Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 16:03:26 Player: Lazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1052) 1052 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 4797 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 7/300 Energy 80/100 System Corruption 0% Temperature Warm (135) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Faulty Heavy Ion Engine Zionite Light DM Reactor High-capacity Matter Pod (0) Sensor Array Experimental Sensor Array Tactical Coordination Suite Bore Cannon Heavy Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- High-powered Shotgun Heavy Missile Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Zionite Light DM Reactor Wheel High-capacity Matter Pod Sensor Array Tactical Coordination Suite Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Shotgun Flak Cannon Bore Cannon Heavy Rocket Launcher Ripper [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Parts Attached 40 | 6 7 13 . 1 12 1 Power 5 | 1 1 2 . . 1 . Engine 4 | 1 1 2 . . . . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 10 | 2 . 6 . . 2 . Treads 2 | 2 . . . . . . Leg 7 | . . 5 . . 2 . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 1 . 1 3 1 Device 3 | . 1 . . 1 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 16 | 2 4 4 . . 6 . Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 . . 2 . Ballistic Cannon 6 | . 2 3 . . 1 . Launcher 3 | . . . . . 3 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 3 . Parts Lost 16 | . 1 . . . 6 9 Power 2 | . 1 . . . . 1 Propulsion 6 | . . . . . 3 3 Utility 2 | . . . . . 1 1 Weapon 6 | . . . . . 2 4 Highest Loss Streak 9 | . 1 . . . 4 9 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 7 14 15 14 14 13 Power . | . . . 1 1 1 3 Propulsion 2 | 2 3 3 2 2 1 . Utility 4 | . 1 5 6 5 5 5 Weapon 4 | . 2 5 5 5 5 4 Tool/Special . | . . . . . . . Unused Backups 19 | 1 1 7 1 4 . 5 Power 2 | . . . . . . 2 Propulsion 2 | 1 . . 1 . . . Utility 7 | . 1 2 . 2 . 2 Weapon 8 | . . 5 . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 91 91 100 100 98 98 Engine 8 | . 11 5 11 11 5 . Reactor 1 | . . . . . 5 11 Treads 5 | . 28 5 . . . . Leg 26 | . . 24 33 33 31 32 Device 8 | . 8 3 . 10 7 10 Storage 11 | . 14 11 11 11 11 11 Processor 1 | . . 7 11 . . . Energy Gun 2 | . 16 . . . . . Ballistic Gun 1 | . . . . . 3 21 Ballistic Cannon 25 | . 10 30 33 33 16 10 Launcher 1 | . . . . . 12 1 Peak Build Rating 45 | 6 10 22 22 29 45 45 Average Rating 23 | 5 7 17 21 27 34 41 On Entrance 19 | . 6 9 22 22 29 45 Avg Prop Armor Cover (%) 18 | . . 18 . . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 11 32 45 45 46 58 47 Greatest Support 50 | 40 40 33 33 33 50 50 Greatest Overweight (x) 3 | . . 3 1 1 2 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 14 Average Carried 13 | 4 7 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 14 10 Class Distribution -------------------- 62% | Skirmisher 22% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Matter Collected 1796 | 310 202 696 267 10 311 . Remotely . | . . . . . . . Salvage Created 1199 | 161 284 455 77 . 175 47 Parts 71 | 13 23 23 3 . 8 1 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . 3 . 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Combat Hostiles Destroyed 26 | . 6 10 2 . 6 2 Guns 4 | . 4 . . . . . Cannons 14 | . 2 10 2 . . . AOE 8 | . . . . . 6 2 Classes Destroyed 12 | 3 4 2 . . 1 2 Worker 4 | 1 . 3 . . . . Builder 6 | . 6 . . . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 1 2 . . . . Recycler 3 | 1 . 2 . . . . Mechanic 1 | . . 1 . . . . Swarmer 5 | . 3 2 . . . . Grunt 10 | . 3 5 2 . . . Protector 1 | . . . . . . 1 Sentry 3 | . . 3 . . . . Hunter 1 | . . . . . . 1 Z-Light 5 | . . . . . 5 . Best Kill Streak 5 | 4 3 5 2 . 3 2 Combat Bots Only 3 | . 3 3 2 . 3 2 Max Kills in Single Turn 3 | 1 1 2 1 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Hostile Shots Fired 189 | . 19 32 3 . 62 73 Missed 52 | . 4 9 1 . 18 20 Hits 137 | . 15 23 2 . 44 53 Melee 1 | . . . . . . 1 Projectile 136 | . 15 23 2 . 44 52 Critical Strikes 1 | . . 1 . . . . Damage Taken 2924 | . 151 251 26 . 1343 1153 Core 427 | . 20 28 . . 95 284 Absorbed by Shields . | . . . . . . . Redirected to Shielding 115 | . . . . . 115 . Core Remaining (%) 96 | 100 92 . . . . . Volleys Fired 92 | 8 34 32 2 . 12 4 Largest 3 | 2 2 3 3 . 3 3 Hottest 122 | 80 100 111 111 . 122 100 Shots Fired 222 | 16 66 88 6 . 35 11 Gun 65 | 16 38 . . . 6 5 Cannon 142 | . 26 86 6 . 22 2 Launcher 11 | . . . . . 7 4 Special 4 | . 2 2 . . . . Kinetic 153 | . 26 86 6 . 28 7 Thermal 20 | 8 10 2 . . . . Explosive 11 | . . . . . 7 4 Electromagnetic 38 | 8 30 . . . . . Robot Hit Streak 8 | 3 6 8 4 . 2 4 Robot Miss Streak 26 | 2 5 11 3 . 26 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | 9 30 63 3 . 18 11 Core Hits 120 | 4 15 50 8 . 27 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3115 | 129 513 825 71 . 863 714 Guns 413 | 109 213 . . . 16 75 Cannons 1447 | . 300 825 71 . 201 50 Explosions 1255 | 20 . . . . 646 589 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1538 | . 300 825 71 . 217 125 Thermal 133 | 75 58 . . . . . Explosive 1235 | . . . . . 646 589 Electromagnetic 209 | 54 155 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . 14 . . . . 25 Projectiles 14 | . 14 . . . . . Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks 17 | . 1 12 2 . . 2 Impact . | . . . . . . . Kinetic 15 | . 1 11 1 . . 2 Secondary 2 | . . 1 1 . . . Self-Inflicted Damage 143 | . . . . . . 143 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 490 | 144 108 203 86 . 490 164 Average Temperature 162 | 73 31 71 46 . 338 118 Received Heat Transfer 600 | . 57 69 18 . 387 69 Effects 10 | . . . . . 10 . Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 3 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | 175 125 . . . . . Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 148 | 10 77 148 67 . . . Initial 47 | . . 23 47 . . . Average 26 | 1 20 42 22 . . . Influence Increases 728 | 20 276 357 50 . . 25 Destroy 0b10 Robot/C 380 | . 120 200 40 . . 20 Destroy 0b10 Robot/NC 100 | 20 35 40 . . . 5 Destroy Leader 106 | . 32 64 10 . . . Successful Hack 44 | . 23 21 . . . . Disable Machine 75 | . 60 15 . . . . Destroy Structure 8 | . 6 2 . . . . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 728 | 20 220 290 173 . . 25 Entered New Map 109 | . . 33 76 . . . Time Decay 603 | 20 219 257 97 . . 10 Lost Part 16 | . 1 . . . . 15 Squads Dispatched 3 | . 1 2 . . . . Investigation 2 | . . 2 . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 11 17 2 . 8 16 Peak Tracking Total 7 | . 3 4 2 . 3 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Disabled 7 | . 5 1 . . 1 . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Accessed 12 | . 6 6 . . . . Terminals 11 | . 6 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 28 25 . . . . Successful 23 | . 13 10 . . . . Failed 30 | . 15 15 . . . . Catastrophic 5 | . 4 1 . . . . Database Lockouts . | . . . . . . . Manual 16 | . 10 . . 6 . . Terminals 44 | . 28 16 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 9 . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 13 4 . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 3 | . 1 2 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 3 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 6 . . . . Full Trace Events 4 | . 2 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 3 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 2 . Highest-Rated Group 215 | . . . . 215 53 . Highest-Rated Ally 41 | . . . . 41 39 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 166 | . . . . . 166 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Active Infowar (turns) 4544 | . 511 735 301 2305 325 367 Sensors 2857 | . . . . 2165 325 367 Structural 769 | . 511 258 . . . . Machine Analysis 918 | . . 477 301 140 . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Turns Passed 5357 | 182 837 735 301 2305 611 386 Spaces Moved 2806 | 88 321 347 160 1300 320 270 Core 3 | 3 . . . . . . Treads 406 | 85 321 . . . . . Legs 2276 | . . 226 160 1300 320 270 Wheels 121 | . . 121 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 175 175 115 115 Average Speed 163 | 156 160 158 175 175 160 115 Slowest Speed 245 | 160 160 190 175 175 245 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 66 34 37 91 44 55 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 5 | . 3 2 . . . . Terrain Destroyed 77 | 5 4 2 . . 27 39 Melee . | . . . . . . . Projectile 6 | . 4 2 . . . . AOE 71 | 5 . . . . 27 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Total 3379 | 114 574 464 177 1332 383 335 Wait 350 | 5 200 35 14 21 23 52 Move 2800 | 87 320 346 159 1299 319 270 Hop . | . . . . . . . Pick Up 40 | 7 6 17 1 6 3 . Fast Attach 19 | 6 4 5 . . 3 1 Attach 14 | . . 4 . . 6 4 Detach 2 | . . . . . 2 . Swap 28 | . 4 7 . 1 13 3 Drop 33 | 1 6 18 1 5 2 . Fire 92 | 8 34 32 2 . 12 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 17) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1133 | -9/Materials | Identified exit to Mines 1487 | -9/Materials | Build established: Skirmisher 1755 | -9/Materials | Entered Mines 1904 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1996 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2000 | -9/Mines | Found Prototype Device 2056 | -9/Mines | Entered Zion 2196 | -7/Zion | Identified Exp. Sensor Array 2368 | -7/Zion | Discovered new exit (range 11) 2802 | -7/Zion | Learned Factory emergency access door positions 2884 | -7/Zion | Learned location of 2 exits from Factory 3184 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3397 | -7/Zion | Gained Derelict followers 3500 | -7/Zion | Met Imprinter 3527 | -7/Zion | Imprinted 3530 | -7/Zion | Declared Zion's savior 4301 | -7/Zion | Opened final containment barrier to the Deep Caves 4336 | -7/Zion | Discovered new exit (range 3) 4336 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4361 | -7/Zion | Entered Deep Caves 4361 | -7/Deep Caves | Accompanied by 6 allies 4585 | -7/Deep Caves | Z-Facility disabled 4607 | -7/Deep Caves | Attacked by Z-Imprinter 4631 | -7/Deep Caves | Destroyed Z-Imprinter 4660 | -7/Deep Caves | Lost 4 parts (2n2w) 4665 | -7/Deep Caves | Found Prototype Protection 4665 | -7/Deep Caves | Identified Zio. Weapon Casing 4897 | -7/Deep Caves | Discovered new exit (range 6) 4972 | -7/Deep Caves | Entered Proximity Caves 4988 | -6/Proximity Caves | Spotter reported a threat 5005 | -6/Proximity Caves | Spotter reported a threat 5058 | -6/Proximity Caves | Spotter reported a threat 5109 | -6/Proximity Caves | Spotter reported a threat 5160 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5162 | -6/Proximity Caves | Spotter reported a threat 5186 | -6/Proximity Caves | Spotter reported a threat 5215 | -6/Proximity Caves | Spotter reported a threat 5237 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 5353 | -6/Proximity Caves | Core integrity fell below 50% 5356 | -6/Proximity Caves | Core integrity fell below 20% 5358 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05349_ Penetrated by Slug. 05349_ Flak Cannon destroyed. 05349_ Penetrated by Slug. 05349_ Wheel+ destroyed. 05349_ Penetrated by Slug. 05350_ Zio. Light DM Reactor destroyed. 05350_ Flexi-carbon Leg destroyed. 05351_ Destroyed Phase Shifter. 05351_ H-66 Slayer destroyed. 05351_ I-36 Angel destroyed. 05352_ Hpw. Shotgun destroyed. 05352_ Slug penetrates Wall. 05352_ Penetrated by Slug. 05355_ Hvy. Missile Launcher destroyed. 05355_ Destroyed Hvy. Missile Launcher. 05355_ Prc. Grenade Launcher destroyed. 05355_ Penetrated by Slug. 05357_ Propulsion Shielding fries itself beyond repair. 05357_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ## ##??????????????????????####?????????????????? | | # #?????????????????????# #?????????????????? | | #??????????????????### A x##????????????????? | | #?????????????????## x # #????????????????? | | # #????????????????## ##????????????????? | | # # ##???????????????# #????????????????? | | # ###?????????????# #????????????????? | | ##????####????# h ##???????????????? | | #### #???## ###### %h #???????????????? | | #### ##?## x=@ #???????????????? | | ### ### A # #???????????????? | | ## ## #### ! #???????????????? | | ?# ## ##??# ## ##???????????????? | | ## ## ##???# #### #????????????????? | | # ### #????# ??? ???????????????? | | ## #????## ##??? #?????????????? | | ###???## #????? #?????????????? | | ## ### #?????? #?????????????? | | ?# ## ##?#### ???????#?????????????? | | ## ###?????? ????????????????????? | | ### #????????? ???????????????????? | | ##? #???????? ???????????????????? | | ### ##?? ????????????????????????????? | | #??###???? ##???????????????????????????? | | ?????????? #????????????????????????????? | | ?????????? ## ##????????????????????????????? | | ?????????? #??## #?????????????????????????????? | | ??????????##????? #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionGravmagAssimilator Manual? 0 Play Time 00:34:58 Cumulative 150.8 hours Start 2026.04.04 @ 15:22:17 End 2026.04.04 @ 16:03:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efb9a60-7554-4f3f-8ea3-c4c63a70a216