Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:41:58 Player: Waste Result: System corrupted Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (263) 1315 Value Destroyed (12863) 12863 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3734) 3734 TOTAL SCORE: 25892 Bonus ------- High Alert Combat Kills 1881 Follower Combat Kills 135 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 100/100 System Corruption 100% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Heavy Mass Driver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Experimental Cooling System Coolant Network Huge Storage Unit Advanced Transmission Jammer Light Regenerative Plating SHELL Armor Thermal Barrier Advanced Component Analysis Suite > --- WEAPON ----------- Cooled Proton Cannon Compact HERF Cannon > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Matter Compressor Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Advanced Transmission Jammer Heavy Armor Plating Layered Heavy Armor Plating Medium Reactive Plating Light Regenerative Plating Light Regenerative Plating System Guard Nova Cannon Heavy Mass Driver Hypervelocity Mass Driver Missile Launcher [Rating: 171] Favorites ----------- Power Reinforced Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . 1 1 . Utility 9 | . . . 1 2 2 . . . . 1 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 442 | . 3 2 11 29 25 2 3 3 13 34 42 9 23 18 13 74 96 42 Power 15 | . . . 2 1 2 . . . . . 3 . 1 1 . 2 3 . Engine 4 | . . . 2 1 1 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 3 . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 2 3 . Propulsion 64 | . . . 6 7 4 . . . 1 5 5 . 3 . . 6 11 16 Treads 48 | . . . 3 7 4 . . . 1 5 5 . 3 . . 6 9 5 Leg 14 | . . . 3 . . . . . . . . . . . . . . 11 Wheel 2 | . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 257 | . 3 2 1 9 16 . 2 . 6 13 29 5 15 13 10 61 61 11 Device 191 | . 2 2 1 2 12 . 2 . 6 10 20 3 11 11 6 46 48 9 Storage 9 | . 1 . . 2 1 . . . . . . . 2 1 . . 2 . Processor 4 | . . . . 1 . . . . . 1 . . . 1 . . 1 . Hackware 6 | . . . . . . . . . . . 2 1 . . . 2 1 . Protection 47 | . . . . 4 3 . . . . 2 7 1 2 . 4 13 9 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 106 | . . . 2 12 3 2 1 3 6 16 5 4 4 4 3 5 21 15 Energy Gun 22 | . . . 2 8 1 1 1 2 2 4 . . . . 1 . . . Energy Cannon 36 | . . . . . . . . . . 4 4 2 2 2 2 2 10 8 Ballistic Gun 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 20 | . . . . . . . . . . 1 . . . . . 2 10 7 Launcher 15 | . . . . 4 1 1 . 1 1 2 . 1 2 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 . . . 3 4 1 . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 1 2 . . . . . 2 . . 4 . 1 2 4 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . 1 12 System Corruption 71 | . . . . . . . . . . . . . . . . . 6 65 Parts Lost 75 | . . . . 11 5 . . . . 1 3 . 6 . . . 22 27 Power 4 | . . . . 1 . . . . . . . . . . . . 2 1 Propulsion 25 | . . . . 3 3 . . . . . 1 . 2 . . . 9 7 Utility 36 | . . . . 5 2 . . . . . 2 . 3 . . . 10 14 Weapon 10 | . . . . 2 . . . . . 1 . . 1 . . . 1 5 Highest Loss Streak 20 | . . . . 7 2 . . . . 1 2 . 5 . . . 11 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 86 96 100 100 86 100 99 99 100 96 97 100 94 91 70 Engine 1 | . 14 14 11 8 5 . . . . . . . . . . . . . Core 2 | . . . . . 1 7 7 7 7 6 4 5 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 10 8 3 Treads 22 | . . . 21 26 22 23 23 23 23 25 22 23 22 23 23 25 25 3 Leg 1 | . 28 28 10 . . . . . . . . . . . . . . 18 Device 21 | . 12 14 20 10 25 30 30 30 30 27 22 23 17 19 23 21 19 23 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 8 9 5 5 4 3 Processor 5 | . . . . . 7 7 7 7 7 6 5 5 5 5 5 5 8 . Hackware 6 | . . . . . . . . . . . 10 9 11 11 11 12 8 . Protection 8 | . . . . 12 9 7 7 7 7 11 11 12 10 8 10 6 5 6 Energy Gun 5 | . 28 28 22 17 15 15 14 1 8 5 . . . 2 . . . . Energy Cannon 3 | . . . . . . . . . . 2 7 10 10 . 10 1 . 5 Ballistic Cannon 1 | . . . . . . . . . . . 2 . . . . 4 6 1 Naked Turns 8 | . . . . . . . . . . . . . . . . . . 8 Heaviest Build 190 | 14 30 30 36 70 80 63 65 65 69 97 113 94 111 107 118 133 190 174 Greatest Support 160 | 20 20 20 60 60 63 63 63 63 63 99 99 88 88 83 83 117 160 128 Greatest Overweight (x) 17 | . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 7 17 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 . . 1 Largest Inventory Capacity 25 | . 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | . 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Most Carried 25 | . 9 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 18 | . 7 10 13 13 17 20 20 20 20 19 19 19 18 19 19 19 20 20 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 20 | 6 9 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 19 4 Class Distribution -------------------- 21% | Hacker-Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 17% | Hacker-Skirmisher 10% | Mutant 5% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 9085 | 200 30 20 110 519 434 . 145 . 155 481 902 211 526 175 150 1408 2992 627 Remotely 531 | . . . . . . . . . . 109 . . . . . 45 377 . Salvage Created 13022 | . 249 24 476 1134 1090 . 64 . 112 463 757 320 1096 . 821 1243 3091 2082 Parts 625 | . 18 6 26 70 40 . . . 13 17 48 7 36 . 27 51 188 78 Haulers Intercepted 9 | . 1 . 4 1 1 . . . . . . . . . . 1 1 . Recyclers Shooed 18 | . . . 1 3 1 . . . . 1 1 . . . . 5 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 11 . . 2 24 . 26 . . . Prevented 36 | . . . . . . . 2 . . . . 4 29 . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 216 | . 6 2 7 25 17 . 1 . 9 14 13 5 16 . 10 20 46 25 Melee 2 | . . . . 1 . . . . . 1 . . . . . . . . Guns 50 | . 6 2 6 15 16 . 1 . 1 3 . . . . . . . . Cannons 94 | . . . . . . . . . . 1 11 2 7 . 6 19 38 10 AOE 29 | . . . . 7 . . . . 8 5 . 2 3 . . . 4 . Classes Destroyed 21 | . 4 . 1 6 2 . . . 1 . 1 1 . . 1 . 1 3 Worker 10 | . . . . . 2 . . . . 1 1 . . . . 2 4 . Builder 9 | . . . . 4 1 . . . . . . . . . . 3 1 . Tunneler 3 | . . . . 2 . . . . . . . . . . . 1 . . Hauler 9 | . 1 . 4 1 1 . . . . . . . . . . 1 1 . Recycler 5 | . . . . 1 . . . . . . . . . . . 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 9 | . 1 . 1 . 3 . . . . . . . . . . 1 2 1 Swarmer 34 | . 3 2 . 4 . . . . 7 4 . 1 1 . . . 12 . Grunt 78 | . 3 . 5 13 11 . . . . 8 . 2 9 . 5 6 3 13 Brawler 3 | . . . . 1 1 . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . . . . . . 1 2 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . . 2 4 1 . 1 . . . 4 1 1 . 1 3 7 4 Specialist 6 | . . . . 2 . . . . . . . . . . . . 4 . Hunter 6 | . . . . . . . . . . . 1 . 1 . 2 . . 2 Programmer 48 | . . . . . 4 . . . . 2 8 . 1 . . 11 17 5 Heavy 3 | . . . . 1 . . . . . . . . . . . . 2 . Q-Series 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 5 2 3 5 4 . 1 . 5 7 3 4 10 . 5 3 6 8 Combat Bots Only 10 | . 3 2 3 4 3 . 1 . 5 6 3 4 10 . 5 3 5 7 Max Kills in Single Turn 3 | . 1 1 1 2 2 . 1 . 3 3 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 3 3 . 1 1 . . . 2 . Melee 1 | . . . . 1 . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 1571 | . 21 2 18 143 149 . 36 . 26 74 108 11 99 3 75 147 339 320 Missed 508 | . 8 2 6 33 49 . 22 . 7 23 28 3 34 1 26 48 127 91 Damage Taken 18926 | . 123 . 147 2034 1292 . 51 . 257 886 1208 155 1297 145 449 1061 5018 4803 Core 1586 | . 41 . 11 280 137 . 8 . . 96 59 52 144 12 46 92 198 410 Absorbed by Shields 2147 | . . . . 52 16 . 56 . 60 178 270 38 171 39 405 377 485 . Redirected to Shielding 112 | . . . . 112 . . . . . . . . . . . . . . Ignored by Resistances 1904 | . . . . . 42 . . . . 62 137 . 54 . 217 444 370 578 Regen/Repaired (Parts) 3076 | . . . . . 11 . . . . 403 111 . . 325 . 967 . 1259 Core Remaining (%) 82 | 100 . 83 97 49 . . . . 79 88 . . . . 68 92 . . Volleys Fired 699 | . 23 4 24 85 73 . 4 . 10 27 58 9 36 3 37 77 144 85 Largest 2 | . 2 2 2 2 2 . 2 . 1 2 2 2 2 2 2 2 2 2 Hottest 214 | . 100 100 126 126 122 . 141 . 80 145 180 125 148 125 195 195 214 179 Shots Fired 1156 | . 46 8 48 140 145 1 8 . 11 46 113 13 63 6 74 87 226 121 Gun 387 | . 46 8 48 108 145 1 8 . 5 18 . . . . . . . . Cannon 708 | . . . . . . . . . . 22 113 8 53 6 74 87 224 121 Launcher 61 | . . . . 32 . . . . 6 6 . 5 10 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 273 | . . . . . . . . . . 7 28 . . . . 63 152 23 Thermal 659 | . 46 8 48 108 145 1 8 . 5 33 85 8 53 6 74 24 . 7 Explosive 25 | . . . . 11 . . . . 6 6 . . . . . . 2 . Electromagnetic 199 | . . . . 21 . . . . . . . 5 10 . . . 72 91 Robot Hit Streak 19 | . 8 3 13 15 13 . 10 . 2 7 14 8 11 11 13 16 19 13 Robot Miss Streak 7 | . 2 2 1 7 4 . 1 . 3 4 4 1 4 . 2 2 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . 1 . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 766 | . 31 4 39 94 98 . 7 . 6 42 54 10 35 6 39 62 146 93 Core Hits 367 | . 14 3 14 54 47 . 3 . 9 21 22 9 26 2 10 29 66 38 Critical Kills 42 | . . . . . . . . . . . 2 . . . 3 . 31 6 Critical Parts Destroyed 46 | . . . . . . . . . . 3 . . . . . . 38 5 Critical Strikes 135 | . 4 . 2 8 13 . . . . 4 3 . . . 3 12 74 12 Burn 27 | . 4 . 2 8 13 . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . 2 . . . 3 . . 1 Destroy 81 | . . . . . . . . . . . . . . . . . 71 10 Blast 15 | . . . . . . . . . . 1 1 . . . . 12 1 . Corrupt 3 | . . . . . . . . . . . . . . . . . 2 1 Smash 3 | . . . . . . . . . . 3 . . . . . . . . Melee Attacks 30 | . . . . . . . . . 1 23 1 . . 4 . 1 . . Impact 29 | . . . . . . . . . 1 23 1 . . 4 . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29371 | . 414 29 684 3344 2275 . 170 . 644 2024 1960 536 1947 198 1892 4404 4969 3881 Guns 5318 | . 414 29 673 1380 2245 . 170 . 68 339 . . . . . . . . Cannons 17622 | . . . . . . . . . . 267 1908 196 1062 198 1892 4120 4485 3494 Explosions 5156 | . . . . 1939 . . . . 576 731 . 340 885 . . . 348 337 Melee 760 | . . . . . . . . . . 676 . . . . . 84 . . Ramming 515 | . . . 11 25 30 . . . . 11 52 . . . . 200 136 50 Kinetic 7131 | . . . . . . . . . . 107 442 . . . . 3328 2953 301 Thermal 11799 | . 414 29 673 1453 2245 . 170 . 68 499 1466 196 1062 198 1892 792 65 577 Explosive 2624 | . . . . 1034 . . . . 576 731 . . . . . . 283 . Electromagnetic 6542 | . . . . 832 . . . . . . . 340 885 . . . 1532 2953 Impact 676 | . . . . . . . . . . 676 . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . 84 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . . . . 4 12 12 12 12 12 2 2 2 3 3 . 3 20 100 Average Corruption 9 | . . . . 4 5 12 12 12 12 1 1 2 2 3 . 2 7 63 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 Effects 368 | . . . . 26 45 15 12 6 46 8 5 11 47 1 . 31 39 76 Message Errors 82 | . . . . 5 10 4 4 . 9 3 2 4 9 . . 8 7 17 Matter Fused 89 | . . . . 6 11 6 2 1 12 4 1 5 11 . . 10 6 14 Heat Flow Errors 53 | . . . . 2 7 1 2 2 9 . 1 . 9 . . 4 7 9 Energy Discharges 39 | . . . . 4 1 . 3 1 9 1 . 2 7 . . 1 4 6 Parts Rejected 7 | . . . . . 2 . . . 1 . . . 1 . . . 1 2 Parts Fused 6 | . . . . 3 1 . . . . . . . . . . 2 . . Data Loss (minor) 36 | . . . . 1 7 1 . . 3 . 1 . 6 1 . 3 9 4 Data Loss (major) 16 | . . . . 2 2 2 . 1 1 . . . 3 . . 2 2 1 Misfires 6 | . . . . 2 1 1 . . 1 . . . 1 . . . . . Alerts 7 | . . . . 1 1 . 1 1 1 . . . . . . . 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . 11 Weapon Failures 16 | . . . . . 2 . . . . . . . . . . 1 1 12 Overload Shots 31 | . . . . . . . . . . . . . 1 . 22 6 2 . Overflow Damage 1123 | . . . . 37 . . . . 35 279 66 . 47 . 64 351 220 24 Projectiles 717 | . . . . . . . . . . 50 66 . 35 . 64 348 132 22 Explosions 215 | . . . . 37 . . . . 35 41 . . 12 . . . 88 2 Melee 191 | . . . . . . . . . . 188 . . . . . 3 . . Knockbacks 58 | . . . 1 . . . . . . 8 . . . . . 20 26 3 Impact 12 | . . . 1 . . . . . . 8 . . . . . 1 1 1 Kinetic 43 | . . . . . . . . . . . . . . . . 17 24 2 Secondary 3 | . . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 422 | . . . . 60 . . . . 42 41 . . 108 . . . 92 79 Shots 16 | . . . . 7 . . . . 1 1 . . 5 . . . 1 1 Rammed 45 | . . . 3 5 5 . . . . 1 5 . . . . 13 11 2 Targets Rammed 59 | . . . 3 6 5 . . . . 1 6 . . . . 18 13 7 Kicked 5 | . . . . . . . . . . . . . . . . . . 5 Crushed 9 | . . . . 1 . . . . . . 1 . . . . 5 2 . Highest Temperature 478 | . 72 . 24 312 244 62 185 189 190 5 108 . 227 . . 165 478 161 Average Temperature 74 | . 26 . 5 62 63 37 75 111 91 5 40 . 56 . . 65 114 88 Received Heat Transfer 3214 | . 72 . 75 641 466 . 19 . . 166 102 27 275 . 55 191 228 897 Effects 5 | . . . . . . . . . . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . 1 . . . . . . . 1 5 . . . 4 15 Combat Hostiles 25 | . . . . 1 . . . . . . . 1 5 . . . 4 14 Parts Fried 70 | . . . . 8 1 . . . . 2 . 2 7 . . . 15 35 Impact Corruptions 9 | . . . . . . . . . . 8 . . . . . 1 . . Robots Melted 12 | . . . 1 1 1 . . . . . 2 . 1 . 4 1 . 1 Combat Hostiles 12 | . . . 1 1 1 . . . . . 2 . 1 . 4 1 . 1 Parts Melted 52 | . 1 . 3 5 16 . 2 . . 2 4 . 4 . 6 1 . 8 Heat Transferred 20135 | . 1517 92 1591 3417 4884 . 348 . 150 846 1682 261 1322 261 2296 983 50 435 Parts Sabotaged 4 | . . . . . . . . . . . . . 3 . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 . . . . . . . . 2 . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Peak Influence 1037 | . 251 162 247 631 376 . . . . 518 205 . . . . 305 1037 958 Initial 552 | . . 97 . 53 275 . . . . 300 143 . . . . 20 154 552 Average 256 | . 113 144 110 315 162 . . . . 298 73 . . . . 158 449 765 Maximum Alert Level 3 | . 1 . 1 2 1 . . . . 2 1 . . . . 1 3 3 Low Security (%) 55 | . 65 100 87 41 75 . . . . . 96 . . . . 71 21 . Level 1 25 | . 34 . 12 9 24 . . . . 97 3 . . . . 28 27 . Level 2 11 | . . . . 48 . . . . . 2 . . . . . . 32 17 Level 3 8 | . . . . . . . . . . . . . . . . . 18 82 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 3 4 8 . . . . 3 6 . 1 . . 8 9 10 Investigation 4 | . . . . . 2 . . . . . . . . . . 1 . 1 Extermination 23 | . . . . . 4 . . . . 2 4 . . . . 4 6 3 Reinforcement 18 | . . . 3 4 1 . . . . 1 2 . . . . 3 2 2 Assault 3 | . . . . . . . . . . . . . 1 . . . 1 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 12 | . 2 . 1 . 2 . . . . 1 . . . . . 1 3 2 Communications Jammed 120 | . . . . . . . . . . . . . . . . . 59 61 Distress Signals 110 | . . . . . . . . . . . . . . . . . 50 60 Times Spotted 360 | . 12 3 15 48 30 . 1 . 9 18 14 5 23 28 10 26 74 44 Peak Tracking Total 12 | . 4 3 5 5 4 . 1 . 4 5 3 6 12 12 5 3 7 9 Tactical Retreats 29 | . 3 . . 5 . . . . . 3 . 1 1 . . 2 7 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 8 | . . . . 1 1 . . . . 1 1 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . 4 . . . . . 4 8 . . 4 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 13 | . . . . 3 . . . . . 1 1 . 2 . . 3 . 3 Max in Single Turn 1 | . . . . 1 . . . . . 1 1 . 1 . . 1 . 1 Garrison Access 4 | . . . . 1 . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 49 | . 1 . 2 4 4 . . 3 . 7 8 . 1 1 . 8 7 3 Terminals 23 | . 1 . 2 3 1 . . . . 1 3 . . . . 4 6 2 Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 1 . . . . 3 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . 1 1 . . . . 1 1 . Garrison Access 7 | . . . . 1 . . . . . 2 2 . . . . 1 . 1 Total Hacks 179 | . 3 . 6 14 15 . . 24 . 29 25 . 1 7 . 36 14 5 Successful 110 | . 1 . 1 7 8 . . 24 . 15 15 . 1 7 . 25 5 1 Failed 69 | . 2 . 5 7 7 . . . . 14 10 . . . . 11 9 4 Catastrophic 13 | . . . 1 . 2 . . . . 2 . . . . . 2 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 3 . 7 12 4 . . . . . 4 . . 1 . 10 7 3 Terminals 64 | . 3 . 6 13 6 . . . . 1 9 . . . . 10 12 4 Fabricators 6 | . . . . . 3 . . . . . . . . . . 3 . . Repair Stations 50 | . . . . . 3 . . . . 17 11 . . . . 19 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 3 . . . . 6 2 . . . . 3 2 . Garrison Access 11 | . . . . 1 . . . . . 5 3 . . . . 1 . 1 Terminal Hacks 45 | . 1 . . 3 2 . . 24 . . 3 . 1 7 . 1 2 1 Record 8 | . . . . . . . . 6 . . . . 1 . . . 1 . Part Schematic 12 | . . . . 1 . . . 10 . . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . 3 . . . . . 7 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . 1 1 . Alert Level 2 | . . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 35 | . . . . . 2 . . . . 9 7 . . . . 17 . . Scan Component 19 | . . . . . 1 . . . . 5 4 . . . . 9 . . Repair 16 | . . . . . 1 . . . . 4 3 . . . . 8 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 2 . . . . 6 2 . . . . 2 2 . Insert Component 8 | . . . . . 1 . . . . 3 1 . . . . 2 1 . Analyze 6 | . . . . . 1 . . . . 3 1 . . . . . 1 . Garrison Access Hacks 4 | . . . . 1 . . . . . . 2 . . . . 1 . . Seal Access 4 | . . . . 1 . . . . . . 2 . . . . 1 . . Unauthorized Hacks 8 | . . . 1 3 1 . . . . . 1 . . . . 1 1 . Terminals 8 | . . . 1 3 1 . . . . . 1 . . . . 1 1 . Botnet 8 | . . . 1 3 1 . . . . . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 2 3 4 . . . . 7 5 . . . . 6 6 2 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 1 . . 10 . 3 2 . . . . . 1 2 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . 4 . . Parts Repaired 16 | . . . . . 1 . . . . 4 3 . . . . 8 . . Time 706 | . . . . . 68 . . . . 134 179 . . . . 325 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . . 3 1 . . . . 1 1 . Part Schematics Acquired 6 | . . . . . 1 . . . . 3 1 . . . . . 1 . Parts Damaged 2 | . . . . . 1 . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . 7 4 Programmers 11 | . . . . . . . . . . . . . . . . . 7 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 1 2 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 8 | . . . . . . . . . . . . 1 2 5 . . . . Largest Group 5 | . . . . . . . . . . . . 1 2 5 4 1 . . Highest-Rated Group 268 | . . . . . . . . . . . . 29 59 268 225 65 . . Highest-Rated Ally 65 | . . . . . . . . . . . . 29 30 65 65 65 . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 65 | . . . . . . . . . . . . . 21 33 11 . . . Total Damage 1756 | . . . . . . . . . . . . . 432 1029 295 . . . Kills 3 | . . . . . . . . . . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 2 . . 2 . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 23862 | . 253 445 739 1298 2126 405 376 158 1208 1508 2584 774 2372 1249 1218 3277 2918 954 Spaces Moved 9727 | 1 105 225 374 574 775 246 203 94 602 708 980 383 924 518 430 1242 938 405 Core 168 | . . . . . . . . . . . . . . . . . . 168 Treads 8836 | . . . 232 574 775 246 203 94 602 708 980 383 924 518 430 1242 924 1 Legs 680 | 1 105 225 142 . . . . . . . . . . . . . . 207 Wheels 43 | . . . . . . . . . . . . . . . . . 14 29 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 123 160 160 163 163 163 163 162 158 158 158 167 247 165 160 50 Average Speed 192 | 120 138 190 152 162 229 163 165 163 193 162 183 178 217 220 247 176 229 146 Slowest Speed 680 | 120 190 190 190 240 240 163 243 243 243 162 238 238 247 247 247 248 570 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 23 65 39 42 22 58 40 70 72 22 26 66 86 73 51 30 24 39 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . . . . . . . . . 3 3 . 1 . . . Spaces Dug 64 | . . . . 15 . . . . 1 8 15 . 4 . 10 11 . . Terrain Destroyed 363 | . . . . 85 . . . . 51 35 39 2 26 . 30 37 39 19 Melee 9 | . . . . . . . . . 1 7 1 . . . . . . . Projectile 145 | . . . . . . . . . . 6 38 2 20 . 30 37 10 2 AOE 209 | . . . . 85 . . . . 50 22 . . 6 . . . 29 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Total 13497 | . 167 235 498 793 969 249 232 98 629 969 1641 460 1216 616 509 2167 1430 619 Wait 2207 | . 34 1 67 69 62 2 23 . 3 162 530 53 196 16 24 724 191 50 Move 9709 | . 104 224 373 573 774 245 202 93 601 707 979 382 923 517 429 1241 937 405 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | . 2 2 9 16 15 . . . . 7 7 1 6 7 2 13 21 10 Fast Attach 102 | . 1 2 3 12 7 . . 2 1 5 11 3 3 7 2 10 15 18 Attach 72 | . . . 4 9 7 . . . . 3 4 . 10 1 1 6 20 7 Detach 19 | . . 1 . . 1 . . . . . . . 4 . . 1 6 6 Swap 268 | . 2 . 4 8 11 2 3 1 12 26 27 6 10 10 10 58 61 17 Drop 145 | . 1 1 11 15 12 . . 2 1 8 18 5 1 15 4 18 20 13 Fire 699 | . 23 4 24 85 73 . 4 . 10 27 58 9 36 3 37 77 144 85 Melee 30 | . . . . . . . . . 1 23 1 . . 4 . 1 . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick 5 | . . . . . . . . . . . . . . . . . . 5 Crush 52 | . . . 3 6 5 . . . . 1 6 . . . . 18 13 . Escape Stasis 4 | . . . . . 2 . . . . . . . . . . . 2 . Rewire 64 | . . . . . . . . . . . . 1 27 36 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met 8R-AWN 142 | -10/Materials | Discovered new exit (range 9) 254 | -10/Materials | Entered Mines 255 | -10/Mines | Followed 8R-AWN into the Mines 296 | -10/Mines | Learned Materials stockpile data 310 | -10/Mines | Build established: Mutant 391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 395 | -10/Mines | Found Prototype Device 395 | -10/Mines | Identified Exp. Sensor Array 684 | -10/Mines | Discovered new exit (range 9) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -9/Materials | Discovered new exit (range 15) 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1790 | -8/Materials | Build established: Scavenger-Mutant 1988 | -8/Materials | Lost 7 parts (1n4u2w) 2173 | -8/Materials | Build established: Mutant 2647 | -8/Materials | Discovered new exit (range 7) 2658 | -8/Materials | Build established: Scavenger-Mutant 2687 | -8/Materials | Identified exit to Factory 2731 | -8/Materials | Core integrity fell below 50% 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Utility x2 3043 | -7/Factory | Build established: Scavenger-Skirmisher 3283 | -7/Factory | Discovered new exit (range 15) 3314 | -7/Factory | Identified exit to Storage 3664 | -7/Factory | Identified exit to Lower Caves 3841 | -7/Factory | Garrison activated, responded to threat 4110 | -7/Factory | Build established: Scavenger-Mutant 4570 | -7/Factory | System corruption reached 10% 4593 | -7/Factory | Repaired Broken Exp. Sensor Array? 4862 | -7/Factory | Entered Lower Caves 4982 | -7/Lower Caves | Identified exit to Lower Caves 5075 | -7/Lower Caves | Build established: Skirmisher 5079 | -7/Lower Caves | Encountered a Warlord checkpoint 5267 | -7/Lower Caves | Entered another Lower Caves area 5269 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5608 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5621 | -7/Lower Caves | Discovered new exit (range 14) 5637 | -7/Lower Caves | Encountered a Warlord checkpoint 5641 | -7/Lower Caves | Identified exit to Data Miner 5643 | -7/Lower Caves | Entered Data Miner 5644 | -7/Data Miner | Discovered new exit (range 7) 5675 | -7/Data Miner | Met Data Miner 5721 | -7/Data Miner | Learned location of Section 7 (-2) 5721 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5734 | -7/Data Miner | Received God Mode back door access code from Data Miner 5797 | -7/Data Miner | Identified exit to Proximity Caves 5801 | -7/Data Miner | Entered Proximity Caves 5949 | -6/Proximity Caves | Spotter reported a threat 6226 | -6/Proximity Caves | Learned Factory security intel 6238 | -6/Proximity Caves | Spotter reported a threat 6738 | -6/Proximity Caves | Learned 4 Factory zone layouts 6884 | -6/Proximity Caves | Build established: Assassin 6935 | -6/Proximity Caves | Spotted B-75 Beast 6995 | -6/Proximity Caves | Discovered new exit (range 6) 7007 | -6/Proximity Caves | Identified exit to Factory 7009 | -6/Proximity Caves | Entered Factory 7009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7167 | -6/Factory | Repaired Lgt. Treads 7207 | -6/Factory | Repaired Imp. Light Armor Plating 7246 | -6/Factory | Repaired Imp. Light Armor Plating 7474 | -6/Factory | Repaired Imp. Treads 7717 | -6/Factory | Build established: Skirmisher 8273 | -6/Factory | Discovered new exit (range 3) 8276 | -6/Factory | Identified exit to Lower Caves 8412 | -6/Factory | Discovered new exit (range 6) 8422 | -6/Factory | Identified exit to Factory 8452 | -6/Factory | Discovered exit to Factory (range 5) 8517 | -6/Factory | Entered another Factory area 8517 | -5/Factory | Evolved 2 slots: Utility x2 8518 | -5/Factory | Identified exit to Upper Caves 8644 | -5/Factory | Repaired Broken Arm. Treads 8683 | -5/Factory | Repaired Imp. Heat Sink 8773 | -5/Factory | Repaired Broken Enh. Nuclear Core 8867 | -5/Factory | Build established: Hacker-Skirmisher 10027 | -5/Factory | Discovered new exit (range 15) 10047 | -5/Factory | Identified exit to Factory 10704 | -5/Factory | Discovered exit to Factory (range 15) 11101 | -5/Factory | Entered Upper Caves 11158 | -5/Upper Caves | Identified exit to Upper Caves 11306 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11627 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11875 | -5/Upper Caves | Entered another Upper Caves area 11875 | -5/Upper Caves | Accompanied by 1 ally 12017 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12183 | -5/Upper Caves | Discovered exit to Factory (range 11) 12329 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12408 | -5/Upper Caves | Destroyed 10 combat bots 12411 | -5/Upper Caves | Lost 5 parts (2n2u1w) 12641 | -5/Upper Caves | Build established: Hacker-Mutant 12652 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12662 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 14210 | -5/Upper Caves | Discovered new exit (range 5) 14218 | -5/Upper Caves | Identified exit to Warlord 14247 | -5/Upper Caves | Entered Warlord 14334 | -5/Warlord | System corruption cleaned by Quarantine Array 14940 | -5/Warlord | Met Warlord 14965 | -5/Warlord | Warlord's base attacked by MAIN.C 14975 | -5/Warlord | Opened Warlord's prototype stash 14992 | -5/Warlord | Found Prototype Device 14992 | -5/Warlord | Identified Thermal Barrier 15016 | -5/Warlord | Found Prototype Processor 15016 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15048 | -5/Warlord | Found Prototype Reactor 15099 | -5/Warlord | Build established: Commander-Mutant 15315 | -5/Warlord | Warlord forces counterattacked 15335 | -5/Warlord | Spotted Executioner 15379 | -5/Warlord | Spotted Executioner 15382 | -5/Warlord | Spotted Executioner 15384 | -5/Warlord | Spotted Striker 15450 | -5/Warlord | Discovered new exit (range 14) 15458 | -5/Warlord | Lost 7 allies 15477 | -5/Warlord | Identified exit to Proximity Caves 15496 | -5/Warlord | Entered Proximity Caves 15496 | -4/Proximity Caves | Accompanied by 4 allies 15512 | -4/Proximity Caves | Lost 12 allies 15646 | -4/Proximity Caves | Build established: Scavenger-Mutant 15658 | -4/Proximity Caves | Spotted B-86 Titan 15698 | -4/Proximity Caves | Destroyed B-86 Titan 15823 | -4/Proximity Caves | Learned location of 1 exit from Research 16366 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16483 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16714 | -4/Proximity Caves | Entered Factory 16714 | -4/Factory | Accompanied by 1 ally 16714 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17061 | -4/Factory | Fabricated Hrd. Heavy Armor Plating? 17071 | -4/Factory | Build established: Scavenger-Skirmisher 17438 | -4/Factory | Repaired Arm. Treads 17507 | -4/Factory | Repaired Imp. Treads 17552 | -4/Factory | Repaired Med. Reactive Plating 17597 | -4/Factory | Repaired Imp. Medium Armor Plating 17618 | -4/Factory | Build established: Hacker-Skirmisher 17637 | -4/Factory | Repaired Missile Launcher 17676 | -4/Factory | Repaired Insulated Plating 17730 | -4/Factory | Repaired Broken Arm. Treads 17769 | -4/Factory | Repaired Arm. Treads 17825 | -4/Factory | Identified Vortex Chain Reactor 18248 | -4/Factory | Build established: Hacker-Mutant 18388 | -4/Factory | Identified exit to Upper Caves 18388 | -4/Factory | Identified exit to Extension 18388 | -4/Factory | Identified exit to Armory 18435 | -4/Factory | Spotted B-86 Titan 18776 | -4/Factory | Build established: Hacker-Skirmisher 19511 | -4/Factory | Discovered new exit (range 11) 19533 | -4/Factory | Identified exit to Research 19688 | -4/Factory | Build established: Hacker-Mutant 19939 | -4/Factory | Found Vibroblade 19982 | -4/Factory | Found Vibroblade 19991 | -4/Factory | Entered Research 19991 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19992 | -3/Research | Identified exit to Research 21449 | -3/Research | Build established: Hacker-Skirmisher 21555 | -3/Research | Identified exit to Testing 21735 | -3/Research | Cargo convoy interrupted 22353 | -3/Research | Discovered exit to Research (range 15) 22384 | -3/Research | Build established: Hacker-Mutant 22427 | -3/Research | Lost 4 parts (4u) 22512 | -3/Research | System corruption reached 10% 22667 | -3/Research | Lost 4 parts (4n) 22688 | -3/Research | Build established: Scavenger-Mutant 22741 | -3/Research | First assault squad dispatched 22909 | -3/Research | Entered Testing 22939 | -3/Testing | Lost 11 parts (1p5n4u1w) 22950 | -3/Testing | Scanned by Researcher 22978 | -3/Testing | Found Prototype Protection 22978 | -3/Testing | Identified SHELL Armor 23091 | -3/Testing | System corruption reached 30% 23145 | -3/Testing | Found Lgt. Regenerative Plating 23148 | -3/Testing | Found Lgt. Regenerative Plating 23151 | -3/Testing | Found Lgt. Regenerative Plating 23508 | -3/Testing | Garrison activated, responded to threat 23703 | -3/Testing | First assault squad dispatched 23738 | -3/Testing | Lost 4 parts (2n2w) 23767 | -3/Testing | Released all parts (12) 23783 | -3/Testing | Destroyed 7 combat bots 23798 | -3/Testing | Lost 20 parts (1p3n14u2w) 23864 | -3/Testing | System corrupted Last Messages --------------- 23782_ Acquired Hvy. Siege Treads. 23782_ K-01 Serf cleans the Terminal. 23785_ Penetrated by Slug. 23785_ Slug penetrates Biostasis Chamber. 23790_ C-30 ARC bursts open, deploying its payload. 23790_ P-80 Master unfolds itself. 23793_ K-01 Serf collects debris. 23793_ P-80 Master resets C-55 Analyst, system corruption cleaned. 23795_ Acquired Imp. Heavy Treads. 23796_ K-01 Serf collects debris. 23797_ System corrupted: Hvy. Siege Treads rejected. 23797_ Acquired Hvy. Siege Treads. 23800_ K-01 Serf collects debris. 23816_ A KIILLXOJHVC07X MTL 23833_ System corrupted: Heat flow error (+192). 23836_ Critical hit (Burn: +37). 23842_ Critical hit (Burn: +50). 23848_ System corrupted: Matter fused (-10). 23857_ Slammed into P-80 Master. 23864_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????# ! ##+###################+#############? | | ?###+###! @ #? | | p ## | | ???# #?# ! g u g # | | ???# #?# Y ######################+######### # | | ???# #?### ###??????????????????# #?# # | | ???# #???# #????????????????????# """ """ #?# | | ???# #####+##???????????????????# """ """ #?# | | ???# # = #???????????????????# """ """ #?# | | ???# # #???????????????????# #?###### | | #### # ! #???????????????????# """ """ #?????# | | + #???????????????????# """S""" #?????# | | ###### ! #???????????????????# #?????# | | ?????# #???????????????????###########?????# | | ?????########???????????????????????????????????# | | ####????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????#! | | #????????????????????????????????????????????## | | #?????????????????????????????????????????????? | | / ????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 55 Energy Capacity 700 Matter Stores 700 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Med. Reactive Plating | -5/Factory | Scanalyzed Hyp. Mass Driver | -5/Factory | Hacked Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Prc. Phase Gun | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticSwordSegregator Manual? 0 Play Time 02:51:24 Cumulative 215.8 hours Start 2024.05.05 @ 19:37:31 End 2024.05.07 @ 20:41:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/1/0/0/1/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c54566e-20bc-4f10-8a65-4257b28d0994