Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.06 @ 15:29:19 Player: ktur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (6441) 6441 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2025) 2025 TOTAL SCORE: 12511 Bonus ------- High Alert Combat Kills 1460 Follower Combat Kills 172 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -307 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 314/315 System Corruption 2% Temperature Cool (12) Movement Flying (30) Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster Nuclear Pulse Array > --- UTILITY (4) ------ 0b10 Alert Chip Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Datajack Scythe > --- INVENTORY (5) ---- Long-range Proton Cannon Improved Grenade Launcher Armageddon Trap EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Surge Thruster Surge Thruster Nuclear Pulse Array > --- UTILITY ---------- Huge Storage Unit Advanced Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Assault Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Surge Thruster High-capacity Matter Pod 0b10 Alert Chip EM Pulse Cannon Long-range Proton Cannon High-powered Shotgun Improved Grenade Launcher Improved Grenade Launcher Datajack Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap EM Surge Trap EM Surge Trap EM Surge Trap EM Surge Trap [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Flight Unit Surge Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 128 | 6 22 2 1 2 10 52 5 18 10 Power 10 | 1 . . . 1 . 5 . 3 . Engine 7 | 1 . . . 1 . 4 . 1 . Core 3 | . . . . . . 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . . . 2 11 2 6 3 Treads 23 | 2 . . . . 2 11 2 6 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 24 | 1 3 . . . 2 8 1 5 4 Device 8 | . 1 . . . 1 2 1 3 . Storage 4 | 1 2 . . . 1 . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . . . . 2 Protection 9 | . . . . . . 6 . 2 1 Artifact . | . . . . . . . . . . Weapon 68 | 2 19 2 1 1 6 28 2 4 3 Energy Gun 8 | 1 2 . . . 2 3 . . . Energy Cannon 4 | . . . . . . 1 1 2 . Ballistic Gun 11 | 1 5 . . . . 2 1 2 . Ballistic Cannon 28 | . 10 1 . 1 3 12 . . 1 Launcher 6 | . 2 . . . . 4 . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 6 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . Parts Lost 23 | . . . . . . 13 . 8 2 Power 2 | . . . . . . 2 . . . Propulsion 7 | . . . . . . 4 . 3 . Utility 5 | . . . . . . 2 . 2 1 Weapon 9 | . . . . . . 5 . 3 1 Highest Loss Streak 11 | . . . . . . 11 . 4 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 83 98 100 91 85 Engine 8 | . 14 14 14 14 9 8 . 3 . Core 2 | . . . . . . . 9 5 9 Treads 32 | . 28 28 28 28 36 35 36 35 27 Device 14 | . 12 14 14 14 11 15 18 18 7 Storage 10 | . 14 14 14 14 9 9 9 9 6 Protection 4 | . . . . . . 11 9 5 6 Energy Cannon 2 | . . . . . . . 8 9 1 Ballistic Gun 2 | . 3 . . . . 1 9 5 . Ballistic Cannon 11 | . 21 27 15 28 15 11 . . 6 Slashing Weapon 1 | . . . . . 2 4 . . 7 Special Melee Weapon 1 | . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 134 | 13 52 52 52 54 95 109 110 114 134 Greatest Support 87 | 40 40 40 40 40 83 83 83 87 87 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 20 20 20 23 25 25 25 20 Most Carried 25 | 4 17 17 20 20 25 25 25 25 25 Average Carried 21 | 1 13 17 18 19 22 24 24 24 20 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 5 Final Carried 25 | 4 17 17 20 20 25 24 25 25 5 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 2659 | 198 566 . . 177 180 1277 62 199 . Remotely . | . . . . . . . . . . Salvage Created 3346 | . 555 . . 136 180 841 226 1389 19 Parts 184 | . 39 . . 7 12 36 11 78 1 Haulers Intercepted 3 | . 2 . . . 1 . . . . Recyclers Shooed 4 | . 3 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 79 | . 15 . . 2 3 24 4 31 . Melee 1 | . . . . . . 1 . . . Guns 11 | . 2 . . . 1 6 . 2 . Cannons 53 | . 10 . . 2 2 10 3 26 . AOE 9 | . 3 . . . . 6 . . . Classes Destroyed 12 | . 5 . . 1 2 2 . 2 . Worker 2 | . . . . . 1 . . . 1 Hauler 3 | . 2 . . . 1 . . . . Recycler 3 | . 2 . . 1 . . . . . Operator 5 | . 4 . . . . . 1 . . Swarmer 13 | . 8 . . . . . . 5 . Cutter 2 | . . . . . . . . 2 . Grunt 33 | . 7 . . 1 2 13 3 7 . Brawler 3 | . . . . 1 . 1 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 18 | . . . . . . 5 . 13 . Hunter 8 | . . . . . 1 5 . 2 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 9 | . 4 . . 2 2 9 2 7 1 Combat Bots Only 9 | . 3 . . 2 2 9 2 7 . Max Kills in Single Turn 2 | . 2 . . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Damage Taken 5971 | . 224 . . 54 122 3419 262 1796 94 Core 571 | . 10 . . . 26 247 11 223 54 Absorbed by Shields 131 | . . . . . . 103 . 28 . Core Remaining (%) 98 | 100 . . . 96 . . . . . Volleys Fired 372 | . 53 1 . 5 12 95 20 185 1 Largest 2 | . 2 1 . 2 2 2 1 1 1 Hottest 100 | . 70 100 . 70 90 90 90 90 44 Shots Fired 502 | . 104 1 . 10 24 158 20 184 1 Gun 98 | . 48 . . . 4 36 4 6 . Cannon 389 | . 54 . . 10 20 110 16 178 1 Launcher 14 | . 2 . . . . 12 . . . Special 1 | . . 1 . . . . . . . Kinetic 252 | . 81 . . 10 20 130 4 6 1 Thermal 212 | . 21 1 . . . 1 16 173 . Explosive 14 | . 2 . . . . 12 . . . Electromagnetic 24 | . . . . . 4 15 . 5 . Robot Hit Streak 25 | . 13 . . 9 9 25 6 19 . Robot Miss Streak 5 | . 3 . . 2 3 3 1 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 286 | . 60 . 3 7 19 105 14 77 1 Core Hits 142 | . 31 . . 4 9 62 5 30 1 Critical Kills 3 | . . . . . . . 1 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 8 | . 3 . . . 1 1 1 2 . Meltdown 3 | . . . . . . . 1 2 . Destroy 1 | . 1 . . . . . . . . Blast 4 | . 2 . . . 1 1 . . . Melee Attacks 71 | . . . 3 . 5 47 . . 16 Impact . | . . . . . . . . . . Slashing 68 | . . . . . 5 47 . . 16 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 3 . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7451 | . 1131 2 . 138 403 2435 449 2829 64 Guns 995 | . 385 . . . 81 420 55 54 . Cannons 5269 | . 517 . . 129 257 1197 394 2775 . Explosions 955 | . 209 . . . . 746 . . . Melee 191 | . . . . . 65 62 . . 64 Ramming 41 | . 20 2 . 9 . 10 . . . Kinetic 2655 | . 739 . . 129 257 1421 55 54 . Thermal 3200 | . 163 . . . . . 394 2643 . Explosive 955 | . 209 . . . . 746 . . . Electromagnetic 409 | . . . . . 81 196 . 132 . Impact . | . . . . . . . . . . Slashing 191 | . . . . . 65 62 . . 64 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . . 4 8 Message Errors 1 | . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 1 2 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 127 | . 17 . . . . 3 . 107 . Projectiles 108 | . . . . . . 1 . 107 . Explosions 17 | . 17 . . . . . . . . Melee 2 | . . . . . . 2 . . . Knockbacks 19 | . 3 . . . 2 14 . . . Impact . | . . . . . . . . . . Kinetic 19 | . 3 . . . 2 14 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . 37 . . . Shots 2 | . . . . . . 2 . . . Rammed 12 | . 8 1 . 1 . 2 . . . Targets Rammed 12 | . 8 1 . 1 . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 376 | . 75 20 . 60 42 198 4 376 18 Average Temperature 59 | . 23 10 . 28 16 69 4 94 12 Received Heat Transfer 1825 | . 66 . . 30 81 967 216 456 9 Effects 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 4 | . . . . . . 1 . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . 1 2 . Parts Melted 7 | . . . . . . . 2 5 . Heat Transferred 3446 | . 375 . . . . . 407 2664 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 2370 | . 312 88 . 55 78 1782 987 2370 1186 Initial 1155 | . . 88 . . . 27 868 511 1155 Average 638 | . 153 88 . 37 32 671 895 1225 1111 Maximum Alert Level 5 | . 1 . . . . 5 3 5 4 Low Security (%) 34 | 100 59 100 . 100 100 22 . . . Level 1 13 | . 40 . . . . 18 . . . Level 2 8 | . . . . . . 17 . 12 . Level 3 18 | . . . . . . 19 100 26 28 Level 4 17 | . . . . . . 15 . 37 71 Level 5 7 | . . . . . . 6 . 23 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 4 . . . . . 1 . 2 Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . . 1 Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 3 | . 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 30 . . 2 9 29 18 32 8 Peak Tracking Total 11 | . 4 . . 2 3 9 11 7 4 Tactical Retreats 4 | . . . . . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 10 | . . . . . . 8 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered 1 | . . . . . . . . . 1 Most Traps Carried 9 | . . . . . . 9 9 9 9 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 25 | . 1 . . . . 10 . 14 . Max in Single Turn 2 | . 1 . . . . 1 . 2 . Garrison Relay 15 | . . . . . . 6 . 9 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 24 | . 7 . 2 . 7 2 2 4 . Terminals 18 | . 5 . . . 6 2 1 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 53 | . 17 . 2 . 18 5 3 8 . Successful 24 | . 10 . 2 . 5 1 3 3 . Failed 28 | . 6 . . . 13 4 . 5 . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 25 | . 10 . 1 . 12 1 1 . . Terminals 47 | . 15 . . . 17 5 2 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 14 | . 5 . 2 . 2 1 1 3 . Record 1 | . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 5 . . . 2 . 1 . . Terminals 6 | . 3 . . . 2 . 1 . . Assimilate 2 | . 1 . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 5 . . . 6 2 1 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . Non-combat 2 | . . . 2 . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . parse_system 3 | . . . 3 . . . . . . Relay Couplers Released 60 | . . . . . . 24 . 36 . Machine Destruction 60 | . . . . . . 24 . 36 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . 1 . . 2 . 3 1 2 . Largest Group 3 | . 1 . . 2 2 3 1 2 . Highest-Rated Group 59 | . 10 . . 45 45 45 10 59 . Highest-Rated Ally 39 | . 10 . . 31 31 15 10 39 . Total Orders 2 | . 1 . . . . . 1 . . STAY 2 | . 1 . . . . . 1 . . Ally Attacks 47 | . . . . . . 18 . 29 . Total Damage 900 | . . . . . . 429 . 471 . Kills 10 | . . . . . . 3 . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 3 | . 2 . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10669 | 88 1802 336 1043 526 657 2890 472 2299 556 Spaces Moved 4093 | 54 827 137 432 210 267 977 168 696 325 Core 9 | 9 . . . . . . . . . Treads 3916 | 45 827 137 432 210 267 977 168 696 157 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 168 | . . . . . . . . . 168 Fastest Speed 30 | 50 160 240 240 240 160 240 247 242 30 Average Speed 219 | 141 187 240 240 240 202 241 247 247 132 Slowest Speed 325 | 160 240 240 240 240 240 247 247 325 242 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 3 99 28 70 51 36 84 18 86 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 34 | . . . . . 4 . . 14 16 Terrain Destroyed 190 | . 12 . . . 4 36 4 118 16 Melee 19 | . . . . . 4 . . . 15 Projectile 53 | . . . . . . . 4 48 1 AOE 118 | . 12 . . . . 36 . 70 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Total 5172 | 63 962 140 437 224 354 1272 206 1088 426 Wait 307 | . 31 . . . 39 36 6 136 59 Move 4079 | 53 826 136 431 209 267 976 168 695 318 Hop 2 | . . . . . . . . . 2 Pick Up 79 | 4 17 . 2 3 14 25 3 5 6 Fast Attach 23 | 6 2 . . . . 6 . 8 1 Attach 36 | . 1 . . . 5 17 1 5 7 Detach 3 | . . . . . 1 . . 2 . Swap 69 | . 19 2 1 2 5 29 4 5 2 Drop 64 | . 5 . . 4 6 23 4 9 13 Fire 372 | . 53 1 . 5 12 95 20 185 1 Melee 71 | . . . 3 . 5 47 . . 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . 8 1 . 1 . 2 . . . Escape Stasis 10 | . . . . . . 6 . 4 . Rewire 44 | . . . . . . 10 . 34 . Trap 1 | . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials History --------- Turn | Location | Event 46 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 324 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Central database locked down 498 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 3) 1290 | -10/Materials | Discovered new exit (range 9) 1891 | -10/Materials | Entered Mines 1956 | -10/Mines | Met a Derelict bent on vengeance 1980 | -10/Mines | Learned location of Recycling (-8) 2014 | -10/Mines | Learned 4 Materials zone layouts 2129 | -10/Mines | Excavation squad dispatched 2129 | -10/Mines | A large section of the Mines collapsed 2215 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2218 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Entered Exiles 2266 | -10/Exiles | Discovered new exit (range 15) 2292 | -10/Exiles | Met 8R-AWN 2326 | -10/Exiles | Met EX-HEX 2419 | -10/Exiles | Met EX-DEC 2604 | -10/Exiles | Learned location of Zion (-7) 2813 | -10/Exiles | Met EX-BIN 2842 | -10/Exiles | Aligned with FarCom system 2844 | -10/Exiles | Given EX-Vault access code 2902 | -10/Exiles | Opened EX-Vault 2918 | -10/Exiles | Found 0b10 Alert Chip 2965 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3251 | -10/Exiles | Discovered new exit (range 10) 3270 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3270 | -10/Exiles | Entered Mines 3762 | -9/Mines | Discovered new exit (range 7) 3796 | -9/Mines | Entered Materials 3796 | -8/Materials | Accompanied by 2 allies 3796 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3797 | -8/Materials | Identified exit to Factory 3797 | -8/Materials | Identified exit to Storage 3801 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4453 | -8/Materials | Identified exit to Garrison 4453 | -8/Materials | Entered Garrison 4739 | -8/Garrison | Spotted B-75 Beast 4822 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Garrison Relay disabled 5301 | -8/Garrison | Garrison Relay disabled 5726 | -8/Garrison | Discovered new exit (range 10) 5793 | -8/Garrison | Triggered checkpoint 5870 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Triggered checkpoint 6326 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6509 | -8/Garrison | Build established: Scavenger-Mutant 6638 | -8/Garrison | Discovered new exit (range 14) 6792 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Garrison Relay disabled 7122 | -8/Garrison | Lost 11 parts (2p3n2u4w) 7126 | -8/Garrison | Destroyed 9 combat bots 7227 | -8/Garrison | Garrison Relay disabled 7314 | -8/Garrison | Triggered checkpoint 7321 | -8/Garrison | Discovered new exit (range 10) 7342 | -8/Garrison | Build established: Mutant 7343 | -8/Garrison | Entered Materials 7743 | -8/Materials | First assault squad dispatched 7803 | -8/Materials | Core integrity fell below 50% 7815 | -8/Materials | Identified exit to Garrison 7815 | -8/Materials | Entered Garrison 7844 | -8/Garrison | Triggered checkpoint 7918 | -8/Garrison | Garrison Relay disabled 8238 | -8/Garrison | Triggered checkpoint 8269 | -8/Garrison | Garrison Relay disabled 8358 | -8/Garrison | Triggered checkpoint 8445 | -8/Garrison | Discovered new exit (range 11) 8455 | -8/Garrison | Discovered new exit (range 41) 8455 | -8/Garrison | Discovered new exit (range 66) 8455 | -8/Garrison | Discovered new exit (range 13) 8455 | -8/Garrison | Discovered new exit (range 54) 8552 | -8/Garrison | Triggered checkpoint 8634 | -8/Garrison | Garrison Relay disabled 8718 | -8/Garrison | Phase Generator disabled 9514 | -8/Garrison | Triggered checkpoint 9575 | -8/Garrison | Garrison Relay disabled 9744 | -8/Garrison | Triggered checkpoint 9842 | -8/Garrison | Triggered checkpoint 9901 | -8/Garrison | Core integrity fell below 20% 9936 | -8/Garrison | Lost 4 parts (2n1u1w) 9944 | -8/Garrison | Destroyed 7 combat bots 9990 | -8/Garrison | Garrison Relay disabled 9994 | -8/Garrison | Garrison Relay disabled 9998 | -8/Garrison | Garrison Relay disabled 10000 | -8/Garrison | Garrison Relay disabled 10055 | -8/Garrison | Garrison Relay disabled 10114 | -8/Garrison | Entered Materials 10514 | -8/Materials | First assault squad dispatched 10670 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10549_ G-47 Trooper destroyed. 10550_ The unstable cave ceiling collapses. 10584_ System corrupted: Matter fused (-5). 10604_ The unstable cave ceiling collapses. 10643_ System corrupted: Component data lost. 10643_ U-05 Engineer builds a Wall. 10645_ U-05 Engineer lays Concrete. 10646_ U-05 Engineer builds a Wall. 10648_ U-05 Engineer lays Concrete. 10649_ U-05 Engineer builds a Wall. 10651_ The unstable cave ceiling collapses. 10651_ U-05 Engineer lays Concrete. 10652_ U-05 Engineer builds a Wall. 10653_ The unstable cave ceiling collapses. 10653_ U-05 Engineer lays Concrete. 10653_ U-05 Engineer builds a Wall. 10656_ Dropped Adv. Shield Generator. 10657_ Acquired Imp. Grenade Launcher. 10659_ Acquired EM Surge Trap. 10669_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????# """ """ # | | ????????????????????????????# """ """ # | | ????????????????????????????# """ """ # | | ?????????????????????######## """ """ # | | ?????????????????????#!!====# """ """ # | | ?????????????????????# !====# # | | ?????????????????????# # = # | | ????????????????????## #####+##### | | ????????????????????# | | ????????????????????# # | | ????????????????????# # | | ???????????????????#####+########+###+# | | ???????????????????# # | | ???????????????????# """ # !!! """ | | ???????????????????# """ # !! ] """ | | ???????????????????# """ # !! ! """ | | ???????????????????# #* | | ??????????????????## # """T""" | | ???#############?##"######"############ | | ???# [ ##"##"###???###??????????? | | ???# & #?# #????????????????? | | ???# = ! "T" #?# """ #????????????????? | | ##?#!=]]&""" ### """ #????????????????? | | # ?#+###+####;## """ #????????????????? | | ? #=#!# + #????????????????? | | #=# # #####@#######????????????????? | | # #! # #! #?????????????????????? | | # # ## # #?????????????????????? | | # *%## # "" #?????????????????????? | | # #%# # g T" #?????????????????????? | | [ ## # "" #?????????????????????? | | ##= #g#u #?????????????????????? | | ## # ## #####?????????????????????? | | # # ###??????????????????????????? | | # # ## ?????????????????????????????? | | ## ##? ?????????????????????????????? | | ?## ##? ?????????????????????????????? | | ??# #? ????????????w????????????????? | | ??## ##? ?????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #?????????#??????????????????????? | | ???# ####??##? #??????????????????????? | | ??## ###T## ####???????????????????? | | ###"### ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSupersonicStreamer Manual? 0 Play Time 00:46:54 Cumulative 748.0 hours Start 2024.01.06 @ 14:42:06 End 2024.01.06 @ 15:29:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 673 Adventurer 0 Explorer 0 Win Type - Total 37 Types 14/3/10/2/0/0/5/2/1 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aedcf43b-e00d-4949-9950-0a4db7e5da0d