Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 18:00:03 Player: GreenMir Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5459 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Enhanced Optical Array Force Field Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Triangulator Enhanced Optical Array Improved Terrain Scan Processor Seismic Detector Power Shielding Reactive Plating Force Field > --- WEAPON ----------- Small Laser Heavy Pick > --- INVENTORY -------- Flight Unit Flight Unit Enhanced Optical Array [Rating: 58] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Neutrino Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Matter Pod Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 2 Power 1 | . . . 1 . . . . . . Propulsion 5 | . . . 1 1 1 . 1 . 1 Utility 6 | . . . . 1 1 . 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 58 | 9 4 4 3 7 5 2 9 7 8 Power 7 | 1 . . . 2 1 . 1 . 2 Engine 6 | 1 . . . 2 1 . 1 . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 22 | 6 2 . 2 1 1 . 3 4 3 Treads . | . . . . . . . . . . Leg 4 | 4 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 2 | . . . . . 1 . 1 . . Flight 14 | . 2 . 2 1 . . 2 4 3 Utility 19 | . 2 2 . 3 3 2 4 2 1 Device 5 | . 2 . . . . 1 2 . . Storage 5 | . . 2 . 1 1 . 1 . . Processor 3 | . . . . 1 . 1 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 1 2 . . 2 1 Artifact . | . . . . . . . . . . Weapon 10 | 2 . 2 1 1 . . 1 1 2 Energy Gun 4 | . . . 1 1 . . . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 17 | . . . 1 1 . 1 . . 14 Power 2 | . . . 1 . . . . . 1 Propulsion 8 | . . . . . . . . . 8 Utility 5 | . . . . . . . . . 5 Weapon 2 | . . . . 1 . 1 . . . Highest Loss Streak 13 | . . . 1 1 . 1 . . 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 79 | . 76 100 84 85 88 88 87 83 43 Engine 7 | . 14 14 7 5 8 7 6 5 . Leg 2 | . 19 . . . . . . . . Hover 1 | . . . . . 4 7 7 . . Flight 25 | . 8 28 33 36 30 30 32 35 15 Device 10 | . 5 21 11 9 7 7 7 17 8 Storage 4 | . . 6 11 11 7 7 . . . Processor 4 | . . . . . . . 12 11 10 Protection 5 | . . . . 5 13 15 11 8 3 Energy Gun 4 | . . . 4 9 15 11 6 2 1 Ballistic Gun 3 | . 28 3 . . . . . . . Launcher 3 | . . 11 11 9 . . . . . Special Melee Weapon 2 | . . 12 6 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 5 7 8 8 15 15 15 26 33 30 Greatest Support 33 | 20 20 8 13 17 17 17 29 33 31 Greatest Overweight (x) 4 | . 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 4 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 5 5 5 5 3 Class Distribution -------------------- 59% | Mutant 40% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Matter Collected 678 | 302 . 140 . . 90 5 . . 141 Remotely . | . . . . . . . . . . Salvage Created 40 | 40 . . . . . . . . . Parts 2 | 2 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 1 | 1 . . . . . . . . . Guns 1 | 1 . . . . . . . . . Classes Destroyed 1 | 1 . . . . . . . . . Grunt 1 | 1 . . . . . . . . . Best Kill Streak 1 | 1 . . . . . . . . . Combat Bots Only 1 | 1 . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 279 | 7 . . 9 41 9 1 23 2 187 Missed 122 | 2 . . 5 25 4 . 15 2 69 Damage Taken 2391 | 55 . . 61 197 38 46 96 . 1898 Core 1319 | . . . 15 53 . . 26 . 1225 Absorbed by Shields 80 | . . . . . . . 12 . 68 Redirected to Shielding 65 | . . . . 16 2 . 19 . 28 Ignored by Resistances 36 | . . . . . . . . . 36 Core Remaining (%) 97 | 100 . 100 96 90 . 100 96 100 . Volleys Fired 6 | 6 . . . . . . . . . Largest 2 | 2 . . . . . . . . . Hottest 40 | 40 . . . . . . . . . Shots Fired 12 | 12 . . . . . . . . . Gun 12 | 12 . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 12 | 12 . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | 5 . . . . . . . . . Robot Miss Streak 3 | 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 7 | 7 . . . . . . . . . Core Hits 2 | 2 . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 56 | 56 . . . . . . . . . Guns 56 | 56 . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 56 | 56 . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 210 | 12 . . 14 13 . . 57 210 . Average Temperature 66 | 8 . . 7 8 . . 22 121 . Received Heat Transfer 388 | 30 . . 42 63 12 . 21 . 220 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Peak Influence 250 | 20 37 14 85 250 157 109 141 76 117 Initial 113 | . 13 14 5 35 113 109 51 76 37 Average 52 | 1 16 14 47 143 125 104 77 76 36 Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 100 53 100 100 100 100 100 Level 1 4 | . . . . 46 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . 2 . . . . 2 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . 2 . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Distress Signals 5 | . . . . 3 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | 1 1 5 7 31 1 . 10 3 24 Peak Tracking Total 22 | 1 1 9 6 22 1 2 7 4 11 Tactical Retreats 10 | . . 1 1 3 . . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Accessed 8 | . 1 . 2 . 2 . . 2 1 Terminals 5 | . . . 1 . 1 . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 18 | . 3 . 5 . 3 . . 4 3 Successful 13 | . 3 . 5 . 2 . . 1 2 Failed 5 | . . . . . 1 . . 3 1 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . . . 3 . 1 . . 4 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 7 | . . . 3 . 1 . . 1 2 Prototype ID Bank 2 | . . . 1 . . . . . 1 Open DSF 1 | . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 . 1 . . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Turns Passed 1006 | 171 105 123 75 101 68 23 122 59 159 Spaces Moved 2087 | 66 117 306 198 257 180 58 342 193 370 Core 135 | 24 . . . . . . . . 111 Treads . | . . . . . . . . . . Legs 73 | 17 56 . . . . . . . . Wheels 25 | 25 . . . . . . . . . Hover . | . . . . . . . . . . Flight 1854 | . 61 306 198 257 180 58 342 193 259 Fastest Speed 25 | 50 37 37 34 31 31 31 25 25 25 Average Speed 36 | 79 77 37 34 32 31 31 27 25 37 Slowest Speed 320 | 120 130 37 34 37 31 31 31 25 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . 2 1 . 6 . 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 6 21 53 28 33 4 46 15 5 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Total 2299 | 173 132 315 204 273 191 61 363 202 385 Wait 87 | 83 . . . . . . . . 4 Move 2050 | 65 116 305 197 252 177 57 330 192 359 Hop 13 | . . . . 2 1 . 5 . 5 Pick Up 48 | 10 7 2 3 7 5 1 11 . 2 Fast Attach . | . . . . . . . . . . Attach 30 | 5 2 1 1 6 3 . 3 3 6 Detach 11 | . . 1 . 2 1 . . 3 4 Swap 28 | 4 2 3 2 1 2 2 6 4 2 Drop 26 | . 5 3 1 3 2 1 8 . 3 Fire 6 | 6 . . . . . . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 142 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered Mines 281 | -10/Mines | Discovered new exit (range 9) 297 | -10/Mines | Learned location of Storage (-8) 311 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned Materials emergency access door positions 352 | -10/Mines | Assembled infested the area 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 464 | -9/Materials | Discovered new exit (range 10) 475 | -9/Materials | Entered another Materials area 475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 476 | -8/Materials | Identified exit to Storage 572 | -8/Materials | Discovered new exit (range 13) 576 | -8/Materials | Entered Factory 576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 586 | -7/Factory | Identified exit to DSF 637 | -7/Factory | Identified exit to Garrison 644 | -7/Factory | Entered DSF 656 | -7/DSF | Discovered new exit (range 12) 667 | -7/DSF | Entered Factory 667 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 781 | -6/Factory | Discovered new exit (range 10) 789 | -6/Factory | Entered another Factory area 789 | -5/Factory | Evolved 2 slots: Utility x2 796 | -5/Factory | Discovered new exit (range 5) 808 | -5/Factory | Discovered new exit (range 21) 816 | -5/Factory | Build established: Sprinter 848 | -5/Factory | Entered another Factory area 848 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 961 | -4/Factory | Core integrity fell below 50% 978 | -4/Factory | Core integrity fell below 20% 993 | -4/Factory | Lost 13 parts (1p8n4u) 1007 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 00942_ Power Shielding destroyed. 00945_ Nuclear Pulse Thruster destroyed. 00946_ Neutrino Core destroyed. 00946_ Imp. Flight Unit destroyed. 00949_ S-27 Virus destroyed. 00951_ Critical hit (Destroy). 00951_ Reactive Plating destroyed. 00953_ S-27 Virus destroyed. 00958_ U-05 Engineer destroyed. 00961_ Critical hit (Burn: +50). 00962_ Triangulator destroyed. 00969_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00980_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 01005_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01007_ Imp. Terrain Scan Processor destroyed. 01007_ Critical hit (Blast). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# """ """ /??????????????????? | | ?# """ """ / ?????????????? | | ## """ """ / ??????????? | | #??????????????????? | | ############+### """ """ ###??????????????????? | | ?????????? # """ """ #????????????????????? | | ???????? # """ """ #????????????????????? | | ??????! # #????????????????????? | | ???? # """ """ #????????????????????? | | ??# # """ """ #????????????????????? | | ??# """"""""" # """ """ #????????????????????? | | ??# # #????????????????????? | | ??# """"""""" # """ """ #????????????????????? | | ??# # """ """ ####?????????????????? | | ?# # """ """ #?????????????????? | | ?## "" "" # #?????????????????? | | ??# ""G"" # #?????????????????? | | ?????#??######## s ####### #?????????????????? | | ????????????######/#######??? #?????????????????? | | ????????????# s #??? k#?????????????????? | | ????????????# s """ #?? #?????????????????? | | ????????????# """"" #?# ###???????????????? | | ????????????# """"" #? #???????????????? | | ????????????# %# ##### t #???? | | ????????????# """ # #???? | | ????????????# """"" @ H Y +???? | | ????????????# """"" # #???? | | ????????????# # ##### #???? | | ????????????# #? #???????????????? | | ????????????# #?#######???????????????? | | ????????????# #???????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 465 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 65 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me First Step to Greatness Hunted I Survived The Infestation Made in Tau Ceti IV Risk Taker Serviceable Loadout Uninvited Guest Challenges ------------ None Game ------ Seed ArcIonicLeg Manual? 0 Play Time 01:42:52 Cumulative 1.7 hours Start 2024.06.24 @ 09:24:43 End 2024.06.25 @ 18:00:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69674467-87c1-4434-b017-ceff02564954