Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 15:58:21 Player: Akl Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2761) 2761 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10121 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field System Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Compact Battery Advanced Weight Redist. System Improved Targeting Computer Advanced Melee Analysis Suite Advanced Thermal Shield Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Force Lance > --- INVENTORY -------- Advanced Force Field System Shield Quantum Rifle Quantum Rifle Heavy Machine Gun [Rating: 102] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . . . . 2 . . . 1 . Utility 10 | . . . 2 2 1 1 . . . 2 . 2 Weapon 2 | . . . . . . 1 . . . . 1 . Parts Attached 91 | 6 6 2 5 11 5 5 18 2 6 24 . 1 Power 14 | 1 1 . 1 1 1 . 5 . 1 3 . . Engine 6 | 1 1 . . 1 . . 2 . . 1 . . Core 4 | . . . 1 . 1 . 1 . 1 . . . Reactor 4 | . . . . . . . 2 . . 2 . . Propulsion 30 | 2 2 2 . 3 . 3 4 . 3 10 . 1 Treads 1 | . . . . . . . . . 1 . . . Leg 6 | 2 1 1 . . . . . . 2 . . . Wheel 7 | . 1 1 . 3 . . . . . 2 . . Hover 12 | . . . . . . 3 4 . . 5 . . Flight 4 | . . . . . . . . . . 3 . 1 Utility 30 | 1 2 . 2 5 4 1 6 2 1 6 . . Device 13 | . . . . 2 2 . 4 1 . 4 . . Storage 3 | 1 1 . . . . . . . 1 . . . Processor 10 | . 1 . 2 3 2 . 1 . . 1 . . Hackware 2 | . . . . . . . . 1 . 1 . . Protection 2 | . . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 1 . 2 2 . 1 3 . 1 5 . . Energy Gun 7 | 1 1 . 1 . . 1 . . 1 2 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . 1 . . . . . 3 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 71 | . 2 1 . 8 10 4 5 . 12 25 4 . Power 12 | . 1 . . 1 2 . 2 . 3 2 1 . Propulsion 21 | . 1 . . 2 2 2 1 . 3 9 1 . Utility 24 | . . . . 3 4 2 1 . 5 8 1 . Weapon 14 | . . 1 . 2 2 . 1 . 1 6 1 . Highest Loss Streak 15 | . 2 1 . 4 10 3 2 . 9 15 3 . To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 5 | 1 6 7 9 12 6 3 3 4 4 4 2 2 Power . | . . 1 1 2 . . . 1 . . . . Propulsion . | . 1 . . . . . . . . . . . Utility 2 | . 2 4 5 4 1 . . . 2 2 2 2 Weapon 2 | . 1 2 2 4 4 3 3 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . 1 1 . . . 3 . . . 1 Power 2 | . . . 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . . . . . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 92 87 98 83 77 15 51 78 57 59 14 2 Engine 3 | . 13 11 1 . 5 . . . . . . . Core 2 | . . . 7 6 4 . 3 5 1 . . . Reactor 1 | . . . . . . . 2 5 . 3 2 . Leg 6 | . 18 23 27 2 . . . . 2 1 . . Wheel 5 | . 9 11 9 13 11 . . . . 2 . . Hover 7 | . . . . . . 6 14 21 14 12 2 . Device 7 | . . . . 4 4 1 10 23 11 12 4 2 Storage 4 | . 14 11 9 7 5 . . . 1 3 . . Processor 12 | . 7 11 26 31 29 5 8 10 6 5 . . Hackware 1 | . . . . . . . . 2 5 2 2 . Energy Gun 4 | . 14 11 11 6 5 . . . 2 1 1 . Ballistic Gun 3 | . 14 8 . 4 . . . . . 3 . . Piercing Weapon 3 | . . . . . . . 8 10 6 3 . . Peak Build Rating 102 | 6 10 10 20 41 44 23 90 93 93 102 37 9 Average Rating 40 | 4 7 9 18 36 37 11 53 86 61 69 24 5 On Entrance 27 | . 6 10 10 20 33 3 8 80 93 54 37 9 Avg Prop Armor Cover (%) 16 | . 10 18 20 17 . 27 21 . 14 10 . . Naked Turns 63 | . . . . . . . . . . . . 63 Heaviest Build 57 | 13 29 29 31 39 44 4 57 51 51 34 19 1 Greatest Support 65 | 20 20 10 10 65 56 27 45 45 45 57 12 8 Greatest Overweight (x) 10 | 3 2 2 3 2 10 1 6 1 1 8 1 . Average Overweight (x) . | . . 2 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 3 8 7 12 15 8 4 4 5 5 5 2 2 Average Carried 5 | 1 6 7 9 13 6 3 3 4 4 4 2 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 12 | 3 8 7 12 9 5 3 4 5 4 2 2 2 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Gladiator 13% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1390 | 268 76 33 31 257 12 . 420 21 40 232 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3563 | 114 245 77 69 314 86 . 1470 141 389 658 . . Parts 157 | 4 7 3 6 16 1 . 71 2 17 30 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 3 11 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 50 | . 5 2 5 9 2 . 13 2 4 8 . . Melee 24 | . . . . . . . 13 2 4 5 . . Guns 18 | . 4 2 1 6 2 . . . . 3 . . Cannons 1 | . . . . 1 . . . . . . . . AOE 6 | . . . 4 2 . . . . . . . . Classes Destroyed 12 | 2 2 . 3 2 . . 2 . 1 . . . Worker 6 | . 1 . . . . . 2 . . 3 . . Builder 4 | . . . . . . . 4 . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . Recycler 5 | 1 . . . . . . 3 . . 1 . . Operator 1 | . . . 1 . . . . . . . . . Swarmer 10 | . . . 4 3 . . . . . 3 . . Grunt 25 | . 5 2 . 3 1 . 6 1 4 3 . . Brawler 2 | . . . . 1 1 . . . . . . . Sentry 4 | . . . . . . . 3 1 . . . . Hunter 6 | . . . 1 1 . . 2 . . 2 . . Programmer 3 | . . . . 1 . . 2 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 2 2 5 2 2 . 6 2 3 4 . . Combat Bots Only 5 | . 2 2 5 2 2 . 5 2 3 3 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 766 | . 27 17 14 82 109 84 94 9 82 144 45 59 Missed 246 | . 5 2 6 23 24 40 34 7 29 44 12 20 Hits 520 | . 22 15 8 59 85 44 60 2 53 100 33 39 Melee 33 | . . . . 3 3 . . . . . . 27 Projectile 487 | . 22 15 8 56 82 44 60 2 53 100 33 12 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 36 | . . . . 2 4 1 6 . 5 6 . 12 Damage Taken 10741 | . 372 187 66 1064 1754 722 1089 28 1053 2028 723 1655 Core 5050 | . 56 40 27 159 775 375 470 20 338 599 570 1621 Absorbed by Shields 229 | . . . . . . . 153 30 46 . . . Redirected to Shielding 100 | . . . . . . 100 . . . . . . Ignored by Resistances 56 | . . . . . . . 30 6 . 20 . . Core Remaining (%) 65 | 100 77 90 95 77 8 62 . . 28 53 60 . Volleys Fired 123 | 8 26 9 7 44 14 3 . . . 12 . . Largest 3 | 2 2 2 2 2 2 1 . . . 3 . . Hottest 188 | 70 85 85 128 93 105 75 . . . 188 . . Shots Fired 212 | 16 52 15 10 65 26 3 . . . 25 . . Gun 181 | 16 52 15 6 51 13 3 . . . 25 . . Cannon 19 | . . . . 6 13 . . . . . . . Launcher 12 | . . . 4 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 104 | 8 26 6 . 35 13 . . . . 16 . . Thermal 96 | 8 26 9 6 22 13 3 . . . 9 . . Explosive 12 | . . . 4 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 3 19 6 8 20 13 2 . . . 10 . . Robot Miss Streak 6 | 5 2 2 1 3 2 1 . . . 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . . Shots Hit Robots 232 | 7 42 11 9 47 21 2 45 2 12 34 . . Core Hits 113 | 4 14 4 10 27 6 1 24 1 7 15 . . Critical Kills 2 | . 1 . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 . . Critical Strikes 20 | 1 5 . . 2 1 . 7 . 1 3 . . Burn 6 | 1 4 . . 1 . . . . . . . . Destroy 4 | . 1 . . 1 . . . . . 2 . . Blast 1 | . . . . . 1 . . . . . . . Impale 9 | . . . . . . . 7 . 1 1 . . Melee Attacks 95 | . . . . . . . 55 3 18 19 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 95 | . . . . . . . 55 3 18 19 . . Sneak Attacks 16 | . . . . . . . 10 . 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 6 . 1 . . . Damage Inflicted 7135 | 72 443 162 459 1140 307 43 2479 91 561 1376 . 2 Guns 2003 | 72 436 162 80 668 129 43 . . . 413 . . Cannons 315 | . . . . 143 172 . . . . . . . Explosions 708 | . . . 379 329 . . . . . . . . Melee 4094 | . . . . . . . 2479 91 561 963 . . Ramming 15 | . 7 . . . 6 . . . . . . 2 Kinetic 1215 | 23 196 40 . 484 172 . . . . 300 . . Thermal 1103 | 49 240 122 80 327 129 43 . . . 113 . . Explosive 708 | . . . 379 329 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4094 | . . . . . . . 2479 91 561 963 . . Highest Corruption 10 | . 1 . . 2 10 . . . . . . . Average Corruption 2 | . 1 . . 2 9 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . 2 . . 2 2 . . . . . . . Message Errors 2 | . 1 . . 1 . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 642 | . . . 34 4 . . 275 29 1 299 . . Projectiles 4 | . . . . 4 . . . . . . . . Explosions 34 | . . . 34 . . . . . . . . . Melee 604 | . . . . . . . 275 29 1 299 . . Knockbacks 5 | . . . . 3 2 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . 3 2 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 3 . . 76 3 . . . . . . 1 Shots 3 | . . . . 3 . . . . . . . . Rammed 3 | . 1 . . . 1 . . . . . . 1 Targets Rammed 3 | . 1 . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 338 | 62 184 272 108 144 143 27 . . 18 338 . . Average Temperature 87 | 33 72 157 53 46 50 22 . . 10 193 . . Received Heat Transfer 1977 | . 165 105 . 207 603 180 214 5 231 213 45 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 3 | . 1 1 1 . . . . . . . . . Heat Transferred 2949 | 222 962 259 185 740 333 100 . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 190 | 5 50 20 118 164 71 150 190 . . 85 75 110 Initial 71 | . . . 3 12 71 . 68 . . . 24 44 Average 38 | . 11 4 53 48 38 37 77 . . 26 13 62 Influence Increases 2262 | 10 139 45 142 404 81 210 435 55 150 360 105 126 Destroy 0b10 Robot/C 1000 | . 100 40 100 180 40 . 260 40 80 160 . . Destroy 0b10 Robot/NC 90 | 10 5 . 5 . . . 45 . . 25 . . Destroy Leader 180 | . 20 . 20 40 20 . 40 . 10 30 . . Successful Hack 82 | . 14 5 9 10 . . . . . 38 . 6 Disable Machine 60 | . . . . 45 15 . . . . . . . Destroy Structure 40 | . . . 8 24 6 . . . . 2 . . Partial Spotted 75 | . . . . . . 15 30 . . . 15 15 Lose Combat Pursuer 735 | . . . . 105 . 195 60 15 60 105 90 105 Influence Decreases 2152 | 10 139 35 124 286 227 70 385 245 150 315 75 91 Entered New Map 293 | . . . 7 16 75 . 72 71 . . 21 31 Time Decay 1432 | 10 129 25 117 200 80 40 263 174 70 210 54 60 Lost Part 427 | . 10 10 . 70 72 30 50 . 80 105 . . Squads Dispatched 24 | . . 2 1 4 2 1 4 . . 4 4 2 Investigation 10 | . . 1 1 2 1 . . . . 3 2 . Extermination 3 | . . . . 1 . . 1 . . 1 . . Reinforcement 11 | . . 1 . 1 1 1 3 . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . . . 1 2 1 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 6 5 7 28 10 23 25 4 8 18 13 11 Peak Tracking Total 10 | . 2 3 4 7 9 10 6 3 4 7 8 6 Tactical Retreats 21 | . . . . 4 . 3 3 1 1 3 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . 2 . . 1 1 . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 4 | . . . . 3 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 18 | . 3 2 2 4 . . . 1 . 4 1 1 Terminals 13 | . 3 2 2 2 . . . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 47 | . 7 7 5 10 . . . 1 . 13 2 2 Successful 24 | . 2 3 3 5 . . . 1 . 9 . 1 Failed 22 | . 5 4 2 5 . . . . . 3 2 1 Catastrophic 6 | . 1 . 1 . . . . . . 2 1 1 Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 6 | . 2 . . 2 . . . . . 2 . . Terminals 34 | . 7 7 5 6 . . . . . 5 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . . . 3 . . . . . 8 . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 13 | . 2 3 3 2 . . . 1 . 1 . 1 Record 4 | . . . . 2 . . . . . 1 . 1 Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . . . . 6 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . 2 . . Retrieve Study 5 | . . . . 2 . . . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . 2 . . Botnet 2 | . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 14 | . 2 2 2 2 . . . . . 4 1 1 Full Trace Events 7 | . . 1 1 2 . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 2 . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 2801 | . 340 154 281 555 188 144 595 456 88 . . . Optics 2801 | . 340 154 281 555 188 144 595 456 88 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 4248 | 90 606 154 281 555 188 146 595 456 269 577 201 130 Spaces Moved 3819 | 47 340 98 202 439 146 281 546 578 152 471 264 255 Core 792 | 12 2 . . 8 15 179 192 . . 1 130 253 Treads . | . . . . . . . . . . . . . Legs 265 | 35 115 3 . . . . . . 102 10 . . Wheels 1216 | . 223 95 202 431 131 . . . . 134 . . Hover 1536 | . . . . . . 102 354 578 50 318 134 . Flight 10 | . . . . . . . . . . 8 . 2 Fastest Speed 32 | 50 95 110 110 90 50 32 50 55 55 34 50 40 Average Speed 82 | 115 105 114 123 94 91 46 68 71 106 89 75 49 Slowest Speed 550 | 200 190 260 125 150 550 100 350 100 120 450 110 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 54 16 24 21 7 16 18 72 22 15 9 8 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 35 | . . . 12 19 4 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . 4 . . . . . . . AOE 31 | . . . 12 19 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 4507 | 67 542 125 223 519 172 290 651 617 223 558 264 256 Wait 338 | . 159 17 . 15 5 . 38 26 50 27 1 . Move 3805 | 46 339 97 201 438 145 280 545 577 151 470 263 253 Hop 1 | . . . . . . . . . . . . 1 Pick Up 35 | 7 7 . 8 5 1 . 1 5 . 1 . . Fast Attach 60 | 2 2 1 1 2 . 4 19 2 5 21 . 1 Attach 26 | 4 1 1 2 7 4 2 1 . 1 3 . . Detach . | . . . . . . . . . . . . . Swap 14 | . 4 . 2 4 1 . 1 1 . 1 . . Drop 19 | . 3 . 2 4 1 1 . 4 . 4 . . Fire 123 | 8 26 9 7 44 14 3 . . . 12 . . Melee 82 | . . . . . . . 45 2 16 19 . . Ram 3 | . 1 . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Discovered new exit (range 11) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x2 762 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Discovered new exit (range 18) 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Utility x2 921 | -8/Materials | Identified exit to Storage 975 | -8/Materials | Discovered new exit (range 13) 1132 | -8/Materials | Entered Factory 1132 | -7/Factory | Evolved 2 slots: Utility x2 1384 | -7/Factory | Discovered new exit (range 7) 1392 | -7/Factory | Identified exit to Lower Caves 1663 | -7/Factory | Lost 4 parts (1p1u2w) 1668 | -7/Factory | Discovered new exit (range 17) 1686 | -7/Factory | Identified exit to Factory 1687 | -7/Factory | Entered another Factory area 1687 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1839 | -6/Factory | System corruption reached 10% 1853 | -6/Factory | Discovered new exit (range 15) 1866 | -6/Factory | Core integrity fell below 50% 1872 | -6/Factory | Core integrity fell below 20% 1875 | -6/Factory | Entered another Factory area 1875 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1897 | -5/Factory | Lost 10 parts (2p2n4u2w) 2017 | -5/Factory | Discovered new exit (range 9) 2021 | -5/Factory | Entered another Factory area 2021 | -4/Factory | Evolved 2 slots: Propulsion x2 2052 | -4/Factory | Lost 3 parts (2n1u) 2526 | -4/Factory | Build established: Scavenger-Gladiator 2593 | -4/Factory | Discovered new exit (range 13) 2615 | -4/Factory | Discovered new exit (range 17) 2616 | -4/Factory | Entered Upper Caves 2617 | -4/Upper Caves | Encountered a Warlord checkpoint 2658 | -4/Upper Caves | Spotted B-86 Titan 2682 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2780 | -4/Upper Caves | Learned Research trap positions 3031 | -4/Upper Caves | Discovered new exit (range 13) 3072 | -4/Upper Caves | Entered another Upper Caves area 3135 | -4/Upper Caves | Lost 3 parts (2p1u) 3168 | -4/Upper Caves | Core integrity fell below 50% 3235 | -4/Upper Caves | Lost 9 parts (1p3n4u1w) 3243 | -4/Upper Caves | Discovered new exit (range 7) 3341 | -4/Upper Caves | Entered Research 3341 | -3/Research | Evolved 2 slots: Utility x2 3342 | -3/Research | Loaded intel: 69 trap records 3460 | -3/Research | Lost 5 parts (2n2u1w) 3473 | -3/Research | Central database locked down 3753 | -3/Research | Lost 3 parts (2n1w) 3901 | -3/Research | Discovered new exit (range 11) 3918 | -3/Research | Entered another Research area 3918 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3924 | -2/Research | Lost 15 parts (1p4n6u4w) 3988 | -2/Research | Spotted B-90 Cyclops 4084 | -2/Research | Lost 3 parts (1p1n1u) 4117 | -2/Research | Discovered new exit (range 5) 4119 | -2/Research | Entered Access 4119 | -1/Access | Evolved 2 slots: Utility x2 4158 | -1/Access | Spotted B-99 Colossus 4179 | -1/Access | Build established: Mutant 4201 | -1/Access | Core integrity fell below 50% 4233 | -1/Access | Core integrity fell below 20% 4249 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 04182_ Penetrated by Slug. 04185_ Adv. Component Analysis Suite severed. 04188_ Knocked back. 04188_ Wave Collapse Detector explodes. 04188_ U-05 Engineer destroyed. 04189_ The unstable cave ceiling collapses. 04189_ Knocked back. 04189_ Adv. Sensor Array tumbles out of TF Node. 04189_ Adv. Signal Interpreter tumbles out of TF Node. 04191_ K-01 Serf collects debris. 04208_ Slammed into U-05 Engineer. 04208_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04233_ Acquired Q-thruster. 04234_ Q-thruster severed. 04241_ Knocked back. 04241_ C-57 Dissector knocked back. 04246_ Penetrated by Slug. 04249_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????#########+##?????????????? | | ????????????## #?????????????? | | ????????????? #?????????????? | | ?????????????#c ???????????????? | | ?????????????#@ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ????????????## ##???????????????????? | | ????????????# ! #???????????????????? | | ????????????# #######???+?????????? | | ?????????#### Y ?????????? | | ?????????+ #########? ?????????? | | ?????????# ## #????????+ #????????? | | ?????????# ########????????# #########? | | ?????????# #???????????????# ## ! #? | | ?????????# #???????????????# + #? | | ?????##### #???????????????# ## ]#? | | ??# / #???????????????# ## ! ?? | | ??# = # ###??#######????# #? ??? | | ??# # #### #???## ## ???? | | ??# ?# ##### ##+###### | | ??# = ??# " | | ??# ???# ##### ######### | | ??####???## ### #???####### ????? | | ??????????# #?###+###???# ! ?#### | | ?????????## ##??????????# # | | ?????????# #??????????# # | | ?????????# ##?????????#! + | | ?????????# +?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 20 Melee Accuracy 8 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Hvy. Machine Gun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Force Lance | -3/Research | Hacked Quantum Rifle | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCoilFlail Manual? 0 Play Time 00:49:15 Cumulative 19.8 hours Start 2026.08.02 @ 09:18:06 End 2026.08.03 @ 15:58:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a05c60db-9519-44a8-8450-78ea6b409635