Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 12:12:05 Player: ktur Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (179) 895 Value Destroyed (5945) 5945 Prototype IDs (95) 1900 Alien Tech Used (11) 2200 Bonus (14981) 14981 TOTAL SCORE: 37021 Bonus ------- High Alert Combat Kills 1333 Follower Combat Kills 162 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Win 3000 Friendly Fire -14 Cogmind --------- Core Integrity 946/1600 Matter 282/300 Energy 228/240 System Corruption 7% Temperature Cool (32) Movement Flying (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (12) ----- Experimental Optical Array Spectral Analyzer Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Experimental Armor Integrity Analyzer System Mapper System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Lightpack 2.0 Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Heavy Regenerative Plating System Mapper System Mapper > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Antimatter Reactor Biomechanical Wings Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Phase Shifter Experimental Hardlight Generator Phase Redirector Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Vortex Rifle Vortex Rail Core Cannon Perforator Sigix Terminator RU-N14's Throwing Claymores v3 CR-A16's Pointy Stick [Rating: 227] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Utility 10 | . . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 6 16 8 3 11 26 27 11 . . . . 8 . 4 3 . 9 2 . 10 2 5 1 . 2 . 19 17 1 15 13 6 22 Power 27 | 1 1 1 . 1 2 1 1 . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . 4 2 4 4 Engine 7 | 1 1 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 2 3 4 Propulsion 42 | 2 1 . 1 . 10 7 5 . . . . 5 . . . . 1 . . 2 . . . . . . . 4 . . 1 2 1 Treads 20 | 2 1 . 1 . 9 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 1 1 4 . . . . 5 . . . . 1 . . 2 . . . . . . . 4 . . 1 2 1 Utility 81 | 1 5 3 1 . 8 5 4 . . . . 2 . 2 . . 6 . . 3 . 4 1 . 2 . 6 5 1 6 7 . 9 Device 41 | . 1 1 . . 1 2 1 . . . . . . 1 . . 4 . . 2 . 4 . . 2 . 5 3 1 6 3 . 4 Storage 6 | 1 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 4 Hackware 5 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . Protection 17 | . 1 2 . . 4 3 . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 9 4 1 10 6 14 1 . . . . 1 . 1 3 . 1 2 . 5 2 . . . . . 12 7 . 5 3 . 8 Energy Gun 12 | 1 4 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 . 1 Energy Cannon 7 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 23 | 1 2 4 . 3 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 4 . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Special Weapon 12 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 5 3 . 1 . . . Impact Weapon 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . . . . . 1 . 1 1 . . 1 . 1 1 . . . . . 5 4 . 3 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Unidentified Prototypes 27 | . . . . . 4 2 . . . . . . . . 2 . . . . 7 . . . . 2 . . 1 . 3 . . 6 Parts Lost 20 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 2 . 2 10 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Utility 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 4 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 7 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 99 100 97 99 99 83 84 84 84 84 86 86 86 83 80 86 88 87 84 88 88 89 89 87 89 89 88 86 82 77 79 73 Engine 7 | . 13 13 14 14 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 10 10 10 10 7 2 . . . . . Treads 16 | . 28 28 28 28 27 26 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 27 30 30 30 30 33 33 33 33 33 35 35 35 34 35 31 31 31 31 31 28 27 26 26 25 28 27 Device 3 | . 1 . . . . . 4 7 7 7 7 6 6 6 6 6 10 11 10 5 5 9 5 5 3 5 13 11 13 12 12 11 6 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 8 | . . . . . 13 18 14 15 15 15 15 13 13 13 13 13 12 11 11 11 11 10 14 15 15 15 14 16 17 17 13 12 13 Hackware 3 | . . . . . 5 9 2 . . . . 6 6 6 6 6 . . . 2 5 5 5 5 5 5 4 4 4 4 7 8 8 Protection 7 | . 1 13 14 14 16 8 . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 3 4 4 3 3 3 Energy Gun 2 | . 6 . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 1 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | . 10 25 19 13 12 16 11 7 7 7 7 6 6 6 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 6 6 6 6 5 3 5 4 5 5 5 5 5 5 3 3 4 3 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 32 35 57 59 72 59 57 17 17 17 17 18 18 20 18 15 22 24 22 21 21 29 29 28 28 28 40 37 40 47 35 53 82 Greatest Support 69 | 40 40 40 40 40 60 60 60 20 20 20 20 27 27 27 27 27 33 33 33 37 37 37 37 37 37 37 39 40 40 40 50 64 69 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 30 15 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 26 | 7 14 15 16 20 20 20 37 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 26 Most Carried 28 | 6 15 15 20 20 20 20 20 14 14 14 14 17 17 18 20 20 20 20 20 22 22 25 24 23 24 24 24 27 25 28 26 25 25 Average Carried 18 | 3 13 14 16 19 19 19 13 12 14 14 14 14 17 17 19 20 19 19 20 20 22 24 23 23 23 24 21 24 24 25 23 24 15 Final Capacity 40 | 8 15 15 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 25 | 6 15 15 20 20 20 20 12 14 14 14 14 17 17 18 20 20 19 20 20 22 22 24 23 23 24 24 21 25 24 24 24 25 2 Class Distribution -------------------- 45% | Mutant 26% | Hauler-Scout 13% | Scavenger-Mutant 5% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hauler-Scout | -7/Factory Hauler-Scout | -7/Lower Caves Hauler-Scout | -7/Lower Caves Hauler-Scout | -7/Data Miner Hauler-Scout | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Zion Hauler-Scout | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Sprinter | -5/Warlord Hauler-Sprinter | -4/Proximity Caves Hauler-Sprinter | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Zhirov Hauler-Sprinter | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Scout | -3/Testing Hauler-Scout | -2/Research Hauler-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 4450 | 236 721 276 . 299 633 680 174 46 14 . . 76 20 55 43 2 . 200 53 100 . 60 20 . . . 119 231 . 111 124 110 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5236 | . 593 511 . 374 838 961 114 . . . 193 266 . . . . . 28 . . 29 36 76 . . . 282 237 . 392 134 125 47 Parts 280 | . 42 18 . 20 50 60 4 . . . 1 9 . . . . . 1 . . 4 4 1 . . . 30 14 . 9 3 6 4 Haulers Intercepted 14 | . 2 . . . 3 6 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 5 | . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 6 . . 3 . . . 3 8 . 2 . . 4 . 1 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 113 | . 17 3 . 18 10 13 . . . . . 1 . . . . . 2 . . 4 . . . . . 14 4 . 7 . . 20 Guns 40 | . 8 3 . 6 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . 9 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . 1 AOE 57 | . . . . 11 . . . . . . . 1 . . . . . 2 . . 2 . . . . . 11 4 . 7 . . 19 Classes Destroyed 18 | . 5 3 . 2 2 . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 2 Worker 16 | . . 2 . . . 2 . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . 6 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 3 6 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Recycler 13 | . . 5 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 3 1 . 1 . 3 1 Swarmer 40 | . 6 1 . 8 . 3 . . . . . . . . . . . . . . 4 . . . . . 5 4 . 3 . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 41 | . 11 . . 4 4 4 . . . . . 1 . . . . . . . . . . . . . . 4 . . 4 . . 9 Sentry 15 | . . 2 . . 4 6 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Hunter 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Master Thief 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 3 4 . 4 3 3 2 . . . . 4 . . . . . 3 . . 4 1 . . . . 9 4 . 7 1 2 32 Combat Bots Only 20 | . 3 1 . 4 2 3 . . . . . 1 . . . . . 2 . . 4 . . . . . 5 4 . 7 . . 20 Max Kills in Single Turn 31 | . 1 1 . 3 2 2 1 . . . . 2 . . . . . 1 . . 3 1 . . . . 9 2 . 4 1 1 31 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . . 3 . . . . . . . 1 . . . . . 1 . . 2 . . . . . 5 2 . 4 . . 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 5881 | . 464 159 . 485 634 202 28 . . . . 150 . 69 . . 24 . 32 . 14 75 . . . . 343 195 . 454 . 200 2353 Core 824 | . 64 15 . 81 . 25 . . . . . 15 . 17 . . . . . . 14 21 . . . . 40 23 . 45 . 21 443 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . 60 . Regen/Repaired (Parts) 408 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 57 70 270 Core Remaining (%) 86 | 100 . . . 36 . 95 . . . . 100 . . . . 96 . . . . 98 . . . . 98 . 95 . . 90 . 59 Volleys Fired 328 | . 80 25 . 30 64 48 9 . . . . 4 . . . . . 11 . . 2 . . . . . 15 5 . 6 8 . 21 Largest 2 | . 2 2 . 2 2 2 2 . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . 1 1 . 1 Hottest 300 | . 95 95 . 80 83 50 50 . . . . 25 . . . . . 36 . . . . . . . . 45 . . 45 40 . 300 Shots Fired 505 | . 100 50 . 51 121 95 16 . . . . 4 . . . . . 11 . . 2 . . . . . 15 5 . 6 8 . 21 Gun 375 | . 50 46 . 40 98 94 16 . . . . 4 . . . . . . . . . . . . . . 2 . . 1 8 . 16 Cannon 83 | . 50 4 . 2 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 22 | . . . . 9 . 1 . . . . . . . . . . . 11 . . . . . . . . . . . . . . 1 Special 25 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 13 5 . 5 . . . Kinetic 362 | . 80 48 . 22 98 94 16 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Thermal 70 | . 20 2 . 20 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Explosive 46 | . . . . 9 . 1 . . . . . . . . . . . 11 . . 2 . . . . . 13 5 . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 8 . 16 Robot Hit Streak 24 | . 11 10 . 6 21 24 19 . . . . 1 . . . . . 2 . . 4 . . . . . 12 5 . 8 . . 10 Robot Miss Streak 4 | . 3 2 . 3 3 3 2 . . . . 4 . . . . . 3 . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 388 | . 70 36 . 30 88 67 7 . . . 4 10 . . . . . 5 . . 2 3 4 . . . 15 8 . 12 1 6 20 Core Hits 244 | . 27 16 . 31 31 33 3 . . . 2 14 . . . . . 7 . . 4 2 1 . . . 30 6 . 12 . 2 23 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 14 | . 3 . . 1 2 . . . . . 1 2 . . . . . . . . . . . . . . 2 . . 1 . . 2 Burn 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . Melee Attacks 228 | . . . . . . 2 7 4 . . 4 20 . 4 2 7 19 5 4 . . 6 7 . . . 21 27 . 27 5 33 24 Impact 29 | . . . . . . 2 7 4 . . 4 12 . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . . . . . . . . . 8 . 4 2 7 19 5 4 . . 6 7 . . . 20 27 . 27 5 33 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 2 . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44386 | . 1087 488 . 968 1293 1244 123 . . . 441 797 . . . . . 674 . . 519 206 261 . . . 3383 1331 . 2227 151 667 28526 Guns 3620 | . 465 426 . 369 1047 1141 123 . . . . 49 . . . . . . . . . . . . . . . . . . . . . Cannons 1371 | . 605 34 . 36 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 Explosions 33093 | . . . . 545 . 78 . . . . . 298 . . . . . 581 . . 407 . . . . . 2622 737 . 1349 . . 26476 Melee 5301 | . . . . . . . . . . . 441 450 . . . . . 93 . . . 206 261 . . . 131 550 . 751 151 667 1600 Ramming 88 | . 17 28 . 18 . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3918 | . 906 442 . 210 1047 1141 123 . . . . 49 . . . . . . . . . . . . . . . . . . . . . Thermal 27549 | . 164 18 . 195 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26926 Explosive 6319 | . . . . 545 . 78 . . . . . . . . . . . 581 . . 407 . . . . . 2622 737 . 1349 . . . Electromagnetic 298 | . . . . . . . . . . . . 298 . . . . . . . . . . . . . . . . . . . . . Impact 589 | . . . . . . . . . . . 441 148 . . . . . . . . . . . . . . . . . . . . . Slashing 5625 | . . . . . . . . . . . . 302 . . . . . 93 . . 112 206 261 . . . 761 594 . 878 151 667 1600 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 . . . . . . . 5 5 5 5 . . . . . . . . . . . . 3 . 1 1 . 7 Average Corruption 2 | . . . . 3 . . . . . . . 3 5 5 5 . . . . . . . . . . . . 3 . 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . 11 . . . . . . . 6 1 4 3 . . . . . . . . . . . . . . 2 3 . 3 Message Errors 8 | . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . Matter Fused 7 | . . . . 2 . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 5 | . . . . 3 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3620 | . . . . 1 . 2 . . . . 132 104 . . . . . 67 . . 22 14 24 . . . 130 182 . 205 121 199 2417 Projectiles 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . 190 Explosions 2329 | . . . . 1 . . . . . . . . . . . . . 14 . . 22 . . . . . 83 30 . 18 . . 2161 Melee 1054 | . . . . . . 2 . . . . 132 104 . . . . . 53 . . . 14 24 . . . . 152 . 187 121 199 66 Knockbacks 10 | . 6 1 . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 853 | . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 791 Shots 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 17 | . 5 7 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 5 8 . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . 90 84 . 234 222 56 16 . . . . 129 . . . . . . . . . 7 . . . . . . . . 58 . 195 Average Temperature 50 | . 21 16 . 85 68 11 7 . . . . 47 . . . . . . . . . 4 . . . . . . . . 32 . 86 Received Heat Transfer 896 | . 189 45 . 65 279 81 6 . . . . . . 18 . . . . 12 . . 21 . . . . 27 . . 45 . . 108 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 1 . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1665 | . 555 37 . 555 518 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 921 | . 291 137 . 242 215 235 221 . . . . 295 . . . . 201 . . . . 415 . . . . 825 921 517 911 699 734 506 Initial 517 | . . 87 . . 52 90 100 . . . . 6 . . . . 32 . . . . 56 . . . . . 463 517 290 512 419 389 Average 169 | . 148 34 . 80 63 119 136 . . . . 84 . . . . 85 . . . . 168 . . . . 442 648 517 580 568 558 431 Maximum Alert Level 5 | . 1 . . 1 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 3 3 2 3 2 3 5 Low Security (%) 71 | 100 78 100 . 83 96 78 97 . . . . 88 . . . . 72 . . . . 66 . . . . 26 . . . . . . Level 1 13 | . 21 . . 16 3 21 2 . . . . 11 . . . . 27 . . . . 25 . . . . 20 . . 34 . . 22 Level 2 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 23 55 100 28 100 99 74 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 44 . 37 . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 5 . . . 1 2 6 . . . . 12 . . . . 4 . . . . 2 . . . . 3 2 . 2 1 1 4 Investigation 27 | . 3 . . . . . 3 . . . . 8 . . . . 3 . . . . 2 . . . . 1 1 . 1 . 1 4 Extermination 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . Reinforcement 10 | . 2 . . . 1 1 2 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 9 | . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . 1 . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 11 | . 1 1 . . 1 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 39 6 . 20 14 16 6 . 2 . . 22 1 10 . 3 12 4 1 . 3 23 . . . . 23 11 . 13 5 17 40 Peak Tracking Total 31 | . 4 3 . 4 4 3 3 . 3 . . 8 1 5 . 2 5 2 1 . 4 10 . . . . 8 4 . 6 4 6 31 Tactical Retreats 35 | . 2 1 . 1 1 1 1 . . . . 8 . 3 . . 3 . . . . 5 . . . . 1 1 . . 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 9 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 107 | . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . 7 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . 1 . 2 . 1 . 8 . . . . . . . . . . . . . Most Traps Carried 6 | . . 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 38 | . . . . 2 . 1 . 1 . . . 6 . . . . . . . . . . . . . . . 5 . 14 2 . 7 Max in Single Turn 5 | . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . 3 1 . 5 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 86 | . 9 2 2 1 3 8 10 . . 4 . 13 . . 1 . 5 . . 3 . 2 . 1 4 . 1 4 . 3 4 3 3 Terminals 35 | . 6 1 . . 2 6 5 . . . . 7 . . . . . . . . . . . . . . . 1 . 1 3 1 2 Fabricators 8 | . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Recycling Units 9 | . 2 . . . . 1 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . Garrison Access 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Total Hacks 241 | . 24 3 2 1 13 26 21 . . 31 . 37 . . 4 . 10 . . 9 . 6 . 1 17 . 3 8 . 6 6 5 8 Successful 167 | . 17 1 2 1 10 18 10 . . 31 . 20 . . 4 . 3 . . 9 . 4 . 1 17 . 3 4 . 3 5 3 1 Failed 73 | . 6 2 . . 3 8 11 . . . . 17 . . . . 7 . . . . 2 . . . . . 4 . 3 1 2 7 Catastrophic 5 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 16 2 1 . 6 16 9 1 . . . 17 . . . . 21 . . 1 . 20 . . . . 6 17 . 11 2 2 2 Terminals 96 | . 19 2 . . 7 19 14 . . . . 23 . . . . . . . . . . . . . . . 1 . 1 3 2 5 Fabricators 24 | . . . . . . . . . . . . 10 . . . . 4 . . . . 4 . . . . 3 3 . . . . . Repair Stations 14 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 Recycling Units 15 | . 3 . . . . 3 4 . . . . . . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 6 . 2 . . . . 3 . . . . . . . . . 2 . . . . . . . 3 . 1 . Garrison Access 9 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . 2 . 2 . Terminal Hacks 106 | . 7 1 2 1 3 9 5 . . 31 . 10 . . 4 . . . . 9 . . . 1 17 . . 1 . 1 3 1 . Record 17 | . . . 1 . . . . . . 11 . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 24 | . . . . . . 1 . . . 11 . 4 . . 4 . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 20 | . 3 . . . . 1 1 . . 3 . 1 . . . . . . . 7 . . . . 4 . . . . . . . . Open Door 11 | . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . 1 3 1 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Station Hacks 7 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Scan Component 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . Insert Component 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . Analyze 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Seal Access 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 31 | . 9 . . . 2 6 4 . . . . 6 . . . . 2 . . . . 1 . . . . 1 . . . . . . Terminals 15 | . 6 . . . 2 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 5 . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . . . 2 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 1 . . 2 8 7 . . . . 10 . . . . 3 . . . . 1 . . . . . 3 . 2 1 3 3 Full Trace Events 11 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . 1 . 1 . . 3 Feedback Events 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . 2 1 . . . 11 . 6 . . 17 . . . . . . 13 . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 76 . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 169 | . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 10 | . . 2 . . . . . . . . 1 2 . . 4 . . . . . . 1 . . . . . . . . . . . Largest Group 4 | . . 2 1 . . . . . . . 1 2 . . 4 4 . . . . . 1 . . . . . . . . . . . Highest-Rated Group 152 | . . 39 8 . . . . . . . 96 82 . . 152 152 . . . . . 29 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 8 . . . . . . . 96 41 . . 41 41 . . . . . 29 . . . . . . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 31 | . . 8 . . . . . . . . 8 3 . . . 12 . . . . . . . . . . . . . . . . . Total Damage 943 | . . 103 . . . . . . . . 322 246 . . . 272 . . . . . . . . . . . . . . . . . Kills 7 | . . 2 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 3 . . . 1 . . 2 . 1 3 1 . . 2 1 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 1 5 . 3 . . . Branch Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 14713 | 78 1535 1826 1168 1324 1153 1577 338 146 101 23 191 430 55 167 381 296 751 338 107 266 69 169 116 50 41 24 322 398 11 289 330 293 350 Spaces Moved 18638 | 45 779 740 631 496 481 663 641 427 308 83 642 1115 217 448 940 668 674 939 400 800 278 582 479 250 172 112 623 1131 47 744 656 863 564 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3843 | 38 779 740 631 496 481 663 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14788 | . . . . . . . 626 427 308 83 642 1115 217 448 940 668 674 939 400 800 278 582 479 250 172 112 623 1131 47 744 656 863 564 Fastest Speed 12 | 50 160 160 160 240 160 160 28 28 28 28 28 25 25 25 25 25 22 22 22 20 20 20 20 20 20 20 17 20 20 20 20 17 12 Average Speed 54 | 142 160 160 183 240 188 160 32 28 28 28 28 25 25 25 25 25 22 22 22 21 20 20 20 20 20 20 19 20 20 20 20 17 19 Slowest Speed 240 | 160 160 160 240 240 240 240 168 28 28 28 28 28 25 25 25 25 22 22 22 25 20 20 20 20 20 20 86 24 20 87 20 20 90 Overloaded Moves 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . 98 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 4 1 . . . 5 . 2 . 1 . . . . . 1 . . . . 11 8 . 1 . 5 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 99 99 70 84 34 59 21 54 52 69 79 45 50 64 88 70 16 65 61 93 47 17 74 45 61 28 17 88 3 70 51 29 32 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 13 | . 2 . 1 . . . 3 . . 1 . . 1 . 2 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 29 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . . 3 4 . 4 . 1 2 2 1 . 4 1 . 2 . 2 3 . . . . . . . . . Spaces Dug 250 | . . . . 32 . 12 6 3 . . . 9 . 4 1 7 19 4 3 . . 3 3 . . . 20 64 . 10 4 19 27 Terrain Destroyed 1046 | . . . . 65 . 12 6 3 . . . 9 . 4 1 7 19 79 3 . 27 3 3 . . . 154 111 . 33 9 19 479 Melee 129 | . . . . . . . 6 3 . . . 9 . 4 1 7 19 4 3 . . 3 3 . . . 18 15 . 7 4 19 4 Projectile 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 5 . 44 AOE 861 | . . . . 65 . 12 . . . . . . . . . . . 75 . . 27 . . . . . 134 94 . 23 . . 431 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 22291 | 56 962 1335 646 577 650 1113 748 445 322 82 646 1215 216 491 1085 784 1246 1050 412 897 287 623 487 249 177 112 758 1238 47 835 831 937 732 Wait 2411 | . 53 532 . 29 45 245 62 15 15 . . 59 . 37 123 111 537 93 9 65 6 22 . . . 1 86 44 . 19 132 36 35 Move 18516 | 44 778 739 630 495 480 662 633 424 307 82 641 1104 216 444 939 665 673 938 399 799 277 579 478 249 171 111 601 1114 46 741 655 853 549 Hop 41 | . . . . . . . 3 1 . . . 5 . 1 . 1 . . . . . 1 . . . . 10 8 . 1 . 4 6 Pick Up 150 | 6 20 10 7 3 9 5 13 1 . . 1 9 . 1 8 . 3 1 . 8 . 6 . . 1 . 2 13 . 11 5 1 6 Fast Attach 87 | 6 7 2 . 1 8 4 2 . . . . 3 . 1 3 . 4 . . 10 . 2 . . 3 . 4 4 . 3 11 3 6 Attach 60 | . 1 . 2 2 3 1 8 . . . . 3 . . . . 2 . . . . 1 . . . . 4 4 1 7 3 3 15 Detach 24 | . 3 . . 1 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 3 1 3 6 Swap 109 | . 8 6 1 8 15 22 1 . . . . 2 . 3 . . 3 2 . . 2 2 1 . . . 11 9 . 6 5 . 2 Drop 159 | . 7 13 6 5 23 14 9 . . . . 6 . . 9 . 5 . . 14 . 4 1 . 2 . 3 9 . 11 6 1 11 Fire 328 | . 80 25 . 30 64 48 9 . . . . 4 . . . . . 11 . . 2 . . . . . 15 5 . 6 8 . 21 Melee 228 | . . . . . . 2 7 4 . . 4 20 . 4 2 7 19 5 4 . . 6 7 . . . 21 27 . 27 5 33 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 5 8 . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 107 | . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Discovered new exit (range 15) 1614 | -10/Materials | Entered Mines 1659 | -10/Mines | Discovered new exit (range 7) 1705 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2390 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2397 | -10/Mines | Found Prototype Device 2539 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2634 | -10/Mines | Found a hidden stash of uninstalled traps 2696 | -10/Mines | Identified exit to Exiles 2837 | -10/Mines | Discovered new exit (range 11) 2944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3440 | -10/Mines | Entered Exiles 3440 | -10/Exiles | Accompanied by 1 ally 3477 | -10/Exiles | Met 8R-AWN 3504 | -10/Exiles | Met EX-HEX 3570 | -10/Exiles | Met EX-DEC 3576 | -10/Exiles | Learned location of Zion (-6) 3784 | -10/Exiles | Met EX-BIN 3812 | -10/Exiles | Aligned with FarCom system 3813 | -10/Exiles | Given EX-Vault access code 3852 | -10/Exiles | Opened EX-Vault 3866 | -10/Exiles | Found Lightpack 2.0 3906 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3937 | -10/Exiles | Found Modified TNC 4162 | -10/Exiles | Build established: Scavenger-Mutant 4344 | -10/Exiles | Found YOLO Cannon 4577 | -10/Exiles | Discovered new exit (range 14) 4608 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, YOLO Cannon 4608 | -10/Exiles | Entered Mines 4911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5079 | -9/Mines | Found the Drone Emporium 5091 | -9/Mines | Found Prototype Device 5123 | -9/Mines | Learned 4 Materials zone layouts 5134 | -9/Mines | Assembled infested the area 5139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5229 | -9/Mines | Core integrity fell below 50% 5612 | -9/Mines | Build established: Mutant 5776 | -9/Mines | Discovered new exit (range 15) 5824 | -9/Mines | Learned Materials garrison access intel 5865 | -9/Mines | Learned location of 1 exit from Materials 5932 | -9/Mines | Entered Materials 5932 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5933 | -8/Materials | Identified exit to Factory 5933 | -8/Materials | Identified Decoy Drone Bay 5934 | -8/Materials | Identified exit to Storage 5935 | -8/Materials | Loaded intel: 1 garrison access location 6220 | -8/Materials | Build established: Scavenger-Mutant 6710 | -8/Materials | Identified Exp. Sensor Array 6780 | -8/Materials | Build established: Mutant 7085 | -8/Materials | Entered Storage 7960 | -8/Storage | Garrison activated, responded to threat 8456 | -8/Storage | Repaired Broken Exp. Sensor Array 8614 | -8/Storage | Discovered exit to Factory (range 20) 8662 | -8/Storage | Entered Factory 8662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8664 | -7/Factory | FarCom data flow suspended 8914 | -7/Factory | Identified exit to Lower Caves 9000 | -7/Factory | Entered Lower Caves 9009 | -7/Lower Caves | Encountered a Warlord checkpoint 9019 | -7/Lower Caves | Spotted B-75 Beast 9075 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9077 | -7/Lower Caves | Build established: Hauler-Scout 9079 | -7/Lower Caves | Found Prototype Special Weapon 9118 | -7/Lower Caves | Learned 12 Factory zone layouts 9124 | -7/Lower Caves | Discovered new exit (range 8) 9126 | -7/Lower Caves | Identified exit to Lower Caves 9146 | -7/Lower Caves | Entered another Lower Caves area 9214 | -7/Lower Caves | Spotted Q4-154(f) 9214 | -7/Lower Caves | Spotted 85-YXZ(f) 9224 | -7/Lower Caves | Encountered a Master Thief 9225 | -7/Lower Caves | Encountered a Master Thief 9247 | -7/Lower Caves | Discovered new exit (range 4) 9247 | -7/Lower Caves | Identified exit to Data Miner 9247 | -7/Lower Caves | Entered Data Miner 9247 | -7/Data Miner | Discovered new exit (range 6) 9253 | -7/Data Miner | Met Data Miner 9258 | -7/Data Miner | Learned location of Section 7 (-2) 9258 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9263 | -7/Data Miner | Received God Mode back door access code from Data Miner 9270 | -7/Data Miner | Identified exit to Proximity Caves 9270 | -7/Data Miner | Entered Proximity Caves 9342 | -6/Proximity Caves | Escorted by Enhanced Grunt 9396 | -6/Proximity Caves | Discovered new exit (range 5) 9397 | -6/Proximity Caves | Identified exit to Factory 9399 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 9422 | -6/Proximity Caves | Learned Factory security intel 9461 | -6/Proximity Caves | Entered Factory 9461 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9543 | -6/Factory | Spotted B-75 Beast 9569 | -6/Factory | Incoming investigation squad redirected 9601 | -6/Factory | Identified exit to Lower Caves 9656 | -6/Factory | Incoming investigation squad redirected 9696 | -6/Factory | Incoming investigation squad redirected 9867 | -6/Factory | Incoming investigation squad redirected 9891 | -6/Factory | Entered Lower Caves 9912 | -6/Lower Caves | Learned location of Extension (-4) 9944 | -6/Lower Caves | Discovered new exit (range 8) 9945 | -6/Lower Caves | Identified exit to Lower Caves 9946 | -6/Lower Caves | Entered another Lower Caves area 9948 | -6/Lower Caves | Discovered new exit (range 5) 10053 | -6/Lower Caves | Learned Factory emergency access door positions 10066 | -6/Lower Caves | Learned Factory emergency access door positions 10074 | -6/Lower Caves | Learned location of 1 exit from Factory 10081 | -6/Lower Caves | Spotted YN-2LG(f) 10081 | -6/Lower Caves | Spotted 6O-E8G(f) 10081 | -6/Lower Caves | Spotted 05-B8H(f) 10082 | -6/Lower Caves | Encountered a Master Thief 10082 | -6/Lower Caves | Spotted WE-QDY(f) 10083 | -6/Lower Caves | Encountered a Master Thief 10083 | -6/Lower Caves | Encountered a Master Thief 10084 | -6/Lower Caves | Encountered a Master Thief 10112 | -6/Lower Caves | Discovered new exit (range 6) 10113 | -6/Lower Caves | Identified exit to Zion 10113 | -6/Lower Caves | Entered Zion 10123 | -6/Zion | Received a hallucinogenic algorithm 10145 | -6/Zion | Found CR-A16's Pointy Stick 10149 | -6/Zion | Discovered new exit (range 14) 10161 | -6/Zion | System corruption cleaned by Quarantine Array 10183 | -6/Zion | Given the Hacking Drone Bay 10204 | -6/Zion | Found Prototype Device 10239 | -6/Zion | Imprinted 10241 | -6/Zion | Declared Zion's savior 10276 | -6/Zion | Identified exit to Deep Caves 10294 | -6/Zion | Learned location of Armory (-4) 10315 | -6/Zion | Found Prototype Special Weapon 10315 | -6/Zion | Identified RU-N14's Throwing Claymores 10318 | -6/Zion | Found RU-N14's Throwing Claymores 10320 | -6/Zion | Found RU-N14's Throwing Claymores 10334 | -6/Zion | Found RU-N14's Throwing Claymores 10350 | -6/Zion | Learned Factory emergency access door positions 10371 | -6/Zion | Identified exit to Proximity Caves 10494 | -6/Zion | Entered Proximity Caves 10494 | -5/Proximity Caves | Accompanied by 4 allies 10495 | -5/Proximity Caves | Identified exit to Factory 10530 | -5/Proximity Caves | Spotted B-75 Beast 10741 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10790 | -5/Proximity Caves | Entered Factory 10790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10791 | -5/Factory | Identified exit to Factory 10861 | -5/Factory | Retrieved Zion intel report: Branch Access 10861 | -5/Factory | Identified exit to Upper Caves 10867 | -5/Factory | Spotted B-75 Beast 10917 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10948 | -5/Factory | Incoming investigation squad redirected 10986 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11451 | -5/Factory | Retrieved Zion intel report: Emergency Access 11541 | -5/Factory | Entered Upper Caves 11541 | -5/Upper Caves | Spotted 87-E7R(f) 11541 | -5/Upper Caves | Spotted BX-YS4(f) 11542 | -5/Upper Caves | Encountered a Master Thief 11542 | -5/Upper Caves | Encountered a Master Thief 11690 | -5/Upper Caves | Destroyed 87-E7R(f) 11694 | -5/Upper Caves | Destroyed BX-YS4(f) 11854 | -5/Upper Caves | Learned Factory trap positions 11858 | -5/Upper Caves | Identified exit to Upper Caves 11879 | -5/Upper Caves | Entered another Upper Caves area 11963 | -5/Upper Caves | Learned Factory terminal intel 11976 | -5/Upper Caves | Spotted B-75 Beast 11980 | -5/Upper Caves | Encountered a Warlord checkpoint 11985 | -5/Upper Caves | Discovered new exit (range 7) 11986 | -5/Upper Caves | Identified exit to Warlord 11986 | -5/Upper Caves | Entered Warlord 12031 | -5/Warlord | Found Prototype Special Weapon 12031 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12043 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12044 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12045 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12081 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12101 | -5/Warlord | Warlord's base attacked by MAIN.C 12108 | -5/Warlord | Rebuked by Warlord 12112 | -5/Warlord | Opened Warlord's prototype stash 12117 | -5/Warlord | Found Prototype Device 12117 | -5/Warlord | Identified Exp. Phase Shifter 12124 | -5/Warlord | Found Prototype Hackware 12124 | -5/Warlord | Identified System Mapper 12143 | -5/Warlord | Found Prototype Energy Gun 12143 | -5/Warlord | Identified Vortex Rail 12146 | -5/Warlord | Found Prototype Energy Gun 12146 | -5/Warlord | Identified Vortex Rifle 12153 | -5/Warlord | Found Vortex Rifle 12156 | -5/Warlord | Found Vortex Rail 12247 | -5/Warlord | Opened side exit 12251 | -5/Warlord | Discovered new exit (range 9) 12252 | -5/Warlord | Identified exit to Proximity Caves 12252 | -5/Warlord | Entered Proximity Caves 12270 | -4/Proximity Caves | Build established: Hauler-Sprinter 12297 | -4/Proximity Caves | Spotted B-86 Titan 12318 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12321 | -4/Proximity Caves | Entered Factory 12321 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12322 | -4/Factory | Loaded intel: 118 trap records 12324 | -4/Factory | Loaded intel: 27 terminal locations 12333 | -4/Factory | Retrieved Zion intel report: Branch Access 12333 | -4/Factory | Identified exit to Upper Caves 12333 | -4/Factory | Identified exit to Extension 12333 | -4/Factory | Identified exit to Armory 12334 | -4/Factory | Zion Infowar Resupply teleported in 12378 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12431 | -4/Factory | Retrieved Zion intel report: Component Schematics 12437 | -4/Factory | Incoming investigation squad redirected 12480 | -4/Factory | Retrieved Zion intel report: Guard Positions 12490 | -4/Factory | Entered Upper Caves 12590 | -4/Upper Caves | Discovered new exit (range 10) 12595 | -4/Upper Caves | Identified exit to Upper Caves 12606 | -4/Upper Caves | Entered another Upper Caves area 12606 | -4/Upper Caves | Discovered new exit (range 20) 12649 | -4/Upper Caves | Discovered new exit (range 18) 12656 | -4/Upper Caves | Identified exit to Zhirov 12656 | -4/Upper Caves | Entered Zhirov 12656 | -4/Zhirov | Discovered new exit (range 3) 12660 | -4/Zhirov | Met Zhirov 12664 | -4/Zhirov | Learned location of Testing (-3) 12664 | -4/Zhirov | Learned location of Command (-1) 12666 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12669 | -4/Zhirov | Found Alien Artifact 12669 | -4/Zhirov | Identified Integrated Dissipator 12669 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12681 | -4/Zhirov | Found Alien Artifact 12697 | -4/Zhirov | Identified exit to Proximity Caves 12697 | -4/Zhirov | Entered Proximity Caves 12718 | -3/Proximity Caves | Discovered new exit (range 9) 12721 | -3/Proximity Caves | Identified exit to Research 12721 | -3/Proximity Caves | Entered Research 12721 | -3/Research | Evolved 2 slots: Utility x2 12743 | -3/Research | Spotted B-86 Titan 12919 | -3/Research | Fabricated Exp. Sensor Array (x1) 12934 | -3/Research | Discovered new exit (range 19) 12953 | -3/Research | Retrieved Zion intel report: Branch Access 12953 | -3/Research | Identified exit to Testing 13043 | -3/Research | Entered Testing 13051 | -3/Testing | Found Prototype Device 13051 | -3/Testing | Identified Exp. Hardlight Generator 13097 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 13119 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 13122 | -3/Testing | Found Prototype Device 13136 | -3/Testing | Spotted PG-WHFVLKDQ2W 13141 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 13166 | -3/Testing | Identified Exp. Focal Shield 13168 | -3/Testing | Found Prototype Slashing Weapon 13188 | -3/Testing | Found Prototype Device 13238 | -3/Testing | Identified Nanosword 13246 | -3/Testing | Found Prototype Ballistic Cannon 13272 | -3/Testing | Crushed by falling debris 13279 | -3/Testing | Found Prototype Protection 13280 | -3/Testing | Identified Exp. Thermal Shield 13290 | -3/Testing | Build established: Hauler-Scout 13291 | -3/Testing | Identified Perforator 13322 | -3/Testing | Retrieved Zion intel report: Trap Installations 13323 | -3/Testing | Retrieved Zion intel report: Active Garrisons 13350 | -3/Testing | Incoming investigation squad redirected 13380 | -3/Testing | Found System Mapper 13402 | -3/Testing | Fabricated Biomechanical Wings? 13433 | -3/Testing | Discovered new exit (range 5) 13441 | -3/Testing | Identified exit to Research 13441 | -3/Testing | Entered Research 13441 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13442 | -2/Research | Identified exit to Quarantine 13452 | -2/Research | Entered Quarantine 13454 | -2/Quarantine | Cryocooling Duct disabled 13462 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13468 | -2/Quarantine | Found Alien Artifact 13469 | -2/Quarantine | Ambient heat levels rising (+20) 13469 | -2/Quarantine | Non-combat units ordered to evacuate 13492 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 13502 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 13504 | -2/Quarantine | Found Alien Artifact 13509 | -2/Quarantine | Discovered new exit (range 22) 13509 | -2/Quarantine | Found Alien Artifact 13513 | -2/Quarantine | Found Alien Artifact 13539 | -2/Quarantine | Found Prototype Device 13544 | -2/Quarantine | Identified Phase Redirector 13548 | -2/Quarantine | Identified Exp. Force Field 13552 | -2/Quarantine | Found Exp. Force Field 13562 | -2/Quarantine | Found Exp. Force Field 13567 | -2/Quarantine | Found Alien Artifact 13567 | -2/Quarantine | Identified Core Reset Matrix 13567 | -2/Quarantine | Identified Dimensional Node Initializer 13567 | -2/Quarantine | Identified Transdimensional Reconstructor 13567 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 13567 | -2/Quarantine | Used Core Reset Matrix 13571 | -2/Quarantine | Detected hypermatrix surge 13571 | -2/Quarantine | Sensed 13 artifacts in vicinity 13579 | -2/Quarantine | Discovered new exit (range 15) 13583 | -2/Quarantine | Found Subatomic Replicator 13623 | -2/Quarantine | Garrison activated, responded to threat 13651 | -2/Quarantine | Spotted Alpha 7 13655 | -2/Quarantine | Destroyed 7 combat bots 13656 | -2/Quarantine | Found Sigix Terminator 13675 | -2/Quarantine | Found Core Cannon 13700 | -2/Quarantine | Found Sigix Broadsword 13725 | -2/Quarantine | Spotted Fortress 13739 | -2/Quarantine | Discovered new exit (range 5) 13740 | -2/Quarantine | Identified exit to Section 7 13741 | -2/Quarantine | Entered Section 7 13742 | -2/Section 7 | Sensed 21 artifacts in vicinity 13788 | -2/Section 7 | Repaired Cld. Field Propulsion Drive 13931 | -2/Section 7 | Found Integrated Mediator 13931 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13944 | -2/Section 7 | Discovered new exit (range 11) 13946 | -2/Section 7 | Identified exit to Access 13947 | -2/Section 7 | Initialized slip node 13982 | -2/Section 7 | Spotted Executioner 13982 | -2/Section 7 | Spotted Executioner 13991 | -2/Section 7 | First assault squad dispatched 14006 | -2/Section 7 | Found Transdimensional Reconstructor 14007 | -2/Section 7 | Found Transdimensional Reconstructor 14021 | -2/Section 7 | Spotted B-99 Colossus 14037 | -2/Section 7 | Found Integrity Redistributor 14038 | -2/Section 7 | Found Integrity Redistributor 14049 | -2/Section 7 | Found LRC Boosters 14049 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14051 | -2/Section 7 | Found LRC Insulator 14051 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14064 | -2/Section 7 | Found Integrated Dissipator 14064 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14068 | -2/Section 7 | Warped through subspace to slip node 14071 | -2/Section 7 | Entered Access 14071 | -1/Access | Evolved 2 slots: Propulsion x2 14185 | -1/Access | Discovered new exit (range 11) 14310 | -1/Access | Spotted B-99 Colossus 14321 | -1/Access | Search patrols dispatched 14347 | -1/Access | Build established: Alien-Scout 14363 | -1/Access | Discovered new exit (range 7) 14364 | -1/Access | Identified exit to Command 14364 | -1/Access | Entered Command 14373 | -1/Command | Identified Hvy. Regenerative Plating 14412 | -1/Command | Incoming investigation squad redirected 14483 | -1/Command | Incoming investigation squad redirected 14500 | -1/Command | Spotted M Guard 14500 | -1/Command | Spotted M Guard 14500 | -1/Command | Spotted Combat Programmer 14500 | -1/Command | Spotted Combat Programmer 14556 | -1/Command | Met MAIN.C 14563 | -1/Command | 0b10 Conduit disabled 14637 | -1/Command | Spotted B-99 Colossus 14638 | -1/Command | MAIN.C activated Command garrisons 14668 | -1/Command | Found Prototype Processor 14668 | -1/Command | Identified Spectral Analyzer 14670 | -1/Command | Found Prototype Processor 14670 | -1/Command | Identified Exp. Armor Integrity Analyzer 14672 | -1/Command | Found Prototype Processor 14672 | -1/Command | Identified Exp. Targeting Computer 14673 | -1/Command | Found Prototype Device 14673 | -1/Command | Identified Exp. System Purifier 14683 | -1/Command | Found Prototype Reactor 14683 | -1/Command | Identified Zero-point Reactor 14685 | -1/Command | Failed to warp due to unstable space 14710 | -1/Command | Fired Sigix Terminator 14710 | -1/Command | Discovered new exit (range 11) 14714 | *** | Heading to fleet! Last Messages --------------- 14710_ Hvy. Regenerative Plating destroyed. 14710_ Destroyed Hvy. Regenerative Plating. 14710_ Exp. Phase Shifter destroyed. 14710_ Destroyed Exp. Phase Shifter. 14710_ Cld. Antimatter Reactor destroyed. 14710_ Destroyed Cld. Antimatter Reactor. 14710_ Biomechanical Wings destroyed. 14710_ Destroyed Biomechanical Wings. 14710_ K-01 Serf destroyed. 14710_ EXIT=FOUND 14710_ Destroyed Unknown Hover Unit. 14710_ Destroyed Lgt. Antimatter Reactor. 14710_ W-44 Eye destroyed. 14710_ Terminal disabled. 14710_ Exp. Targeting Computer destroyed. 14711_ K-01 Serf collects debris. 14714_ Slug penetrates Wall. 14714_ C-30 ARC bursts open, deploying its payload. 14714_ H-88 Terminator unfolds itself. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# ####???? | | ????????????????????????????????????# #???? | | ???????? ???????????????????????????# #???? | | ???????? ?????????????????????????# #???? | | ??????? ?# ???????????????????###!! #???? | | ??????? # ???????????????????? !! ##??? | | ??????""" # ????##?????????????? #??? | | ??????" ; ##### ############### #??? | | ?????? ; ; ## #??? | | ????? ; ; ##" #??? | | ????? ; ; Y ##" #??? | | ???? ; ; ##" #### | | ????;;;;;;;;;; ; ##T " " | | ???? ; =%! ##" #### | | ??? ; h " ##" #??? | | ???;;;;;;;;;;; ; g "" ##" #### | | ??? ;; ;;;;;;;;;;;;######+## | | ??; ;; ;; ; ;; #p | | ??; ; ;;;;;;; @ ; ] p h h C p | | ??; ; ;; #p####""###+##### | | ??" ; ;; # #??## #??? | | ??" ] ; ;;;;;;;;;;;; # #???# #??? | | ??" = ;; ;;;;;;;;; ; # #???# #??? | | ??" ;; ; ; ; # ##### #??? | | ??"";;;;;;;;;; ; ;;;;; # / #??? | | ??"";;;;;;;;;; ; ; ; # ##### #??? | | ?? ;;;;;;;;;;;;;;;;## #???#####""#??? | | ?? ; ;;;;;; # #???????## ##?? | | ?? p ;;;;;;;; ### ##########""### | | ?? %" ! | | ?? " | | ???"""";;;;;;;;;;;;;;;;;;;; ##/#############""" | | ??? " ;;;;;;;; ;;;;## ""??????????## " | | ??? " ; ;;;;;;;;#? ????????#][] | | ???? "[ ; ### * ??????#]][ | | ???? " ; #?# ?????# ! | | ????""""""";;;;; #?# ????# ! | | ????? " " ; #?# ???#### | | ????? " " " ;;; #?# "" ?????? | | ?????? " " """ ;;; ; #?# """" #????? | | ?????? " " " " ; #?# """" =!#????? | | ?????? " " " " ; #?# "" = #????? | | ???????""" " " " # #?# ? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 69 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 675 Resistance: EM 25 Utility Shielding 66 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -3/Research | Authchip Biomechanical Wings | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Mediator Dimensional Node Initializer LRC Boosters LRC Insulator Transdimensional Reconstructor Core Cannon High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed BeamLatentRouter Manual? 0 Play Time 02:52:20 Cumulative 538.8 hours Start 2022.07.14 @ 06:59:47 End 2022.07.14 @ 12:12:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 483 Adventurer 0 Explorer 0 Win Type 2 Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c14e469-818b-4e6f-8be0-9b51680766b3