Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 20:41:38 Player: Florist Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (212) 1060 Value Destroyed (5825) 5825 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3450) 3450 TOTAL SCORE: 17575 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 35 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer System Mapper > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooling System Armor Integrity Analyzer Weapon Cycler Molecular Deconstructor Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Scythe > --- INVENTORY -------- Medium Treads Medium Treads Compact Wheel Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Armor Integrity Analyzer Weapon Cycler ECM Suite Heavy Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Heavy Assault Rifle Battle Rifle Improved Grenade Launcher Heavy Missile Launcher Molecular Deconstructor [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 1 | . . . 1 . . . . Weapon 3 | . . 1 . 2 . . . Parts Attached 113 | 8 9 28 27 24 11 4 2 Power 11 | 1 . 4 3 1 1 1 . Engine 10 | 1 . 4 3 . 1 1 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 43 | 2 2 17 11 9 1 1 . Treads 40 | 2 . 17 10 9 1 1 . Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 18 | 2 3 . 5 5 2 . 1 Device 3 | 1 1 . 1 . . . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 2 . . . Hackware 1 | . . . . . . . 1 Protection 9 | . 1 . 3 3 2 . . Artifact . | . . . . . . . . Weapon 41 | 3 4 7 8 9 7 2 1 Energy Gun 3 | 3 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 32 | . 4 6 7 8 7 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . 1 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 40 | . 6 1 8 2 3 6 14 Power 6 | . . 1 1 1 1 . 2 Propulsion 13 | . 2 . 4 . . 3 4 Utility 7 | . 2 . 2 . 1 1 1 Weapon 14 | . 2 . 1 1 1 2 7 Highest Loss Streak 10 | . 4 1 4 1 2 3 10 To Critical Strikes 1 | . . . . . 1 . . Average Backups 18 | 4 14 19 19 19 17 16 14 Power . | . 1 . . . . . . Propulsion 3 | 2 4 4 4 3 2 1 . Utility 8 | . 5 8 7 10 10 9 10 Weapon 5 | . 3 5 7 5 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 31 | . . 13 2 3 . . 13 Power . | . . . . . . . . Propulsion 4 | . . 4 . . . . . Utility 22 | . . 7 1 2 . . 12 Weapon 5 | . . 2 1 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 97 93 98 96 93 73 Engine 6 | . 14 10 6 1 1 7 5 Core 1 | . . . . 4 4 . . Treads 27 | . 14 29 34 29 30 25 15 Wheel 2 | . 12 2 . . . . 1 Device 4 | . 9 11 4 . . . . Storage 9 | . 14 11 9 7 7 7 6 Processor 2 | . . . 5 3 7 7 7 Protection 6 | . 4 . 5 10 7 7 4 Energy Gun 2 | . 12 . . . . . . Ballistic Gun 30 | . 15 32 26 37 34 32 17 Peak Build Rating 53 | 7 9 15 25 47 53 52 45 Average Rating 24 | 5 8 12 19 35 45 46 35 On Entrance 24 | . 7 9 15 25 43 52 45 Naked Turns . | . . . . . . . . Heaviest Build 78 | 14 52 55 69 76 69 74 78 Greatest Support 114 | 40 40 63 83 112 114 114 86 Greatest Overweight (x) 3 | . 1 1 2 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 19 Most Carried 20 | 7 18 20 20 20 20 20 18 Average Carried 18 | 4 14 19 19 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 7 16 20 20 20 20 18 5 Class Distribution -------------------- 38% | Scavenger-Gunner 20% | Mutant 20% | Scavenger-Tank 14% | Gunner 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 7014 | 280 395 1484 1025 2830 404 551 45 Remotely . | . . . . . . . . Salvage Created 7991 | 33 868 1914 1463 2592 235 751 135 Parts 458 | 9 48 135 104 121 12 26 3 Haulers Intercepted 16 | . 2 5 4 5 . . . Recyclers Shooed 7 | 1 2 2 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 36 | . . . . . 11 25 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 133 | . 14 34 32 27 4 19 3 Guns 123 | . 14 32 24 27 4 19 3 AOE 10 | . . 2 8 . . . . Classes Destroyed 16 | 1 8 3 1 2 1 . . Worker 15 | . 1 3 5 6 . . . Builder 4 | . . 1 2 1 . . . Tunneler 4 | 3 . 1 . . . . . Hauler 16 | . 2 5 4 5 . . . Recycler 18 | . 2 5 . 11 . . . Mechanic 2 | . 1 . . . . 1 . Operator 6 | . 3 2 . 1 . . . Watcher 13 | . 2 4 3 4 . . . Swarmer 35 | . 3 15 12 . . 5 . Grunt 52 | . 11 8 12 11 2 8 . Brawler 4 | . . 1 . . 1 2 . Duelist 3 | . . . 1 . . 2 . Sentry 21 | . . 10 7 3 . 1 . Hunter 4 | . . . . 3 . 1 . Programmer 9 | . . . . 9 . . . Behemoth 1 | . . . . . 1 . . Enhanced Grunt 3 | . . . . . . . 3 Thug 1 | . . . . 1 . . . Best Kill Streak 13 | 1 4 8 13 6 2 9 3 Combat Bots Only 9 | . 4 6 9 2 2 9 3 Max Kills in Single Turn 4 | 1 1 3 4 3 1 2 1 Gunslinging 1 | . . . 1 . . 1 . Exploded 4 | . . 2 4 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 721 | . 102 85 172 190 56 78 38 Missed 196 | . 20 21 45 64 15 19 12 Hits 525 | . 82 64 127 126 41 59 26 Melee 6 | . . . . . . 6 . Projectile 519 | . 82 64 127 126 41 53 26 AOE 3 | . . . . 3 . . . Critical Strikes 11 | . . 1 2 3 4 1 . Part Disruptions 2 | . . . . . . . 2 Damage Taken 8079 | . 908 703 1552 1755 824 1114 1223 Core 1113 | . 143 87 149 158 90 58 428 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 42 78 72 . . . . Volleys Fired 457 | 8 99 106 84 104 21 21 14 Largest 5 | 2 2 3 3 5 5 5 4 Hottest 135 | 90 90 70 83 131 119 135 113 Shots Fired 1458 | 16 184 298 241 512 93 89 25 Gun 1436 | 16 184 297 232 512 93 86 16 Cannon 4 | . . . . . . . 4 Launcher 18 | . . 1 9 . . 3 5 Special . | . . . . . . . . Kinetic 1301 | . 61 297 232 512 93 86 20 Thermal 139 | 16 123 . . . . . . Explosive 18 | . . 1 9 . . 3 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 5 13 23 22 15 22 14 14 Robot Miss Streak 7 | 2 4 6 6 5 2 7 3 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . 1 5 1 . 5 . Max Gunslinging Chain 2 | . . 1 2 1 . 1 . Shots Hit Robots 916 | 10 118 185 155 294 72 60 22 Core Hits 419 | 3 51 86 75 109 16 58 21 Critical Kills 5 | . . 1 . 4 . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 18 | . 9 2 2 4 . . 1 Burn 9 | . 9 . . . . . . Destroy 8 | . . 2 2 4 . . . Blast 1 | . . . . . . . 1 Melee Attacks 3 | . . . . 1 1 . 1 Impact . | . . . . . . . . Slashing 3 | . . . . 1 1 . 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16273 | 119 1433 2656 3275 5110 1148 1501 1031 Guns 14284 | 119 1433 2506 2426 5103 1148 1239 310 Cannons 84 | . . . . . . . 84 Explosions 1814 | . . 131 849 . . 262 572 Melee 65 | . . . . . . . 65 Ramming 26 | . . 19 . 7 . . . Kinetic 13223 | . 407 2506 2426 5103 1148 1239 394 Thermal 1145 | 119 1026 . . . . . . Explosive 1814 | . . 131 849 . . 262 572 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 65 | . . . . . . . 65 Piercing . | . . . . . . . . Highest Corruption 6 | . . 2 . 6 6 6 6 Average Corruption 4 | . . 2 . 4 6 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 148 | . . 17 . 96 15 13 7 Message Errors 36 | . . 6 . 22 2 3 3 Matter Fused 38 | . . 2 . 27 5 2 2 Heat Flow Errors 15 | . . 2 . 10 1 1 1 Energy Discharges 19 | . . 4 . 10 3 1 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 18 | . . 2 . 11 1 4 . Data Loss (major) 14 | . . 1 . 9 3 1 . Misfires 3 | . . . . 3 . . . Weapon Failures 4 | . . . . 3 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . 6 . . . . . Projectiles . | . . . . . . . . Explosions 6 | . . 6 . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . . 62 . . 17 . Shots 3 | . . . 2 . . 1 . Rammed 3 | . . 2 . 1 . . . Targets Rammed 5 | . . 2 . 3 . . . Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 385 | 132 308 195 74 323 385 348 72 Average Temperature 94 | 49 109 26 15 95 154 131 19 Received Heat Transfer 1989 | . 441 207 504 312 255 270 . Effects 8 | . 3 . . . 2 3 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . Interference 4 | . 3 . . . . 1 . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 7 . . . . . . Heat Transferred 3821 | 334 3487 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Maximum Alert Level 2 | . . 2 2 2 . . . Low Security (%) 60 | 100 100 31 28 70 . . . Level 1 23 | . . 37 26 26 . . . Level 2 15 | . . 30 45 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 627 | 5 87 499 627 431 . . . Initial 252 | . . . 196 252 . . . Average 182 | . 21 281 368 128 . . . Influence Increases 4092 | 15 453 1088 997 970 100 449 20 Destroy 0b10 Robot/C 2640 | . 280 680 640 540 80 400 20 Destroy 0b10 Robot/NC 390 | 15 55 105 70 140 . 5 . Destroy Leader 688 | . 78 198 154 198 20 40 . Allied During Kill 4 | . . . . . . 4 . Successful Hack 123 | . 25 31 15 52 . . . Disable Machine 45 | . . . 30 15 . . . Destroy Structure 52 | . . 14 28 10 . . . Lose Combat Pursuer 150 | . 15 60 60 15 . . . Influence Decreases 4092 | 15 453 623 908 1097 507 326 163 Entered New Map 877 | . . . 269 302 159 4 143 Time Decay 2865 | 15 393 613 559 725 318 222 20 Lost Part 260 | . 60 10 80 20 30 60 . Lost Ally 40 | . . . . . . 40 . Purge Threat 50 | . . . . 50 . . . Squads Dispatched 27 | . 3 3 6 14 . 1 . Investigation 2 | . . 1 . 1 . . . Extermination 7 | . . . . 7 . . . Reinforcement 15 | . 3 2 4 6 . . . Assault 3 | . . . 2 . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 12 | . 2 4 3 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 195 | . 33 47 43 45 4 19 4 Peak Tracking Total 9 | . 5 7 8 4 3 9 3 Tactical Retreats 7 | . 1 3 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 7 | . . 2 . 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 4 | . . . 2 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 33 | . 5 9 5 10 1 . 3 Terminals 23 | . 5 7 4 7 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 1 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 104 | . 17 23 14 23 1 . 26 Successful 70 | . 11 17 8 7 1 . 26 Failed 34 | . 6 6 6 16 . . . Catastrophic 5 | . . . . 5 . . . Database Lockouts . | . . . . . . . . Manual 61 | . 17 20 12 10 2 . . Terminals 66 | . 17 20 12 17 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 1 2 1 . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 35 | . 2 3 . 3 1 . 26 Record 7 | . . . . 1 . . 6 Part Schematic 10 | . . . . . . . 10 Robot Schematic 7 | . . . . . . . 7 Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 5 | . . 1 . 1 . . 3 Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . Retrieve Components 2 | . . 1 1 . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 29 | . 9 11 7 2 . . . Terminals 29 | . 9 11 7 2 . . . Botnet 16 | . 4 6 4 2 . . . Skim 13 | . 5 5 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 22 | . 5 6 2 9 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . 10 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . 9 10 . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 32 | . . . . . . 32 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . 8 . Total Damage 93 | . . . . . . 93 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Active Infowar (turns) 4747 | 58 1276 2594 819 . . . . Seismic 4747 | 58 1276 2594 819 . . . . Robot Analysis Total 154 | . 2 1 . . . . 151 Derelict Logs Recovered 3 | . . . . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 11852 | 161 1964 2594 1654 4058 704 475 242 Spaces Moved 5488 | 78 791 1104 722 2106 352 216 119 Core 15 | 5 . . . . . . 10 Treads 4845 | 73 320 971 722 2106 352 216 85 Legs . | . . . . . . . . Wheels 628 | . 471 133 . . . . 24 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 160 160 160 160 50 Average Speed 159 | 152 161 154 162 160 160 160 149 Slowest Speed 320 | 160 240 160 320 240 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 5 97 81 53 60 48 42 77 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 31 | . 1 2 . . 1 . 27 Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . 1 2 . Spaces Dug 2 | . . . . 1 1 . . Terrain Destroyed 82 | . . 7 30 1 1 17 26 Melee 2 | . . . . 1 1 . . Projectile . | . . . . . . . . AOE 80 | . . 7 30 . . 17 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 7701 | 100 1300 1794 1031 2584 444 291 157 Wait 1402 | . 380 490 164 288 41 33 6 Move 5481 | 77 790 1103 721 2105 351 215 119 Hop . | . . . . . . . . Pick Up 81 | 7 17 21 8 14 6 2 6 Fast Attach 23 | 7 . 4 4 7 1 . . Attach 31 | . 7 1 7 3 3 5 5 Detach 4 | . 1 1 1 1 . . . Swap 100 | 1 3 27 24 28 10 3 4 Drop 98 | . 3 39 18 26 10 . 2 Fire 457 | 8 99 106 84 104 21 21 14 Melee 3 | . . . . 1 1 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . 2 . 3 . . . Escape Stasis . | . . . . . . . . Rewire 16 | . . . . 4 . 12 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 6) 948 | -10/Materials | Discovered new exit (range 9) 1211 | -10/Materials | Core integrity fell below 50% 1247 | -10/Materials | Lost 4 parts (2n1u1w) 1265 | -10/Materials | Discovered new exit (range 8) 1552 | -10/Materials | Discovered new exit (range 5) 1675 | -10/Materials | Discovered new exit (range 16) 1902 | -10/Materials | Learned location of Storage (-7) 1926 | -10/Materials | Loaded intel: 13 trap records 1960 | -10/Materials | Learned location of 2 exits from Materials 2006 | -10/Materials | Learned location of 2 exits from Mines 2126 | -10/Materials | Entered another Materials area 2126 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2127 | -9/Materials | Identified exit to Materials 2127 | -9/Materials | Identified exit to Mines 2648 | -9/Materials | Build established: Scavenger-Gunner 4167 | -9/Materials | Learned location of 1 exit from Recycling 4242 | -9/Materials | Learned location of Zion (-6) 4308 | -9/Materials | Learned location of 2 exits from Materials 4451 | -9/Materials | Learned location of 1 exit from Recycling 4478 | -9/Materials | Loaded intel: 2 recycling unit locations 4516 | -9/Materials | Learned Storage interactive machine intel 4564 | -9/Materials | Learned 2 Materials zone layouts 4621 | -9/Materials | Learned Storage stockpile data 4690 | -9/Materials | Learned Storage trap positions 4720 | -9/Materials | Entered another Materials area 4720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4721 | -8/Materials | Identified exit to Factory 5596 | -8/Materials | Destroyed 9 combat bots 5681 | -8/Materials | Lost 4 parts (2n1u1w) 5686 | -8/Materials | Destroyed 7 combat bots 6047 | -8/Materials | Build established: Scavenger-Tank 6320 | -8/Materials | First assault squad dispatched 6374 | -8/Materials | Entered Factory 6374 | -7/Factory | Evolved 2 slots: Weapon x2 6375 | -7/Factory | Identified exit to Storage 7866 | -7/Factory | Discovered new exit (range 4) 7930 | -7/Factory | Allied Derelicts emerged from ambush trap array 7946 | -7/Factory | Discovered new exit (range 13) 8201 | -7/Factory | Discovered new exit (range 15) 8307 | -7/Factory | P-60 Hacker assimilated allied WJ-L3Q(g) 8434 | -7/Factory | Build established: Scavenger-Gunner 8603 | -7/Factory | Discovered new exit (range 6) 9294 | -7/Factory | Build established: Gunner 9713 | -7/Factory | Discovered new exit (range 13) 9887 | -7/Factory | Build established: Scavenger-Gunner 10299 | -7/Factory | Build established: Gunner 10432 | -7/Factory | Entered Lower Caves 10573 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10590 | -7/Lower Caves | Found Prototype Special Weapon 10762 | -7/Lower Caves | Discovered new exit (range 10) 10845 | -7/Lower Caves | Spotted B-75 Beast 10901 | -7/Lower Caves | Destroyed B-75 Beast 11136 | -7/Lower Caves | Entered another Lower Caves area 11187 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11247 | -7/Lower Caves | Destroyed 9 combat bots 11266 | -7/Lower Caves | Build established: Derelict-Gunner 11435 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11521 | -7/Lower Caves | Learned Factory emergency access door positions 11577 | -7/Lower Caves | Identified exit to Factory 11582 | -7/Lower Caves | Discovered new exit (range 10) 11611 | -7/Lower Caves | Entered Data Miner 11613 | -7/Data Miner | Discovered new exit (range 6) 11643 | -7/Data Miner | Met Data Miner 11672 | -7/Data Miner | Learned location of Section 7 (-2) 11672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11695 | -7/Data Miner | Received God Mode back door access code from Data Miner 11720 | -7/Data Miner | Destroyed Data Miner 11723 | -7/Data Miner | Interfaced with the Data Conduit 11773 | -7/Data Miner | Core integrity fell below 50% 11807 | -7/Data Miner | Found Prototype Hackware 11810 | -7/Data Miner | Found Prototype Hackware 11814 | -7/Data Miner | Found Prototype Hackware 11820 | -7/Data Miner | Lost 10 parts (1p3n1u5w) 11847 | -7/Data Miner | Core integrity fell below 20% 11848 | -7/Data Miner | Identified System Mapper 11853 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11786_ The unstable cave ceiling collapses. 11789_ Mak. Shrapnel Gun destroyed. 11789_ Med. Treads destroyed. 11791_ Enhanced Grunt destroyed. 11793_ System corrupted: Heat flow error (+106). 11807_ Acquired Prototype Hackware. 11827_ QJ C=NBM AWJA:KO#W7F=TN7J 11838_ Battle Rifle destroyed. 11838_ Com. Wheel destroyed. 11838_ Enhanced Grunt knocked back. 11839_ Acquired 3 matter. 11840_ Adv. Assault Cannon destroyed. 11843_ Dropped Hcp. Storage Unit. 11843_ Dropped Hvy. Armor Plating. 11844_ Mak. Power Source destroyed. 11845_ Acquired Prototype Hackware. 11847_ Acquired Cooling System. 11848_ Identified System Mapper. 11849_ Acquired Armor Integrity Analyzer. 11853_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????###?###????????????????????? | | ???????????????????### ## ###??????####????????? | | ?????############### # ##???### #????????? | | ????"""""""""""""""# ## #?### #????????? | | ???""""""""" """" # ## < ##????????? | | ???"""""""" ######???? | | ???"""""" % #???? | | ??""""""" % #???? | | ??"""""" *@ #???? | | ??""""""" ##???? | | ???"""""" !! g """"""""""#####????? | | ???""""""" !!/ # ###########????????? | | ???""""""" !!! "" #####??????????????????? | | ????""""""" !"#######??????????????????????? | | ????#######"## !!"#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ????????????## ""#???????????????????????????? | | ?????????##"#"X ""#???????????????????????????? | | ?????????""""" "####????????????????????????? | | ?????????""""" X"""""????????????????????????? | | ?????????##"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | | ?????????????## "##"#????????????????????????? | | ??????????????#######???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationGreatCharger Manual? 0 Play Time 01:15:09 Cumulative 187.3 hours Start 2025.07.09 @ 19:21:01 End 2025.07.09 @ 20:41:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 982e60a2-da84-40cd-b0a5-b8fc10e30ed4