Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 19:28:58 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 6295 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 66/700 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Spectral Analyzer Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay Greatsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Spectral Analyzer Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Hacking Drone Bay Heavy Missile Launcher Power Maul CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Supersonic Drone Bay Processor Improved Melee Analysis Suite Hackware Experimental Hacking Suite Weapon Greatsword Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 23 | 2 . . . . 1 . 2 9 1 . 7 1 Power 1 | . . . . . . . . 1 . . . . Engine . | . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 8 | 2 . . . . . . 1 4 . . 1 . Treads 2 | 2 . . . . . . . . . . . . Leg 3 | . . . . . . . 1 1 . . 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . . . Utility 11 | . . . . . 1 . 1 2 1 . 6 . Device 2 | . . . . . 1 . 1 . . . . . Storage . | . . . . . . . . . . . . . Processor 7 | . . . . . . . . 1 1 . 5 . Hackware 2 | . . . . . . . . 1 . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 2 . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 6 . Parts Lost 7 | . . . . . . . 2 . . . 1 4 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 . . . . 3 Utility 1 | . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 2 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 28 28 22 22 26 22 18 22 65 69 86 89 Core 4 | . . . . . . . . . 7 7 7 6 Treads 5 | . 28 28 22 22 22 22 13 . . . . . Leg 7 | . . . . . . . 4 5 7 7 10 14 Flight 13 | . . . . . . . . 1 23 23 23 21 Processor 16 | . . . . . . . . 6 11 15 29 30 Hackware 4 | . . . . . . . . 4 7 7 7 7 Slashing Weapon 3 | . . . . . . . . . 7 7 7 3 Naked Turns 25 | . . . . . . . 6 19 . . . . Heaviest Build 12 | . . . . . 1 . . 10 10 10 10 12 Greatest Support 20 | 20 3 3 3 3 3 3 3 13 13 13 13 13 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 3 4 4 5 5 3 3 5 5 Average Carried 3 | . . . 1 3 3 4 4 4 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 3 4 4 5 1 3 3 5 4 Class Distribution -------------------- 81% | Mutant 18% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 399 | 220 . . . . . . 26 . 100 . 53 . Remotely . | . . . . . . . . . . . . . Salvage Created 127 | . . . 14 . . . . . 113 . . . Parts 3 | . . . . . . . . . 2 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 1 1 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 2 | . . . 1 . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 3 | . . . 1 . . . . . . . . 2 Swarmer 1 | . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 Assembled 1 | . . . . . . . . . . . . 1 Best Kill Streak 5 | . . . 1 . . . . . . . . 5 Combat Bots Only 1 | . . . 1 . . . . . . . . 1 Max Kills in Single Turn 4 | . . . 1 . . . . . . . . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 1490 | . 15 12 190 . . 48 361 . . 50 . 814 Core 913 | . . 6 66 . . 17 190 . . 33 . 601 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 97 . . . 79 65 . . . . . Volleys Fired 5 | . . . . . . . . . . . . 5 Largest 1 | . . . . . . . . . . . . 1 Hottest 39 | . . . . . . . . . . . . 39 Shots Fired 5 | . . . . . . . . . . . . 5 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . 4 . . . Core Hits 5 | . . . 1 . . . . . 1 . . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . 9 4 . 8 . Impact 9 | . . . . . . . . 9 . . . . Slashing 12 | . . . . . . . . . 4 . 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2130 | . . . 18 . . . 5 . 305 . . 1802 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1802 | . . . . . . . . . . . . 1802 Melee 305 | . . . . . . . . . 305 . . . Ramming 23 | . . . 18 . . . 5 . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1650 | . . . . . . . . . . . . 1650 Explosive 152 | . . . . . . . . . . . . 152 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 305 | . . . . . . . . . 305 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 . Average Corruption 3 | . . . . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . . . . . . . . . 73 . . 216 Projectiles . | . . . . . . . . . . . . . Explosions 216 | . . . . . . . . . . . . 216 Melee 73 | . . . . . . . . . 73 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . 8 . . . 2 . . . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . . 4 . . 1 1 . . . . . Targets Rammed 6 | . . . 4 . . 1 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . 5 . . . . 3 Average Temperature 3 | . . . . . . . 5 . . . . 2 Received Heat Transfer 290 | . . . . . . . 135 . . 27 . 128 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 130 | . 30 11 52 19 . 15 130 81 . . . . Initial 58 | . . 11 3 19 . . 5 58 . . . . Average 41 | . 9 11 31 19 . 13 28 69 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . . . 3 1 . . . . Investigation 1 | . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 2 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 88 | . 4 3 8 . . 4 16 1 2 8 . 42 Peak Tracking Total 43 | . 4 3 6 . . 4 14 1 2 9 . 43 Tactical Retreats 2 | . . . . . . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . 1 . 2 . 1 . 1 3 . 1 . . Terminals 6 | . 1 . 2 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 16 | . 1 . 4 . 1 . 3 6 . 1 . . Successful 6 | . 1 . 1 . 1 . 1 1 . 1 . . Failed 10 | . . . 3 . . . 2 5 . . . . Catastrophic 3 | . . . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 1 . 4 . 1 . 2 . . . . . Terminals 13 | . 1 . 4 . . . 3 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 5 | . 1 . . . 1 . 1 1 . 1 . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . 2 2 Highest-Rated Group 59 | . . . . . . . . . . . 59 59 Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 Total Orders 4 | . . . . . 3 . 1 . . . . . EXPLORE 3 | . . . . . 2 . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 . Drone Launches 2 | . . . . . 1 . 1 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 1414 | 16 41 12 60 25 127 8 110 183 80 82 480 190 Spaces Moved 2638 | 24 81 23 106 49 204 13 205 296 164 211 959 303 Core 991 | 23 81 23 106 49 204 13 205 276 . . . 11 Treads 1 | 1 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1646 | . . . . . . . . 20 164 211 959 292 Fastest Speed 32 | 50 50 50 50 50 50 50 50 39 39 39 39 32 Average Speed 45 | 54 50 50 50 50 50 50 50 49 39 39 42 49 Slowest Speed 160 | 160 50 50 50 50 50 50 50 50 39 39 49 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 22 7 20 16 91 9 22 13 40 39 87 80 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . Known Exits Taken 4 | . 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . . . . 2 2 3 . Spaces Dug 12 | . . . . . . . . 9 . . 3 . Terrain Destroyed 40 | . . . . . . . . 9 . . 3 28 Melee 12 | . . . . . . . . 9 . . 3 . Projectile . | . . . . . . . . . . . . . AOE 28 | . . . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 2787 | 25 80 22 112 48 228 13 212 315 170 209 1013 340 Wait 82 | . . . . . 22 . 2 . . . 33 25 Move 2625 | 23 80 22 105 48 203 12 205 295 163 208 958 303 Hop 1 | . . . . . . . . . . 1 . . Pick Up 11 | . . . 3 . 1 . 2 1 2 . 2 . Fast Attach 16 | 2 . . . . . . 1 4 1 . 8 . Attach 8 | . . . . . 1 . 1 5 . . . 1 Detach 2 | . . . . . 1 . . . . . . 1 Swap . | . . . . . . . . . . . . . Drop 11 | . . . . . . . 1 1 . . 4 5 Fire 5 | . . . . . . . . . . . . 5 Melee 21 | . . . . . . . . 9 4 . 8 . Ram 5 | . . . 4 . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 58 | -10/Materials | Entered Mines 66 | -10/Mines | Discovered new exit (range 9) 70 | -10/Mines | Entered Materials 70 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 124 | -9/Materials | Discovered new exit (range 13) 130 | -9/Materials | Entered Mines 144 | -9/Mines | Identified exit to Exiles 152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 155 | -9/Mines | Entered Exiles 168 | -9/Exiles | Met 8R-AWN 176 | -9/Exiles | Met EX-HEX 190 | -9/Exiles | Met EX-BIN 197 | -9/Exiles | Aligned with FarCom system 197 | -9/Exiles | Given EX-Vault access code 209 | -9/Exiles | Opened EX-Vault 212 | -9/Exiles | Found Supersonic Drone Bay 217 | -9/Exiles | Discovered new exit (range 58) 224 | -9/Exiles | Discovered new exit (range 68) 246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 260 | -9/Exiles | Met EX-DEC 282 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 282 | -9/Exiles | Entered Mines 285 | -8/Mines | Discovered new exit (range 8) 290 | -8/Mines | Entered Materials 290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -8/Materials | Build established: Mutant 392 | -8/Materials | Discovered new exit (range 16) 400 | -8/Materials | Entered Factory 400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 512 | -7/Factory | Identified exit to Lower Caves 583 | -7/Factory | Entered Lower Caves 624 | -7/Lower Caves | Identified exit to Lower Caves 663 | -7/Lower Caves | Entered another Lower Caves area 742 | -7/Lower Caves | Discovered new exit (range 10) 745 | -7/Lower Caves | Entered Zion 759 | -7/Zion | Discovered new exit (range 18) 768 | -7/Zion | Found Prototype Processor 768 | -7/Zion | Identified Exp. Targeting Computer 770 | -7/Zion | Found Prototype Processor 770 | -7/Zion | Identified Spectral Analyzer 773 | -7/Zion | Found Prototype Processor 773 | -7/Zion | Identified Exp. Target Analyzer 775 | -7/Zion | Found Prototype Processor 775 | -7/Zion | Identified Exp. Signal Interpreter 777 | -7/Zion | Found Prototype Hackware 777 | -7/Zion | Identified Exp. Hacking Suite 780 | -7/Zion | Found Prototype Processor 780 | -7/Zion | Identified Exp. Core Analyzer 818 | -7/Zion | System corruption cleaned by Quarantine Array 839 | -7/Zion | Found CR-A16's Pointy Stick 848 | -7/Zion | Learned location of Armory (-4) 875 | -7/Zion | Learned Factory garrison access intel 964 | -7/Zion | Learned location of Testing (-2) 970 | -7/Zion | Given the Hacking Drone Bay 970 | -7/Zion | Found Prototype Device 989 | -7/Zion | Gained Derelict followers 1114 | -7/Zion | Rebuked by Imprinter 1187 | -7/Zion | Discovered new exit (range 4) 1190 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1225 | -7/Zion | Entered Deep Caves 1225 | -7/Deep Caves | Accompanied by 2 allies 1329 | -7/Deep Caves | Z-Facility disabled 1393 | -7/Deep Caves | Attacked by Z-Imprinter 1399 | -7/Deep Caves | Spotted as-24965 1405 | -7/Deep Caves | Exposed GOLEM chamber 1406 | -7/Deep Caves | Triggered Deep Caves wall 1406 | -7/Deep Caves | Spotted AS-66165 1407 | -7/Deep Caves | Spotted AS-22609 1410 | -7/Deep Caves | Spotted as-62842 1413 | -7/Deep Caves | Core integrity fell below 50% 1414 | -7/Deep Caves | Core integrity fell below 20% 1415 | -7/Deep Caves | Self-destructed Last Messages --------------- 01359_ as-86778 destroyed. 01367_ The unstable cave ceiling collapses. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01400_ Cesium-ion Thruster destroyed. 01400_ Dropped Lgt. Nuclear Core. 01401_ Dropped Imp. Carbon-fiber Leg. 01405_ Wall Chamber breached. 01405_ A GOLEM Unit tumbles out of the Wall Chamber. 01406_ The wall dematerializes. 01406_ as-24965: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01406_ VTOL Module destroyed. 01409_ UX-LWI(s) destroyed. 01409_ Hvy. Missile Launcher destroyed. 01412_ GOLEM Unit springs to life. 01413_ as-71631 GOLEM Unit beginning Prototype Leg integration. 01413_ GOLEM Unit springs to life. 01414_ as-34131 GOLEM Unit beginning Prototype Leg integration. 01414_ as-81152 GOLEM Unit beginning Prototype Leg integration. 01415_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ?????????????? ??????????????? | | ??????????? ## ???????????? | | ????????? # ???????????? | | ????????? G ?????????#?? | | ????????? & ?????????# ? | | ?????????" ?????????? | | ?????????" #?????????? | | ?????????" ???????????# | | ?????????" #?###??????## | | ????????"" #?# #??????# | | ??????### ! ### ###????? | | ??""""" g # ??????? | | ??" a ##???????# | | ??" a ###?????# | | ??" a ! ! ! ??????# | | ??" a aaaa ! s] ] g #??????## | | ??" a ! ##????## | | ??" aaaa a #????# | | ??? a ! #????# | | ??????" aa aa % ] #????# | | ????????# a a = #????# | | ????????"G a aa = ] #????# | | ????????"G aa a = #????## | | ????????"G aaa! h #?????## | | ????????"G aaaa! ##?????? | | ????????"" @ a != #?????# | | ????????# M == #?????# | | ????????" #?????# | | ????????" G ####### | | ????????"h I | | ????????""" = = | | ????????" = *= | | ????????"" l ####### | | ????????" #?????? | | ????????"" ##?????? | | ????????" # # #??????? | | ????????" #### ## ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????" ?????#### #??????????? | | ?????????#####?????????#???????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Evasion (%) 62 Melee Accuracy 14 Core Analysis 8 Offensive Hacking 16 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicGravmagPenetrator Manual? 0 Play Time 00:19:59 Cumulative 144.3 hours Start 2023.04.25 @ 19:06:31 End 2023.04.25 @ 19:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c4b4e01-e234-4536-8c55-833014606915