Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:43:45 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (419) 419 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1679 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Flight Unit > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (8) ---- Improved Targeting Computer ECM Suite Light Armor Plating Heavy EM Pulse Gun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- ECM Suite Heavy EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 7 6 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . 1 . . Utility 4 | 2 . 1 1 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 4 3 . Energy Gun 8 | 2 4 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 5 1 Power 2 | . . 2 . Propulsion 3 | . 2 1 . Utility 1 | . . . 1 Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 3 5 1 To Critical Strikes . | . . . . Average Backups 5 | 2 7 5 3 Power . | . 1 . . Propulsion . | 1 1 . . Utility 2 | . 1 2 2 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 4 | . 1 1 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 99 85 Engine 13 | . 14 13 11 Treads 17 | . 16 18 11 Wheel 1 | . 6 . . Flight 7 | . 4 9 11 Device 13 | . 14 14 10 Storage 13 | . 14 14 11 Energy Gun 26 | . 26 26 22 Peak Build Rating 14 | 9 12 10 14 Average Rating 9 | 5 10 9 13 On Entrance 7 | . 9 12 9 Naked Turns . | . . . . Heaviest Build 18 | 13 15 18 18 Greatest Support 40 | 26 40 40 20 Greatest Overweight (x) 4 | 3 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 5 Average Carried 5 | 2 7 5 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 4 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 418 | 246 81 71 20 Remotely . | . . . . Salvage Created 541 | 44 292 145 60 Parts 35 | 8 18 6 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 7 4 1 Guns 11 | . 6 4 1 Classes Destroyed 8 | 2 4 1 1 Worker 1 | 1 . . . Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 4 3 . Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Best Kill Streak 5 | 1 5 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 63 | . 43 16 4 Missed 12 | . 8 1 3 Hits 51 | . 35 15 1 Projectile 51 | . 35 15 1 AOE 14 | . . 14 . Damage Taken 1046 | 29 409 593 15 Core 201 | 29 104 68 . Absorbed by Shields . | . . . . Core Remaining (%) 53 | 88 . 19 . Volleys Fired 46 | 7 29 7 3 Largest 2 | 2 2 2 2 Hottest 90 | 80 90 90 90 Shots Fired 72 | 14 40 12 6 Gun 70 | 14 40 10 6 Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic . | . . . . Thermal 28 | . 28 . . Explosive 2 | . . 2 . Electromagnetic 42 | 14 12 10 6 Robot Hit Streak 8 | 2 7 8 5 Robot Miss Streak 3 | 3 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 7 28 7 3 Core Hits 21 | 2 11 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 697 | 113 399 148 37 Guns 577 | 90 360 90 37 Cannons . | . . . . Explosions 119 | 23 38 58 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic . | . . . . Thermal 256 | 23 233 . . Explosive 58 | . . 58 . Electromagnetic 382 | 90 165 90 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles . | . . . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | 29 24 . . Shots 2 | 1 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | 54 144 30 42 Average Temperature 41 | 24 55 16 20 Received Heat Transfer 177 | . 162 6 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 450 | . 450 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | 5 80 42 30 Initial 2 | . . 2 . Average 9 | . 22 4 8 Influence Increases 353 | 10 199 99 45 Destroy 0b10 Robot/C 240 | . 140 80 20 Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 52 | . 32 10 10 Successful Hack 12 | . 12 . . Disable Machine 15 | . . . 15 Destroy Structure 14 | . 5 9 . Influence Decreases 353 | 10 192 106 45 Entered New Map 5 | . . 5 . Time Decay 328 | 10 172 101 45 Lost Part 20 | . 20 . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 13 5 4 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 13 4 2 Successful 9 | . 7 2 . Failed 10 | . 6 2 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 17 | . 11 4 2 Terminals 19 | . 13 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 2 | . . 2 . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1730 | 40 541 1027 122 Terrain 699 | 40 541 . 118 Seismic 1031 | . . 1027 4 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1821 | 123 541 1027 130 Spaces Moved 1045 | 84 265 624 72 Core 22 | 20 2 . . Treads 840 | . 144 624 72 Legs . | . . . . Wheels 116 | 64 52 . . Hover . | . . . . Flight 67 | . 67 . . Fastest Speed 50 | 50 90 160 160 Average Speed 156 | 103 163 160 160 Slowest Speed 300 | 200 300 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 50 98 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 17 | 4 4 9 . Melee . | . . . . Projectile . | . . . . AOE 17 | 4 4 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1157 | 102 334 641 80 Wait 20 | . 20 . . Move 1042 | 83 264 623 72 Hop . | . . . . Pick Up 16 | 5 6 2 3 Fast Attach 13 | 7 5 1 . Attach 7 | . 1 4 2 Detach 1 | . 1 . . Swap 4 | . 2 2 . Drop 7 | . 5 2 . Fire 46 | 7 29 7 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 13) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Lost 3 parts (2n1w) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Identified exit to Mines 375 | -10/Materials | Discovered new exit (range 14) 590 | -10/Materials | Core integrity fell below 50% 665 | -10/Materials | Entered Mines 675 | -10/Mines | Met a Derelict bent on vengeance 741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 800 | -10/Mines | Learned Materials stockpile data 854 | -10/Mines | Assembled infested the area 971 | -10/Mines | Core integrity fell below 20% 1001 | -10/Mines | Lost 5 parts (2p1n2w) 1163 | -10/Mines | Discovered new exit (range 8) 1249 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Entered Materials 1692 | -9/Materials | Evolved 2 slots: Utility x2 1822 | -9/Materials | Self-destructed Last Messages --------------- 01696_ Seismic Detector destroyed. 01700_ Y-45 Defender destroyed. 01728_ Connecting with Terminal... 01728_ Current location identified: Materials 01738_ K-01 Serf collects debris. 01745_ Acquired 20 matter. 01748_ Acquired Lgt. Armor Plating. 01768_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01769_ Matter Filter disabled. 01778_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01784_ Acquired Imp. Targeting Computer. 01789_ Acquired Prototype Ballistic Gun. 01801_ U-05 Engineer works on Integration Channel. 01820_ Triggered Alarm Trap. 01820_ An alarm sounds. 01820_ ALERT: Alarm triggered, dispatching investigation squad. 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