Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 03:01:28 Player: TheSkyeDoctor Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (162) 810 Value Destroyed (5408) 5408 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1757) 1757 TOTAL SCORE: 16075 Bonus ------- High Alert Combat Kills 457 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Energy Well (350) Matter Compressor (0) Improved Force Field Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Enhanced Gauss Cannon Heavy Mace > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Antigrav System Scrap Suit Energy Well High-capacity Matter Pod Improved Signal Interpreter Advanced ECM Suite Authchip [R/Combat] Skeleton Box Mobile Refinery Mk. CCLXVII Hacking Drone Bay Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Rocket Launcher Heavy Rocket Launcher Datajack Remote Datajack [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Heavy Mace Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . 2 . Utility 8 | . . . 1 . . . . 2 . . . 3 . . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Parts Attached 143 | 7 1 . 9 2 2 . 15 20 9 5 . 35 4 11 5 4 4 1 6 3 Power 17 | 1 . . 2 . . . 1 3 1 2 . 3 1 1 . . . . 1 1 Engine 5 | 1 . . 2 . . . 1 . . 1 . . . . . . . . . . Core 9 | . . . . . . . . 3 1 1 . 2 . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Propulsion 38 | 2 . . 2 . . . 5 6 3 3 . 8 . 4 1 . 3 . . 1 Treads 17 | 2 . . 2 . . . 3 4 1 3 . 1 . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . 2 2 . . . 7 . . . . . . . . Hover 10 | . . . . . . . . . 2 . . . . 4 1 . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 46 | 2 1 . 3 1 2 . 5 7 . . . 12 1 3 2 1 . 1 4 1 Device 17 | 1 . . 1 . . . 2 1 . . . 7 . 1 1 . . . 2 1 Storage 7 | 1 1 . . . 2 . 1 . . . . 1 . . . . . . 1 . Processor 10 | . . . . . . . 1 3 . . . 1 . 2 . 1 . 1 1 . Hackware 2 | . . . . . . . 1 1 . . . . . . . . . . . . Protection 10 | . . . 2 1 . . . 2 . . . 3 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 2 1 . . 4 4 5 . . 12 2 3 2 3 1 . 1 . Energy Gun 9 | 1 . . 2 . . . 1 1 1 . . . . 2 . . . . 1 . Energy Cannon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Ballistic Gun 10 | 1 . . . . . . . 1 1 . . 4 1 . 1 1 . . . . Ballistic Cannon 10 | . . . . . . . 1 1 . . . 5 . 1 . 2 . . . . Launcher 6 | . . . . 1 . . 1 1 1 . . 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . 1 . . . 4 . . . . . . . . Parts Lost 77 | . . . 2 . . . 6 10 9 . 1 14 6 . 3 11 1 3 4 7 Power 7 | . . . . . . . 1 1 1 . . . . . . 2 . 1 . 1 Propulsion 34 | . . . . . . . 2 7 5 . . 8 1 . 1 4 1 1 2 2 Utility 17 | . . . 1 . . . 3 . . . . 4 2 . 1 . . 1 1 4 Weapon 19 | . . . 1 . . . . 2 3 . 1 2 3 . 1 5 . . 1 . Highest Loss Streak 6 | . . . 1 . . . 6 4 6 . 1 3 5 . 2 5 1 3 4 6 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Average Backups 17 | 2 5 6 8 9 10 13 16 20 23 23 23 23 21 16 19 19 16 4 7 4 Power 1 | . 1 1 1 1 1 1 . . 1 2 2 2 2 2 2 1 . . . . Propulsion . | . 1 1 1 1 1 1 . . . . . . . . . . . . . . Utility 9 | . 1 2 3 4 5 6 8 10 13 13 14 11 11 7 9 12 10 4 5 4 Weapon 4 | . 1 2 2 2 3 4 4 6 5 5 4 6 4 3 5 2 2 . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 4 1 . . 1 3 . 2 . 4 . . . 2 7 . 6 2 Power 6 | . . . 2 . . . . 2 . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 13 | . . . . . . . . . . 2 . 2 . . . 1 5 . 2 1 Weapon 9 | . . . 1 1 . . . 1 . . . 1 . . . . 1 . 4 . Tool/Special 2 | . . . . . . . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 82 | . 100 100 88 100 100 100 98 94 77 81 94 92 54 86 98 73 57 78 60 30 Engine 3 | . 14 14 11 11 11 11 8 2 . . . . . . . . 1 3 . . Core 2 | . . . . . . . . 4 5 6 7 3 . 4 5 . . . . . Treads 10 | . 28 28 22 22 22 22 25 17 5 12 30 9 . . . . . . . 1 Wheel 2 | . . . . . . . 9 6 3 . . 7 7 . . . . . . . Hover 3 | . . . . . . . . . 2 . . . . 21 23 3 2 21 14 2 Device 6 | . 14 14 9 11 11 11 9 5 . . . 7 2 13 11 6 5 9 . . Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 4 . 5 . Processor 18 | . . . . . . . 3 14 23 23 23 22 15 21 23 27 29 35 30 23 Hackware 2 | . . . . . . . . 6 7 7 7 3 . . . . . . . . Protection 3 | . . . 5 11 11 11 4 1 . . . 4 3 . 4 5 4 . . . Energy Gun 6 | . 14 14 18 22 22 22 7 4 5 7 2 . . 8 5 1 . . 3 . Energy Cannon 1 | . . . . . . . . . 2 7 4 1 2 . . . . . . . Ballistic Gun 3 | . 14 14 11 10 11 11 1 . 3 . . 5 3 . 2 3 . . . . Ballistic Cannon 3 | . . . . . . . 7 7 . . . 6 1 1 5 8 . . . . Impact Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 4 . Slashing Weapon 2 | . . . . . . . 6 6 5 7 7 4 3 . . . . . . . Peak Build Rating 89 | 7 7 8 18 20 20 20 35 50 47 61 61 84 76 89 89 84 64 68 68 44 Average Rating 45 | 5 7 7 12 18 19 20 31 43 39 47 58 72 49 76 82 59 38 65 58 33 On Entrance 37 | . 7 7 8 18 19 20 20 35 45 42 61 56 67 20 89 83 41 64 57 33 Avg Prop Armor Cover (%) 15 | . . . . . . . 18 18 10 . . 7 . . . . . 5 16 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 15 20 20 34 34 64 44 107 106 100 102 102 135 164 113 115 121 93 9 53 12 Greatest Support 112 | 40 40 40 40 40 40 40 22 70 28 112 112 112 32 44 44 44 50 50 42 30 Greatest Overweight (x) 36 | . . . . . 1 1 10 10 27 3 . 8 27 7 3 36 30 . 1 3 Average Overweight (x) 3 | . . . . . . 1 8 7 4 1 . 2 4 2 2 13 12 . . . Largest Inventory Capacity 25 | 8 10 10 10 10 20 15 25 25 25 25 25 25 25 25 25 25 25 5 20 5 Average Capacity 21 | 7 9 10 10 10 15 15 24 25 25 25 25 25 25 25 25 25 24 5 17 5 Most Carried 25 | 4 6 8 10 10 14 14 22 25 25 25 25 25 25 21 25 25 18 4 13 5 Average Carried 18 | 2 5 6 9 9 11 14 17 21 24 24 24 24 22 17 20 20 17 4 7 4 Final Capacity 25 | 8 10 10 10 10 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 6 8 10 10 14 14 20 25 25 25 24 21 20 20 22 17 5 4 5 5 Class Distribution -------------------- 47% | Mutant 12% | Gunner 9% | Tank 9% | Assassin 6% | Derelict-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Waste Assassin | -5/Factory Assassin | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Scout | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 6109 | 294 177 100 114 176 . 102 387 481 296 334 95 1683 316 391 382 550 159 . 57 15 Remotely 614 | . . . . . . . 252 . . . . . . 191 171 . . . . . Salvage Created 5858 | 156 253 151 365 121 . 73 711 753 185 . 475 1777 399 . 206 233 . . . . Parts 314 | 7 21 18 36 14 . 9 45 44 8 . 14 88 3 . 4 3 . . . . Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 3 1 4 . . . 2 1 . . . . Prevented 7 | . . . . . . . . . 1 . 1 . . . 3 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 118 | . 7 5 9 7 . 4 17 17 4 . 11 27 2 . 3 5 . . . . Melee 4 | . . . . . . . 3 1 . . . . . . . . . . . . Guns 55 | . 7 5 9 3 . 4 3 3 1 . 1 14 2 . 1 2 . . . . Cannons 26 | . . . . . . . 3 8 1 . 1 9 . . 2 2 . . . . AOE 32 | . . . . 4 . . 8 5 2 . 9 3 . . . 1 . . . . Classes Destroyed 18 | 2 2 . 4 2 . . 2 2 2 . . . 1 . 1 . . . . . Worker 20 | . . . 2 . . . 6 3 . . . 9 . . . . . . . . Builder 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Tunneler 5 | 3 . 1 1 . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . . . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 1 1 . . . 2 . . . . . . . . Swarmer 36 | . 5 3 8 4 . 4 3 . 3 . . 5 . . . 1 . . . . Grunt 47 | . 2 2 . 2 . . 9 9 . . 10 10 . . 2 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . 1 . . . 4 3 . . 1 3 . . . 1 . . . . Hunter 6 | . . . . . . . . 3 . . . 1 . . 1 1 . . . . Programmer 10 | . . . . . . . . 2 . . . 8 . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 20 | 4 3 3 9 4 . 4 15 10 2 . 5 20 1 . 2 3 . . . . Combat Bots Only 11 | . 3 3 4 4 . 4 10 7 2 . 5 11 1 . 2 3 . . . . Max Kills in Single Turn 4 | 1 1 2 2 3 . 2 4 2 1 . 2 4 1 . 1 1 . . . . Gunslinging 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 4 2 1 . 2 1 . . . 1 . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1130 | . 36 11 28 24 . 14 101 214 59 . 38 203 21 . 40 74 29 17 99 122 Missed 340 | . 12 7 8 8 . 4 34 68 11 . 8 57 . . 15 14 14 6 30 44 Hits 790 | . 24 4 20 16 . 10 67 146 48 . 30 146 21 . 25 60 15 11 69 78 Melee 29 | . . . . . . . 2 . . . . . 21 . . 6 . . . . Projectile 761 | . 24 4 20 16 . 10 65 146 48 . 30 146 . . 25 54 15 11 69 78 AOE 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Critical Strikes 39 | . . 1 . . . . 7 3 . . 2 4 9 . 1 3 . . 6 3 Part Disruptions 5 | . . . . . . . . 1 . . . . . . 3 . 1 . . . Damage Taken 14419 | 40 238 40 172 152 . 83 947 1751 935 . 656 2674 1168 . 580 1275 214 219 1487 1788 Core 3672 | . 17 . 33 7 . . 106 167 149 . 38 303 296 . 64 153 66 98 860 1315 Absorbed by Shields 361 | . . . . . . . 60 . . . . 301 . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . . . . . . . . . . . . . 98 . . . Core Remaining (%) 62 | 100 . 93 . . . 90 80 . . . 49 . . . . . . 2 25 . Volleys Fired 283 | 8 16 7 19 9 . 4 16 39 16 . 27 71 19 . 8 24 . . . . Largest 4 | 2 2 2 3 3 . 3 3 3 3 . 2 4 3 . 3 3 . . . . Hottest 213 | 60 60 60 132 142 . 132 136 130 126 . 126 213 178 . 177 163 . . . . Shots Fired 682 | 16 32 14 53 27 . 12 35 88 38 . 36 188 50 . 25 67 1 . . . Gun 378 | 16 32 14 53 23 . 12 10 29 29 . 8 83 27 . 13 28 1 . . . Cannon 242 | . . . . . . . 16 46 5 . 13 96 23 . 9 34 . . . . Launcher 62 | . . . . 4 . . 9 13 4 . 15 9 . . 3 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 372 | 8 16 7 19 5 . 4 16 47 14 . . 144 34 . 9 48 1 . . . Thermal 167 | . . . 29 18 . 8 10 28 15 . 8 35 16 . . . . . . . Explosive 62 | . . . . 4 . . 9 13 4 . 15 9 . . 3 5 . . . . Electromagnetic 81 | 8 16 7 5 . . . . . 5 . 13 . . . 13 14 . . . . Robot Hit Streak 18 | 6 5 14 7 7 . 2 4 15 6 . 7 17 14 . 18 5 . . . . Robot Miss Streak 5 | 2 2 . 5 1 . 3 1 3 2 . 1 5 2 . 2 2 . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 8 | . 1 1 3 . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . 2 . . . . . . . . . . . . . . Shots Hit Robots 465 | 12 18 11 24 11 . 5 32 68 31 . 28 130 45 1 15 34 . . . . Core Hits 276 | 4 11 8 16 11 . 4 36 40 19 . 30 69 6 . 6 16 . . . . Critical Kills 11 | . . . . . . . . . . . . 9 1 . 1 . . . . . Critical Parts Destroyed 17 | . 2 . . . . . . . . . . 9 . . . 6 . . . . Critical Strikes 47 | 1 2 . 3 . . . . 4 . . . 22 2 . 3 10 . . . . Burn 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . Destroy 28 | . 2 . . . . . . . . . . 17 2 . . 7 . . . . Blast 9 | . . . . . . . . 1 . . . 3 . . 2 3 . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Melee Attacks 127 | . . . . . . . 29 30 6 3 . 26 12 7 2 2 . . 10 . Impact 24 | . . . . . . . . . . . . . 3 7 2 2 . . 10 . Slashing 103 | . . . . . . . 29 30 6 3 . 26 9 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 4 2 6 . . 5 . 1 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 17292 | 215 262 130 398 647 . 71 2283 2510 1214 . 1477 4943 1396 114 474 1155 . . 3 . Guns 4197 | 157 262 130 398 189 . 71 102 409 452 . 83 1039 523 . 122 260 . . . . Cannons 4556 | . . . . . . . 206 693 65 . 246 2039 615 . 172 520 . . . . Explosions 5288 | 58 . . . 458 . . 1069 880 171 . 1148 1145 . . 84 275 . . . . Melee 3238 | . . . . . . . 906 528 526 . . 720 248 114 96 100 . . . . Ramming 13 | . . . . . . . . . . . . . 10 . . . . . 3 . Kinetic 5466 | 80 135 44 118 37 . 20 206 715 274 . . 2239 741 . 172 685 . . . . Thermal 3003 | 58 . . 239 152 . 51 102 465 178 . 165 1196 397 . . . . . . . Explosive 4675 | . . . . 458 . . 1069 802 171 . 1028 788 . . 84 275 . . . . Electromagnetic 897 | 77 127 86 41 . . . . . 65 . 284 . . . 122 95 . . . . Impact 436 | . . . . . . . . . . . . . 126 114 96 100 . . . . Slashing 2802 | . . . . . . . 906 528 526 . . 720 122 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 2 2 2 2 . 2 2 2 . 7 27 27 27 27 27 2 4 7 Average Corruption 13 | . . . 2 2 2 2 . 1 2 2 . 5 14 27 27 27 27 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . 4 9 11 3 . 7 20 2 . 42 21 27 38 153 23 . 1 4 Message Errors 94 | . . . 1 3 4 . . . 5 1 . 9 6 6 8 41 8 . 1 1 Matter Fused 87 | . . . 1 2 3 1 . 3 3 . . 8 6 8 7 35 7 . . 3 Heat Flow Errors 38 | . . . 1 . 3 . . 1 . . . 7 1 3 5 16 1 . . . Energy Discharges 45 | . . . . 1 . 1 . . 5 . . 7 3 2 6 17 3 . . . Parts Rejected 4 | . . . . . . . . 1 1 . . 1 . . . 1 . . . . Parts Fused 6 | . . . . 1 . . . . 1 . . . 2 . . 2 . . . . Data Loss (minor) 38 | . . . 1 1 1 1 . 1 3 . . 2 1 5 1 20 1 . . . Data Loss (major) 17 | . . . . 1 . . . . . 1 . 1 1 1 2 9 1 . . . Misfires 17 | . . . . . . . . 1 . . . 5 . . 4 6 1 . . . Alerts 11 | . . . . . . . . . 2 . . 1 . 2 5 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 7 | . . . . . . . . . . . . 1 . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 745 | 9 . . . 10 . . 61 66 226 . 1 198 8 . . 166 . . . . Projectiles 58 | . . . . . . . . . . . . 8 8 . . 42 . . . . Explosions 254 | 9 . . . 10 . . . 40 . . 1 163 . . . 31 . . . . Melee 433 | . . . . . . . 61 26 226 . . 27 . . . 93 . . . . Knockbacks 23 | . . . . . . . 2 7 . . . 12 . 1 . 1 . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . Kinetic 22 | . . . . . . . 2 7 . . . 12 . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | 40 . . . . . . 33 157 . . 46 89 5 . . 109 . . 1 . Shots 14 | 1 . . . . . . 2 4 . . 2 2 . . . 3 . . . . Rammed 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 . Targets Rammed 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 695 | 12 66 9 247 343 184 281 357 426 306 . 306 382 695 186 303 485 261 . 4 . Average Temperature 126 | 12 39 9 81 148 80 138 163 103 136 . 97 94 255 87 116 139 138 . 4 . Received Heat Transfer 2844 | . 66 36 18 48 . . 449 483 81 . 238 537 . . 39 492 54 18 213 72 Effects 35 | . . . . 1 . 1 2 2 5 . . 1 18 . 1 4 . . . . Shutdowns 6 | . . . . . . . . 1 . . . . 5 . . . . . . . Energy Bleed 7 | . . . . . . 1 . . 2 . . . 1 . 1 2 . . . . Interference 9 | . . . . . . . 1 . 3 . . . 5 . . . . . . . Matter Decay 3 | . . . . 1 . . . . . . . . 1 . . 1 . . . . Short Circuit 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Damage (minor) 4 | . . . . . . . 1 . . . . . 2 . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 15 | . . . 2 . . . 5 2 . . . 6 . . . . . . . . Heat Transferred 5149 | 100 . . 740 333 . 111 222 938 370 . 235 1500 600 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . . 5 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Maximum Alert Level 4 | . . . 1 . . . 2 2 . . . 4 2 . . . . . . . Low Security (%) 61 | 100 100 100 97 100 . 100 58 25 . . . 18 15 100 . . . . 100 100 Level 1 21 | . . . 2 . . . 5 60 . . . 39 66 . . . . . . . Level 2 12 | . . . . . . . 35 14 . . . 19 17 . . . . . . . Level 3 1 | . . . . . . . . . . . . 7 . . . . . . . . Level 4 3 | . . . . . . . . . . . . 14 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1249 | 10 100 79 206 98 . 90 499 463 . . . 1249 430 116 . . . . 150 31 Initial 430 | . . 39 22 55 . . . 186 . . . 53 430 116 . . . . 150 31 Average 200 | 1 49 19 85 25 . 40 194 284 . . . 456 299 28 . . . . 47 7 Influence Increases 5511 | 20 250 156 311 183 . 90 781 891 130 . 240 1829 10 23 105 120 30 . 282 60 Destroy 0b10 Robot/C 2320 | . 140 100 180 140 . 80 340 340 80 . 220 540 . . 60 100 . . . . Destroy 0b10 Robot/NC 225 | 20 5 5 30 5 . . 50 30 . . . 70 . . 10 . . . . . Destroy Leader 488 | . 30 20 36 20 . 10 84 94 20 . 20 114 . . 20 20 . . . . Successful Hack 84 | . . . 4 . . . 28 40 . . . 12 . . . . . . . . Disable Machine 345 | . . . 30 . . . 15 90 . . . 195 . 15 . . . . . . Anti-Garrison Action 800 | . . . . . . . 200 200 . . . 400 . . . . . . . . Destroy Structure 529 | . . 1 1 18 . . 49 82 . . . 348 10 8 . . . . 12 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 555 | . 75 30 30 . . . . 15 30 . . 150 . . 15 . 30 . 120 60 Influence Decreases 5481 | 20 150 199 226 325 . 90 370 843 589 . 154 684 1075 189 105 120 4 26 222 90 Entered New Map 1518 | . . 61 35 87 . . . 225 171 . . 33 801 50 . . . 26 . 29 Time Decay 3467 | 20 150 138 171 238 . 90 310 518 338 . 154 521 214 139 105 110 4 . 202 45 Lost Part 496 | . . . 20 . . . 60 100 80 . . 130 60 . . 10 . . 20 16 Squads Dispatched 19 | . . . . . . . 2 6 . . . 8 . . . . . . 1 2 Investigation 5 | . . . . . . . 1 2 . . . 2 . . . . . . . . Extermination 8 | . . . . . . . . 2 . . . 4 . . . . . . 1 1 Reinforcement 5 | . . . . . . . 1 2 . . . 1 . . . . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 16 | . . . 1 . . . 4 3 . . . 4 . . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 13 8 13 7 . 4 29 24 10 . 11 44 6 . 5 10 8 5 17 13 Peak Tracking Total 11 | . 3 3 5 4 . 4 11 7 4 . 5 10 4 . 3 5 4 5 11 11 Tactical Retreats 23 | . 3 1 1 . . . . 1 1 . . 8 1 . 1 . 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . 1 . . . 2 . . . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 23 | . . . 2 . . . 1 6 . . . 13 . 1 . . . . . . Max in Single Turn 5 | . . . 1 . . . 1 3 . . . 5 . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 27 | . . . 4 . 1 . 6 8 1 1 . 3 . . . 1 . . 2 . Terminals 15 | . . . 3 . . . 5 5 . . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . Total Hacks 58 | . . . 10 . 1 . 15 20 1 1 . 5 . . . 1 . . 4 . Successful 27 | . . . 4 . 1 . 8 8 1 1 . 3 . . . 1 . . . . Failed 31 | . . . 6 . . . 7 12 . . . 2 . . . . . . 4 . Catastrophic 5 | . . . 1 . . . 2 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . 8 . 1 . 15 15 . . . 2 . . . . . . 4 . Terminals 40 | . . . 8 . . . 14 14 . . . . . . . . . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . 3 . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . Terminal Hacks 6 | . . . . . 1 . 2 . 1 1 . . . . . 1 . . . . Part Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . . Retrieve Study 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . 3 . . . 6 4 . . . 2 . . . . . . . . Terminals 11 | . . . 3 . . . 5 3 . . . . . . . . . . . . Botnet 11 | . . . 3 . . . 5 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . Jam 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 4 . . . 3 7 . . . 1 . . . . . . 2 . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Active Infowar (turns) 13871 | 33 357 677 468 898 875 205 758 1137 . . . 978 74 451 800 2978 2193 126 646 217 Sensors 2287 | . . . . . . . . . . . . 273 . 451 660 797 74 21 2 9 Terrain 8582 | . . . . . . . . 1137 . . . 935 74 450 800 2978 2122 86 . . Seismic 4271 | 33 357 677 468 898 875 205 758 . . . . . . . . . . . . . Decoding 989 | . . . . . . . . . . . . . . . . . . 126 646 217 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . 1 . . . . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . . . . . . . . . 21 4 Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 3 1 Items 16 | . . . . . . . . . . . . . . . . . . . 14 2 Machines 2 | . . . . . . . . . . . . . . . . . . . 1 1 Patrols 2 | . . . . . . . . . . . . . . . . . . . 2 . Guards 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 20540 | 166 357 677 561 898 875 205 1295 1427 1163 2327 542 2107 448 529 800 2978 2196 126 646 217 Spaces Moved 8163 | 82 189 405 293 535 402 81 538 595 406 966 299 868 206 268 440 377 301 178 408 326 Core 659 | 2 . . . . . . . . 17 . . . 1 . . 120 107 . 190 222 Treads 3872 | 80 189 405 293 535 402 81 1 92 209 966 299 289 . . . . . . . 31 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2011 | . . . . . . . 537 503 179 . . 579 205 8 . . . . . . Hover 1621 | . . . . . . . . . 1 . . . . 260 440 257 194 178 218 73 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 115 140 140 160 160 113 150 108 168 168 55 54 50 50 Average Speed 227 | 157 160 160 160 160 216 240 204 198 265 239 160 187 165 169 168 766 725 57 98 64 Slowest Speed 1850 | 160 160 160 160 160 240 240 465 220 1400 280 160 560 1400 480 232 1850 1550 59 157 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . 18 . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 33 87 29 96 70 15 49 18 62 84 62 25 73 5 58 66 60 45 16 16 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . 1 . . 1 3 . . . . 3 3 . . . . Spaces Dug 64 | . . . . . . . 12 20 . . . 14 1 4 1 4 . . 8 . Terrain Destroyed 542 | 2 . . . 28 . . 46 99 13 . 43 194 12 4 27 66 . . 8 . Melee 61 | . . . . . . . 12 20 . . . 14 1 4 1 1 . . 8 . Projectile 73 | . . . . . . . 2 2 . . . 35 11 . 5 18 . . . . AOE 408 | 2 . . . 28 . . 32 77 13 . 43 145 . . 21 47 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total 9419 | 100 212 420 346 554 408 84 669 726 451 981 327 1163 255 328 480 422 319 201 640 333 Wait 419 | . 4 7 10 . . . 36 6 4 . . 94 1 31 8 3 . 22 193 . Move 8144 | 81 188 404 292 534 401 80 537 594 405 965 298 868 205 267 439 376 300 177 407 326 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 4 2 1 7 2 4 . 19 17 5 3 . 14 . 6 8 5 . . 6 1 Fast Attach 77 | 7 . . 4 . . . 6 6 6 3 . 16 5 8 2 2 3 . 6 3 Attach 60 | . . . 1 . . . 8 9 3 . 1 20 2 5 1 5 1 1 1 2 Detach 32 | . . . . . . . 2 3 . . 1 12 5 1 . . 2 . 5 1 Swap 77 | . 1 . 4 7 2 . 8 15 3 2 . 24 2 2 2 3 1 1 . . Drop 89 | . 1 . 9 2 1 . 8 7 3 5 . 18 4 1 5 2 12 . 11 . Fire 283 | 8 16 7 19 9 . 4 16 39 16 . 27 71 19 . 8 24 . . . . Melee 126 | . . . . . . . 29 30 6 3 . 26 11 7 2 2 . . 10 . Ram 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Entered Mines 568 | -10/Mines | Learned Materials emergency access door positions 569 | -10/Mines | Discovered new exit (range 13) 888 | -10/Mines | Learned location of Mines (-8) 1048 | -10/Mines | Learned location of 1 exit from Materials 1053 | -10/Mines | Discovered new exit (range 11) 1111 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1114 | -10/Mines | Found Scrap Suit 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1202 | -9/Materials | Identified exit to Materials 1622 | -9/Materials | Discovered new exit (range 12) 1762 | -9/Materials | Entered Mines 1783 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -9/Mines | Found Prototype Device 1860 | -9/Mines | Discovered exit to Materials (range 8) 1914 | -9/Mines | Discovered exit to Materials (range 15) 1921 | -9/Mines | Build established: Tank 2157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2373 | -9/Mines | Learned location of Zion (-6) 2434 | -9/Mines | Received a Mining Laser from a helpful Derelict 2528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2653 | -9/Mines | Discovered new exit (range 5) 2660 | -9/Mines | Entered Exiles 2660 | -9/Exiles | Accompanied by 1 ally 2699 | -9/Exiles | Met 8R-AWN 2723 | -9/Exiles | Met EX-HEX 2792 | -9/Exiles | Met EX-DEC 3168 | -9/Exiles | Met EX-BIN 3201 | -9/Exiles | Aligned with FarCom system 3204 | -9/Exiles | Given EX-Vault access code 3264 | -9/Exiles | Opened EX-Vault 3285 | -9/Exiles | Found Longsword +1 3296 | -9/Exiles | Found Skeleton Box 3347 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3503 | -9/Exiles | Discovered new exit (range 14) 3535 | -9/Exiles | Stole two prototypes: Skeleton Box, Longsword +1 3535 | -9/Exiles | Entered Mines 3652 | -8/Mines | Discovered exit to Materials (range 7) 3740 | -8/Mines | Entered Materials 3740 | -8/Materials | Evolved 2 slots: Propulsion x2 3828 | -8/Materials | Build established: Skirmisher 4252 | -8/Materials | Build established: Mutant 4532 | -8/Materials | Lost 6 parts (1p2n3u) 4536 | -8/Materials | Destroyed 10 combat bots 4914 | -8/Materials | Identified exit to Factory 5035 | -8/Materials | Entered Factory 5035 | -7/Factory | Evolved 2 slots: Utility x2 5037 | -7/Factory | FarCom data flow suspended 5327 | -7/Factory | Lost 3 parts (1n2w) 6289 | -7/Factory | Lost 4 parts (1p3n) 6292 | -7/Factory | Destroyed 7 combat bots 6423 | -7/Factory | Discovered new exit (range 8) 6461 | -7/Factory | Identified exit to Lower Caves 6462 | -7/Factory | Entered Lower Caves 6722 | -7/Lower Caves | Spotted B-75 Beast 6760 | -7/Lower Caves | Destroyed B-75 Beast 6787 | -7/Lower Caves | Lost 6 parts (1p3n2w) 6958 | -7/Lower Caves | Found DCF Scrap (13 items) 7072 | -7/Lower Caves | Encountered a Warlord checkpoint 7266 | -7/Lower Caves | Lost 3 parts (2n1w) 7509 | -7/Lower Caves | Discovered new exit (range 14) 7567 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7580 | -7/Lower Caves | Identified exit to Zion 7616 | -7/Lower Caves | Identified exit to Lower Caves 7625 | -7/Lower Caves | Entered Zion 7761 | -6/Zion | System corruption cleaned by Quarantine Array 7840 | -6/Zion | Given the Hacking Drone Bay 7840 | -6/Zion | Found Prototype Device 7872 | -6/Zion | Discovered new exit (range 13) 8225 | -6/Zion | Learned Factory emergency access door positions 8447 | -6/Zion | Found Prototype Device 8581 | -6/Zion | Learned location of 1 exit from Factory 9721 | -6/Zion | Build established: Derelict-Mutant 9951 | -6/Zion | Identified exit to Proximity Caves 9952 | -6/Zion | Entered Proximity Caves 10129 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10328 | -5/Proximity Caves | Core integrity fell below 50% 10452 | -5/Proximity Caves | Discovered new exit (range 15) 10492 | -5/Proximity Caves | Identified exit to Factory 10494 | -5/Proximity Caves | Entered Factory 10494 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10495 | -5/Factory | Identified exit to Factory 10497 | -5/Factory | Identified Hacking Drone Bay 10499 | -5/Factory | Identified Exp. Sensor Array 10501 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 11808 | -5/Factory | Build established: Scavenger-Gunner 11823 | -5/Factory | Lost 3 parts (1n2u) 12311 | -5/Factory | Destroyed 11 combat bots 12314 | -5/Factory | Lost 3 parts (2n1w) 12413 | -5/Factory | Lost 3 parts (3n) 12594 | -5/Factory | First assault squad dispatched 12601 | -5/Factory | Sucked down chute 12601 | -5/Factory | Entered Waste 12616 | -5/Waste | EMP discharged 12616 | -5/Waste | System corruption reached 10% 12627 | -5/Waste | Spotted C-40 Crusher 12660 | -5/Waste | Destroyed C-40 Crusher 12673 | -5/Waste | Spotted C-40 Crusher 12676 | -5/Waste | Found Damper Plating 12691 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12696 | -5/Waste | Destroyed C-40 Crusher 12716 | -5/Waste | EMP discharged 12736 | -5/Waste | Spotted C-40 Crusher 12807 | -5/Waste | Spotted C-40 Crusher 12816 | -5/Waste | EMP discharged 12827 | -5/Waste | Core integrity fell below 50% 12832 | -5/Waste | Crushed by Compactor (1 part destroyed) 12838 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12847 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12853 | -5/Waste | Crushed by Compactor (1 part destroyed) 12865 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12877 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12908 | -5/Waste | Lost 5 parts (1n2u2w) 12916 | -5/Waste | EMP discharged 12937 | -5/Waste | Spotted C-40 Crusher 12947 | -5/Waste | Spotted C-40 Crusher 13016 | -5/Waste | EMP discharged 13025 | -5/Waste | Discovered new exit (range 16) 13048 | -5/Waste | Identified exit to Factory 13049 | -5/Waste | Entered Factory 13262 | -5/Factory | Identified exit to Upper Caves 13426 | -5/Factory | Build established: Assassin 13578 | -5/Factory | Entered Upper Caves 14264 | -5/Upper Caves | Learned 8 Factory zone layouts 14312 | -5/Upper Caves | Discovered new exit (range 13) 14333 | -5/Upper Caves | Identified exit to Upper Caves 14378 | -5/Upper Caves | Entered another Upper Caves area 14404 | -5/Upper Caves | Discovered exit to Factory (range 8) 14576 | -5/Upper Caves | Lost 3 parts (1n2w) 14608 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14652 | -5/Upper Caves | Lost 3 parts (1p1n1w) 15153 | -5/Upper Caves | Spotted B-75 Beast 15181 | -5/Upper Caves | Core integrity fell below 20% 15190 | -5/Upper Caves | Destroyed B-75 Beast 15214 | -5/Upper Caves | Lost 5 parts (1p2n2w) 15471 | -5/Upper Caves | Build established: Gunner 17123 | -5/Upper Caves | Encountered a Master Thief 17123 | -5/Upper Caves | Encountered a Master Thief 17123 | -5/Upper Caves | Encountered a Master Thief 17124 | -5/Upper Caves | Encountered a Master Thief 17124 | -5/Upper Caves | Encountered a Master Thief 17124 | -5/Upper Caves | Skeleton Box stolen by Master Thief 17125 | -5/Upper Caves | Adv. ECM Suite stolen by Master Thief 17125 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 17127 | -5/Upper Caves | Mass Driver stolen by Master Thief 17130 | -5/Upper Caves | Mass Driver stolen by Master Thief 17190 | -5/Upper Caves | Discovered new exit (range 10) 17340 | -5/Upper Caves | Identified exit to Warlord 17356 | -5/Upper Caves | Entered Warlord 17428 | -5/Warlord | Build established: Mutant 17649 | -5/Warlord | Discovered new exit (range 20) 17872 | -5/Warlord | System corruption cleaned by Quarantine Array 18457 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18656 | -5/Warlord | Warlord's base attacked by MAIN.C 19006 | -5/Warlord | Warlord forces counterattacked 19331 | -5/Warlord | Warlord base infiltrated, sounded retreat 19367 | -5/Warlord | Met Warlord 19552 | -5/Warlord | Identified exit to Proximity Caves 19552 | -5/Warlord | Entered Proximity Caves 19625 | -4/Proximity Caves | Spotter reported a threat 19639 | -4/Proximity Caves | Spotted B-86 Titan 19647 | -4/Proximity Caves | Learned Research trap positions 19676 | -4/Proximity Caves | Discovered exit to Factory (range 4) 19678 | -4/Proximity Caves | Entered Factory 19678 | -4/Factory | Evolved 2 slots: Propulsion x2 19685 | -4/Factory | Lost 3 parts (1p1n1u) 20230 | -4/Factory | Core integrity fell below 50% 20307 | -4/Factory | Lost 4 parts (2n1u1w) 20318 | -4/Factory | Discovered new exit (range 11) 20323 | -4/Factory | Identified exit to Research 20324 | -4/Factory | Entered Research 20324 | -3/Research | Evolved 2 slots: Utility x2 20325 | -3/Research | Loaded intel: 74 trap records 20495 | -3/Research | Spotted B-86 Titan 20521 | -3/Research | Core integrity fell below 50% 20534 | -3/Research | Core integrity fell below 20% 20541 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 20520_ Penetrated by Slug. 20520_ Slug penetrates Door. 20521_ K-01 Serf destroyed. 20523_ P-80 Master resets Y-72 Warden, system corruption cleaned. 20523_ Adv. Weight Redist. System destroyed. 20524_ Acquired 15 matter. 20525_ Slug penetrates Wall. 20525_ Acquired Lgt. Ion Engine. 20526_ System corrupted: Matter fused (-8). 20526_ Penetrated by Slug. 20526_ Slug penetrates Wall. 20526_ Penetrated by Slug. 20528_ Slug penetrates Wall. 20533_ Penetrated by Slug. 20533_ Slug penetrates Scanalyzer. 20533_ Penetrated by Slug. 20536_ Slug penetrates Wall. 20539_ Knocked back. 20540_ Slug penetrates H-71 Marshal. Map ----- +----------------------------------------------------+ | ???????????????????????? ?????????????????# | | ???????????????????????#"#????????????????? | | ??????????????????????? #?????????????????# | | ??????????????########## #?^?^^????????????# | | ??????????????# ## #??^??????????????# | | ??????????????# ## #?????????????????# | | ??????????????#"" ## #????????????????## | | ??????????????#"" ## #####+############ | | ??????????????#"" # | | ??????????????#S [ %" = | | ??????????????#"" # | | ??????????????#"" # h####+#########"## | | ??????????????#"" # #?# !????? ####+# | | ??????????????# # #?#! #??? #? | | ??????????????# !# #?# #?? # | | ??????????????######### #?# = ## # "" | | ??????????????????????# #?# ## # "" | | ??????????????????????# #?# ## ! *# "" | | ??????????????????????# #?# ######### "" | | ??????????????????????# #?# #???????# | | ????????????????????### ### #???????# ?? | | ????????????????????# H ######???????####?? | | ????????????????????# %#?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????? #?????????????????? | | ????????????????##### #?????????????????? | | ????????????????????#########?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 54 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Battle Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Com. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingLaunchShield Manual? 0 Play Time 01:24:18 Cumulative 195.5 hours Start 2026.09.05 @ 01:39:03 End 2026.09.05 @ 03:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4e00f6-6f5d-4a60-9aa4-bbf849ac7314