Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 02:07:08 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (683) 683 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1698 Bonus ------- None Cogmind --------- Core Integrity 288/400 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Light Nuclear Core ECM Suite Reaction Control System Core Shielding Pulse Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Nuclear Core ECM Suite Reaction Control System Core Shielding Pulse Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 8 11 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 4 3 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 5 | 1 3 1 Device 2 | . 2 . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 99 75 Engine 12 | . 14 3 Leg 15 | . 19 . Flight 11 | . 9 22 Device 13 | . 13 11 Storage 2 | . 3 . Processor 12 | . 11 20 Energy Gun 14 | . 13 16 Ballistic Gun 1 | . 1 . Ballistic Cannon 10 | . 12 2 Naked Turns . | . . . Heaviest Build 14 | 12 14 8 Greatest Support 32 | 32 20 8 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 6 | 6 5 5 Average Carried 3 | 1 2 4 Final Capacity 8 | 8 5 5 Final Carried 5 | . 4 5 Class Distribution -------------------- 86% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 603 | 261 283 59 Remotely . | . . . Salvage Created 729 | . 559 170 Parts 50 | . 39 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 18 | . 15 3 Guns 6 | . 3 3 Cannons 11 | . 11 . AOE 1 | . 1 . Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 2 | . 2 . Grunt 15 | . 13 2 Duelist 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 742 | . 464 278 Core 295 | . 183 112 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 59 | . 44 15 Largest 2 | . 2 2 Hottest 126 | . 85 126 Shots Fired 106 | . 88 18 Gun 63 | . 46 17 Cannon 43 | . 42 1 Launcher . | . . . Special . | . . . Kinetic 45 | . 44 1 Thermal 61 | . 44 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 47 14 Core Hits 31 | . 25 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 3 | . 2 1 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 919 | . 681 238 Guns 553 | . 332 221 Cannons 366 | . 349 17 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 379 | . 362 17 Thermal 540 | . 319 221 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 195 | . 195 134 Average Temperature 57 | . 59 49 Received Heat Transfer 240 | . 174 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1559 | . 1004 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 309 | . 309 196 Initial 66 | . . 66 Average 101 | . 104 144 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 84 100 Level 1 11 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 22 15 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 7 5 Successful 7 | . 5 2 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 3 | . 3 . Locate Traps 1 | . . 1 Assault Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1120 | 106 836 178 Spaces Moved 1102 | 76 769 257 Core 26 | 26 . . Treads . | . . . Legs 386 | 38 348 . Wheels 12 | 12 . . Hover . | . . . Flight 678 | . 421 257 Fastest Speed 37 | 50 37 37 Average Speed 68 | 109 74 37 Slowest Speed 120 | 120 120 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 93 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1372 | 100 949 323 Wait 121 | 5 84 32 Move 1100 | 75 768 257 Hop . | . . . Pick Up 40 | 9 23 8 Fast Attach 1 | . . 1 Attach 14 | 8 5 1 Detach 1 | . 1 . Swap 8 | . 6 2 Drop 28 | 3 18 7 Fire 59 | . 44 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 107 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Acquired 26 matter. K-01 Serf collects debris. Acquired Core Shielding. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Acquired Pulse Rifle. R-06 Scavenger collects Power Shielding. Dropped Pulse Rifle. K-01 Serf collects debris. Acquired Pulse Rifle. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Cannon. K-01 Serf cleans the Terminal. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# # #???# ! # ??? | | ?????????????????????# # #???# # | | ?????????????????############ ##??######/### "" | | ?????????????????# # ####### [% #? "" | | ?????????????????# T # = #??"" | | ?????????????????# """ + T #??? | | ?????????????????# ! """ # ##### | | ?????????????????# """ # ####### | | ?????????????????# """ ## ##??##### | | ?????????????????# """ ## #???# [] | | ?????????????????# ## #???# [] """ "" | | ?????????????????############ #???#!![ """ "" | | ????????????????????????????# #???#! 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T s a | | ?????########## ssa k | | ??????????????# a %###/################### | | ??????????????# # ????????????????? | | ??????????????# gg# #??????????????? | | ??????????????# """ # #??????????????? | | ??????????????# """ # ][ #??????????????? | | ??????????????+ """ # ][ #??????????????? | | ??????????????# # [[ #??????????????? | | ??????????????## ########??????????????? | | ???????????????# """ #?????????????????????? | | ???????????????# """ #?????????????????????? | | ???????????????# """ #?????????????????????? | | ???????????????# ?? #?????????????????????? | | ??????????????? ?? #?????????????????????? | | ??????????????? ??" #?????????????????????? | | ????????????????? ??? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageFlakWell Manual? 0 Play Time 00:34:34 Cumulative 4.3 hours Start 2023.11.08 @ 01:22:06 End 2023.11.08 @ 02:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58d01d1f-9796-415e-8d9d-b7c8df344f09