Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.27 @ 18:00:20 Player: Genju Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (161) 805 Value Destroyed (6231) 6231 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2869) 2869 TOTAL SCORE: 15585 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 88 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 904/1150 Matter 229/300 Energy 32/150 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Improved VSS Leg Myomer Leg > --- UTILITY (10) ----- Triangulator Targeting Computer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- Heavy Gauss Cannon Force Lance > --- INVENTORY (5) ---- Centrium Wheel Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Targeting Computer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Matter Neutralizer Heavy Gauss Cannon Force Lance > --- INVENTORY -------- Centrium Wheel [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion VTOL Module Leg Titanium Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Hammer Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Slots Evolved 13 | . 1 2 2 . . 2 2 . . . 2 . 2 Power 2 | . 1 . . . . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 8 | . . 1 1 . . 2 2 . . . . . 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 187 | 7 5 9 18 9 28 45 7 3 3 2 13 23 15 Power 42 | 1 1 . 6 2 5 12 2 . 1 . 4 6 2 Engine 23 | 1 1 . 3 2 3 10 . . . . 3 . . Core 19 | . . . 3 . 2 2 2 . 1 . 1 6 2 Reactor . | . . . . . . . . . . . . . . Propulsion 63 | 2 2 5 5 4 10 18 2 . 2 . 4 5 4 Treads . | . . . . . . . . . . . . . . Leg 28 | 2 . . . 2 10 5 . . . . . 5 4 Wheel . | . . . . . . . . . . . . . . Hover 6 | . 2 1 . . . . . . . . 3 . . Flight 29 | . . 4 5 2 . 13 2 . 2 . 1 . . Utility 32 | 2 2 2 3 1 2 5 3 . . 2 . 5 5 Device 17 | 1 1 1 1 . . 3 2 . . 1 . 2 5 Storage . | . . . . . . . . . . . . . . Processor 5 | 1 1 . 1 . . . . . . . . 2 . Hackware 10 | . . 1 1 1 2 2 1 . . 1 . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 . 2 4 2 11 10 . 3 . . 5 7 4 Energy Gun 13 | . . 1 3 . 4 1 . . . . 1 2 1 Energy Cannon 6 | . . . . . . 3 . 1 . . 1 . 1 Ballistic Gun 9 | 2 . . 1 2 1 . . . . . . 2 1 Ballistic Cannon 3 | . . . . . . . . 1 . . . 1 1 Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 2 . . . . . . . Impact Weapon 4 | . . . . . 2 2 . . . . . . . Slashing Weapon 8 | . . . . . 1 2 . 1 . . 3 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . 1 . . 3 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 70 | . . . . 11 7 14 . . . 2 4 16 16 Power 18 | . . . . 2 3 5 . . . . 2 2 4 Propulsion 19 | . . . . 6 1 5 . . . . 2 2 3 Utility 17 | . . . . 1 1 1 . . . 2 . 7 5 Weapon 16 | . . . . 2 2 3 . . . . . 5 4 Highest Loss Streak 11 | . . . . 11 2 7 . . . 2 4 7 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 91 100 80 92 90 97 98 100 93 90 79 77 Engine 8 | . 25 20 14 13 10 6 . . . . 4 . . Core 4 | . . . 1 . 4 3 11 12 12 12 6 10 13 Leg 13 | . 17 . . 4 29 13 . . . . . 15 18 Hover 1 | . 7 4 . . . . . . . . 2 2 . Flight 9 | . . 25 33 13 . 11 25 25 25 25 15 . . Device 7 | . 12 10 8 4 . 4 17 18 18 16 16 12 16 Processor 2 | . 12 10 8 8 . . . . . . . 5 5 Hackware 25 | . . 6 16 19 31 37 28 31 31 26 27 16 10 Energy Gun 2 | . . 5 14 4 3 . . . . . 4 2 . Ballistic Gun 3 | . 25 6 1 9 1 . . . . . . 5 5 Impact Weapon 3 | . . . . . 5 6 . . . . . . . Slashing Weapon 1 | . . . . . 1 . 6 5 6 6 10 3 . Special Melee Weapon 1 | . . 1 . . 2 1 . . . . . . . Peak Build Rating 90 | 7 8 16 36 36 33 47 60 67 65 65 78 85 90 Average Rating 40 | 4 8 13 32 24 27 37 57 59 64 62 71 70 77 On Entrance 40 | . 7 8 15 36 21 31 47 60 61 65 64 69 78 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 7 12 12 19 17 15 24 29 29 29 27 32 61 70 Greatest Support 87 | 20 20 18 19 20 56 64 29 29 32 32 49 80 87 Greatest Overweight (x) 11 | . . . . 3 . 1 . . . . 2 11 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 1 4 4 3 4 4 4 4 5 5 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 5 5 5 5 5 5 5 5 4 3 1 Class Distribution -------------------- 36% | Wizard-Mutant 24% | Hacker-Mutant 23% | Wizard-Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Garrison Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/DSF Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Matter Collected 2880 | 203 189 118 276 101 362 486 60 . 51 77 295 541 121 Remotely . | . . . . . . . . . . . . . . Salvage Created 6577 | . 208 408 352 399 1322 1314 120 . . 32 500 1372 550 Parts 292 | . 18 28 33 17 47 51 5 . . 3 24 48 18 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 134 | . 6 8 8 11 30 25 3 . . 2 9 25 7 Melee 37 | . . . . . 6 14 . . . 2 8 6 1 Guns 64 | . 6 5 7 11 15 . . . . . 1 18 1 Cannons 9 | . . . . . . 2 1 . . . . 1 5 AOE 5 | . . 3 1 . . . 1 . . . . . . Classes Destroyed 14 | . 3 2 . . 2 4 . . . 1 . 1 1 Worker 1 | . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 7 | . . 2 1 . 2 2 . . . . . . . Watcher 18 | . 3 1 4 . 1 5 . . . . 4 . . Swarmer 39 | . 4 2 5 5 4 3 2 . . . 6 8 . Cutter 2 | . . . . . . . . . . 2 . . . Grunt 42 | . 2 2 . 6 15 8 1 . . . 1 4 3 Brawler 2 | . . . . . 1 . . . . . . 1 . Sentry 32 | . . 4 3 . 9 3 . . . . 2 8 3 Specialist 2 | . . . . . . 2 . . . . . . . Hunter 6 | . . . . . 1 2 . . . . . 3 . Programmer 7 | . . . . . . 6 . . . . . . 1 Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 4 3 6 7 4 2 . . 2 6 9 4 Combat Bots Only 9 | . 2 4 3 6 4 4 2 . . 2 6 9 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 1 . . 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . 1 . Exploded 2 | . . 2 1 . . . 1 . . . . . . Melee 1 | . . . . . 1 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 1290 | . 23 40 37 137 177 302 16 6 . 7 72 301 172 Missed 449 | . 12 20 20 43 59 118 8 5 . 4 20 84 56 Damage Taken 8617 | . 51 192 143 586 1135 1785 87 12 . 72 526 2436 1592 Core 1932 | . 21 91 35 134 233 577 37 . . 5 130 423 246 Absorbed by Shields 189 | . . . . 112 . . . . . . . 77 . Ignored by Resistances 5323 | . 37 116 91 441 698 1087 52 7 . 40 321 1492 941 Regen/Repaired (Parts) 92 | . . . . . 51 41 . . . . . . . Core Remaining (%) 64 | 100 91 77 . . 26 17 . . . 95 . 44 . Volleys Fired 302 | . 18 37 30 36 54 17 8 . . . 10 58 34 Largest 3 | . 2 2 2 2 2 1 1 . . . 1 3 2 Hottest 195 | . 40 45 108 100 128 69 69 . . . 75 195 186 Shots Fired 469 | . 36 39 41 63 91 17 8 . . . 10 116 48 Gun 404 | . 36 39 41 63 91 1 . . . . 10 110 13 Cannon 64 | . . . . . . 15 8 . . . . 6 35 Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . 1 . . . . . . . Kinetic 214 | . 36 15 8 51 14 . . . . . . 71 19 Thermal 183 | . . . 22 . 77 . . . . . 10 45 29 Explosive . | . . . . . . . . . . . . . . Electromagnetic 71 | . . 24 11 12 . 16 8 . . . . . . Robot Hit Streak 58 | . 13 23 10 21 22 13 21 . . . 31 58 47 Robot Miss Streak 4 | . 1 2 1 3 2 1 . . . . . 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 16 | . 1 . . 4 3 . . . . . . 8 . Max Gunslinging Chain 2 | . 1 . . 1 1 . . . . . . 2 . Shots Hit Robots 582 | . 30 35 35 54 121 82 8 . . 3 30 133 51 Core Hits 236 | . 13 22 20 25 39 23 4 . . 2 15 53 20 Critical Kills 8 | . 1 . . 2 . 3 . . . . . 2 . Critical Parts Destroyed 27 | . 2 1 . . 11 11 . . . . . 2 . Critical Strikes 59 | . 3 1 . 2 14 15 . . . . 3 17 4 Burn 7 | . . . . . 3 . . . . . . 4 . Destroy 13 | . 3 1 . 2 . . . . . . . 7 . Blast 3 | . . . . . . . . . . . . 1 2 Corrupt 1 | . . . . . . 1 . . . . . . . Smash 25 | . . . . . 11 14 . . . . . . . Sever 7 | . . . . . . . . . . . 3 4 . Impale 3 | . . . . . . . . . . . . 1 2 Melee Attacks 175 | . . . . . 46 66 . . . 4 24 27 8 Impact 103 | . . . . . 42 61 . . . . . . . Slashing 56 | . . . . . 3 3 . . . 4 24 22 . Piercing 13 | . . . . . . . . . . . . 5 8 Sneak Attacks 9 | . . . . . 2 4 . . . . 2 . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 7 | . . . . . 3 . . . . . 3 1 . Damage Inflicted 15310 | . 309 652 595 477 2590 3289 354 . . 130 1148 3962 1804 Guns 6211 | . 309 505 568 477 1176 17 . . . . 246 2561 352 Cannons 1977 | . . . . . . 362 229 . . . . 298 1088 Explosions 421 | . . 147 27 . . 122 125 . . . . . . Melee 6701 | . . . . . 1414 2788 . . . 130 902 1103 364 Ramming . | . . . . . . . . . . . . . . Kinetic 3316 | . 309 118 46 382 74 . . . . . . 1856 531 Thermal 4008 | . . 147 354 . 1102 122 125 . . . 246 1003 909 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1285 | . . 387 195 95 . 379 229 . . . . . . Impact 3979 | . . . . . 1346 2633 . . . . . . . Slashing 2141 | . . . . . 68 155 . . . 130 902 886 . Piercing 581 | . . . . . . . . . . . . 217 364 Highest Corruption 2 | . . 1 . . . 2 . . . . . . . Average Corruption 1 | . . 1 . . . 1 . . . . . . . Corruption Purged 3 | . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . 4 . . . 11 . . . . . . . Message Errors 5 | . . 1 . . . 4 . . . . . . . Matter Fused 3 | . . 1 . . . 2 . . . . . . . Heat Flow Errors 3 | . . 1 . . . 2 . . . . . . . Energy Discharges 3 | . . 1 . . . 2 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1434 | . . 3 . . 326 882 28 . . . 54 52 89 Projectiles 40 | . . . . . . 1 1 . . . . 38 . Explosions 38 | . . 3 . . . 8 27 . . . . . . Melee 1356 | . . . . . 326 873 . . . . 54 14 89 Knockbacks 20 | . . . . . 5 13 . . . . . 2 . Impact 18 | . . . . . 5 13 . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . 26 22 . . 22 . . . . . . . Shots 3 | . . 1 1 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 567 | . 20 365 351 236 567 231 112 9 209 . 212 124 230 Average Temperature 101 | . 9 105 82 92 205 110 76 7 93 . 37 32 112 Received Heat Transfer 2700 | . 6 138 72 448 882 339 45 9 . . 54 350 357 Effects 25 | . . 1 3 1 19 . . . . . 1 . . Shutdowns 8 | . . 1 . . 7 . . . . . . . . Energy Bleed 3 | . . . 1 . 1 . . . . . 1 . . Interference 3 | . . . . 1 2 . . . . . . . . Matter Decay 3 | . . . 1 . 2 . . . . . . . . Short Circuit 4 | . . . 1 . 3 . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 10 10 1 . . . . . . Combat Hostiles 19 | . . . . . 9 9 1 . . . . . . Parts Fried 31 | . . 2 1 1 6 20 1 . . . . . . Impact Corruptions 47 | . . . . . 15 32 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . . . 2 . 9 . . . . . . 2 1 Heat Transferred 7160 | . . 200 703 . 2775 150 150 . . . 370 1813 999 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 1 . . 1 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Peak Influence 682 | . 212 393 558 248 370 232 85 130 50 72 283 682 325 Initial 265 | . . 1 . 53 88 33 70 40 50 27 27 67 265 Average 138 | . 59 145 309 172 140 71 32 58 50 47 114 359 199 Maximum Alert Level 2 | . 1 1 2 1 1 1 . . . . 1 2 1 Low Security (%) 76 | 100 99 55 24 54 69 98 100 100 100 100 84 49 40 Level 1 17 | . . 44 39 45 30 1 . . . . 15 10 59 Level 2 5 | . . . 36 . . . . . . . . 40 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 . . 1 14 . . . 1 . . 2 Investigation 3 | . . . . . . 2 . . . . . . 1 Extermination 6 | . . . . . . 5 . . . . . . 1 Reinforcement 11 | . . 2 . . 1 7 . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Distress Signals 10 | . . 3 1 . 3 3 . . . . . . . Communications Jammed 1 | . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . Times Spotted 243 | . 9 22 23 14 44 48 5 9 . 3 20 33 13 Peak Tracking Total 11 | . 3 8 9 11 8 6 3 9 . 2 7 9 5 Tactical Retreats 25 | . . 3 4 2 1 5 . 1 . 1 3 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Traps Triggered 12 | . . 1 . 3 1 2 . . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Machines Disabled 1 | . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Machines Accessed 79 | . 7 5 7 1 9 25 7 . 5 . 11 . 2 Terminals 44 | . 6 4 5 1 5 11 4 . 2 . 6 . . Fabricators 8 | . . . . . . 4 1 . 1 . 2 . . Repair Stations 3 | . . . . . 1 2 . . . . . . . Recycling Units 13 | . 1 1 1 . 2 4 1 . 1 . . . 2 Scanalyzers 2 | . . . . . . 1 . . . . 1 . . Garrison Access 9 | . . . 1 . 1 3 1 . 1 . 2 . . Total Hacks 225 | . 21 24 20 2 31 71 16 . 12 . 24 . 4 Successful 188 | . 12 18 16 1 28 65 15 . 9 . 21 . 3 Failed 37 | . 9 6 4 1 3 6 1 . 3 . 3 . 1 Catastrophic 2 | . . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 160 | . 20 21 19 . 27 41 9 . 7 . 13 . 3 Terminals 154 | . 19 22 16 2 24 38 11 . 7 . 15 . . Fabricators 19 | . . . . . . 14 1 . 1 . 3 . . Repair Stations 6 | . . . . . 2 4 . . . . . . . Recycling Units 26 | . 2 2 2 . 4 8 2 . 2 . . . 4 Scanalyzers 6 | . . . . . . 2 . . . . 4 . . Garrison Access 14 | . . . 2 . 1 5 2 . 2 . 2 . . Terminal Hacks 80 | . 4 12 7 1 15 23 7 . 4 . 7 . . Record 13 | . . . . . . 5 3 . 2 . 3 . . Part Schematic 50 | . 4 8 6 . 14 14 1 . 1 . 2 . . Robot Analysis 2 | . . 2 . . . . . . . . . . . Open DSF 5 | . . . . . . 2 1 . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . 1 . . Unreport Threat 7 | . . 2 1 . 1 2 1 . . . . . . Fabricator Hacks 19 | . . . . . . 14 1 . 1 . 3 . . Load Schematic 8 | . . . . . . 7 . . . . 1 . . Build 11 | . . . . . . 7 1 . 1 . 2 . . Repair Station Hacks 6 | . . . . . 2 4 . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . Repair 3 | . . . . . 1 2 . . . . . . . Recycling Unit Hacks 12 | . 1 1 1 . 2 4 1 . 1 . . . 1 Retrieve Components 12 | . 1 1 1 . 2 4 1 . 1 . . . 1 Scanalyzer 6 | . . . . . . 2 . . . . 4 . . Insert Component 3 | . . . . . . 1 . . . . 2 . . Analyze 3 | . . . . . . 1 . . . . 2 . . Garrison Access Hacks 5 | . . . 1 . . 2 1 . . . 1 . . Unlock Access 3 | . . . 1 . . . 1 . . . 1 . . Coupler Status 2 | . . . . . . 2 . . . . . . . Unauthorized Hacks 60 | . 7 5 7 . 9 16 5 . 3 . 6 . 2 Terminals 39 | . 6 4 5 . 6 9 3 . 1 . 5 . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 38 | . 6 4 5 . 5 9 3 . 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 1 1 1 . 2 4 1 . 1 . . . 2 Reject 13 | . 1 1 1 . 2 4 1 . 1 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 3 1 . 1 . 1 . . Reprogram 8 | . . . 1 . 1 3 1 . 1 . 1 . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 57 | . 6 4 6 1 8 18 5 . 2 . 6 . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 326 | . . . . . . 134 76 . 116 . . . . Total Robot Build Rating 18 | . . . . . . 8 10 . . . . . . Part Schematics Acquired 53 | . 4 8 6 . 14 15 1 . 1 . 4 . . Parts Built 16 | . . . . . . 12 . . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 521 | . . . . . . 342 . . . . 179 . . Total Part Build Rating 54 | . . . . . . 36 . . . . 18 . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . Time 67 | . . . . . 32 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 63 | . 2 2 10 . 19 24 2 . 2 . . . 2 Parts Scanalyzed 3 | . . . . . . 1 . . . . 2 . . Part Schematics Acquired 3 | . . . . . . 1 . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . . 1 . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . 1 3 . . . . . . . Non-combat 4 | . . . . . 1 3 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 3 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . generate_anomaly 1 | . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . 1 . . . . . . . link_fov 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . Attached 2 | . . . . . . 1 . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Total Allies 10 | . . . . . . 6 2 . . . . 2 . Largest Group 3 | . . . . . . 3 2 . . . . 1 . Highest-Rated Group 80 | . . . . . . 80 40 . . . . 46 . Highest-Rated Ally 46 | . . . . . . 40 20 . . . . 46 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . 24 . . . . . 3 . Total Damage 549 | . . . . . . 429 . . . . . 120 . Kills 3 | . . . . . . 2 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Turns Passed 9186 | 89 600 410 580 298 1468 3189 300 63 64 47 618 789 671 Spaces Moved 9982 | 58 552 735 855 283 888 3715 641 216 177 112 852 448 450 Core 107 | 14 . . . 8 . 73 . . . . . 12 . Treads . | . . . . . . . . . . . . . . Legs 3003 | 44 304 . . 70 888 922 . . . . . 325 450 Wheels . | . . . . . . . . . . . . . . Hover 587 | . 248 117 . . . . . . . . 111 111 . Flight 6285 | . . 618 855 205 . 2720 641 216 177 112 741 . . Fastest Speed 26 | 50 56 29 26 26 120 26 26 26 26 28 28 60 100 Average Speed 58 | 103 91 32 26 55 122 52 26 26 27 28 38 108 107 Slowest Speed 600 | 120 120 56 26 200 125 130 26 26 28 28 178 600 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . 2 1 . 4 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 86 72 71 37 76 63 20 47 5 60 23 53 12 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 31 | . . 17 5 . . 4 . . . . . . 5 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 5 AOE 26 | . . 17 5 . . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac DSF Fac Gar Fac Total 12600 | 86 614 870 1168 370 1108 4794 768 223 193 117 1104 613 572 Wait 1680 | 14 34 69 245 . 74 888 105 . 11 . 166 24 50 Move 9950 | 57 551 734 850 280 887 3706 640 215 176 111 847 446 450 Hop 9 | . . . 2 1 . 4 . . . . 2 . . Pick Up 119 | 8 5 8 12 10 9 19 3 . . . 10 23 12 Fast Attach 53 | 1 . 4 2 . 11 23 . 3 . 2 7 . . Attach 70 | 6 2 1 3 9 3 9 3 . . . 4 19 11 Detach 2 | . . 1 . . . . . 1 . . . . . Swap 64 | . 3 4 13 . 14 13 4 . 3 . 2 4 4 Drop 109 | . 1 12 11 1 15 31 5 4 3 . 18 5 3 Fire 302 | . 18 37 30 36 54 17 8 . . . 10 58 34 Melee 165 | . . . . . 41 66 . . . 4 20 26 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 77 | . . . . 33 . 18 . . . . 18 8 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Power x1 186 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Discovered exit to Mines (range 9) 288 | -10/Materials | Discovered exit to Mines (range 9) 301 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 9) 557 | -10/Materials | Discovered exit to Materials (range 15) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Discovered exit to Mines (range 16) 793 | -9/Materials | Identified exit to Storage 793 | -9/Materials | Discovered exit to Storage (range 11) 943 | -9/Materials | Discovered exit to Storage (range 9) 943 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Discovered exit to Materials (range 8) 1092 | -9/Materials | Discovered exit to Materials (range 15) 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -8/Materials | Build established: Hacker-Sprinter 1223 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Discovered exit to Factory (range 9) 1647 | -8/Materials | Discovered exit to Factory (range 4) 1680 | -8/Materials | Identified exit to Garrison 1680 | -8/Materials | Entered Garrison 1695 | -8/Garrison | Installed Relay Interface Framework 1738 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Triggered checkpoint 1752 | -8/Garrison | Garrison Relay disabled 1888 | -8/Garrison | Lost 11 parts (2p6n1u2w) 1955 | -8/Garrison | Identified exit to Materials 1955 | -8/Garrison | Discovered exit to Materials (range 10) 1978 | -8/Garrison | Entered Materials 2313 | -8/Materials | Build established: Wizard-Mutant 2431 | -8/Materials | Repaired Particle Gun 2554 | -8/Materials | Core integrity fell below 50% 2845 | -8/Materials | Build established: Hacker-Mutant 2944 | -8/Materials | Discovered exit to Factory (range 7) 3147 | -8/Materials | Build established: Wizard-Mutant 3437 | -8/Materials | Discovered exit to Factory (range 3) 3446 | -8/Materials | Entered Factory 3446 | -7/Factory | Evolved 2 slots: Utility x2 4760 | -7/Factory | Fabricated Lgt. Ion Engine? 4866 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 5204 | -7/Factory | Identified exit to Factory 5204 | -7/Factory | Discovered exit to Factory (range 15) 5266 | -7/Factory | Cargo convoy interrupted 5293 | -7/Factory | Core integrity fell below 50% 5326 | -7/Factory | Lost 7 parts (2p3n1u1w) 5577 | -7/Factory | Fabricated X-62 Marksman? 5655 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 5698 | -7/Factory | Build established: Wizard-Sprinter 5713 | -7/Factory | Fabricated Lgt. Ion Engine (x2) 5859 | -7/Factory | Discovered exit to Factory (range 9) 5961 | -7/Factory | Lost 3 allies 6046 | -7/Factory | Repaired Cesium-ion Thruster 6285 | -7/Factory | Fabricated System Guard? 6410 | -7/Factory | Core integrity fell below 20% 6425 | -7/Factory | Repaired VTOL Module 6527 | -7/Factory | Fabricated Falx (x2) 6635 | -7/Factory | Entered another Factory area 6635 | -6/Factory | Evolved 2 slots: Utility x2 6657 | -6/Factory | Identified exit to Factory 6657 | -6/Factory | Discovered exit to Factory (range 13) 6880 | -6/Factory | Fabricated R-10 Processor (x2) 6928 | -6/Factory | Identified exit to Garrison 6935 | -6/Factory | Entered Garrison 6942 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6977 | -6/Garrison | Triggered checkpoint 6995 | -6/Garrison | Identified exit to Factory 6995 | -6/Garrison | Discovered exit to Factory (range 15) 6998 | -6/Garrison | Entered Factory 7056 | -6/Factory | Identified exit to Lower Caves 7056 | -6/Factory | Discovered exit to Lower Caves (range 7) 7062 | -6/Factory | Identified exit to DSF 7062 | -6/Factory | Entered DSF 7077 | -6/DSF | Discovered exit to Factory (range 11) 7089 | -6/DSF | Additional patrols routed to DSF 7109 | -6/DSF | Entered Factory 7109 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7242 | -5/Factory | Fabricated Lgt. Deuterium Engine (x2) 7262 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 7396 | -5/Factory | Identified exit to Factory 7396 | -5/Factory | Discovered exit to Factory (range 12) 7560 | -5/Factory | Lost 4 parts (2p2n) 7724 | -5/Factory | Identified exit to Garrison 7727 | -5/Factory | Entered Garrison 7743 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 7753 | -5/Garrison | Triggered checkpoint 7766 | -5/Garrison | Spotted B-75 Beast 7790 | -5/Garrison | Build established: Wizard-Mutant 7809 | -5/Garrison | Rescued a captive Derelict 7813 | -5/Garrison | Rescued a captive Derelict 7817 | -5/Garrison | Lost 4 parts (1p2u1w) 7939 | -5/Garrison | Lost 7 parts (2n3u2w) 8097 | -5/Garrison | Triggered checkpoint 8121 | -5/Garrison | Destroyed B-75 Beast 8128 | -5/Garrison | Core integrity fell below 50% 8281 | -5/Garrison | Destroyed 9 combat bots 8339 | -5/Garrison | Triggered checkpoint 8507 | -5/Garrison | Discovered exit to Factory (range 7) 8516 | -5/Garrison | Entered Factory 8516 | -4/Factory | Evolved 2 slots: Utility x2 8606 | -4/Factory | Build established: Hacker-Mutant 8779 | -4/Factory | Identified exit to Upper Caves 8779 | -4/Factory | Discovered exit to Upper Caves (range 13) 8955 | -4/Factory | Lost 8 parts (1p1n4u2w) 9187 | -4/Factory | Self-destructed Last Messages --------------- H-77 Assassin Coil Gun blasted off. K-01 Serf destroyed. Penetrated by Slug. Neutrino Core destroyed. T-07 Excavator destroyed. Slug penetrates Wall. Slug penetrates H-77 Assassin. R-10 Processor destroyed. Penetrated by Slug. Adv. VSS Leg destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Slug penetrates Wall. Penetrated by Slug. RIF reveals location of hidden door. Adv. Weight Redist. System destroyed. Neutrino Core destroyed. RIF reveals location of hidden door. Neutrino Reactor explodes. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ???????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ?????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ???????????????????################## #??????? | | ???????????????????# # #??????? | | ???????????????????# * # # ""??? | | ???????????????????# # + ""??? | | ???????????????????# + #??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# """ """p#h ###### #??????? | | ???????????????????# """ """ # h #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????#######+### #####?????????? | | ???????????????? ""?###### #?# # ??????????? | | ????????????????? "## ### + """????????? | | ??????????????????# ## # """????????? | | ?????????????????## # ! # """????????? | | ?????????????????# p # %=#? """????????? | | ?????????????????# # ! #??""?????????? | | ??????????????????# # #???"?????????? | | ??????????????????# #* #?????????????? | | ??????????????????# @ #%! #?????????????? | | ??????????????????# ] #= #?????????????? | | ??????????????????# [ # #?????????????? | | ?????????????????#### ####=* #?????????????? | | ???????????????? %[ #?????????????? | | ???????????????? % #?????????????? | | ???????????????? #?????????????? | | ??????????????? % ####??????????? | | ?????????????? k k ## #??????????? | | ????????? ###/##### #### # ####??????????? | | ???????## #? ???## # +### #########???? | | ??????? # ????##u #???? | | ??????? #???????# """ """ #???? | | ??????? #???????# """ """ #???? | | ???????? #???????# # ] """ """ #???? | | ???????? #???????# # #???? | | ????????# #???????# # """ """ """ #???? | | ????????# #???????# # """ """ """ #???? | | ????????# #???????# # """ """ """ #???? | | ?######## #???????# + #???? | | ?# # #???????# ##################???? | | ?# """ # #???????# # #???????? | | ?# "" # #???????# # #???????? | | ?# """ #" #???????# # """" """" #???????? | | ?# ""% #% #???????# # """" """" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 67 Targeting Accuracy 10 Offensive Hacking 70 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Datajack | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Autogun | -9/Materials | Hacked Terrain Scanner | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Visual Processing Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Field Recycling Unit | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Airjet | -8/Materials | Hacked Axe | -8/Materials | Hacked Cryofiber Web | -8/Materials | Hacked Concussive RPG | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Target Analyzer | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked System Guard | -7/Factory | Hacked Falx | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Aerolev Unit | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Cld. Ion Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Blade Saw | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Lgt. EM Pulse Cannon | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Enh. Nuclear Core | -6/Factory | Hacked Transmission Jammer | -6/Factory | Hacked Adv. Datajack | -5/Factory | Hacked Hvy. Linear Accelerator | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory Lgt. Ion Engine | x2 | -7/Factory System Guard | x2 | -7/Factory Falx | x2 | -7/Factory R-10 Processor | x2 | -6/Factory | Preloaded Lgt. Deuterium Engine | x2 | -5/Factory Hyp. Gauss Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Watch This! Challenges ------------ None Game ------ Seed AutogunProjectionSpoofer Manual? 0 Play Time 02:42:36 Cumulative 32.6 hours Start 2024.08.27 @ 15:17:35 End 2024.08.27 @ 18:00:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 1 Adventurer 3 Explorer 42 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00578ca2-1ad1-41be-8114-e4336d3dc660