Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.10 @ 23:58:04 Player: gorton17 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2771) 2771 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 5357 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 275 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 265/265 System Corruption 4% Temperature Cool (327) Movement Walking (150) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Weight Redist. System Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Airjet Cooling System Improved Light Armor Plating Particle Gun Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 176 | 6 24 86 55 5 Power 28 | 1 1 17 8 1 Engine 22 | 1 1 12 7 1 Core 6 | . . 5 1 . Reactor . | . . . . . Propulsion 47 | 2 12 20 11 2 Treads 5 | 2 . 3 . . Leg 27 | . 8 6 11 2 Wheel . | . . . . . Hover 12 | . 1 11 . . Flight 3 | . 3 . . . Utility 41 | 1 1 22 17 . Device 24 | . . 14 10 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 16 | . 1 8 7 . Artifact . | . . . . . Weapon 60 | 2 10 27 19 2 Energy Gun 22 | 1 4 8 9 . Energy Cannon 6 | . 2 2 2 . Ballistic Gun 23 | 1 1 13 7 1 Ballistic Cannon 4 | . 1 1 1 1 Launcher 3 | . 2 1 . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 16 | . . 6 4 6 Power 1 | . . . . 1 Propulsion 8 | . . 3 3 2 Utility 3 | . . 1 1 1 Weapon 4 | . . 2 . 2 Highest Loss Streak 6 | . . 4 1 6 Average Slot Usage (%) 97 | . 98 97 97 97 Engine 15 | . 14 12 19 21 Core 4 | . . 9 2 . Treads 5 | . 11 5 1 . Leg 18 | . 16 12 24 33 Hover 6 | . . 12 4 . Device 2 | . . 4 1 . Storage 11 | . 14 11 11 11 Protection 8 | . 12 6 8 10 Energy Gun 7 | . 9 5 8 9 Energy Cannon 2 | . 4 1 2 . Ballistic Gun 9 | . 7 12 7 10 Ballistic Cannon 2 | . 2 2 4 . Naked Turns . | . . . . . Heaviest Build 29 | 11 21 29 27 27 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 7 | . 3 2 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 3 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 4 5 6 6 4 Class Distribution -------------------- 54% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 2815 | 237 277 1202 993 106 Remotely . | . . . . . Salvage Created 3024 | . 465 1196 1041 322 Parts 208 | . 48 88 50 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 69 | . 15 26 21 7 Guns 45 | . 6 22 11 6 Cannons 15 | . 2 3 9 1 AOE 8 | . 7 1 . . Classes Destroyed 11 | . 5 4 1 1 Worker 1 | . . . 1 . Builder 2 | . 2 . . . Tunneler 2 | . 2 . . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 9 | . 3 5 1 . Swarmer 9 | . 3 6 . . Grunt 34 | . 12 9 9 4 Brawler 2 | . . 1 . 1 Sentry 23 | . . 10 12 1 Specialist 1 | . . . . 1 Best Kill Streak 6 | . 6 4 3 3 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 3 | . 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 4288 | . 469 1522 1515 782 Core 465 | . 51 152 206 56 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 79 . . . Volleys Fired 245 | . 34 90 88 33 Largest 2 | . 2 2 2 2 Hottest 106 | . 100 100 106 79 Shots Fired 477 | . 67 180 176 54 Gun 353 | . 30 167 115 41 Cannon 104 | . 22 8 61 13 Launcher 17 | . 15 2 . . Special 3 | . . 3 . . Kinetic 277 | . 18 126 99 34 Thermal 176 | . 27 52 77 20 Explosive 17 | . 15 2 . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 14 | . 8 14 9 10 Robot Miss Streak 5 | . 5 3 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 303 | . 39 116 115 33 Core Hits 136 | . 37 50 36 13 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5753 | . 1351 1917 1874 611 Guns 3459 | . 224 1727 1063 445 Cannons 1295 | . 230 88 811 166 Explosions 977 | . 897 80 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2965 | . 111 1351 1110 393 Thermal 1745 | . 277 486 764 218 Explosive 977 | . 897 80 . . Electromagnetic 66 | . 66 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . 4 4 Average Corruption 2 | . 2 . 3 4 Corruption Purged . | . . . . . Effects 24 | . 6 . 7 11 Message Errors 7 | . 3 . 3 1 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . 1 . 1 2 Targeting Errors 4 | . 1 . . 3 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 57 | . 38 . 19 . Projectiles 19 | . . . 19 . Explosions 38 | . 38 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 64 | . 49 15 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | . 306 410 375 348 Average Temperature 110 | . 104 96 122 112 Received Heat Transfer 1440 | . 180 507 546 207 Effects 7 | . . 2 4 1 Shutdowns 3 | . . 1 1 1 Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . . 1 7 2 Heat Transferred 4132 | . 617 1147 1813 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 542 | . 345 384 542 498 Initial 263 | . . 44 142 263 Average 253 | . 140 206 410 367 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 40 | 100 79 45 4 . Level 1 37 | . 20 54 24 68 Level 2 22 | . . . 71 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 9 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 6 | . . . 6 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 18 37 35 8 Peak Tracking Total 7 | . 4 4 7 3 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 13 | . 3 2 6 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 10 | . 7 1 2 . Max in Single Turn 2 | . 2 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 31 | . 7 13 11 . Terminals 21 | . 4 9 8 . Fabricators . | . . . . . Repair Stations 5 | . 1 2 2 . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 148 | . 36 62 50 . Successful 109 | . 29 48 32 . Failed 39 | . 7 14 18 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 81 | . 17 32 32 . Fabricators . | . . . . . Repair Stations 35 | . 5 16 14 . Recycling Units 17 | . 14 3 . . Scanalyzers 11 | . . 11 . . Garrison Access 4 | . . . 4 . Terminal Hacks 57 | . 13 25 19 . Record 14 | . 4 7 3 . Prototype ID Bank 6 | . . 2 4 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . . 1 2 . Terminal Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 6 | . 2 4 . . Unreport Threat 2 | . . 1 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 4 | . 2 1 1 . Maintenance Status 3 | . 2 1 . . Transport Status 2 | . 1 1 . . Investigation Status 2 | . 1 . 1 . Reinforcement Status 2 | . . 1 1 . Hauler Manifests 3 | . . 1 2 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 27 | . 4 11 12 . Scan Component 14 | . 2 6 6 . Repair 12 | . 1 5 6 . Refit 1 | . 1 . . . Recycling Unit Hacks 14 | . 12 2 . . Recycle Component 2 | . 2 . . . Process 5 | . 4 1 . . Report Inventory 5 | . 4 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 5 11 9 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 12 | . 1 5 6 . Time 357 | . 26 175 156 . Parts Recycled 2 | . 2 . . . Recycled Matter 585 | . 252 333 . . Retrieved Matter 311 | . 311 . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders 7 | . . . 7 . GUARD 1 | . . . 1 . AID 6 | . . . 6 . Ally Attacks 84 | . . . 84 . Total Damage 886 | . . . 886 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 6028 | 234 1273 2412 1800 309 Spaces Moved 3753 | 140 812 1628 1006 167 Core 9 | 4 . . 5 . Treads 647 | 136 277 215 19 . Legs 2042 | . 534 588 753 167 Wheels . | . . . . . Hover 1054 | . . 825 229 . Flight 1 | . 1 . . . Fastest Speed 50 | 50 120 52 56 120 Average Speed 117 | 156 133 105 116 120 Slowest Speed 400 | 160 280 180 400 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 8 98 99 98 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 123 | . 104 18 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 122 | . 104 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 4890 | 155 931 2141 1440 223 Wait 513 | . 34 232 245 2 Move 3749 | 139 811 1627 1005 167 Hop . | . . . . . Pick Up 107 | 10 15 56 24 2 Fast Attach 13 | . . 5 6 2 Attach 37 | 6 6 18 5 2 Detach 5 | . 1 4 . . Swap 126 | . 18 63 44 1 Drop 80 | . 12 46 18 4 Fire 245 | . 34 90 88 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . 5 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 11) 549 | -10/Materials | Discovered new exit (range 6) 1185 | -10/Materials | Discovered new exit (range 8) 1293 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Repaired Aluminum Leg? 1508 | -10/Materials | Entered another Materials area 1508 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1510 | -9/Materials | Discovered new exit (range 8) 1522 | -9/Materials | Identified exit to Mines 1522 | -9/Materials | Identified exit to Storage 2117 | -9/Materials | Discovered new exit (range 5) 2575 | -9/Materials | Lost 4 parts (3n1u) 2827 | -9/Materials | Repaired Autogun? 2937 | -9/Materials | Repaired Broken Airjet 2978 | -9/Materials | Repaired Terrain Scanner 3144 | -9/Materials | Discovered new exit (range 10) 3213 | -9/Materials | Repaired Nuclear Core 3239 | -9/Materials | Repaired Terrain Scanner 3400 | -9/Materials | Build established: Scavenger-Mutant 3713 | -9/Materials | Discovered new exit (range 16) 3920 | -9/Materials | Entered Storage 4262 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4339 | -9/Storage | Core integrity fell below 50% 4350 | -9/Storage | Garrison activated, responded to threat 5359 | -9/Storage | Identified exit to Garrison 5366 | -9/Storage | Discovered new exit (range 15) 5381 | -9/Storage | Garrison activated, responded to threat 5437 | -9/Storage | Repaired Lgt. Ion Engine 5449 | -9/Storage | Core integrity fell below 20% 5482 | -9/Storage | Repaired Aluminum Leg 5522 | -9/Storage | Repaired Aluminum Leg 5605 | -9/Storage | Repaired Aluminum Leg 5646 | -9/Storage | Repaired Ion Engine 5674 | -9/Storage | Repaired Aluminum Leg 5720 | -9/Storage | Entered Garrison 5774 | -9/Garrison | Triggered checkpoint 6029 | -9/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Beam Rifle destroyed. ALERT: Garrison interior compromised. Hvy. Assault Rifle destroyed. Penetrated by Slug. System corrupted: Hvy. Assault Rifle rejected. Penetrated by Slug. Imp. Ion Engine destroyed. Targeting Computer melted. X-62 Marksman destroyed. Lgt. Armor Plating destroyed. Penetrated by Slug. System corrupted: Heat flow error (+164). Aluminum Leg destroyed. Power failure, Imp. Ion Engine shutdown. Aluminum Leg destroyed. System corrupted: Imp. Light Cannon targeting data glitched. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????# !%= * = | | ????????# * [ | | ????????# | | ????????# ######################## #### | | ????????# #??????????????????????# #??? | | ????????#####??????????????????????# #??? | | ???????????????????????????????????# #### | | ???????????????????????????????????# | | ???????????????????????????????????###### | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????##?????????????????????????? | | ?????????????# !????????????????????????? | | ?????????????#x%######################### | | ?????????????#!*@ | | ???????????#nn #;############### | | ???????????#nn # #?????????????# ###### | | ???????????####?# #?????????????# #????? | | ????????????????# #?????????????# #????? | | ????????????????# #?????????????# #????? | | ????????????????# #?????????????# #????? | | ????????????????# #?????????????# #????? | | ????????????????# #?????????????# #????? | | ????????????????? ??????????????# #????? | | ????????????????? ?????????????? ????? | | ?????????????????#?????????????? ????? | | ????????????????????????????????# ##????? | | ????????????????????????????????# ??????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ??????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control It's Just You Librarian Novice Programmer Part-time Mechanic Risk Taker Safety First Shopping List Storm Trooper The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed SurgeHoverProtection Manual? 0 Play Time 03:53:46 Cumulative 9.7 hours Start 2022.02.06 @ 00:10:37 End 2022.02.10 @ 23:58:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2417c3eb-bddf-4e63-8364-e583087ac97c