Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.14 @ 09:29:07 Player: pattypat Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (7337) 7337 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 14497 Bonus ------- None Cogmind --------- Core Integrity 1111/1300 Matter 12/500 Energy 49/410 System Corruption 10% Temperature Cool (0) Movement Treading (151) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Armored Medium Treads Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Launcher Guidance Computer Layered Light Armor Plating Advanced Force Field Advanced Point Defense System > --- WEAPON (4) ------- HERF Cannon Linear Accelerator Heavy Missile Launcher Long-range Missile Launcher > --- INVENTORY (20) --- Light Fission Core Light Fission Core Fusion Compressor Heavy Antimatter Reactor Particle Reactor Light Treads Light Treads Light Treads Improved Treads Improved Medium Treads Armored Medium Treads Advanced Heat Sink Medium Storage Unit Advanced Recoil Stabilizer Advanced Recoil Stabilizer Heavy Rocket Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Launcher Guidance Computer Layered Light Armor Plating Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- HERF Cannon Linear Accelerator Heavy Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core Fusion Compressor Heavy Antimatter Reactor Particle Reactor Light Treads Light Treads Light Treads Improved Treads Improved Medium Treads Armored Medium Treads Advanced Heat Sink Medium Storage Unit Advanced Recoil Stabilizer Advanced Recoil Stabilizer Heavy Rocket Launcher Micro-nuke Launcher [Rating: 141] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Utility Shielding Weapon Flak Gun Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Slots Evolved 15 | . 1 2 . 2 . 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . 1 2 . . . . . . . 1 . . . . Utility 8 | . . . . 2 . 1 . . 1 1 . . 2 1 Weapon 2 | . . . . . . 1 . . . . . . . 1 Parts Attached 121 | 8 5 7 1 3 5 10 3 22 13 10 6 1 7 20 Power 15 | 1 . 1 . . 1 3 1 2 2 1 . . . 3 Engine 8 | 1 . 1 . . 1 2 1 1 1 . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . Reactor 5 | . . . . . . . . 1 . 1 . . . 3 Propulsion 38 | 2 3 4 1 1 1 2 1 9 3 4 2 . 2 3 Treads 33 | 2 3 4 1 1 1 2 1 4 3 4 2 . 2 3 Leg 5 | . . . . . . . . 5 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 3 2 . . 2 2 3 1 5 7 1 3 . 4 8 Device 17 | . . . . 1 . 1 1 2 3 . 1 . 2 6 Storage 6 | 1 2 . . 1 . . . 1 1 . . . . . Processor 3 | 1 . . . . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 15 | 1 . . . . 2 2 . 2 3 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 . 2 . . 1 2 . 6 1 4 1 1 1 6 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 . 2 . . 1 2 . 4 . . 1 1 1 . Ballistic Cannon 8 | . . . . . . . . 2 1 4 . . . 1 Launcher 4 | . . . . . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 27 | . . . . . . . 8 1 5 1 4 . 1 7 Power . | . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . 7 . 1 . 1 . . . Utility 10 | . . . . . . . . 1 3 . 2 . 1 3 Weapon 8 | . . . . . . . 1 . 1 1 1 . . 4 Highest Loss Streak 6 | . . . . . . . 6 1 2 1 1 . 1 6 To Critical Strikes 3 | . . . . . . . 1 . 1 . 1 . . . Average Backups 15 | . 7 16 24 22 24 24 22 5 9 16 16 16 16 17 Power 2 | . . 1 3 2 2 2 1 . 1 2 1 1 3 4 Propulsion 3 | . . 3 6 5 6 6 4 . . 4 3 4 5 6 Utility 4 | . 2 5 6 6 7 9 9 2 1 2 4 4 3 4 Weapon 5 | . 3 6 7 8 8 6 6 1 5 6 8 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 1 . . 1 4 6 10 4 1 . . . . 6 Power 7 | . . . . 1 . 2 . 1 . . . . . 3 Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 15 | . 1 . . . 1 3 5 2 1 . . . . 2 Weapon 10 | . . . . . 2 1 5 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 99 100 99 100 99 91 87 87 84 85 88 89 87 Engine 5 | . 12 10 10 8 8 6 6 5 1 5 5 5 5 . Reactor 3 | . . . . . . . . . 6 5 5 5 5 8 Treads 26 | . 27 49 50 41 41 35 31 10 23 24 21 22 20 17 Leg 1 | . . . . . . . . 16 . . . . . . Device 9 | . . . . 8 . 6 8 11 5 15 14 16 17 17 Storage 11 | . 12 10 10 15 16 14 13 9 12 11 11 11 10 9 Protection 11 | . 12 10 10 8 15 14 11 12 13 5 10 11 14 9 Ballistic Gun 12 | . 25 20 20 16 16 20 17 8 12 7 4 5 5 5 Ballistic Cannon 5 | . . . . . . . . 10 6 8 11 11 10 7 Peak Build Rating 141 | 7 9 18 19 22 22 38 38 37 55 91 91 91 102 141 Average Rating 60 | 5 7 15 18 21 21 32 32 30 51 83 87 89 99 131 On Entrance 40 | . 7 9 18 19 22 22 38 4 37 55 91 89 89 102 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 151 | 18 88 94 94 100 101 112 112 59 129 115 114 104 109 151 Greatest Support 207 | 40 60 109 109 109 109 117 117 95 102 197 197 197 197 207 Greatest Overweight (x) 7 | . 1 . . . . 1 1 7 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 10 20 20 20 20 20 20 Average Capacity 19 | 9 13 25 25 25 25 25 23 6 17 20 20 20 20 20 Most Carried 25 | 1 14 20 25 25 25 25 25 10 12 20 18 20 19 20 Average Carried 15 | . 7 16 24 22 24 24 21 5 9 16 16 16 16 17 Final Capacity 25 | 10 25 25 25 25 25 25 5 10 20 20 20 20 20 20 Final Carried 25 | 1 13 20 23 24 25 25 5 10 12 18 16 16 19 17 Class Distribution -------------------- 54% | Hacker-Tank 27% | Hacker-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Matter Collected 6195 | 192 335 370 145 54 213 326 87 675 701 300 737 153 369 1538 Remotely 908 | . . . . . . 326 87 495 . . . . . . Salvage Created 5208 | . 368 305 155 78 334 343 . 477 728 226 232 68 271 1623 Parts 286 | . 23 21 11 7 24 19 . 32 39 9 5 3 9 84 Haulers Intercepted 4 | . 1 . . . . . . 2 . . . . . 1 Recyclers Shooed 9 | . . . . . 1 . . 4 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 127 | . 8 7 6 1 8 6 . 11 21 7 8 2 4 38 Melee 6 | . . . . . . . . . . 1 2 . . 3 Guns 70 | . 8 7 6 1 8 6 . 9 15 2 2 . 1 5 Cannons 43 | . . . . . . . . 2 6 4 4 2 3 22 AOE 8 | . . . . . . . . . . . . . . 8 Classes Destroyed 15 | . 5 1 1 . 1 2 . 3 2 . . . . . Worker 11 | . 2 1 . 2 . . . 1 2 . . . . 3 Builder 11 | . . . 1 . . . . . . 1 . . . 9 Hauler 4 | . 1 . . . . . . 2 . . . . . 1 Operator 3 | . . . . . . . . 1 . . . . 1 1 Watcher 12 | . 1 2 . . 1 1 . 2 1 1 . . 1 2 Swarmer 25 | . 2 3 3 . 2 . . 3 6 . . . . 6 Grunt 39 | . 6 2 3 . 2 2 . 1 6 1 4 . 3 9 Brawler 2 | . . . . . . 1 . . . . 1 . . . Duelist 3 | . . . . . . . . . 1 1 1 . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 15 | . . 2 . 1 3 1 . 1 2 1 1 . 1 2 Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . 1 1 . 1 2 . . 2 . 4 Programmer 27 | . . . . . . 1 . 3 3 4 . . . 16 Behemoth 3 | . . . . . . . . . 1 . 1 . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 6 4 3 2 4 3 . 5 4 2 4 2 4 7 Combat Bots Only 6 | . 4 2 3 1 4 3 . 4 4 2 4 2 3 6 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 1315 | . 53 33 33 4 40 39 8 169 195 87 158 6 36 454 Missed 414 | . 19 9 11 1 9 11 1 78 54 24 49 3 13 132 Hits 901 | . 34 24 22 3 31 28 7 91 141 63 109 3 23 322 Melee 13 | . . . . . . 2 7 . 2 1 1 . . . Projectile 888 | . 34 24 22 3 31 26 . 91 139 62 108 3 23 322 Critical Strikes 46 | . 1 1 1 . 1 1 3 5 5 1 5 . 1 21 Actively Blocked 2 | . . . . . . . 1 1 . . . . . . Part Disruptions 7 | . . . . . . . . . . 1 . . . 6 Damage Taken 8744 | . 281 174 119 28 287 237 204 679 1164 1008 1192 28 355 2988 Core 569 | . 42 17 12 9 20 33 27 12 80 45 63 7 13 189 Absorbed by Shields 1586 | . . . . . . . . . . . . . . 1586 Redirected to Shielding 34 | . . . 3 . 2 6 10 9 4 . . . . . Ignored by Resistances 6769 | . 175 116 84 18 181 149 116 433 1268 589 690 17 209 2724 Core Remaining (%) 91 | 100 83 . 92 . 94 . . 89 90 . . 88 98 . Volleys Fired 329 | . 31 24 9 3 21 22 5 38 48 18 22 3 11 74 Largest 4 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 4 Hottest 175 | . 40 46 46 46 46 73 73 86 100 126 122 122 122 175 Shots Fired 935 | . 62 48 18 6 42 66 15 103 135 51 66 9 33 281 Gun 597 | . 62 48 18 6 42 66 15 65 91 24 22 3 11 124 Cannon 315 | . . . . . . . . 38 44 27 44 6 22 134 Launcher 23 | . . . . . . . . . . . . . . 23 Special . | . . . . . . . . . . . . . . . Kinetic 912 | . 62 48 18 6 42 66 15 103 135 51 66 9 33 258 Thermal . | . . . . . . . . . . . . . . . Explosive 23 | . . . . . . . . . . . . . . 23 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 19 15 8 10 18 15 9 21 20 18 18 6 24 43 Robot Miss Streak 6 | . 1 2 1 . 3 3 3 6 6 1 3 3 1 2 Penetration Max 1 | . . . . . . . . 1 . . 1 . . 1 Secondary Targets 5 | . 2 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 725 | . 49 35 13 4 32 40 13 79 104 45 52 9 29 221 Core Hits 542 | . 21 15 8 3 16 19 2 101 154 25 40 6 13 119 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . 1 . . . 1 . . . 1 Critical Strikes 33 | . 1 1 . . . 1 . . . 3 5 2 5 15 Destroy 6 | . 1 1 . . . 1 . . . 2 . . . 1 Blast 27 | . . . . . . . . . . 1 5 2 5 14 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21031 | . 666 525 233 134 482 739 284 1785 2642 1469 1687 199 841 9345 Guns 9844 | . 630 509 201 79 466 701 284 1351 1684 589 529 35 207 2579 Cannons 7516 | . . . . . . . . 394 894 705 1114 164 531 3714 Explosions 2649 | . . . . . . . . . . . . . 70 2579 Melee . | . . . . . . . . . . . . . . . Ramming 1022 | . 36 16 32 55 16 38 . 40 64 175 44 . 33 473 Kinetic 17360 | . 630 509 201 79 466 701 284 1745 2578 1294 1643 199 738 6293 Thermal 70 | . . . . . . . . . . . . . 70 . Explosive 2579 | . . . . . . . . . . . . . . 2579 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . . 8 9 2 1 1 1 . 10 Average Corruption 3 | . 1 . . . . . 4 8 1 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 101 | . . . . . . . 5 38 4 5 9 . . 40 Message Errors 22 | . . . . . . . 2 11 1 . 1 . . 7 Matter Fused 27 | . . . . . . . 2 6 2 3 3 . . 11 Heat Flow Errors 15 | . . . . . . . 1 4 . 1 2 . . 7 Energy Discharges 11 | . . . . . . . . 3 1 1 1 . . 5 Parts Rejected 3 | . . . . . . . . 1 . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . . 4 . . 1 . . 3 Data Loss (major) 4 | . . . . . . . . 2 . . . . . 2 Misfires 5 | . . . . . . . . 4 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 3 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 234 | . . . 10 . . . . . 2 24 28 . . 170 Projectiles 111 | . . . . . . . . . . 24 25 . . 62 Explosions 85 | . . . . . . . . . . . . . . 85 Melee 38 | . . . 10 . . . . . 2 . 3 . . 23 Knockbacks 68 | . . 1 . . . . . 5 14 10 7 3 1 27 Impact 8 | . . 1 . . . . . . . 1 . . . 6 Kinetic 58 | . . . . . . . . 5 14 9 7 3 1 19 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 250 | . . . . . . . . . . . . . 50 200 Shots 9 | . . . . . . . . . . . . . 1 8 Rammed 70 | . 4 1 1 1 2 1 . 3 5 13 5 . 1 33 Targets Rammed 86 | . 5 1 1 2 3 1 . 4 6 16 7 . 1 39 Kicked . | . . . . . . . . . . . . . . . Crushed 16 | . 1 . . 1 1 . . 1 1 3 2 . . 6 Highest Temperature 573 | . 21 17 11 . 31 59 253 265 573 186 195 . 198 331 Average Temperature 104 | . 5 5 2 . 8 27 182 68 188 55 59 . 70 91 Received Heat Transfer 2837 | . 249 114 48 9 180 69 . 153 668 153 615 . 139 440 Effects 40 | . . . . . . . 1 3 33 . . . . 3 Shutdowns 8 | . . . . . . . . . 7 . . . . 1 Energy Bleed 9 | . . . . . . . . . 9 . . . . . Interference 8 | . . . . . . . 1 3 3 . . . . 1 Matter Decay 2 | . . . . . . . . . 1 . . . . 1 Damage (minor) 7 | . . . . . . . . . 7 . . . . . Damage (major) 6 | . . . . . . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 . . . . . . . 1 . . 3 Impact Corruptions 7 | . . . 1 1 . . . . 1 . 2 . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 183 | . 75 67 75 35 70 55 . 88 160 52 . . 124 183 Initial 6 | . . . 6 1 . 1 . . . . . . . . Average 19 | . 8 14 10 4 25 3 . 13 30 5 . . 32 49 Influence Increases 3845 | . 214 229 160 40 217 171 . 275 563 202 250 50 214 1260 Destroy 0b10 Robot/C 2520 | . 160 140 120 20 160 120 . 200 420 140 160 40 80 760 Destroy 0b10 Robot/NC 210 | . 20 15 5 10 5 5 . 35 15 10 . . 10 80 Destroy Leader 612 | . 34 44 20 10 52 42 . 38 112 42 30 10 22 156 Disable Machine 28 | . . . . . . 4 . . . . . . 12 12 Destroy Structure 355 | . . . . . . . . 2 1 10 . . 90 252 Lose Combat Pursuer 120 | . . 30 15 . . . . . 15 . 60 . . . Influence Decreases 3808 | . 214 207 177 45 210 178 . 275 563 202 250 50 214 1223 Entered New Map 26 | . . . 16 4 . 6 . . . . . . . . Time Decay 3622 | . 214 207 161 41 210 172 . 265 513 192 240 50 204 1153 Lost Part 160 | . . . . . . . . 10 50 10 10 . 10 70 Squads Dispatched 25 | . . 1 . . . 3 . 1 5 5 . . 1 9 Investigation 2 | . . . . . . . . . . 1 . . . 1 Extermination 12 | . . . . . . 2 . 1 2 2 . . 1 4 Reinforcement 8 | . . 1 . . . . . . 1 2 . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 2 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Distress Signals 12 | . 3 1 . . . 1 . 1 . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 15 14 8 1 10 9 6 29 26 9 12 2 7 59 Peak Tracking Total 7 | . 5 4 3 1 5 3 6 7 3 3 4 2 4 6 Tactical Retreats 7 | . . 1 1 . . . . . 1 . 4 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Traps Triggered 9 | . 1 . . . . 2 . 1 1 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Machines Disabled 7 | . . . . . . 1 . . . . . . 3 3 Max in Single Turn 2 | . . . . . . 1 . . . . . . 2 1 Garrison Access 4 | . . . . . 1 1 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Machines Accessed 10 | . 1 . . . 2 1 . 1 1 1 1 1 . 1 Terminals 4 | . 1 . . . 1 . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 1 . . . . . Total Hacks 18 | . 2 . . . 4 1 . 2 2 2 1 1 . 3 Successful 10 | . 1 . . . 2 1 . 1 1 1 1 1 . 1 Failed 8 | . 1 . . . 2 . . 1 1 1 . . . 2 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 5 | . 2 . . . 1 . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 1 . 2 2 . . . . . Terminal Hacks 4 | . 1 . . . 1 . . . . . 1 1 . . Record 2 | . . . . . . . . . . . 1 1 . . Open Door 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . 1 Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 1 . . . . . Seal Access 4 | . . . . . 1 1 . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . 1 . 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 601 | . . . . . . . . . . . . . . 601 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . . . . . . Total Damage 44 | . . . . . . . 44 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Turns Passed 12858 | 172 1169 493 759 207 409 1479 179 1023 1332 1217 1642 379 534 1864 Spaces Moved 6913 | 101 625 257 455 117 212 852 98 573 479 688 950 221 307 978 Core 37 | 2 . . . . . . 12 23 . . . . . . Treads 6517 | 99 625 257 455 117 212 852 86 191 479 688 950 221 307 978 Legs 359 | . . . . . . . . 359 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 100 235 157 162 162 158 151 Average Speed 164 | 157 168 160 160 160 160 163 159 146 237 160 162 162 158 152 Slowest Speed 400 | 160 240 160 160 160 160 242 242 400 315 162 163 162 162 233 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 96 24 84 12 45 19 72 17 11 17 81 21 7 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . . . . . . 1 . . . Known Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 227 | . . . . . . . . . . 3 17 1 58 148 Melee . | . . . . . . . . . . . . . . . Projectile 46 | . . . . . . . . . . 3 17 1 5 20 AOE 181 | . . . . . . . . . . . . . 53 128 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Total 7647 | 110 679 292 473 132 251 909 111 671 561 750 997 237 327 1147 Wait 17 | . . . . . . . . . . . 6 . . 11 Move 6900 | 100 624 256 454 116 211 852 97 572 478 687 949 220 306 978 Hop . | . . . . . . . . . . . . . . . Pick Up 67 | 1 11 2 5 5 3 8 . 12 5 5 . 4 2 4 Fast Attach 53 | 8 1 . . . 1 2 1 19 5 4 4 . . 8 Attach 39 | . . 2 . 2 . . 8 1 5 2 3 . 3 13 Detach 20 | 1 . . . . 1 . . 4 3 5 . . . 6 Swap 48 | . 4 7 1 1 4 8 . 2 4 6 1 1 4 5 Drop 74 | . 3 . 3 3 7 16 . 16 5 7 . 5 . 9 Fire 329 | . 31 24 9 3 21 22 5 38 48 18 22 3 11 74 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 86 | . 5 1 1 2 3 1 . 4 6 16 7 . 1 39 Escape Stasis 3 | . . . . . . . . 3 . . . . . . Rewire 11 | . . . . . . . . . 2 . 5 4 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 13) 173 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Build established: Hacker-Mutant 555 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Discovered exit to Materials (range 5) 642 | -10/Materials | Discovered exit to Materials (range 12) 1059 | -10/Materials | Identified exit to Mines 1059 | -10/Materials | Discovered exit to Mines (range 9) 1171 | -10/Materials | Discovered exit to Materials (range 15) 1342 | -10/Materials | Entered another Materials area 1342 | -9/Materials | Evolved 2 slots: Propulsion x2 1642 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Discovered exit to Mines (range 14) 1835 | -9/Materials | Entered Mines 1917 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2283 | -9/Mines | Learned location of Storage (-8) 2583 | -9/Mines | Identified exit to Materials 2583 | -9/Mines | Discovered exit to Materials (range 6) 2594 | -9/Mines | Entered Materials 2594 | -8/Materials | Evolved 2 slots: Utility x2 2668 | -8/Materials | Identified exit to Storage 2668 | -8/Materials | Discovered exit to Storage (range 11) 2730 | -8/Materials | Discovered exit to Storage (range 15) 2801 | -8/Materials | Entered Storage 3170 | -8/Storage | Identified exit to Factory 3170 | -8/Storage | Discovered exit to Factory (range 15) 3210 | -8/Storage | Entered Factory 3210 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3759 | -7/Factory | Build established: Hacker-Tank 4652 | -7/Factory | Identified exit to Factory 4652 | -7/Factory | Discovered exit to Factory (range 15) 4689 | -7/Factory | Sucked down chute 4689 | -7/Factory | Entered Waste 4690 | -7/Waste | Met a frightened Derelict 4704 | -7/Waste | EMP discharged 4738 | -7/Waste | Spotted C-40 Crusher 4738 | -7/Waste | Spotted C-40 Crusher 4746 | -7/Waste | Spotted C-40 Crusher 4780 | -7/Waste | Spotted C-40 Crusher 4786 | -7/Waste | Spotted C-40 Crusher 4794 | -7/Waste | Spotted C-40 Crusher 4795 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4800 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4804 | -7/Waste | EMP discharged 4835 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4838 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4847 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4849 | -7/Waste | Identified exit to Factory 4849 | -7/Waste | Discovered exit to Factory (range 14) 4853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4856 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4868 | -7/Waste | Entered Factory 4887 | -7/Factory | Lost 6 parts (5n1w) 5655 | -7/Factory | Cargo convoy interrupted 5809 | -7/Factory | Discovered exit to Factory (range 16) 5891 | -7/Factory | Entered another Factory area 5891 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6009 | -6/Factory | Build established: Scavenger-Tank 6360 | -6/Factory | Identified exit to Factory 6360 | -6/Factory | Discovered exit to Factory (range 15) 6577 | -6/Factory | Build established: Hacker-Tank 6613 | -6/Factory | Garrison activated, responded to threat 6625 | -6/Factory | Spotted B-75 Beast 6648 | -6/Factory | Destroyed B-75 Beast 6994 | -6/Factory | Build established: Scavenger-Tank 7223 | -6/Factory | Entered another Factory area 7223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8044 | -5/Factory | Build established: Hacker-Tank 8366 | -5/Factory | Identified exit to Upper Caves 8366 | -5/Factory | Discovered exit to Upper Caves (range 12) 8440 | -5/Factory | Entered Upper Caves 8440 | -5/Upper Caves | Spotted B-75 Beast 8922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9208 | -5/Upper Caves | Destroyed B-75 Beast 9400 | -5/Upper Caves | Encountered a Warlord checkpoint 9869 | -5/Upper Caves | Identified exit to Upper Caves 9869 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 10082 | -5/Upper Caves | Entered another Upper Caves area 10320 | -5/Upper Caves | Identified exit to Factory 10320 | -5/Upper Caves | Discovered exit to Factory (range 5) 10461 | -5/Upper Caves | Entered Factory 10461 | -4/Factory | Evolved 2 slots: Utility x2 10931 | -4/Factory | Identified exit to Research 10931 | -4/Factory | Discovered exit to Research (range 15) 10995 | -4/Factory | Entered Research 10995 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11396 | -3/Research | Spotted B-86 Titan 11668 | -3/Research | Destroyed B-86 Titan 12277 | -3/Research | Lost 6 parts (2u4w) 12458 | -3/Research | System corruption reached 10% 12859 | -3/Research | Self-destructed Last Messages --------------- Acquired HERF Cannon. Penetrated by Slug. U-05 Engineer lays Concrete. Wall collapses. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. Slug penetrates Ion Accelerator. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ?????????????????????#+########## ###??????????? | | ?????????????????????# ##????? ??? | | ?????????????????????# ##### ??? | | ?????????????????????# != h ???? | | ???????????????????### """"" ???? | | ???????????????????? /p """"" Y ??????? | | ?????????????????????#p """"" t ##????????? | | ?????????????????????# #????????? | | ?????????????????????# @ # ! #?????????? | | ?????????????????????######## ##?????????? | | ?????????????????????????######## ###??????????? | | ?????????????????????????# # ##?????????? | | ???????????????????????### = "" #?????????? | | ???????????????????????#" """#?????????? | | ???????????????????????#"" "" T"#?????????? | | ???????????????????????#"" """= """########### | | ???????????????????????#"" R = "" # | | | ???????????????????????#"" ! [! # ## | | ???????????????????????#"T # ## | | ???????????????????????#"" ! #### | | ???????????????????????#"" ##?# | | ???????????????????????#"" ##########+## | | ???????????????????????#"" | | ???????????????????????#" | | ???????????????????????### | | ?????????????????????????# ###+########+ | | ?????????????????????????# ######### ## | | ?????????????????????????# ######### ## | | ?????????????????????????# # ## ## " | | ?????????????????????????# # ## ## " | | ?????????????????????????# # ## "" ## " | | ?????????????????????????# + ## """ ## " | | ?????????????????????????# # ## S" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 43 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 900 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Dangerous Findings Tank Challenges ------------ None Game ------ Seed GhostSubatomicMicroactuators Manual? 0 Play Time 01:11:58 Cumulative 13.6 hours Start 2025.08.14 @ 08:14:00 End 2025.08.14 @ 09:29:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 15 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77a273d6-366a-45da-a4d2-ed977d06ca1e