Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 10:09:39 Player: FResh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (187) 935 Value Destroyed (6818) 6818 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (754) 754 TOTAL SCORE: 12287 Bonus ------- High Alert Combat Kills 754 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 576/600 System Corruption 2% Temperature Warning (306) Movement Rolling (135) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun > --- INVENTORY (25) --- Cold Fusion Reactor Cold Fusion Reactor Wheel Wheel Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Centrium Light Armor Plating Advanced Variable Charge Gun Proton Cannon Heavy Ion Cannon Cooled Particle Cannon Improved Proton Missile Launcher Nanosword Nanosword Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Advanced Variable Charge Gun Nanosword > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Wheel Wheel Wheel Armored Huge Wheel Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Centrium Light Armor Plating Medium Reactive Plating System Restoration Module Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Long-range Missile Launcher Improved Concussive RPG Nanosword [Rating: 90] Favorites ----------- Power Enhanced Fission Core Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . 2 2 . . . Weapon 2 | . . 2 . . . . . Parts Attached 262 | 2 10 29 46 18 1 63 93 Power 15 | . 2 2 1 1 . 3 6 Engine 11 | . 2 2 1 1 . 3 2 Core 2 | . . . . . . . 2 Reactor 2 | . . . . . . . 2 Propulsion 43 | 2 3 13 12 . . 8 5 Treads 14 | 1 1 6 6 . . . . Leg . | . . . . . . . . Wheel 29 | 1 2 7 6 . . 8 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 111 | . 3 6 15 9 1 32 45 Device 55 | . 1 4 8 6 . 15 21 Storage 5 | . 2 1 . . . 1 1 Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 50 | . . 1 6 3 1 16 23 Artifact . | . . . . . . . . Weapon 93 | . 2 8 18 8 . 20 37 Energy Gun 17 | . 2 1 . . . 5 9 Energy Cannon 29 | . . 1 6 3 . 6 13 Ballistic Gun 13 | . . 6 4 . . 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 7 | . . . 3 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 25 | . . . 5 3 . 5 12 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 15 | . . 2 . 1 . . 12 Parts Lost 42 | . 1 2 9 3 2 11 14 Power 1 | . . . . 1 . . . Propulsion 12 | . . 2 3 . . 5 2 Utility 19 | . . . 5 1 1 4 8 Weapon 10 | . 1 . 1 1 1 2 4 Highest Loss Streak 4 | . 1 1 4 2 1 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 92 98 99 99 84 96 92 Engine 6 | . 14 11 9 6 7 7 . Core 2 | . . . . . . . 7 Reactor 1 | . . . . . . . 4 Treads 2 | . 14 10 1 . . . . Wheel 13 | . 13 11 16 15 15 13 13 Device 14 | . 7 7 10 18 15 18 17 Storage 7 | . 14 11 9 7 1 5 6 Processor 5 | . . . 7 7 7 7 6 Protection 8 | . . 3 9 11 13 11 8 Energy Gun 6 | . 28 3 . . . 6 9 Energy Cannon 12 | . . 6 19 23 15 11 12 Ballistic Gun 6 | . . 33 10 . . 1 . Slashing Weapon 4 | . . . 5 6 7 7 3 Naked Turns . | . . . . . . . . Heaviest Build 175 | 13 29 66 80 91 90 162 175 Greatest Support 46 | 16 20 43 46 24 24 28 44 Greatest Overweight (x) 13 | . 2 6 7 3 3 13 4 Average Overweight (x) 3 | . 1 5 3 3 1 4 3 Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 Average Capacity 21 | 8 12 19 20 20 8 20 25 Most Carried 25 | 6 12 20 20 20 19 25 25 Average Carried 18 | 6 8 18 19 18 8 16 24 Final Capacity 25 | 8 15 20 20 20 5 25 25 Final Carried 24 | 6 12 20 20 19 5 24 16 Class Distribution -------------------- 46% | Gunner 34% | Tank 9% | Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 4497 | 200 408 917 1063 132 . 817 960 Remotely . | . . . . . . . . Salvage Created 7514 | . 385 1188 1780 609 . 1396 2156 Parts 419 | . 18 78 105 28 . 77 113 Haulers Intercepted 8 | . 1 4 1 . . 1 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 146 | . 9 19 40 17 . 26 35 Melee 15 | . . . 5 4 . 6 . Guns 54 | . 9 15 6 . . 7 17 Cannons 50 | . . 4 16 6 . 12 12 AOE 24 | . . . 12 7 . . 5 Classes Destroyed 16 | . 3 6 2 1 . 1 3 Worker 14 | . . 2 3 . . 5 4 Builder 5 | . . 1 2 . . 1 1 Tunneler 1 | . . . . . . . 1 Hauler 8 | . 1 4 1 . . 1 1 Recycler 6 | . . 1 4 . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 6 | . . 3 2 . . . 1 Swarmer 26 | . 3 4 10 4 . 5 . Grunt 56 | . 6 9 17 9 . 7 8 Brawler 5 | . . . 2 1 . . 2 Duelist 6 | . . 1 3 . . 2 . Protector 3 | . . . 1 1 . . 1 Sentry 23 | . . 5 7 1 . 4 6 Specialist 1 | . . . . . . . 1 Hunter 14 | . . . . . . 3 11 Programmer 12 | . . . . 1 . 5 6 Best Kill Streak 15 | . 6 3 15 9 . 5 7 Combat Bots Only 9 | . 5 3 7 9 . 3 7 Max Kills in Single Turn 4 | . 1 2 3 4 . 2 3 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . . 2 4 . . 2 Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 1032 | . 55 79 145 109 2 267 375 Missed 338 | . 10 25 40 37 . 89 137 Damage Taken 10182 | . 509 675 1710 874 91 2452 3871 Core 1700 | . 143 145 251 113 . 189 859 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 577 | . . . . . . 157 420 Core Remaining (%) 63 | 100 42 63 54 . . 56 . Volleys Fired 372 | . 32 55 95 21 . 53 116 Largest 4 | . 2 4 4 3 . 4 4 Hottest 352 | . 90 137 224 220 . 299 352 Shots Fired 1040 | . 64 204 238 45 . 152 337 Gun 547 | . 64 178 83 . . 40 182 Cannon 470 | . . 26 142 42 . 112 148 Launcher 23 | . . . 13 3 . . 7 Special . | . . . . . . . . Kinetic 260 | . . 160 83 . . 17 . Thermal 757 | . 64 44 142 42 . 135 330 Explosive 23 | . . . 13 3 . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 13 23 10 17 . 13 22 Robot Miss Streak 7 | . 3 5 4 1 . 7 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 610 | . 48 106 133 36 . 120 167 Core Hits 320 | . 20 40 85 37 . 58 80 Critical Kills 3 | . . . 2 . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 11 | . 2 1 3 1 . 1 3 Burn 3 | . 2 . . . . . 1 Meltdown 3 | . . . 2 . . . 1 Destroy 1 | . . 1 . . . . . Sever 4 | . . . 1 1 . 1 1 Melee Attacks 142 | . . . 31 18 . 65 28 Impact . | . . . . . . . . Slashing 142 | . . . 31 18 . 65 28 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . Damage Inflicted 18355 | . 591 1747 4308 1789 . 3522 6398 Guns 5337 | . 591 1335 647 . . 519 2245 Cannons 7034 | . . 412 1494 581 . 1975 2572 Explosions 3991 | . . . 1692 925 . . 1374 Melee 1993 | . . . 475 283 . 1028 207 Ramming . | . . . . . . . . Kinetic 2106 | . . 1174 647 . . 285 . Thermal 10265 | . 591 573 1494 581 . 2209 4817 Explosive 3991 | . . . 1692 925 . . 1374 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1993 | . . . 475 283 . 1028 207 Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 . . 2 2 Average Corruption 1 | . . . 1 . . 1 1 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked 8 | . . . . . . . 8 Effects 40 | . . . 6 . . 21 13 Message Errors 11 | . . . 1 . . 5 5 Matter Fused 9 | . . . 3 . . 5 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . 1 . . 2 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 4 3 Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 290 | . . . 85 3 . 115 87 Projectiles 74 | . . . 13 . . 37 24 Explosions 66 | . . . 45 3 . . 18 Melee 150 | . . . 27 . . 78 45 Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 285 | . . . 227 . . . 58 Shots 8 | . . . 6 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 591 | . 574 314 411 210 . 132 591 Average Temperature 124 | . 224 102 120 92 . 42 118 Received Heat Transfer 1908 | . 222 177 450 300 . 312 447 Effects 36 | . 15 3 9 1 . . 8 Shutdowns 7 | . 4 . 1 . . . 2 Energy Bleed 4 | . 3 . 1 . . . . Interference 11 | . . 3 7 1 . . . Matter Decay 7 | . 4 . . . . . 3 Damage (minor) 4 | . 4 . . . . . . Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . 2 . . 1 2 Combat Hostiles 3 | . . . 1 . . 1 1 Parts Melted 44 | . 3 2 4 4 . 8 23 Heat Transferred 15905 | . 1722 1150 2590 938 . 3196 6309 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 1122 | . 260 414 1122 707 297 411 746 Initial 510 | . . 65 81 510 247 200 33 Average 260 | . 147 225 546 624 273 166 202 Maximum Alert Level 4 | . 1 2 4 3 1 2 3 Low Security (%) 45 | 100 58 46 7 . . 65 47 Level 1 38 | . 41 53 31 . 100 31 45 Level 2 11 | . . . 39 61 . 2 6 Level 3 4 | . . . 16 38 . . . Level 4 . | . . . 4 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 1 7 2 . 6 13 Investigation 6 | . 1 . . . . 2 3 Extermination 6 | . . . . . . 3 3 Reinforcement 12 | . . 1 4 1 . 1 5 Assault 3 | . . . 1 1 . . 1 Garrison 3 | . . . 2 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 11 | . 2 3 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 209 | . 18 30 53 18 6 32 52 Peak Tracking Total 9 | . 8 4 7 9 6 4 6 Tactical Retreats 6 | . 3 1 . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 13 | . 1 2 . 1 . 5 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 19 | . . 4 6 . . 5 4 Max in Single Turn 2 | . . 1 2 . . 2 1 Garrison Access 3 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 36 | . 6 3 5 3 . 11 8 Terminals 26 | . 5 3 4 2 . 6 6 Fabricators 5 | . . . . 1 . 3 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 1 1 Total Hacks 99 | . 19 11 15 7 . 25 22 Successful 50 | . 9 9 8 2 . 11 11 Failed 48 | . 10 1 7 5 . 14 11 Catastrophic 12 | . 1 . 3 1 . 3 4 Database Lockouts 1 | . . 1 . . . . . Manual 64 | . 15 7 12 5 . 9 16 Terminals 81 | . 18 11 12 6 . 16 18 Fabricators 11 | . . . . 1 . 7 3 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 3 . . 1 1 Terminal Hacks 21 | . 4 6 3 . . 4 4 Part Schematic 7 | . 2 1 2 . . . 2 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Alert Level 2 | . . 1 . . . 1 . Unreport Threat 3 | . . 1 . . . 2 . Hauler Manifests 3 | . 1 2 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 3 1 Load Schematic 3 | . . . . . . 2 1 Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 Seal Access 3 | . . . 1 . . 1 1 Unauthorized Hacks 21 | . 5 3 4 2 . 2 5 Terminals 20 | . 4 3 4 2 . 2 5 Botnet 20 | . 4 3 4 2 . 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 5 3 5 3 . 9 6 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 2 1 1 . . . 2 Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 9583 | 3 541 1469 1119 617 111 2821 2902 Spaces Moved 4876 | 1 359 699 499 338 100 1390 1490 Core . | . . . . . . . . Treads 45 | . 18 16 11 . . . . Legs . | . . . . . . . . Wheels 4831 | 1 341 683 488 338 100 1390 1490 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 100 95 110 120 135 90 105 135 Average Speed 145 | 100 116 161 130 135 109 158 141 Slowest Speed 285 | 100 240 240 240 135 135 285 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 46 | 2 56 73 58 14 76 37 52 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 159 | . . . 33 7 . 32 87 Terrain Destroyed 435 | . . . 183 15 . 43 194 Melee 70 | . . . 14 6 . 30 20 Projectile 133 | . . . 26 1 . 13 93 AOE 232 | . . . 143 8 . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 6419 | 2 418 933 760 428 101 1777 2000 Wait 515 | . 4 111 22 25 1 142 210 Move 4869 | . 358 698 498 338 99 1389 1489 Hop . | . . . . . . . . Pick Up 147 | . 9 22 35 5 . 44 32 Fast Attach 23 | . 3 5 2 . . 9 4 Attach 62 | . 2 4 13 6 . 17 20 Detach 4 | . . . . . . 2 2 Swap 177 | 2 5 20 31 12 1 37 69 Drop 107 | . 5 18 33 3 . 19 29 Fire 372 | . 32 55 95 21 . 53 116 Melee 134 | . . . 31 18 . 57 28 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . 8 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Weapon x2 618 | -9/Materials | Discovered new exit (range 6) 935 | -9/Materials | Build established: Tank 947 | -9/Materials | Discovered new exit (range 11) 1031 | -9/Materials | Central database locked down 1196 | -9/Materials | Discovered new exit (range 5) 1408 | -9/Materials | Build established: Skirmisher 1614 | -9/Materials | Discovered new exit (range 16) 1756 | -9/Materials | Discovered new exit (range 7) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Utility x2 2080 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Build established: Gunner 2500 | -8/Materials | Destroyed 7 combat bots 2814 | -8/Materials | First assault squad dispatched 2922 | -8/Materials | Lost 4 parts (2n2u) 3063 | -8/Materials | Discovered new exit (range 15) 3133 | -8/Materials | Entered Factory 3133 | -7/Factory | Evolved 2 slots: Utility x2 3184 | -7/Factory | Discovered new exit (range 11) 3425 | -7/Factory | Discovered new exit (range 11) 3533 | -7/Factory | First assault squad dispatched 3645 | -7/Factory | Destroyed 9 combat bots 3750 | -7/Factory | Sucked down chute 3750 | -7/Factory | Entered Waste 3763 | -7/Waste | Spotted C-40 Crusher 3767 | -7/Waste | Spotted C-40 Crusher 3779 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3793 | -7/Waste | Spotted C-40 Crusher 3808 | -7/Waste | Spotted C-40 Crusher 3809 | -7/Waste | Spotted C-40 Crusher 3839 | -7/Waste | Discovered new exit (range 13) 3839 | -7/Waste | Spotted C-40 Crusher 3852 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3861 | -7/Waste | Entered Factory 4001 | -7/Factory | Lost 3 parts (1n1u1w) 4360 | -7/Factory | Fabricated Huge Storage Unit? 5269 | -7/Factory | Build established: Tank 5481 | -7/Factory | Lost 3 parts (1n1u1w) 6433 | -7/Factory | Discovered new exit (range 16) 6553 | -7/Factory | Identified exit to Lower Caves 6682 | -7/Factory | Entered another Factory area 6682 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7125 | -6/Factory | Discovered new exit (range 11) 7140 | -6/Factory | Build established: Gunner 7373 | -6/Factory | Discovered new exit (range 15) 7538 | -6/Factory | Discovered new exit (range 4) 7741 | -6/Factory | Cargo convoy interrupted 7799 | -6/Factory | Found Prototype Slashing Weapon 7800 | -6/Factory | Identified Vibroblade 7820 | -6/Factory | Found Prototype Slashing Weapon 7821 | -6/Factory | Identified Nanosword 7885 | -6/Factory | Found Nanosword 7892 | -6/Factory | Found Nanosword 7988 | -6/Factory | Build established: Tank 8473 | -6/Factory | Build established: Gunner 9305 | -6/Factory | Crushed by falling debris 9380 | -6/Factory | Core integrity fell below 50% 9482 | -6/Factory | First assault squad dispatched 9507 | -6/Factory | Garrison activated, responded to threat 9545 | -6/Factory | Destroyed 7 combat bots 9550 | -6/Factory | Lost 3 parts (1n1u1w) 9576 | -6/Factory | Core integrity fell below 20% 9584 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09565_ Acquired Imp. Proton Missile Launcher. 09566_ K-01 Serf cleans the Fusion Modulator. 09571_ G-50 Soldier destroyed. 09571_ Switching to secondary target: G-50 Soldier. 09574_ System corrupted: Hvy. Wave Gun failed to cycle. 09574_ Hvy. Laser melted. 09574_ G-50 Soldier destroyed. 09575_ K-01 Serf collects debris. 09576_ Overheating: Core damaged (-85). 09577_ Overheating: Matter decay (-29). 09578_ K-01 Serf collects debris. 09579_ Power failure, Enh. Fission Core shutdown. 09581_ Overheating: Core damaged (-110). 09582_ Lyr. Medium Armor Plating destroyed. 09582_ K-01 Serf cleans the Terminal. 09582_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ?????? "?? ???????????????????????????????? | | ?????? "?? ?????????????????????????????? | | #####?# "?" #??????????????????????????? | | ! ## ? ##?????????????????????????? | | ## """ [??????????????????????????? | | ## """ [??????????????????????????? | | """ ## """ [??????????????????????????? | | """ ## ??????????????????????????? | | """ """ """ ?????????????????????????? | | """ """ "??? ????????????????????? | | """ """ ???? ????????????????????? | | # ???? ????????????????????? | | # """ "??????kk????????????????????? | | ##* """ #?#######/######???????????????? | | # # ! """ #?# ???????????????? | | % ###[""" """ "" ???????????????? | | ! """ =+!""" """ T" ???????????????? | | """ ##%%""" """ "" #??????????????? | | ### """ ##;k o #??????????????? | | # ##;]] @""" """????????????????? | | """ ###] """ ""?????????????????? | | """ #?# """ ""?????????????????? | | %[ # """ ?# #??????????????? | | * # / #??????????????? | | ! %! """ g ! #??????????????? | | %= #" """ ##;############??????????????? | | " " ## """ # ??????????????????????????? | | " " #### #! ??????????????????????????? | | "G"" #??# """ # ??????????????????????????? | | #??# """ # ???????????????????????????? | | ######??? ?"" + ???????????????????????????? | | ?????????????? ?# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Cooling System | -8/Materials | Hacked Seismic Detector | -6/Factory | Hacked Hvy. Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsPointyBank Manual? 0 Play Time 02:14:28 Cumulative 57.8 hours Start 2024.04.27 @ 06:58:13 End 2024.04.27 @ 10:09:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b01cbbc-92de-418a-a6a0-25a9b1bfaf4b