Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 23:36:50 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1092) 1092 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2847 Bonus ------- None Cogmind --------- Core Integrity 377/550 Matter 191/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (4) ------- Shotgun Mini Grenade Launcher Heavy Mace Great Maul > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Hover Unit Large Storage Unit Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Shotgun Mini Grenade Launcher Heavy Mace Great Maul > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Hover Unit Light Armor Plating Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 31 | 8 5 15 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 2 7 . Treads . | . . . . Leg 2 | 2 . . . Wheel 7 | 2 . 5 . Hover 4 | . 2 2 . Flight . | . . . . Utility 5 | 1 1 2 1 Device . | . . . . Storage 4 | 1 . 2 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 5 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 1 | . . . 1 Propulsion 5 | . . 3 2 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 5 | . 4 5 6 Power 2 | . 1 2 3 Propulsion . | . 1 . 1 Utility . | . . . 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 1 5 Power 4 | . . 1 3 Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 97 96 83 Engine 11 | . 14 11 7 Wheel 16 | . 10 17 23 Hover 19 | . 17 23 . Storage 11 | . 14 10 9 Processor 11 | . 13 11 9 Energy Gun 1 | . 11 . . Ballistic Gun 16 | . 16 17 11 Launcher 1 | . . . 8 Impact Weapon 4 | . . 3 14 Peak Build Rating 20 | 6 12 16 20 Average Rating 14 | 3 9 14 18 On Entrance 8 | . 6 12 14 Naked Turns . | . . . . Heaviest Build 36 | 13 16 21 36 Greatest Support 48 | 26 26 48 36 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 6 8 8 11 Most Carried 8 | 1 6 8 7 Average Carried 5 | . 4 5 6 Final Capacity 15 | 8 8 10 15 Final Carried 8 | 1 6 8 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 866 | 228 158 389 91 Remotely . | . . . . Salvage Created 1159 | . 190 724 245 Parts 58 | . 6 47 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 19 6 Melee 2 | . . 1 1 Guns 24 | . 4 18 2 Classes Destroyed 6 | . 1 5 . Worker 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 18 | . 4 10 4 Brawler 2 | . . 1 1 Sentry 6 | . . 5 1 Best Kill Streak 10 | . 2 10 3 Combat Bots Only 9 | . 2 9 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 172 | . 27 103 42 Missed 41 | . 9 24 8 Hits 131 | . 18 79 34 Melee 4 | . . 2 2 Projectile 127 | . 18 77 32 Critical Strikes 2 | . . 1 1 Damage Taken 1806 | . 248 968 590 Core 324 | . 26 125 173 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 89 68 . Volleys Fired 83 | . 11 60 12 Largest 3 | . 2 2 3 Hottest 90 | . 90 46 76 Shots Fired 111 | . 22 75 14 Gun 110 | . 22 75 13 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 104 | . 16 75 13 Thermal 6 | . 6 . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 12 | . 6 12 6 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | . 19 68 21 Core Hits 60 | . 12 41 7 Critical Kills . | . . . . Critical Parts Destroyed 6 | . . 1 5 Critical Strikes 8 | . 1 2 5 Burn 1 | . 1 . . Destroy 2 | . . 2 . Smash 5 | . . . 5 Melee Attacks 14 | . . 2 12 Impact 14 | . . 2 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1909 | . 237 1072 600 Guns 1419 | . 237 987 195 Cannons . | . . . . Explosions 21 | . . . 21 Melee 469 | . . 85 384 Ramming . | . . . . Kinetic 1362 | . 180 987 195 Thermal 57 | . 57 . . Explosive 21 | . . . 21 Electromagnetic . | . . . . Impact 469 | . . 85 384 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 1 Average Corruption 4 | . . 5 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 260 | . . . 260 Projectiles . | . . . . Explosions . | . . . . Melee 260 | . . . 260 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 19 8 Average Temperature 31 | . 46 7 6 Received Heat Transfer 771 | . 123 369 279 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 223 | . 223 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 74 | 100 100 63 100 Level 1 25 | . . 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 386 | . 85 386 168 Initial 158 | . . 5 158 Average 99 | . 39 122 64 Influence Increases 883 | . 125 603 155 Destroy 0b10 Robot/C 580 | . 80 380 120 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 162 | . 20 122 20 Successful Hack 16 | . 10 1 5 Destroy Structure 10 | . . . 10 Lose Combat Pursuer 105 | . 15 90 . Influence Decreases 833 | . 110 242 481 Entered New Map 228 | . . 10 218 Time Decay 375 | . 110 192 73 Lost Part 80 | . . 40 40 Purge Threat 150 | . . . 150 Squads Dispatched 7 | . 1 6 . Investigation 5 | . . 5 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 30 8 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 7 2 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 4 23 6 Successful 13 | . 3 8 2 Failed 20 | . 1 15 4 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 14 | . . 10 4 Terminals 27 | . 4 17 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 5 2 Alert Level 3 | . . 3 . Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Recycle Component 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 6 2 Full Trace Events 5 | . . 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1719 | 51 269 1218 181 Spaces Moved 888 | 40 202 525 121 Core 10 | 10 . . . Treads . | . . . . Legs 3 | 3 . . . Wheels 546 | 27 91 307 121 Hover 329 | . 111 218 . Flight . | . . . . Fastest Speed 48 | 50 56 48 90 Average Speed 83 | 93 102 72 92 Slowest Speed 120 | 120 120 90 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 39 54 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1727 | 50 241 1278 158 Wait 677 | . 13 657 7 Move 885 | 39 201 524 121 Hop . | . . . . Pick Up 16 | 1 6 7 2 Fast Attach 23 | 8 5 9 1 Attach 7 | . . 4 3 Detach 2 | . . 2 . Swap 8 | . . 7 1 Drop 15 | 2 5 6 2 Fire 83 | . 11 60 12 Melee 11 | . . 2 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 1142 | -9/Materials | Destroyed 9 combat bots 1529 | -9/Materials | Discovered new exit (range 12) 1538 | -9/Materials | Identified exit to Materials 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Weapon x2 1720 | -8/Materials | Self-destructed Last Messages --------------- effect. G-47 Trooper knocked back. G-47 Trooper misfires. B-36 Bruiser destroyed. Critical hit (Burn: +37). Arm. Wheel destroyed. G-47 Trooper destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper misfires. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Particle Gun fried. 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""" + + | | ???????????# #???# """ # # | | ???????????# #???# # # | | ???????????# #???# ! # #?## | | ???????????# #???######## #??? | | ???????????# #??????????# #??? | | ?????###########+####??????????# #??? | | ?????# #??????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Novice Programmer Challenges ------------ None Game ------ Seed LaserDrainedNullifier Manual? 0 Play Time 00:34:02 Cumulative 3.2 hours Start 2025.08.10 @ 23:04:16 End 2025.08.10 @ 23:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 99b24c88-a802-4e79-b014-65e9563a5f8a