12) Movement Hovering (40) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Advanced Power Amplifier Long-range Terrain Scanner Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Advanced Reaction Control System AEGIS Remote Shield Improved System Restoration Module Matter Drive > --- WEAPON (5) ------- Heavy Dispersion Rifle Sigix Quantum Sheargun High-powered Disruptor Cannon Cooled Nova Cannon > --- INVENTORY (6) ---- Protomatter-78 Protomatter-32 Experimental Energy Well (1000) Long-range Tractor Beam Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Long-range Terrain Scanner Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Advanced Reaction Control System Thermal Barrier AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Heavy Dispersion Rifle Sigix Quantum Sheargun High-powered Disruptor Cannon Cooled Nova Cannon > --- INVENTORY -------- Protomatter Protomatter Experimental Energy Well Improved System Restoration Module High-powered Transdimensional Reconstructor Tesla Bomb Launcher [Rating: 249] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Cooled Airjet Wheel Armored Wheel Hover Unit Cooled Airjet Utility Experimental Targeting Computer Device Long-range Terrain Scanner Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Advanced Powered Armor Artifact Matter Drive Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 3 . 1 . 1 2 2 . . 1 . 1 . 1 . 1 2 . . 2 . . . . 1 . . 1 . 1 . . 1 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | 1 . . . 1 1 . . . 1 . 1 . 1 . . 2 . . 1 . . . . 1 . . 1 . 1 . . 1 Weapon 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 407 | 5 5 4 . 3 7 22 5 4 5 2 14 6 7 . 10 20 . 2 17 . 19 2 . 7 . 12 16 17 3 6 5 182 Power 31 | 1 . 1 . 1 . 1 1 . . . 2 . . . 1 2 . . 1 . 3 . . . . . 3 . . . . 14 Engine 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . 1 . . 1 . . . 1 . . . 1 1 . . . . 2 . . . . . . . . . . 1 Reactor 19 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 3 . . . . 13 Propulsion 53 | 2 2 . . . 1 8 . . . . 2 . . . . 1 . . 2 . 2 . . 3 . 4 2 5 . . . 19 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 47 | . . . . . . 8 . . . . 2 . . . . 1 . . 2 . 2 . . 3 . 4 2 5 . . . 18 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 222 | . 1 1 . 1 3 1 4 2 5 2 1 5 7 . 7 13 . 2 9 . 5 2 . 4 . 6 6 5 2 5 4 119 Device 163 | . . 1 . 1 2 1 4 2 1 2 1 4 6 . 6 7 . 1 5 . 5 2 . 4 . 4 6 4 1 4 3 86 Storage 9 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 5 Processor 19 | . 1 . . . 1 . . . 4 . . 1 . . . 2 . . 1 . . . . . . . . . 1 . . 8 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Protection 18 | . . . . . . . . . . . . . 1 . . 3 . 1 2 . . . . . . . . 1 . 1 . 9 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Weapon 101 | 2 2 2 . 1 3 12 . 2 . . 9 1 . . 2 4 . . 5 . 9 . . . . 2 5 7 1 1 1 30 Energy Gun 47 | 1 . 1 . 1 . . . . . . 7 1 . . 2 3 . . 3 . 5 . . . . . 4 1 1 . 1 16 Energy Cannon 36 | . 2 1 . . 3 11 . 1 . . 2 . . . . 1 . . . . 2 . . . . . 1 2 . 1 . 9 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Launcher 12 | . . . . . . 1 . 1 . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 84 | . . . . . . 4 . . 3 . 5 . 1 . 2 3 . 1 7 . 5 . . 2 . 4 6 6 2 2 1 30 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 78 95 100 100 100 99 99 100 99 100 99 100 100 100 99 99 100 95 95 100 99 100 100 100 100 95 93 89 91 90 92 88 Core 3 | . . 7 12 11 9 . 6 7 7 7 6 6 6 6 10 7 5 5 4 4 3 4 4 4 4 4 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 5 4 4 4 4 4 4 4 4 5 8 8 8 8 7 Wheel 2 | . 28 25 25 23 29 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 20 30 30 29 28 26 26 25 25 23 21 21 20 20 22 21 22 22 21 21 17 16 17 20 20 20 19 Device 27 | . . 7 12 17 20 25 22 23 19 21 25 26 30 31 29 30 31 30 29 27 30 31 31 32 34 34 34 33 32 29 32 30 Processor 9 | . 7 12 12 11 9 8 7 7 10 14 13 13 7 6 5 5 5 5 6 9 9 9 9 8 8 8 8 8 10 12 12 11 Hackware 1 | . . . . . . . . . . . . . . . . 3 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 . Protection 1 | . . . . . . . . . . . . . 4 6 5 4 5 5 4 4 . . . . . . . . . . . . Energy Gun 11 | . 2 7 12 17 15 . . . . . 13 26 25 25 23 21 21 20 19 18 17 18 18 17 17 17 13 2 3 4 7 7 Energy Cannon 9 | . 23 28 25 17 14 26 30 29 29 28 12 . . . . . . . . . . . . . . . 1 6 8 8 8 7 Launcher 1 | . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 9 11 17 17 21 27 44 48 49 48 49 54 44 58 58 64 68 67 67 78 78 78 71 71 76 76 76 100 109 111 114 114 139 Greatest Support 165 | 31 31 29 29 29 41 57 57 57 57 57 61 61 61 61 66 69 69 69 86 86 86 86 86 91 91 110 110 143 153 143 143 165 Greatest Overweight (x) 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 1 1 1 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Capacity 4 | 1 1 1 1 1 1 1 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 6 | . 1 1 1 1 1 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Carried 4 | . . . . . . 1 3 3 3 3 3 5 5 5 4 4 5 5 4 5 4 4 5 4 4 5 4 4 4 3 5 5 Final Capacity 6 | 1 1 1 1 1 1 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Final Carried 6 | . 1 1 . . 1 3 4 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 6 5 Class Distribution -------------------- 36% | Gunner 16% | Alien-Mutant 15% | Hacker-Gunner 10% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5110 | 250 50 40 . 30 40 250 50 40 . 70 140 60 70 . 125 256 51 72 170 . 316 90 . . 87 120 177 294 20 195 50 1997 Remotely 532 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532 Salvage Created 40384 | . 410 394 . 176 743 1095 484 146 . 1215 2944 317 519 . 1589 2715 602 868 1793 664 7002 423 933 . 1368 1375 1632 1670 596 2431 420 5860 Parts 1975 | . 25 13 . 5 45 67 30 11 3 45 126 21 34 . 86 185 30 46 86 27 275 28 35 4 55 67 105 90 31 93 44 263 Haulers Intercepted 34 | . 1 . . . 3 3 . . . . 6 . 1 . . 3 . . . . 10 . . . . 3 2 2 . . . . Recyclers Shooed 8 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 599 | . . . . . . . 31 11 3 49 . 28 48 . 88 . 35 43 117 27 . 18 41 4 56 . . . . . . . Prevented 31 | . . . . . . . . . . 3 . . . . . . . 3 11 . . 10 . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 639 | . 12 3 . 5 15 23 20 5 1 25 36 10 10 . 33 55 11 20 26 11 83 9 15 . 23 19 21 25 8 31 12 72 Guns 396 | . . . . 4 9 . . . . . 24 10 10 . 33 51 11 19 25 11 56 9 14 . 19 17 15 6 5 9 10 29 Cannons 140 | . 12 3 . 1 6 22 20 5 1 23 10 . . . . . . . . . . . . . . . 1 4 1 7 1 23 AOE 29 | . . . . . . . . . . . 1 . . . . . . . . . 18 . . . 2 . 1 6 . . . 1 Classes Destroyed 25 | . 5 . . 1 3 3 1 . . 2 . . . . . 1 . . 5 . 1 . . . . 1 1 . . 1 . . Worker 22 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 6 . . . . 2 2 . . 2 1 2 Builder 14 | . 1 . . . 1 . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . 1 1 2 . Tunneler 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Hauler 34 | . 1 . . . 3 3 . . . . 6 . 1 . . 3 . . . . 10 . . . . 3 2 2 . . . . Recycler 17 | . 1 4 . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 6 Mechanic 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 2 Operator 9 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . 1 1 Watcher 16 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . 4 1 3 . . Swarmer 157 | . 9 . . 3 . 6 12 3 . 5 4 5 . . 14 29 2 8 . 4 4 4 4 . 8 3 . 9 . . 10 11 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 204 | . 3 3 . 1 11 8 3 2 . 11 21 . 6 . 10 8 6 7 12 . 38 4 9 . 10 3 . 1 6 9 . 12 Brawler 21 | . . . . . . . 1 . . 1 2 2 1 . 2 . . 2 . . 4 . . . 1 1 . . . 1 . 3 Duelist 21 | . . . . 1 . . . . . 5 . 1 1 . 2 2 1 1 . . 3 . . . 2 . . . . . . 2 Protector 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . . Sentry 53 | . . . . . 4 6 1 . . 2 4 1 . . 2 8 1 2 . . 2 1 2 . 1 6 . 3 . 2 1 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 63 | . . . . . . 1 . . 1 . 2 . 2 . . 3 1 . . 4 15 . . . . 4 12 3 . 4 1 10 Programmer 60 | . . . . . . 2 . . . . 2 1 . . 3 5 . . 2 2 11 . . . . . 8 3 2 4 . 15 Behemoth 15 | . . . . . . . . . . 1 1 . . . . 1 . . 3 1 1 . . . 1 1 . 1 . 1 . 3 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . 2 Executioner 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . 2 . 4 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | . 6 3 . 3 6 8 7 3 1 7 9 6 4 . 7 10 4 7 9 4 10 4 11 . 8 8 10 7 5 9 8 15 Combat Bots Only 15 | . 4 2 . 3 6 5 7 3 1 7 5 6 4 . 7 9 4 7 9 4 10 4 11 . 8 5 4 7 5 9 6 15 Max Kills in Single Turn 5 | . 2 1 . 2 2 2 2 1 1 1 5 1 2 . 2 3 2 2 3 1 3 3 2 . 2 3 3 3 1 1 2 2 Gunslinging 2 | . . . . . . . . . . . 1 . 1 . 1 2 1 1 2 . 1 2 1 . 1 1 1 . . . . . Exploded 3 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 2 . 1 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 22101 | . 259 537 . 93 406 596 897 102 . 1449 1373 218 482 . 1023 1745 140 487 1137 615 2067 137 337 . 291 439 1006 742 309 1830 220 3164 Core 16862 | . 203 432 . 73 321 481 704 82 . 1186 1097 175 366 . 674 1150 88 344 781 389 1627 108 259 . 232 353 795 596 247 1431 169 2499 Absorbed by Shields 3774 | . . . . . . . . . . . . . . . . 33 . . . . . . . . 107 157 366 265 111 588 79 2068 Redirected to Core 14946 | . 170 358 . 66 278 382 649 70 . 915 936 145 337 . 622 1072 88 311 629 358 1511 96 259 . 193 302 739 500 215 1301 169 2275 Core Remaining (%) 94 | 100 . . . 56 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 . 98 . . 100 . 93 Volleys Fired 1934 | . 28 11 . 9 44 60 39 10 1 51 77 21 18 . 51 100 19 32 57 21 163 10 24 9 27 54 58 89 46 218 37 550 Largest 5 | . 2 3 . 3 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 5 4 4 4 4 4 4 3 1 1 1 1 Hottest 396 | . 120 195 . 210 218 290 260 260 260 260 330 320 320 . 320 321 321 321 323 323 396 350 350 350 350 350 369 279 120 120 110 120 Shots Fired 4290 | . 56 33 . 27 126 190 147 40 4 204 307 78 72 . 203 348 69 127 217 84 461 34 90 33 105 144 147 93 46 217 37 551 Gun 3029 | . . 6 . 18 72 . . . . . 195 78 72 . 203 348 69 127 217 84 435 32 90 33 104 144 138 16 35 99 30 384 Cannon 1217 | . 56 27 . 9 54 190 147 40 4 204 112 . . . . . . . . . . . . . . . 6 68 11 115 7 167 Launcher 40 | . . . . . . . . . . . . . . . . . . . . . 26 2 . . 1 . 3 5 . 3 . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3708 | . 56 33 . 27 126 190 147 40 4 204 307 78 72 . 203 348 69 127 217 84 435 32 90 33 104 144 138 26 38 161 . 175 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Electromagnetic 278 | . . . . . . . . . . . . . . . . . . . . . 26 2 . . 1 . 9 62 8 56 7 107 Slashing 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 269 Robot Hit Streak 91 | . 9 18 . 5 18 25 34 7 11 36 59 33 42 . 31 30 57 28 91 21 75 27 29 28 33 44 36 28 35 38 19 52 Robot Miss Streak 4 | . 2 4 . 1 2 2 2 4 . 2 3 1 1 . 2 4 1 2 1 2 2 1 3 1 2 2 1 1 1 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 92 | . . . . . . . . . . . 6 . 5 . 9 16 3 6 9 4 14 2 6 . 5 3 4 . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . 1 . 1 . 1 2 1 1 2 1 1 2 1 . 1 1 1 . . . . . Capacitor 901 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 46 214 37 551 Shots Hit Robots 3095 | . 36 14 . 8 84 116 87 17 4 155 221 49 61 . 135 225 47 96 193 59 325 18 66 8 85 98 104 72 38 171 24 479 Core Hits 1487 | . 15 9 . 6 35 48 28 7 3 66 96 15 22 . 60 94 20 34 63 24 254 16 35 1 54 64 67 43 19 73 21 195 Critical Hits 371 | . . . . . 1 7 1 2 . 1 15 7 2 . 17 27 4 10 17 4 42 4 8 1 13 16 13 4 9 46 2 98 Critical Kills 97 | . . . . . . 4 1 1 . . 6 4 . . 4 8 3 3 1 1 14 3 5 . 3 6 5 . 2 11 1 11 Critical Parts Destroyed 184 | . . . . . 1 3 . 1 . 1 8 3 2 . 12 18 1 7 12 3 20 1 2 1 8 4 6 3 6 20 1 40 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113824 | . 597 261 . 221 1769 2979 2211 476 115 4126 7663 1281 1748 . 3843 7747 1387 2549 6061 1792 15471 766 2011 381 3252 3700 4434 4068 1772 8202 1148 21793 Guns 74234 | . . 86 . 170 1153 . . . . . 3839 1281 1748 . 3843 7288 1387 2549 6061 1792 10617 657 2011 381 3110 3700 3710 450 1135 3217 790 13259 Cannons 31164 | . 597 175 . 51 616 2979 2211 476 115 4126 3125 . . . . . . . . . . . . . . . 290 2715 637 4551 323 8177 Explosions 8426 | . . . . . . . . . . . 699 . . . . 459 . . . . 4854 109 . . 142 . 434 903 . 434 35 357 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 87228 | . 597 261 . 221 1769 2979 2211 476 115 4126 7663 1281 1748 . 3843 7689 1387 2549 6061 1792 11375 657 2011 381 3110 3700 3710 1104 1281 5180 . 7951 Explosive 407 | . . . . . . . . . . . . . . . . . . . . . 407 . . . . . . . . . . . Electromagnetic 15939 | . . . . . . . . . . . . . . . . 58 . . . . 3689 109 . . 142 . 724 2964 491 3022 358 4382 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 790 9460 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . . . . 1 1 1 1 4 5 5 5 6 1 . . . . . . 4 . 1 7 1 6 Average Corruption 2 | . . . . . 1 . . . . . 1 1 1 1 3 3 5 5 5 1 . . . . . . 2 . 1 3 1 4 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 10 Effects 164 | . . . . . . . . . . . 9 3 2 . 24 32 14 21 1 1 . . . . . . 14 . . 17 . 26 Message Errors 23 | . . . . . . . . . . . 2 1 2 . 3 3 1 1 . 1 . . . . . . 4 . . 2 . 3 Matter Fused 33 | . . . . . . . . . . . . . . . 3 7 7 5 . . . . . . . . 3 . . 3 . 5 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 3 2 2 . . . . . . . . . . . . 3 . 2 Energy Discharges 19 | . . . . . . . . . . . . . . . 1 5 1 3 1 . . . . . . . 2 . . 1 . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . . 3 1 . . 3 3 . 1 . . . . . . . . 2 . . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 49 | . . . . . . . . . . . 3 1 . . 10 9 2 9 . . . . . . . . 3 . . 5 . 7 Weapon Failures 6 | . . . . . . . . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1209 | . . . . . . 46 35 . . 44 163 . . . . 60 . . . . 88 . . . . . . 85 142 214 19 313 Projectiles 828 | . . . . . . 46 35 . . 44 30 . . . . . . . . . . . . . . . . 26 142 173 19 313 Explosions 381 | . . . . . . . . . . . 133 . . . . 60 . . . . 88 . . . . . . 59 . 41 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . . . . . . . 23 . . . . 81 34 . . . . . . . . . . Shots 6 | . . . . . . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 8 30 . 134 207 227 257 204 387 303 255 302 271 . 304 210 209 235 286 127 193 184 193 88 88 110 140 . . 108 39 47 Average Temperature 77 | . 3 12 . 61 68 73 88 64 148 71 82 111 113 . 104 75 91 93 87 66 75 82 83 40 39 45 56 . . 58 39 43 Received Heat Transfer 3239 | . 42 38 . 6 243 195 279 27 . 249 237 27 162 . 267 204 36 84 156 36 261 51 39 . 51 39 . 84 30 174 12 210 Effects 5 | . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 64 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 4 11 3 16 1 21 Combat Hostiles 57 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 4 9 2 14 1 19 Parts Fried 172 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . 7 24 5 35 11 55 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . . 1 . . . 2 1 . 1 . . 5 . 1 1 . 1 . 1 . 2 2 . . . 1 . . Combat Hostiles 17 | . . . . . . 1 . . . 2 1 . . . . 4 . 1 1 . 1 . 1 . 2 2 . . . 1 . . Parts Melted 266 | . 1 . . 1 6 8 6 2 1 15 17 3 7 . 20 45 2 13 16 10 37 1 3 . 7 21 11 3 . 5 . 5 Heat Transferred 96257 | . 1258 518 . 407 3182 4862 2923 629 148 5402 8697 1591 2220 . 4866 8742 1665 2758 7048 2072 12546 755 2291 333 3594 4162 3601 818 1073 4226 . 3870 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2803 | . 384 161 . 175 488 1221 . . . . 982 . . . . 2164 . . . . 2803 . . . . 847 974 1356 830 521 679 1562 Initial 690 | . . 71 . . 27 180 . . . . 263 . . . . 405 . . . . 170 . . . . 247 476 447 690 69 260 242 Average 750 | . 134 92 . 63 280 472 . . . . 491 . . . . 1317 . . . . 1289 . . . . 566 736 1042 474 266 409 1015 Maximum Alert Level 5 | . 1 . . . 2 4 . . . . 3 . . . . 5 . . . . 5 . . . . 3 3 4 3 2 2 5 Low Security (%) 14 | 100 72 100 . 100 23 4 . . . . 6 . . . . . . . . . 4 . . . . . . . 19 35 . . Level 1 14 | . 27 . . . 64 38 . . . . 35 . . . . . . . . . 1 . . . . 24 . . 26 41 43 5 Level 2 17 | . . . . . 12 37 . . . . 37 . . . . 10 . . . . 14 . . . . 40 36 15 26 22 56 7 Level 3 18 | . . . . . . 19 . . . . 20 . . . . 13 . . . . 26 . . . . 34 63 29 28 . . 19 Level 4 19 | . . . . . . . . . . . . . . . . 53 . . . . 15 . . . . . . 54 . . . 34 Level 5 12 | . . . . . . . . . . . . . . . . 21 . . . . 17 . . . . . . . . . . 33 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 3 . . . 2 8 . . . 1 13 . . . 1 16 . 1 . . 27 . . . 1 3 6 2 3 8 3 15 Investigation 27 | . 3 . . . . 4 . . . . 7 . . . . 8 . . . . . . . . . 1 1 . . . 2 1 Extermination 16 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . . 1 . . 1 1 5 Reinforcement 30 | . . . . . 2 3 . . . . 4 . . . . 1 . . . . 5 . . . . 1 2 2 3 4 . 3 Assault 34 | . . . . . . . . . . 1 . . . . 1 5 . 1 . . 16 . . . 1 1 2 . . . . 6 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 60 | . 3 1 . . 1 1 . . . . 1 . . . . 5 . . . . 8 . . . . 2 3 11 . 3 2 19 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1043 | . 18 19 . 11 29 35 28 7 1 36 55 14 15 . 39 102 15 24 55 11 139 10 15 . 21 32 44 55 23 56 23 111 Peak Tracking Total 16 | . 6 8 . 4 6 5 9 3 1 11 9 7 5 . 8 10 7 7 13 4 16 4 5 . 6 6 10 8 7 15 10 8 Tactical Retreats 79 | . . 2 . 1 2 6 3 1 . 3 6 3 . . 1 8 . 2 4 . 10 1 . . . 2 3 4 3 4 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . 2 . . . . . . . . . 3 . . . . 6 . 1 . . 6 . . . . 2 1 . . 1 . 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . . . . . . 1 2 . 1 1 . . 3 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 85 | . . . . 1 1 2 1 . . . 16 . . . . 13 . 2 . . 6 . . . 1 2 9 5 2 12 1 11 Max in Single Turn 8 | . . . . 1 1 1 1 . . . 8 . . . . 6 . 1 . . 2 . . . 1 1 1 1 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 134 | . 4 . 1 1 2 15 1 . 1 . 14 1 . 4 . 23 1 2 1 . 12 . 1 4 . 4 11 1 8 7 5 10 Terminals 88 | . 3 . . . 2 10 1 . . . 7 . . . . 13 1 . . . 9 . . . . 4 10 1 7 6 5 9 Fabricators 13 | . . . . . . 1 . . . . 4 . . . . 6 . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 . . Total Hacks 450 | . 10 . 1 1 9 43 10 . 1 . 40 1 . 27 . 72 5 8 6 . 38 . 1 17 . 10 34 5 28 25 18 40 Successful 260 | . 5 . 1 1 4 21 8 . 1 . 15 1 . 27 . 39 4 8 6 . 26 . 1 17 . 4 12 1 15 17 6 20 Failed 187 | . 4 . . . 4 22 1 . . . 25 . . . . 33 1 . . . 12 . . . . 6 22 4 13 8 12 20 Catastrophic 51 | . 3 . . . 1 5 . . . . 6 . . . . 8 . . . . . . . . . 1 11 . 3 2 6 5 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 8 . . . 7 17 6 . . . 12 . . . . 12 1 . 1 . 11 . . . . 3 9 . 8 9 12 23 Terminals 303 | . 9 . . . 9 33 10 . . . 22 . . . . 38 5 . . . 26 . . . . 10 31 5 27 23 18 37 Fabricators 51 | . . . . . . 4 . . . . 11 . . . . 26 . . . . 10 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 14 | . . . . . . 2 . . . . 5 . . . . 5 . . . . 2 . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . 3 . 1 2 . . Terminal Hacks 187 | . 4 . 1 1 4 15 7 . 1 . 9 1 . 27 . 17 4 8 6 . 16 . 1 17 . 3 9 1 9 13 3 10 Record 34 | . . . 1 . . . 5 . . . . . . 11 . . 4 7 . . . . . 5 . . . . . 1 . . Part Schematic 18 | . . . . . . 3 . . 1 . 1 . . 7 . 2 . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 36 | . 1 . . . 2 6 1 . . . 2 . . 3 . 4 . . 6 . 1 . . 4 . 1 2 . . 2 . 1 Open Door 9 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . 3 . 1 Level Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 8 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Alert Level 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . . 1 Unreport Threat 27 | . . . . . . . 1 . . . 3 . . . . 4 . . . . 2 . . . . . 3 . 5 4 2 3 Locate Traps 9 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 1 . . . Registered Components 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 26 | . . . . . . 2 . . . . 3 . . . . 16 . . . . 5 . . . . . . . . . . . Load Schematic 11 | . . . . . . 1 . . . . 2 . . . . 6 . . . . 2 . . . . . . . . . . . Build 15 | . . . . . . 1 . . . . 1 . . . . 10 . . . . 3 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Insert Component 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Unauthorized Hacks 38 | . 1 . . . . 3 1 . . . 3 . . . . 3 . . . . 3 . . . . 1 2 . 5 3 3 10 Terminals 28 | . . . . . . 1 1 . . . . . . . . 1 . . . . 2 . . . . 1 2 . 5 3 3 9 Track 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 3 Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Botnet 15 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 3 2 3 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sabotage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Extract 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . 1 . Used 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . Hacking Detections 104 | . 3 . . . 2 13 . . . . 13 . . . . 18 1 . . . 12 . . . . 4 10 1 7 5 5 10 Full Trace Events 19 | . 1 . . . 1 2 . . . . 4 . . . . 6 1 . . . . . . . . . 1 . . . 2 1 Feedback Events 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . 3 . . 1 . 18 . . 7 . 5 . . . . 1 . . 4 . . . . . . . . Parts Built 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Matter 1210 | . . . . . . 212 . . . . 212 . . . . 468 . . . . 318 . . . . . . . . . . . Time 509 | . . . . . . 53 . . . . 106 . . . . 181 . . . . 169 . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . 6 . . . . . . . . . 14 . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 18 | . . . . . . . . . . 2 . 2 . . 2 . . 2 . . . . 1 . 2 . . 3 1 1 . 2 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 97 | . . . . 2 . . . . . 2 . 2 . . 3 4 . 4 . . . . 1 . 2 . . 3 2 7 . 65 Largest Group 27 | . . . . 2 . . . . . 2 1 2 2 1 2 3 . 2 . . . . 1 1 3 3 . 1 1 6 . 27 Highest-Rated Group 852 | . . . . 45 . . . . . 50 30 59 59 30 124 131 . 59 . . . . 47 47 137 137 . 69 44 86 . 852 Highest-Rated Ally 243 | . . . . 31 . . . . . 30 30 30 30 30 94 54 . 30 . . . . 47 47 48 48 . 69 44 80 . 243 Total Orders 21 | . . . . . . . 2 3 . 2 . 3 2 . 6 . . . . . . . . . . . . 2 . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 13 | . . . . . . . 1 2 . 2 . 2 1 . 4 . . . . . . . . . . . . . . . . 1 RETURN 6 | . . . . . . . 1 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Ally Attacks 594 | . . . . 16 . . . . . 14 1 2 25 . 23 20 . 5 . . . . 4 . . 3 . 7 . 38 . 436 Total Damage 16794 | . . . . 206 . . . . . 353 . 68 502 . 583 484 . 50 . . . . 88 . . 220 . 544 . 1494 . 12202 Kills 76 | . . . . 5 . . . . . 3 . 1 5 . 5 6 . . . . . . 2 . . 1 . 2 . 4 . 42 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 23 | . . 3 . 2 . . 2 1 1 2 . . 2 . 2 . 1 2 . 1 . 3 1 . . . . . . . . . Drone Launches 12 | . . . . . . . 1 2 . 2 . 2 1 . 3 . . . . . . . . . . . . . . . . 1 Drone Recoveries 8 | . . . . . . . 1 2 . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 23449 | 45 412 585 129 525 516 1125 701 635 359 715 1110 724 622 37 749 1437 442 501 799 284 1677 278 399 134 600 550 614 1058 496 968 268 3955 Spaces Moved 28357 | 51 321 497 137 483 326 1408 658 859 876 739 1414 816 379 79 838 2109 797 746 767 477 1962 520 613 182 796 679 749 1613 727 1017 399 4323 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2128 | 31 321 497 137 483 326 330 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover 26209 | . . . . . . 1078 658 859 876 739 1414 816 379 79 838 2109 797 746 767 477 1962 520 613 182 796 679 749 1613 727 1017 399 4320 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 85 90 90 90 90 38 38 38 38 38 38 38 38 38 38 38 40 40 38 38 38 38 38 34 34 34 45 48 43 50 50 30 Average Speed 45 | 74 89 90 90 90 90 50 38 38 38 38 38 38 38 38 38 38 40 40 39 38 38 38 38 36 34 41 47 49 49 51 50 44 Slowest Speed 140 | 100 90 90 90 90 90 120 38 38 38 38 38 38 38 38 38 40 40 40 40 38 40 38 38 38 34 53 48 53 50 128 50 140 Overloaded Moves 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 69 68 52 89 41 48 96 99 85 98 46 98 98 70 94 65 94 83 76 77 51 87 85 60 96 32 93 46 89 67 20 89 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 19 | . 1 2 1 1 . 2 2 . 3 1 . . . 1 1 . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 . . 1 1 . . . 1 1 . . . . 1 . . . 1 1 1 . . 1 1 . Unknown Exits Taken 18 | 1 . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 . . . Scrap Searched 38 | . . 3 . 1 . . 6 3 3 2 . 3 1 . 3 . 3 2 . 2 . 2 3 . 1 . . . . . . . Spaces Dug 213 | . . . . . 1 2 6 6 . . 2 5 . . 15 13 6 3 . . 48 . 6 4 . 14 9 23 5 10 15 20 Terrain Destroyed 953 | . . . . 18 2 5 38 18 . 43 44 17 8 . 39 89 19 40 9 13 199 9 24 6 13 26 26 42 6 15 31 154 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 665 | . . . . . 2 5 38 18 . 43 16 17 8 . 39 69 19 40 9 13 86 9 24 6 13 26 26 7 6 15 31 80 AOE 288 | . . . . 18 . . . . . . 28 . . . . 20 . . . . 113 . . . . . . 35 . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 37407 | 55 388 609 143 557 472 1722 1036 1144 900 1065 1827 1188 818 85 1169 2559 887 890 1178 548 2687 584 737 236 1077 887 941 1847 862 1460 469 6380 Wait 4866 | . 24 84 . 57 50 157 272 261 11 191 219 314 386 7 198 169 65 67 260 31 419 31 79 29 218 95 43 56 60 98 12 903 Move 28320 | 50 320 496 136 482 325 1407 657 858 875 738 1413 815 378 78 837 2108 796 745 766 476 1961 519 612 181 795 678 748 1612 726 1016 398 4318 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 114 | . 1 1 . 1 3 9 6 . 3 2 8 1 . . 5 8 . 1 2 . 4 1 . 2 1 4 6 5 3 10 1 26 Fast Attach 359 | 5 3 3 . 2 4 21 3 2 4 . 13 2 4 . 5 16 . 3 14 . 15 2 . 6 . 12 15 15 4 11 4 171 Attach 18 | . . 1 . . 1 . . . 1 . . . . . 1 1 . . 1 . 1 . . 1 . . 1 1 . 2 . 6 Detach 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Swap 41 | . 2 . . 1 2 1 2 2 . 2 1 4 3 . 4 3 . . 2 . 3 . . 1 . . . 1 . . 1 6 Drop 435 | . 4 2 1 3 5 27 8 3 5 2 20 2 3 . 10 21 . 2 13 . 16 3 . 7 1 17 21 21 4 13 4 197 Fire 1934 | . 28 11 . 9 44 60 39 10 1 51 77 21 18 . 51 100 19 32 57 21 163 10 24 9 27 54 58 89 46 218 37 550 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . . . 13 . . . . 47 . . . . . . . . . 3 . . . . . . Rewire 88 | . . . . . . . . . . 11 . 16 . . 7 . . 16 . . . . 4 . 17 . . . 2 1 . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1164 | . 6 11 6 2 38 39 49 8 . 68 63 13 26 . 51 86 7 24 63 20 105 18 18 . 18 24 49 46 17 91 12 186 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Central database locked down 423 | -10/Materials | Reached level 2 458 | -10/Materials | Entered Mines 468 | -10/Mines | Upgraded with Weapon slot (x1) 504 | -10/Mines | Met a Derelict bent on vengeance 530 | -10/Mines | Learned location of Mines (-9) 532 | -10/Mines | Learned location of Zion (-7) 706 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 729 | -10/Mines | Discovered exit to Materials (range 5) 753 | -10/Mines | Learned 4 Materials zone layouts 761 | -10/Mines | Build established: Gunner 761 | -10/Mines | Discovered exit to Materials (range 12) 875 | -10/Mines | Assembled infested the area 978 | -10/Mines | Core integrity fell below 50% 1040 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1040 | -10/Mines | Discovered new exit (range 5) 1043 | -10/Mines | Entered Exiles 1065 | -10/Exiles | Met 8R-AWN 1086 | -10/Exiles | Met EX-HEX 1119 | -10/Exiles | Met EX-DEC 1162 | -10/Exiles | Discovered new exit (range 14) 1172 | -10/Exiles | Entered Mines 1174 | -9/Mines | Reached level 3 1313 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1327 | -9/Mines | Learned 4 Materials zone layouts 1384 | -9/Mines | Learned location of Storage (-7) 1398 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1413 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1422 | -9/Mines | Upgraded with Utility slot (x1) 1670 | -9/Mines | Reached level 4 1682 | -9/Mines | Discovered new exit (range 7) 1697 | -9/Mines | Entered Materials 1698 | -8/Materials | Identified exit to Factory 1699 | -8/Materials | Reached level 5 1707 | -8/Materials | Upgraded with Propulsion slot (x1) 1771 | -8/Materials | Core integrity fell below 50% 2049 | -8/Materials | Reached level 6 2110 | -8/Materials | Central database locked down 2196 | -8/Materials | Upgraded with Utility slot (x1) 2213 | -8/Materials | Entered Factory 2215 | -7/Factory | Reached level 7 2474 | -7/Factory | Reached level 8 2628 | -7/Factory | Upgraded with Propulsion slot (x1) 2681 | -7/Factory | Discovered new exit (range 16) 2726 | -7/Factory | Discovered new exit (range 6) 2805 | -7/Factory | Identified exit to Factory 2805 | -7/Factory | Identified exit to Storage 2805 | -7/Factory | Identified exit to Lower Caves 2866 | -7/Factory | Reached level 9 3021 | -7/Factory | Found Prototype Launcher 3021 | -7/Factory | Identified Rocket Array 3078 | -7/Factory | Upgraded with Weapon slot (x1) 3277 | -7/Factory | Fabricated Mni. Drone Bay? 3286 | -7/Factory | Reached level 10 3327 | -7/Factory | Local fabrication network quarantined 3338 | -7/Factory | Entered Lower Caves 3455 | -7/Lower Caves | Learned Factory security intel 3472 | -7/Lower Caves | Attracted the attention of an 0b10 base 3499 | -7/Lower Caves | Core integrity fell below 50% 3505 | -7/Lower Caves | Reached level 11 3587 | -7/Lower Caves | Identified exit to Lower Caves 3587 | -7/Lower Caves | Central database locked down 3589 | -7/Lower Caves | Destroyed 7 combat bots 3615 | -7/Lower Caves | Encountered a Warlord checkpoint 3749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4039 | -7/Lower Caves | Entered another Lower Caves area 4041 | -7/Lower Caves | Reached level 12 4160 | -7/Lower Caves | Learned location of 1 exit from Factory 4290 | -7/Lower Caves | Discovered new exit (range 3) 4369 | -7/Lower Caves | Encountered a Warlord checkpoint 4674 | -7/Lower Caves | Entered Zion 4697 | -7/Zion | Discovered new exit (range 15) 4790 | -7/Zion | Identified exit to Deep Caves 4804 | -7/Zion | Learned location of Quarantine (-2) 4814 | -7/Zion | Learned location of Armory (-4) 4817 | -7/Zion | Given A8's code to call for help 4855 | -7/Zion | Found Prototype Processor 4855 | -7/Zion | Identified Exp. Melee Analysis Suite 4862 | -7/Zion | Found Prototype Processor 4862 | -7/Zion | Identified Exp. Targeting Computer 4865 | -7/Zion | Found Prototype Processor 4865 | -7/Zion | Identified Spectral Analyzer 4951 | -7/Zion | Reached level 13 5016 | -7/Zion | Upgraded with Utility slot (x1) 5033 | -7/Zion | Entered Proximity Caves 5100 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5123 | -6/Proximity Caves | Reached level 14 5162 | -6/Proximity Caves | Destroyed 7 combat bots 5295 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5338 | -6/Proximity Caves | Spotted B-75 Beast 5349 | -6/Proximity Caves | Destroyed B-75 Beast 5471 | -6/Proximity Caves | Learned 8 Factory zone layouts 5491 | -6/Proximity Caves | Reached level 15 5748 | -6/Proximity Caves | Entered Factory 5748 | -6/Factory | Accompanied by 1 ally 5749 | -6/Factory | Identified exit to Factory 5750 | -6/Factory | Identified exit to Lower Caves 5750 | -6/Factory | Reached level 16 5794 | -6/Factory | Upgraded with Utility slot (x1) 5815 | -6/Factory | Spotted B-75 Beast 5856 | -6/Factory | Reached level 17 5856 | -6/Factory | Destroyed B-75 Beast 6177 | -6/Factory | Core integrity fell below 50% 6286 | -6/Factory | Reached level 18 6366 | -6/Factory | Discovered exit to Factory (range 17) 6674 | -6/Factory | Reached level 19 6858 | -6/Factory | Entered Lower Caves 6911 | -6/Lower Caves | Encountered a Warlord checkpoint 6914 | -6/Lower Caves | Spotted B-75 Beast 7064 | -6/Lower Caves | Discovered new exit (range 8) 7313 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7582 | -6/Lower Caves | Entered another Lower Caves area 7582 | -6/Lower Caves | Accompanied by 2 allies 7589 | -6/Lower Caves | Discovered exit to Factory (range 16) 7594 | -6/Lower Caves | Learned Factory stockpile data 7671 | -6/Lower Caves | Reached level 20 7701 | -6/Lower Caves | Upgraded with Utility slot (x1) 7701 | -6/Lower Caves | Found Imp. Powered Armor 7796 | -6/Lower Caves | Learned Factory interactive machine intel 7994 | -6/Lower Caves | Discovered new exit (range 83) 8204 | -6/Lower Caves | Entered Data Miner 8204 | -6/Data Miner | Accompanied by 1 ally 8204 | -6/Data Miner | Discovered new exit (range 6) 8211 | -6/Data Miner | Met Data Miner 8219 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8219 | -6/Data Miner | Learned location of Section 7 (-2) 8225 | -6/Data Miner | Received God Mode back door access code from Data Miner 8241 | -6/Data Miner | Entered Proximity Caves 8241 | -5/Proximity Caves | Accompanied by 1 ally 8265 | -5/Proximity Caves | Escorted by Enhanced Grunt 8271 | -5/Proximity Caves | Reached level 21 8370 | -5/Proximity Caves | Learned Factory terminal intel 8389 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8399 | -5/Proximity Caves | Upgraded with Power slot (x1) 8487 | -5/Proximity Caves | Learned location of Warlord (-5) 8545 | -5/Proximity Caves | Found Prototype Device 8545 | -5/Proximity Caves | Identified Exp. Thermal Shield 8601 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8669 | -5/Proximity Caves | Destroyed 7 combat bots 8786 | -5/Proximity Caves | Reached level 22 8909 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8990 | -5/Proximity Caves | Entered Factory 8990 | -5/Factory | Accompanied by 1 ally 8992 | -5/Factory | Loaded intel: 46 interactive machine locations 8993 | -5/Factory | Loaded intel: 20 terminal locations 9033 | -5/Factory | Identified exit to Upper Caves 9049 | -5/Factory | Spotted B-75 Beast 9071 | -5/Factory | Destroyed B-75 Beast 9216 | -5/Factory | Reached level 23 9290 | -5/Factory | First assault squad dispatched 9296 | -5/Factory | Fabricated P-70 Sage? 9310 | -5/Factory | Incoming assault squad redirected 9312 | -5/Factory | Destroyed 9 combat bots 9316 | -5/Factory | Incoming assault squad redirected 9348 | -5/Factory | Upgraded with Utility slot (x1) 9400 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9477 | -5/Factory | Upgraded with Utility slot (x1) 9614 | -5/Factory | Incoming assault squad redirected 9682 | -5/Factory | Discovered new exit (range 16) 9698 | -5/Factory | Discovered new exit (range 5) 9710 | -5/Factory | Incoming investigation squad redirected 9711 | -5/Factory | Build established: Hacker-Gunner 9859 | -5/Factory | Incoming investigation squad redirected 9910 | -5/Factory | Fabricated Adv. Powered Armor? 9916 | -5/Factory | Incoming assault squad redirected 10159 | -5/Factory | Fabricated P-70 Sage? 10167 | -5/Factory | Incoming investigation squad redirected 10277 | -5/Factory | Local fabrication network quarantined 10326 | -5/Factory | Reached level 24 10414 | -5/Factory | High security lockdown imminent 10427 | -5/Factory | Entered Upper Caves 10465 | -5/Upper Caves | Learned Factory interactive machine intel 10590 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10624 | -5/Upper Caves | Discovered new exit (range 10) 10741 | -5/Upper Caves | Encountered a Warlord checkpoint 10767 | -5/Upper Caves | Attracted the attention of an 0b10 base 10801 | -5/Upper Caves | Learned Factory terminal intel 10869 | -5/Upper Caves | Entered another Upper Caves area 10877 | -5/Upper Caves | Discovered new exit (range 7) 10937 | -5/Upper Caves | Found Alien Artifact 10937 | -5/Upper Caves | Identified Core Expander 10937 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 10985 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11035 | -5/Upper Caves | Destroyed 7 combat bots 11093 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11117 | -5/Upper Caves | Learned 8 Factory zone layouts 11117 | -5/Upper Caves | Learned Factory trap positions 11117 | -5/Upper Caves | Learned Factory emergency access door positions 11117 | -5/Upper Caves | Learned Extension emergency access door positions 11117 | -5/Upper Caves | Learned Research garrison access intel 11117 | -5/Upper Caves | A Commander dispatched an escort 11296 | -5/Upper Caves | Discovered new exit (range 11) 11370 | -5/Upper Caves | Entered Warlord 11370 | -5/Warlord | Accompanied by 1 ally 11371 | -5/Warlord | Commander's escort returned to base 11377 | -5/Warlord | Discovered new exit (range 22) 11384 | -5/Warlord | System corruption cleaned by Quarantine Array 11543 | -5/Warlord | Met Warlord 11548 | -5/Warlord | Opened Warlord's prototype stash 11552 | -5/Warlord | Found Prototype Device 11552 | -5/Warlord | Identified Exp. Phase Shifter 11556 | -5/Warlord | Found Prototype Device 11556 | -5/Warlord | Identified Exp. Focal Shield 11568 | -5/Warlord | Warlord's base attacked by MAIN.C 11678 | -5/Warlord | Build established: Hacker-Mutant 11698 | -5/Warlord | Spotted B-86 Titan 11698 | -5/Warlord | Spotted B-75 Beast 11839 | -5/Warlord | Warlord forces counterattacked 11840 | -5/Warlord | Spotted B-86 Titan 11844 | -5/Warlord | Spotted B-75 Beast 11857 | -5/Warlord | Destroyed B-75 Beast 11862 | -5/Warlord | Destroyed B-86 Titan 11869 | -5/Warlord | Spotted Executioner 11893 | -5/Warlord | Spotted Executioner 11904 | -5/Warlord | Destroyed Executioner 11932 | -5/Warlord | Destroyed 9 combat bots 11945 | -5/Warlord | Found Prototype Processor 11945 | -5/Warlord | Identified Exp. Core Analyzer 11947 | -5/Warlord | Upgraded with Utility slot (x1) 11970 | -5/Warlord | Spotted Striker 11970 | -5/Warlord | Spotted B-86 Titan 11970 | -5/Warlord | Spotted B-75 Beast 11982 | -5/Warlord | P-80 Master assimilated allied GZ-TX1(g) 11983 | -5/Warlord | Reached level 25 11983 | -5/Warlord | Destroyed B-75 Beast 12001 | -5/Warlord | Upgraded with Propulsion slot (x1) 12070 | -5/Warlord | Spotted Executioner 12070 | -5/Warlord | Spotted Striker 12070 | -5/Warlord | Spotted Striker 12083 | -5/Warlord | Destroyed Striker 12091 | -5/Warlord | Core integrity fell below 50% 12115 | -5/Warlord | Destroyed 7 combat bots 12119 | -5/Warlord | Destroyed Striker 12136 | -5/Warlord | Destroyed Executioner 12169 | -5/Warlord | Entered Proximity Caves 12231 | -4/Proximity Caves | Learned 8 Research zone layouts 12263 | -4/Proximity Caves | Spotted B-86 Titan 12292 | -4/Proximity Caves | Destroyed B-86 Titan 12302 | -4/Proximity Caves | Build established: Scavenger-Gunner 12375 | -4/Proximity Caves | Discovered new exit (range 24) 12453 | -4/Proximity Caves | Entered Factory 12454 | -4/Factory | Identified exit to Armory 12455 | -4/Factory | Identified exit to Extension 12455 | -4/Factory | Identified exit to Research 12455 | -4/Factory | Reached level 26 12456 | -4/Factory | Loaded intel: 97 trap records 12458 | -4/Factory | Loaded intel: 48 interactive machine locations 12459 | -4/Factory | Loaded intel: 22 terminal locations 12490 | -4/Factory | Discovered new exit (range 23) 12534 | -4/Factory | Identified exit to Upper Caves 12556 | -4/Factory | Local fabrication network quarantined 12698 | -4/Factory | Fabricated Enh. Force Rifle? 12703 | -4/Factory | First assault squad dispatched 13166 | -4/Factory | Spotted B-86 Titan 13266 | -4/Factory | Found Prototype Launcher 13266 | -4/Factory | Identified Tesla Bomb Launcher 13272 | -4/Factory | Garrison activated, responded to threat 13621 | -4/Factory | Destroyed B-86 Titan 13647 | -4/Factory | Reached level 27 13663 | -4/Factory | Incoming assault squad redirected 13726 | -4/Factory | Incoming assault squad redirected 13731 | -4/Factory | Incoming assault squad redirected 13798 | -4/Factory | High security lockdown imminent 13878 | -4/Factory | High security lockdown engaged 14065 | -4/Factory | Destroyed 10 combat bots 14101 | -4/Factory | Destroyed 10 combat bots 14130 | -4/Factory | Entered Upper Caves 14149 | -4/Upper Caves | Destroyed 9 combat bots 14173 | -4/Upper Caves | Learned Research stockpile data 14195 | -4/Upper Caves | Learned location of 2 exits from Research 14197 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14256 | -4/Upper Caves | Learned Research machine intel 14349 | -4/Upper Caves | Discovered new exit (range 13) 14408 | -4/Upper Caves | Entered another Upper Caves area 14423 | -4/Upper Caves | Discovered exit to Research (range 16) 14460 | -4/Upper Caves | Reached level 28 14526 | -4/Upper Caves | Destroyed 11 combat bots 14536 | -4/Upper Caves | Learned Research security intel 14578 | -4/Upper Caves | Encountered a Warlord checkpoint 14589 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14687 | -4/Upper Caves | Discovered new exit (range 16) 14807 | -4/Upper Caves | Entered Zhirov 14807 | -4/Zhirov | Accompanied by 1 ally 14807 | -4/Zhirov | Discovered new exit (range 5) 14823 | -4/Zhirov | Learned location of Testing (-3) 14834 | -4/Zhirov | Found Alien Artifact 14834 | -4/Zhirov | Identified Integrated Dissipator 14834 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14884 | -4/Zhirov | Upgraded with Utility slot (x1) 14889 | -4/Zhirov | Found Alien Artifact 14941 | -4/Zhirov | Entered Proximity Caves 14941 | -3/Proximity Caves | Accompanied by 1 ally 15012 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15049 | -3/Proximity Caves | Destroyed 7 combat bots 15114 | -3/Proximity Caves | Discovered exit to Research (range 21) 15135 | -3/Proximity Caves | Build established: Hacker-Gunner 15200 | -3/Proximity Caves | Destroyed 8 combat bots 15238 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15265 | -3/Proximity Caves | Spotted B-86 Titan 15274 | -3/Proximity Caves | Destroyed B-86 Titan 15465 | -3/Proximity Caves | Reached level 29 15541 | -3/Proximity Caves | Entered Research 15541 | -3/Research | Accompanied by 3 allies 15542 | -3/Research | Identified exit to Testing 15542 | -3/Research | Identified exit to Research 15546 | -3/Research | Loaded intel: 82 machine locations 15547 | -3/Research | Loaded intel: 3 garrison access locations 15552 | -3/Research | Spotted B-86 Titan 15581 | -3/Research | Destroyed B-86 Titan 15592 | -3/Research | Discovered exit to Testing (range 15) 15654 | -3/Research | Incoming investigation squad redirected 15666 | -3/Research | Found Prototype Hackware 15666 | -3/Research | Identified Exp. System Shield 15791 | -3/Research | First assault squad dispatched 15883 | -3/Research | Spotted B-86 Titan 16028 | -3/Research | Found Prototype Launcher 16028 | -3/Research | Identified Adv. Micro-nuke Launcher 16091 | -3/Research | Entered Testing 16093 | -3/Testing | Reached level 30 16191 | -3/Testing | Found Unknown Device 16191 | -3/Testing | Identified Antimissile System 16221 | -3/Testing | Scanned by Researcher 16320 | -3/Testing | Found Portable AFG 16327 | -3/Testing | Spotted Striker 16328 | -3/Testing | Spotted Striker 16499 | -3/Testing | Found Prototype Energy Cannon 16499 | -3/Testing | Identified Hpw. Disruptor Cannon 16503 | -3/Testing | Upgraded with Utility slot (x1) 16518 | -3/Testing | Spotted PX-8FR0FTWY70 16589 | -3/Testing | Unstable Terrabomb Derivative detonated 16591 | -3/Testing | First assault squad dispatched 16608 | -3/Testing | Incoming assault squad redirected 16617 | -3/Testing | Incoming assault squad redirected 16642 | -3/Testing | Destroyed PX-8FR0FTWY70 16677 | -3/Testing | Discovered exit to Research (range 13) 16705 | -3/Testing | Entered Research 16705 | -2/Research | Warlord forces began assault on 0b10 16707 | -2/Research | Reached level 31 16815 | -2/Research | Research machine network offline 16823 | -2/Research | Spotted B-90 Cyclops 16857 | -2/Research | Destroyed B-90 Cyclops 16867 | -2/Research | Found Quantum Capacitor 16996 | -2/Research | Found Prototype Launcher 16996 | -2/Research | Identified Ragnarok Missile Launcher 17014 | -2/Research | Discovered new exit (range 12) 17130 | -2/Research | Spotted Striker 17137 | -2/Research | Destroyed Striker 17160 | -2/Research | Build established: Scavenger-Mutant 17173 | -2/Research | Spotted Executioner 17179 | -2/Research | Spotted Executioner 17186 | -2/Research | Destroyed Executioner 17186 | -2/Research | Reached level 32 17187 | -2/Research | Destroyed Executioner 17208 | -2/Research | Destroyed 7 combat bots 17261 | -2/Research | Discovered new exit (range 23) 17279 | -2/Research | Spotted Executioner 17282 | -2/Research | Destroyed Executioner 17282 | -2/Research | Spotted Executioner 17286 | -2/Research | Destroyed Executioner 17320 | -2/Research | Discovered new exit (range 7) 17371 | -2/Research | Discovered new exit (range 17) 17473 | -2/Research | Borebot progress halted 17515 | -2/Research | Borebot progress halted 17590 | -2/Research | Warlord destroyed during the assault 17676 | -2/Research | Borebot progress halted 17694 | -2/Research | Spotted B-90 Cyclops 17763 | -2/Research | Entered Quarantine 17954 | -2/Quarantine | Upgraded with Utility slot (x1) 18028 | -2/Quarantine | Discovered new exit (range 16) 18041 | -2/Quarantine | Found Alien Artifact 18142 | -2/Quarantine | Found Alien Artifact 18142 | -2/Quarantine | Identified Terrabomb 18142 | -2/Quarantine | Used Terrabomb 18215 | -2/Quarantine | Spotted Fortress 18249 | -2/Quarantine | Discovered new exit (range 6) 18259 | -2/Quarantine | Entered Section 7 18309 | -2/Section 7 | Reached level 33 18324 | -2/Section 7 | Found Alien Artifact 18324 | -2/Section 7 | Identified Core Reset Matrix 18324 | -2/Section 7 | Identified Transdimensional Reconstructor 18324 | -2/Section 7 | Identified Subatomic Replicator 18324 | -2/Section 7 | Used Core Reset Matrix 18328 | -2/Section 7 | Sensed 16 artifacts in vicinity 18385 | -2/Section 7 | Discovered new exit (range 17) 18390 | -2/Section 7 | Spotted S7 Guard 18414 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 18415 | -2/Section 7 | Found Integrated Singularity Reactor 18415 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18417 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18454 | -2/Section 7 | Destroyed S7 Guard 18511 | -2/Section 7 | Identified exit to Access 18542 | -2/Section 7 | Spotted Alpha 7 18543 | -2/Section 7 | Spotted Alpha 7 18578 | -2/Section 7 | Destroyed Alpha 7 18621 | -2/Section 7 | Core integrity fell below 50% 18648 | -2/Section 7 | Emitted hypermatrix ping 18653 | -2/Section 7 | Assembled emerged from beneath the floor 18687 | -2/Section 7 | Destroyed Alpha 7 18693 | -2/Section 7 | Spotted B-99 Colossus 18735 | -2/Section 7 | Found Integrated Dissipator 18735 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18737 | -2/Section 7 | Found Integrated Dissipator 18737 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18757 | -2/Section 7 | Found LRC Insulator 18757 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 18872 | -2/Section 7 | Destroyed B-99 Colossus 18934 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18956 | -2/Section 7 | Found Matter Drive 18975 | -2/Section 7 | Spotted Striker 18975 | -2/Section 7 | Spotted Striker 18984 | -2/Section 7 | Destroyed Striker 18987 | -2/Section 7 | Destroyed Striker 19009 | -2/Section 7 | Found Sigix Quantum Sheargun 19046 | -2/Section 7 | Spotted Executioner 19049 | -2/Section 7 | Spotted Executioner 19053 | -2/Section 7 | Destroyed Executioner 19058 | -2/Section 7 | Destroyed Executioner 19111 | -2/Section 7 | Scanned by Researcher 19112 | -2/Section 7 | Intercept squad dispatched 19118 | -2/Section 7 | Spotted Tracker 19121 | -2/Section 7 | Rewired Tracker 19125 | -2/Section 7 | Spotted Combat Programmer 19136 | -2/Section 7 | Destroyed Combat Programmer 19144 | -2/Section 7 | Spotted Tracker 19148 | -2/Section 7 | Destroyed Tracker 19150 | -2/Section 7 | Spotted Combat Programmer 19161 | -2/Section 7 | Destroyed Combat Programmer 19183 | -2/Section 7 | Destroyed 9 combat bots 19227 | -2/Section 7 | Entered Access 19229 | -1/Access | Reached level 34 19369 | -1/Access | Identified exit to Command 19382 | -1/Access | Spotted B-99 Colossus 19399 | -1/Access | Spotted B-99 Colossus 19477 | -1/Access | Build established: Alien-Mutant 19495 | -1/Access | Entered Command 19497 | -1/Command | Reached level 35 19521 | -1/Command | Disengaged cave seal 19796 | -1/Command | Reached level 36 19805 | -1/Command | Disengaged cave seal 19805 | -1/Command | Assembled emerged from the dark tunnel 19838 | -1/Command | Spotted B-99 Colossus 19863 | -1/Command | Destroyed B-99 Colossus 19903 | -1/Command | Incoming investigation squad redirected 19992 | -1/Command | Found Unknown Device 19992 | -1/Command | Identified Antimissile System 19995 | -1/Command | Spotted B-99 Colossus 20022 | -1/Command | Discovered new exit (range 24) 20025 | -1/Command | Destroyed B-99 Colossus 20065 | -1/Command | Spotted Striker 20068 | -1/Command | Destroyed Striker 20075 | -1/Command | Spotted Executioner 20081 | -1/Command | Spotted Executioner 20085 | -1/Command | Destroyed Executioner 20086 | -1/Command | Destroyed Executioner 20120 | -1/Command | Destroyed 15 combat bots 20170 | -1/Command | Found Prototype Device 20170 | -1/Command | Identified Adv. Kinecellerator 20185 | -1/Command | Spotted Alpha 7 20187 | -1/Command | Spotted Alpha 7 20187 | -1/Command | Spotted Striker 20187 | -1/Command | Spotted Executioner 20187 | -1/Command | Spotted Executioner 20202 | -1/Command | Destroyed Striker 20217 | -1/Command | Destroyed Executioner 20221 | -1/Command | Destroyed Executioner 20231 | -1/Command | Allies destroyed Alpha 7 20238 | -1/Command | Found Prototype Processor 20238 | -1/Command | Identified Exp. Target Analyzer 20241 | -1/Command | Found Prototype Device 20241 | -1/Command | Identified Exp. ECM Suite 20245 | -1/Command | First assault squad dispatched 20296 | -1/Command | Phase Generator disabled 20334 | -1/Command | Found Adv. Kinecellerator 20766 | -1/Command | Incoming assault squad redirected 20805 | -1/Command | Spotted B-99 Colossus 20826 | -1/Command | Destroyed Alpha 7 20832 | -1/Command | Incoming assault squad redirected 21050 | -1/Command | Incoming assault squad redirected 21084 | -1/Command | Reached level 37 21084 | -1/Command | Upgraded with Utility slot (x1) 21291 | -1/Command | Spotted M Guard 21292 | -1/Command | Spotted M Guard 21292 | -1/Command | Spotted Combat Programmer 21317 | -1/Command | Spotted Combat Programmer 21321 | -1/Command | Allies destroyed Combat Programmer 21385 | -1/Command | Destroyed M Guard 21392 | -1/Command | Found Prototype Device 21392 | -1/Command | Identified AEGIS Remote Shield 21407 | -1/Command | Found Prototype Reactor 21407 | -1/Command | Identified Zero-point Reactor 21409 | -1/Command | Found Zero-point Reactor 21412 | -1/Command | Found Prototype Energy Cannon 21412 | -1/Command | Identified Cld. Nova Cannon 21415 | -1/Command | Found Cld. Nova Cannon 21419 | -1/Command | Found Prototype Launcher 21419 | -1/Command | Identified Adv. Micro-nuke Launcher 21460 | -1/Command | Found Prototype Protection 21463 | -1/Command | Identified Hvy. Regenerative Plating 21524 | -1/Command | Destroyed Combat Programmer 21530 | -1/Command | Found Prototype Energy Cannon 21530 | -1/Command | Identified EMDS 21536 | -1/Command | Found Prototype Device 21536 | -1/Command | Identified Exp. Focal Shield 21748 | -1/Command | Destroyed M Guard 21748 | -1/Command | All MAIN.C guards destroyed 21754 | -1/Command | Found Prototype Device 21754 | -1/Command | Identified Thermal Barrier 21851 | -1/Command | Met MAIN.C 21855 | -1/Command | 0b10 Conduit disabled 21949 | -1/Command | Destroyed MAIN.C Shell 21950 | -1/Command | MAIN.C activated Command garrisons 21993 | -1/Command | Reached level 38 21994 | -1/Command | Core integrity fell below 50% 22004 | -1/Command | Discovered new exit (range 9) 22114 | -1/Command | Found Prototype Device 22114 | -1/Command | Identified Femtoactuators 22650 | -1/Command | Found Prototype Device 22650 | -1/Command | Identified Exp. Shock Absorption System 22656 | -1/Command | Found Prototype Protection 22656 | -1/Command | Identified Exp. Powered Armor 22868 | -1/Command | Destroyed B-99 Colossus 22904 | -1/Command | Found Unknown Protection 22904 | -1/Command | Identified Hvy. Insulated Plating 23056 | -1/Command | Build established: Alien-Scout 23428 | -1/Command | Failed to warp due to unstable space 23450 | *** | Heading to fleet! Last Messages --------------- 22917_ Dropped Exp. Coolant Injector. 22917_ Acquired Exp. Coolant Injector. 22919_ Dropped Exp. Coolant Injector. 22920_ Acquired Imp. System Restoration Module. 22924_ Acquired 30 matter. 22975_ Quantum Shear penetrates Access Shell. 23030_ Y-72 Warden destroyed. 23035_ Dropped Protomatter-36. 23035_ Used Protomatter to restore core integrity (+8) 23036_ Used Protomatter to restore part integrity (+3) 23037_ Acquired Protomatter-32. 23139_ Dropped AEGIS Remote Shield. 23140_ Acquired Unknown Device. 23140_ Identified Imp. Remote Force Field. 23141_ Dropped Imp. Remote Force Field. 23142_ Acquired AEGIS Remote Shield. 23213_ Acquired 20 matter. 23428_ Warp failed due to unstable space. 23437_ Wave Inhibitor disabled. 23447_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | T" # ###### ###??####?####??#?##??#?????? | | """ # ##?#?# ####?##?#?#?#??#??#?#???????? | | "" # ###### ############?###?#?#???##???# | | # ######+#####???#?#####?????##?#??#?? | | # ## #??#?#??#####?#???#??????? | | #+##### ## ####?########????##??????? | | ######+###### "" ###?#?##??#?###?#????????# | | # """" ###?###?##???##?#??##??##? | | + """" ###?#?#?#?#??#????#?#?#### | | # "" #####?#?#####??###?####### | | """"" # ##########?##?#####?###### | | ""Y"" # ###??####?################ | | # ######?##?####?##?#######? | | ############?############?######### | | ####################?###?########## | | ####### #######?########################### | | ####### ##############?#################### | | +####### [%! ################################### | | #%* ###################?############### | | #! ######################################## | | ==] # ##########?############################# | | =] # ######################################## | | =] # #########################?############## | | # ######################################## | | + ############## ###################### | | # ############## @ ###################### | | ######## ############## ###################### | | ######## #""""""######### ##################### | | ######## + """######### ########### # ### | | #### + ""###"##### ##########""""" # ## | | #### + " " #### ######### [!" ###### | | ! #### #""""""# #### ##"######! ! | % = | | ############## / !!= ! =* | | !! ############## # ! %! * | | ############## # |######### "# ### | | ################"## ############## # ### | | ## % ## """"""""""" ### | | * ## ## """"T"""" ] #### | | #"#### ! ## #### | | ## |*[ ## = #### | | ! ## ! ######### #### | | " [*######### #### | | # ########## [######### #### | | ! # # ### [######### #### | | # # ###=[[#= #################+###### | | ##+## # ###= %*%% %=%[ | | # ###! ##!! [[=*%%[ | | # ###**##* ##### ####"" | | #### # ### !########### %= ####"" | | #### # ### ## # ###]]] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 120 Energy Generation 122 Energy Capacity 1380 Matter Stores 300 Matter Capacity 800 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 510 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 10 Resistance: EM 25 Point Defense Rating 240 Thermal Conversion 60 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 20 Target Analysis 12 Core Analysis 15 Energy Filtering 50 Particle Charging 25 Stasis Canceling 2 Offensive Hacking 24 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Powered Armor | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Enh. Force Rifle | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Core Reset Matrix Subatomic Replicator Integrated Singularity Reactor LRC Insulator Sigix Quantum Sheargun Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Levels Raised 37 | . 1 . . 2 2 4 1 1 1 2 4 . 1 . 2 2 . . 1 . 2 . 1 . 1 . 1 2 . 1 1 4 XP Earned 58682 | 3000 1625 900 200 1790 3650 5491 2559 1135 750 4269 5061 586 748 152 2863 2932 290 458 739 790 3092 264 344 57 1288 1236 1005 2408 748 1784 1460 5008 XP Spent 56890 | 2930 . 1280 . 800 2900 6970 1600 . 1400 190 3990 . 2140 . 2550 5300 . 130 5410 . 1300 . . 3200 . . 3500 . 3800 1120 1500 4880 Upgrades 85 | 14 . 4 . 1 5 13 3 . 1 1 5 . 3 . 7 3 . 1 5 . 4 . . 1 . . 1 . 1 5 1 6 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 13 | 1 . . . 1 1 . . . 1 . 1 . 1 . . 2 . . 1 . . . . 1 . . 1 . 1 . . 1 Weapon Slot 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . 4 Heat Dissipation 18 | 4 . 1 . . . 2 . . . 1 2 . . . 5 . . . 3 . . . . . . . . . . . . . Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Sight Range 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain Scan Density 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Hack Attack % 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Protomatter Created 12018 | . 32 90 . . 383 532 297 61 69 442 603 176 291 . 478 868 164 337 583 141 1525 141 263 83 350 612 490 543 137 688 160 1479 Integrity Restored 22707 | . 79 213 144 33 810 679 980 138 . 1446 1267 222 474 . 948 1572 123 454 1189 418 2070 331 337 . 291 441 1003 877 320 1921 202 3725 Core 16862 | . 69 158 144 33 625 481 704 82 . 1186 1097 175 366 . 674 1150 88 344 781 389 1474 261 259 . 232 353 779 612 247 1431 155 2513 Parts 5845 | . 10 55 . . 185 198 276 56 . 260 170 47 108 . 274 422 35 110 408 29 596 70 78 . 59 88 224 265 73 490 47 1212 Protomatter Decayed 14677 | . 4 80 . . 57 233 73 4 . 90 164 158 213 . 173 375 240 291 789 . 517 38 142 57 317 250 127 3187 375 55 29 6639 Game ------ Seed ShieldRecyclingWarhead Manual? 0 Play Time 06:44:02 Cumulative 488.1 hours Start 2021.06.28 @ 06:02:24 End 2021.06.28 @ 19:42:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type 2 Total 37 Types 24/2/6/2/2/0/0/0/1 Lore% 86 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1c216a71-c86b-4618-af1d-f835a6ffecec