Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 22:59:42 Player: b00n1n Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (5702) 5702 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 13185 Bonus ------- High Alert Combat Kills 298 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 156/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Matter Compressor Active Sensor Suite Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Wave Gun Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Gyrokinetic Inverter Improved Particle Charger Quantum Capacitor Layered Heavy Armor Plating Graphene Brace Remote Force Field Variable Charge Gun Variable Charge Gun Variable Charge Gun Smartbomb Launcher [Rating: 123] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . Utility 6 | . . . . . 2 2 . . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 241 | 6 7 . 3 . 30 60 3 3 . . 10 81 23 15 Power 20 | 1 1 . 1 . 2 2 . . . . . 8 3 2 Engine 2 | 1 . . 1 . . . . . . . . . . . Core 17 | . 1 . . . 2 2 . . . . . 8 3 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 55 | 2 1 . 1 . 11 15 . . . . 2 16 3 4 Treads 12 | . . . . . . 8 . . . . . 1 2 1 Leg 38 | 2 1 . 1 . 11 5 . . . . 2 13 1 2 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 2 . 1 Flight 2 | . . . . . . 2 . . . . . . . . Utility 115 | 1 4 . 1 . 9 27 2 2 . . 7 47 12 3 Device 92 | . 3 . . . 5 21 2 2 . . 5 40 12 2 Storage 8 | 1 1 . . . 3 1 . . . . 1 . . 1 Processor 9 | . . . 1 . . 4 . . . . 1 3 . . Hackware 4 | . . . . . 1 1 . . . . . 2 . . Protection 2 | . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 1 . . . 8 16 1 1 . . 1 10 5 6 Energy Gun 23 | 1 . . . . 2 7 . 1 . . 1 7 2 2 Energy Cannon 11 | . . . . . . 4 . . . . . 2 3 2 Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . . . 2 4 1 . . . . 1 . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 3 . . . . . 2 2 1 Parts Lost 47 | . . . . . 5 9 . . . . . 19 4 10 Power 8 | . . . . . 2 1 . . . . . 3 1 1 Propulsion 19 | . . . . . . 5 . . . . . 10 1 3 Utility 12 | . . . . . 1 3 . . . . . 3 1 4 Weapon 8 | . . . . . 2 . . . . . . 3 1 2 Highest Loss Streak 8 | . . . . . 2 4 . . . . . 6 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 98 97 92 92 92 92 93 96 94 69 Core 8 | . 7 14 6 . 4 6 7 7 7 7 6 11 9 8 Treads 4 | . . . . . . 19 . . . . . . 11 12 Leg 23 | . 28 28 28 28 36 8 23 23 23 23 33 29 17 11 Device 12 | . 12 14 2 . 6 19 15 15 15 15 13 9 15 13 Storage 7 | . 14 14 14 14 11 7 7 7 7 7 6 5 5 4 Processor 17 | . . . 11 14 9 16 23 23 23 23 20 21 15 7 Hackware 1 | . . . . . 9 2 . . . . . 2 . . Energy Gun 8 | . 9 . . . 3 5 14 9 15 15 13 8 9 4 Energy Cannon 2 | . . . . . . 7 . . . . . 2 5 . Ballistic Gun 3 | . 18 28 28 28 11 . . . . . . . . . Naked Turns 47 | . . . . . . . . . . . . . . 47 Heaviest Build 90 | 13 18 15 15 13 20 35 28 28 23 23 38 61 90 82 Greatest Support 112 | 20 20 20 30 30 50 112 40 40 40 40 80 96 84 84 Greatest Overweight (x) 4 | 1 . . . . . 1 . . . . . 4 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 8 8 8 8 8 9 15 15 13 Most Carried 15 | 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 Average Carried 10 | 5 7 7 7 7 7 7 7 8 8 7 9 14 14 12 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 15 15 15 5 Final Carried 15 | 8 8 8 8 8 8 8 8 8 8 8 15 15 15 4 Class Distribution -------------------- 72% | Mutant 20% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Matter Collected 3230 | 269 194 59 . . 503 651 164 124 . 27 109 830 265 35 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5886 | 86 194 . . . 537 1317 87 157 . . 321 2112 976 99 Parts 250 | 2 9 . . . 26 69 9 7 . . 13 83 32 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 11 | . . . . . . 4 . . . . . 5 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Combat Hostiles Destroyed 110 | . 4 . . . 15 32 5 3 . . 5 39 6 1 Guns 47 | . 4 . . . 9 4 1 3 . . 3 19 4 . Cannons 20 | . . . . . . 9 . . . . . 10 1 . AOE 38 | . . . . . 6 19 4 . . . . 8 . 1 Classes Destroyed 15 | 2 1 . . . 4 4 . . . . . 2 1 1 Worker 3 | . . . . . . 2 . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 9 | 1 . . . . 1 2 . . . . . 1 4 . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 1 1 . . . . . 2 . . Swarmer 20 | . . . . . 4 8 4 . . . . 4 . . Grunt 48 | . 4 . . . 7 15 . 2 . . 4 16 . . Brawler 2 | . . . . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 9 | . . . . . 3 2 . 1 . . . 2 1 . Hunter 10 | . . . . . 1 . 1 . . . . 4 4 . Programmer 17 | . . . . . . 6 . . . . 1 10 . . Heavy 2 | . . . . . . 1 . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 2 . . . 5 11 4 3 . . 5 8 3 1 Combat Bots Only 11 | . 2 . . . 4 11 4 3 . . 4 8 2 1 Max Kills in Single Turn 5 | 1 1 . . . 4 5 2 1 . . 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 5 2 . . . . 3 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Hostile Shots Fired 822 | . 28 . . . 95 193 15 30 . . 35 315 85 26 Missed 264 | . 8 . . . 31 64 2 16 . . 10 100 33 . Damage Taken 11012 | . 286 . . . 985 1939 141 128 . . 463 4084 1231 1755 Core 2357 | . 87 . . . 131 355 28 10 . . 42 537 60 1107 Absorbed by Shields 100 | . . . . . . . . . . . . 79 21 . Redirected to Shielding 13 | . . . . . . . . . . . . 13 . . Ignored by Resistances 77 | . . . . . . . . . . . 8 69 . . Regen/Repaired (Parts) 55 | . . . . . 55 . . . . . . . . . Core Remaining (%) 70 | 100 . . . 65 76 . . . . 43 95 46 . . Volleys Fired 344 | 3 20 . . . 55 62 6 4 . . 22 128 25 19 Largest 3 | 2 2 . . . 2 2 2 2 . . 2 2 3 1 Hottest 252 | 60 60 . . . 90 134 138 130 . . 130 166 252 90 Shots Fired 665 | 6 40 . . . 95 115 13 8 . . 44 250 75 19 Gun 472 | 6 40 . . . 78 43 11 8 . . 44 185 50 7 Cannon 138 | . . . . . . 53 . . . . . 59 25 1 Launcher 52 | . . . . . 17 16 2 . . . . 6 . 11 Special 3 | . . . . . . 3 . . . . . . . . Kinetic 98 | 3 20 . . . 75 . . . . . . . . . Thermal 509 | 3 20 . . . . 96 11 8 . . 44 244 75 8 Explosive 52 | . . . . . 17 16 2 . . . . 6 . 11 Electromagnetic 3 | . . . . . 3 . . . . . . . . . Robot Hit Streak 28 | 3 8 . . . 22 21 7 14 . . 13 21 18 28 Robot Miss Streak 6 | 1 3 . . . 2 3 2 . . . 6 4 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . 1 . . . 4 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 . . Shots Hit Robots 478 | 5 28 . . . 69 81 7 7 . . 28 176 58 19 Core Hits 277 | 3 10 . . . 44 69 6 6 . . 14 93 27 5 Critical Kills 2 | . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . . Critical Strikes 26 | . 2 . . . 1 5 . . . . 2 13 3 . Burn 21 | . . . . . . 4 . . . . 2 13 2 . Meltdown 2 | . . . . . . 1 . . . . . . 1 . Destroy 3 | . 2 . . . 1 . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15927 | 57 336 . . . 1286 3652 410 137 . . 582 5740 1786 1941 Guns 6622 | 57 336 . . . 692 556 93 137 . . 582 2925 1082 162 Cannons 3311 | . . . . . . 1270 . . . . . 1303 704 34 Explosions 5699 | . . . . . 543 1801 317 . . . . 1432 . 1606 Melee 44 | . . . . . 44 . . . . . . . . . Ramming 251 | . . . . . 7 25 . . . . . 80 . 139 Kinetic 894 | 24 202 . . . 668 . . . . . . . . . Thermal 9015 | 33 134 . . . . 1826 93 137 . . 582 4228 1786 196 Explosive 5699 | . . . . . 543 1801 317 . . . . 1432 . 1606 Electromagnetic 24 | . . . . . 24 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 44 | . . . . . 44 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 4 1 1 1 1 5 14 . 30 Average Corruption 3 | . . . . . . 1 1 1 1 1 5 7 . 14 Corruption Purged 21 | . . . . . . 7 . . . . . 14 . . Corruption Blocked 2 | . . . . . . . . . . . . 2 . . Effects 121 | . . . . . . 26 9 4 . 10 6 51 . 15 Message Errors 25 | . . . . . . 8 1 1 . . 2 11 . 2 Matter Fused 29 | . . . . . . 4 2 2 . 3 1 15 . 2 Heat Flow Errors 15 | . . . . . . 4 2 . . 1 2 5 . 1 Energy Discharges 17 | . . . . . . 6 2 . . 2 . 4 . 3 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 11 | . . . . . . 1 1 . . 2 . 6 . 1 Data Loss (major) 8 | . . . . . . . . . . 1 1 5 . 1 Misfires 2 | . . . . . . . 1 . . . . 1 . . Alerts 4 | . . . . . . 1 . 1 . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . 1 . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 177 | . . . . . 23 54 . . . . . 82 18 . Projectiles 61 | . . . . . . 40 . . . . . 3 18 . Explosions 116 | . . . . . 23 14 . . . . . 79 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . 54 . . . . . . 104 . 114 Shots 7 | . . . . . 1 . . . . . . 4 . 2 Rammed 54 | . . . . . . 7 . . . . . . . 47 Targets Rammed 64 | . . . . . 3 7 . . . . . 7 . 47 Kicked 10 | . . . . . 3 . . . . . . 7 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 426 | . 153 . . . 30 229 245 8 . 132 201 426 346 55 Average Temperature 73 | . 64 . . . 7 49 109 6 . 81 111 79 106 20 Received Heat Transfer 1977 | . 228 . . . 369 393 . 54 . . 159 765 9 . Effects 3 | . . . . . . . . . . . . 3 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . . . . 2 2 2 . Combat Hostiles 5 | . . . . . . . . . . . 2 2 1 . Parts Melted 47 | . . . . . . 6 . . . . 2 29 10 . Heat Transferred 16313 | 75 325 . . . . 2849 185 259 . . 1221 8698 2405 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Peak Influence 764 | 10 161 5 . . 312 513 . . . . 111 764 457 273 Initial 361 | . 6 5 . . . 73 . . . . . 14 361 159 Average 198 | 4 59 5 . . 158 154 . . . . 8 304 364 209 Maximum Alert Level 3 | . . . . . 1 2 . . . . . 3 2 1 Low Security (%) 58 | 100 100 100 . 100 64 82 . . . . 100 28 . 53 Level 1 28 | . . . . . 35 2 . . . . . 50 72 46 Level 2 10 | . . . . . . 14 . . . . . 12 27 . Level 3 3 | . . . . . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 2 13 . . . . 1 13 4 . Investigation 3 | . . . . . . . . . . . . 2 1 . Extermination 13 | . . . . . . 5 . . . . 1 6 1 . Reinforcement 14 | . . . . . 2 5 . . . . . 5 2 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Distress Signals 8 | . 2 . . . 1 . . . . . 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 8 . . . 23 38 5 4 . . 9 66 14 3 Peak Tracking Total 8 | . 5 . . . 7 8 4 3 . . 4 8 8 2 Tactical Retreats 9 | . 2 . . . 1 2 . 1 . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Traps Triggered 7 | . . . . . . 3 . . . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Machines Disabled 6 | . . . . . . 1 . . . . . 4 1 . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Machines Accessed 56 | . 5 . 4 . 4 19 1 . 4 1 4 12 2 . Terminals 20 | . 4 . . . 2 9 . . . 1 1 2 1 . Fabricators 4 | . . . . . . 3 . . . . . 1 . . Repair Stations 7 | . . . . . 1 2 . . . . 1 3 . . Recycling Units 7 | . 1 . . . . 2 . . . . . 3 1 . Scanalyzers 5 | . . . . . 1 1 . . . . 1 2 . . Garrison Access 4 | . . . . . . 2 . . . . 1 1 . . Total Hacks 193 | . 14 . 49 . 12 49 1 . 28 1 7 30 2 . Successful 137 | . 8 . 49 . 6 28 1 . 28 1 1 15 . . Failed 56 | . 6 . . . 6 21 . . . . 6 15 2 . Catastrophic 13 | . 2 . . . 1 5 . . . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . . . . . . 2 . . . . . 8 1 . Terminals 53 | . 11 . . . 7 21 . . . 1 2 10 1 . Fabricators 5 | . . . . . . 4 . . . . . 1 . . Repair Stations 15 | . . . . . 3 5 . . . . 2 5 . . Recycling Units 14 | . 3 . . . . 5 . . . . . 5 1 . Scanalyzers 18 | . . . . . 2 9 . . . . 1 6 . . Garrison Access 10 | . . . . . . 5 . . . . 2 3 . . Terminal Hacks 103 | . 6 . 49 . 2 13 1 . 28 1 . 3 . . Record 65 | . . . 49 . . 2 . . 11 1 . 2 . . Part Schematic 9 | . . . . . . . . . 9 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . 3 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . 1 . . Network Status 3 | . . . . . . 2 . . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . 2 2 . . . . 1 2 . . Scan Component 6 | . . . . . 1 2 . . . . 1 2 . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . 2 . . . . . 4 . . Report Inventory 6 | . 1 . . . . 2 . . . . . 3 . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer 14 | . . . . . 2 8 . . . . . 4 . . Insert Component 6 | . . . . . 1 3 . . . . . 2 . . Analyze 8 | . . . . . 1 5 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 42 | . 5 . . . 4 17 . . . . 4 10 2 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 3 . . 9 . . 1 . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 39 | . . . . . . 39 . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . . . . . . . . . 9 . . Parts Scanalyzed 5 | . . . . . 1 2 . . . . . 2 . . Part Schematics Acquired 4 | . . . . . . 3 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 3 3 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Turns Passed 13018 | 109 495 243 744 38 889 2653 992 610 116 824 919 3416 658 312 Spaces Moved 7906 | 62 308 200 574 25 514 1509 727 451 90 633 578 1762 354 119 Core 13 | 8 . . . . . . . . . . . . . 5 Treads 1222 | . . . . . . 934 . . . . . . 176 112 Legs 6670 | 54 308 200 574 25 514 575 727 451 90 633 578 1761 178 2 Wheels . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 120 120 130 130 130 130 130 120 120 50 Average Speed 131 | 114 120 120 127 130 120 149 130 130 130 130 130 124 141 158 Slowest Speed 400 | 190 120 120 130 130 125 240 130 130 130 130 130 280 241 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 5 34 40 93 12 32 40 76 60 75 75 14 34 7 38 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . 2 1 2 . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . . . . 3 1 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 367 | . . . . . 92 53 35 . . . . 63 3 121 Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . 2 . . . . . 14 3 . AOE 348 | . . . . . 92 51 35 . . . . 49 . 121 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Total 9866 | 91 398 203 588 31 687 1793 761 465 89 634 702 2740 464 220 Wait 1010 | 13 45 2 . 5 54 85 21 8 . . 76 657 37 7 Move 7893 | 61 307 199 573 24 513 1508 726 450 89 632 577 1761 354 119 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 8 6 1 4 1 12 22 2 . . 1 11 47 9 2 Fast Attach 78 | 6 4 . 1 . 5 27 . . . . 1 21 5 8 Attach 58 | . . . . . 9 11 . . . . 2 23 7 6 Detach 29 | . 1 . . . 3 9 . . . . 1 8 4 3 Swap 105 | . 3 . 2 . 16 22 3 3 . . 7 37 11 1 Drop 156 | . 12 1 7 1 16 40 2 . . 1 5 51 12 8 Fire 344 | 3 20 . . . 55 62 6 4 . . 22 128 25 19 Melee 1 | . . . . . 1 . . . . . . . . . Ram 46 | . . . . . . . . . . . . . . 46 Kick 10 | . . . . . 3 . . . . . . 7 . . Crush 8 | . . . . . . 7 . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . 1 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 605 | -10/Materials | Entered Mines 609 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 685 | -10/Mines | Discovered new exit (range 11) 842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Entered Exiles 848 | -10/Exiles | Found Exiles lab destroyed 870 | -10/Exiles | Discovered new exit (range 14) 1220 | -10/Exiles | Learned location of Zion (-6) 1487 | -10/Exiles | Discovered new exit (range 11) 1592 | -10/Exiles | Entered Mines 1599 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1609 | -9/Mines | Discovered new exit (range 14) 1629 | -9/Mines | Assembled infested the area 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1820 | -8/Materials | Repaired Assault Rifle 2339 | -8/Materials | Build established: Scavenger-Mutant 2514 | -8/Materials | Discovered new exit (range 3) 2519 | -8/Materials | Entered Factory 2519 | -7/Factory | Evolved 2 slots: Utility x2 2645 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 2926 | -7/Factory | Lost 4 parts (2n2u) 3829 | -7/Factory | Build established: Mutant 4729 | -7/Factory | Garrison activated, responded to threat 4753 | -7/Factory | Destroyed 11 combat bots 4850 | -7/Factory | Core integrity fell below 50% 4883 | -7/Factory | Identified exit to Storage 4883 | -7/Factory | Identified exit to Lower Caves 5172 | -7/Factory | Entered Lower Caves 5176 | -7/Lower Caves | Learned Factory garrison access intel 5844 | -7/Lower Caves | Learned 4 Factory zone layouts 6138 | -7/Lower Caves | Discovered new exit (range 15) 6163 | -7/Lower Caves | Identified exit to Lower Caves 6164 | -7/Lower Caves | Entered another Lower Caves area 6231 | -7/Lower Caves | Learned Factory terminal intel 6590 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6749 | -7/Lower Caves | Discovered new exit (range 9) 6758 | -7/Lower Caves | Identified exit to Data Miner 6766 | -7/Lower Caves | Learned location of Extension (-5) 6774 | -7/Lower Caves | Entered Data Miner 6774 | -7/Data Miner | Discovered new exit (range 6) 6781 | -7/Data Miner | Identified exit to Proximity Caves 6799 | -7/Data Miner | Met Data Miner 6837 | -7/Data Miner | Learned location of Section 7 (-2) 6837 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6862 | -7/Data Miner | Received God Mode back door access code from Data Miner 6890 | -7/Data Miner | Entered Proximity Caves 7296 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7347 | -6/Proximity Caves | Discovered new exit (range 11) 7360 | -6/Proximity Caves | Identified exit to Factory 7714 | -6/Proximity Caves | Entered Factory 7714 | -6/Factory | Evolved 2 slots: Propulsion x2 7716 | -6/Factory | Loaded intel: 187 non-interactive machine locations 7717 | -6/Factory | Loaded intel: 25 terminal locations 7718 | -6/Factory | Loaded intel: 4 garrison access locations 8577 | -6/Factory | Discovered new exit (range 10) 8632 | -6/Factory | Identified exit to Factory 8633 | -6/Factory | Entered another Factory area 8633 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8634 | -5/Factory | Identified exit to Extension 9606 | -5/Factory | Destroyed 8 combat bots 9613 | -5/Factory | Lost 6 parts (1p3n2w) 9871 | -5/Factory | System corruption reached 10% 10793 | -5/Factory | Lost 3 parts (1p1n1u) 10910 | -5/Factory | Build established: Scavenger-Mutant 11741 | -5/Factory | Core integrity fell below 50% 11779 | -5/Factory | Lost 3 parts (2n1u) 12034 | -5/Factory | Discovered new exit (range 13) 12047 | -5/Factory | Identified exit to Factory 12049 | -5/Factory | Entered another Factory area 12049 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12354 | -4/Factory | Lost 4 parts (1p1n1u1w) 12400 | -4/Factory | Found Prototype Device 12400 | -4/Factory | Identified Active Sensor Suite 12628 | -4/Factory | Found Quantum Capacitor 12683 | -4/Factory | Build established: Scavenger-Skirmisher 12707 | -4/Factory | Sucked down chute 12707 | -4/Factory | Entered Waste 12722 | -4/Waste | EMP discharged 12822 | -4/Waste | EMP discharged 12822 | -4/Waste | System corruption reached 10% 12824 | -4/Waste | Spotted C-40 Crusher 12849 | -4/Waste | Destroyed C-40 Crusher 12885 | -4/Waste | Crushed by falling debris 12904 | -4/Waste | Spotted C-40 Crusher 12916 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12922 | -4/Waste | EMP discharged 12954 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12957 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12960 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12963 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12966 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12967 | -4/Waste | Spotted C-40 Crusher 12969 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12972 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12997 | -4/Waste | Core integrity fell below 50% 13003 | -4/Waste | Lost 8 parts (1p2n3u2w) 13012 | -4/Waste | System corruption reached 30% 13014 | -4/Waste | Core integrity fell below 20% 13019 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 12996_ Smartbomb Launcher crushed. 12996_ Slammed into C-40 Crusher. 13000_ Mic. Fission Core crushed. 13000_ Arm. Leg crushed. 13001_ Slammed into C-40 Crusher. 13002_ Arm. Medium Treads crushed. 13003_ Slammed into C-40 Crusher. 13007_ Destabilizing: System corrupted (+1). 13008_ Slammed into C-40 Crusher. 13010_ Destabilizing: System corrupted (+2). 13011_ Slammed into C-40 Crusher. 13011_ Destabilizing: System corrupted (+1). 13012_ ALERT: Foreign system detected. Charging EMP. 13012_ Slammed into C-40 Crusher. 13012_ Destabilizing: Core damaged (-57). 13013_ 4N9GP1&SZP0PI|OTJ BQFVPVNG64 F= 13013_ Slammed into C-40 Crusher. 13019_ Destabilizing: System corrupted (+2). [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# ]#?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????### ###?????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# ##??????????????????? | | ??????????# #??????????????????? | | ??????????# *###! ##?????????????????? | | ??????????# ## !CC #?????????????????? | | ??????????# ## @CC #????? ??????????? | | ??????????############## CC #????? ????????? | | ?????????????????????#### CC # #????? ###?????? | | ?????????????????????# ##???? ????? | | ?????????????????????# #???? ??? | | ????????????????????## # #???? ???? | | ????????????????????# # ##?### ???? | | ????????????????????# ### # #?# # #????? | | ????????????????????# ## # #?# #????? | | ????????????????????# # # #?# #????? | | ????????????????????## # ##? #????? | | ????????????????????# # ### ####### | | ????????????????????# # | | ????????????????????# | | ????????????????????## | | ?????????????????????# | | ????????????????????# ## ## ##### ####???? | | ????????????????????## # ##???? ##??????? | | ?????????????????????# # # #?????? #???????? | | ?????????????????????# # ###?????? #???????? | | ?????????????????????#### ##???????? #???????? | | ????????????????????????## ###?????????###???????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 33 Energy Capacity 525 Matter Stores 465 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Carbon-fiber Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed NovaPlasmaShearcannon Manual? 0 Play Time 02:57:17 Cumulative 62.5 hours Start 2024.05.04 @ 21:38:06 End 2024.05.05 @ 22:59:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71d3120b-bf8f-4e44-97eb-efd3b6f27deb