Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 11:53:17 Player: DZKane Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (385) 1925 Value Destroyed (14452) 14452 Prototype IDs (50) 1000 Alien Tech Used (6) 1200 Bonus (7502) 7502 TOTAL SCORE: 36179 Bonus ------- High Alert Combat Kills 1902 Follower Combat Kills 500 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Point Defense System Antimissile System System Shield Makeshift System Shield Makeshift System Shield Makeshift System Shield System Purifier > --- WEAPON ----------- Quantum Rifle Vortex Cannon > --- INVENTORY -------- Improved Diametric Drive Improved Diametric Drive Authchip [Storage] Vortex Catalyst Activator [Rating: 168] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . Utility 12 | . . 2 . 2 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 493 | . 15 48 3 23 65 8 3 58 1 7 2 12 56 3 6 5 30 20 3 4 16 . 2 13 13 12 36 29 Power 48 | . 2 5 . 1 8 1 . 6 . . . 1 6 . 1 . 3 5 . . 1 . . 2 1 1 1 3 Engine 24 | . 2 5 . 1 5 1 . 4 . . . . 2 . 1 . . . . . . . . . . . 1 2 Core 15 | . . . . . 3 . . 2 . . . 1 4 . . . 1 3 . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 2 2 . . 1 . . 1 1 1 . 1 Propulsion 58 | . 5 2 1 5 5 . . 1 . 1 . . 2 . . . 2 1 1 . 2 . . 7 3 2 12 6 Treads 14 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 6 1 . 4 . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Wheel 24 | . 3 2 1 3 5 . . 1 . 1 . . 2 . . . 2 1 1 . . . . . 1 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 14 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 8 1 Utility 227 | . 3 15 . 6 30 5 3 34 1 6 . 7 31 3 3 3 16 8 2 2 10 . 2 . . 7 17 13 Device 142 | . 1 3 . 1 16 4 1 27 1 5 . 6 23 3 3 3 13 7 2 2 2 . 2 . . 2 9 6 Storage 13 | . 1 2 . 1 1 . . 1 . . . . 1 . . . 1 . . . . . . . . 2 2 1 Processor 25 | . 1 1 . . 5 1 . 3 . 1 . . . . . . . 1 . . 4 . . . . 1 5 2 Hackware 16 | . . 1 . 1 1 . . 1 . . . . 3 . . . 2 . . . 4 . . . . 1 . 2 Protection 31 | . . 8 . 3 7 . 2 2 . . . 1 4 . . . . . . . . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | . 5 26 2 11 22 2 . 17 . . 2 4 17 . 2 2 9 6 . 2 3 . . 4 9 2 6 7 Energy Gun 6 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . Energy Cannon 72 | . . 14 1 7 11 1 . 9 . . 1 . 10 . 1 2 1 . . 1 1 . . 3 . . 3 6 Ballistic Gun 12 | . 5 . . . . . . . . . . . . . . . 3 2 . . . . . . 2 . . . Ballistic Cannon 9 | . . . . . 3 . . 2 . . 1 2 . . . . . 1 . . . . . . . . . . Launcher 44 | . . 10 1 4 7 1 . 2 . . . 2 3 . 1 . 4 3 . . . . . . 3 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . . . 3 . . . 1 . . . 1 . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 7 | . . . . . 1 . . 3 . . . . 1 . . . . . . . 1 . . . . . . 1 Unidentified Prototypes 24 | . . 1 . 1 1 . . 5 . . . 1 3 . . 1 1 . . . 7 . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 120 | . 3 1 1 2 16 . . . . . . . 15 . 1 . 16 18 . 4 3 1 . . 9 . 16 14 Power 20 | . 1 . . . 3 . . . . . . . 4 . . . 3 5 . . 2 . . . 1 . . 1 Propulsion 25 | . . 1 1 2 2 . . . . . . . 2 . . . 1 2 . 1 . . . . 2 . 9 2 Utility 57 | . . . . . 9 . . . . . . . 8 . 1 . 8 7 . 3 . 1 . . 5 . 5 10 Weapon 18 | . 2 . . . 2 . . . . . . . 1 . . . 4 4 . . 1 . . . 1 . 2 1 Highest Loss Streak 16 | . 3 1 1 1 9 . . . . . . . 9 . 1 . 12 16 . 4 3 1 . . 5 . 6 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 86 | . 96 99 99 89 91 92 87 85 86 87 81 89 89 94 93 82 91 82 5 24 49 71 68 83 75 51 69 59 Engine 7 | . 13 11 11 9 5 . 7 9 13 13 13 13 1 5 5 5 2 . . . 7 . . . . . . 2 Core 1 | . . . . . 1 6 . 2 . . . . 8 5 5 5 2 6 . . . . . 3 1 . . . Wheel 9 | . 19 21 21 17 12 7 7 6 6 6 6 6 4 5 5 5 8 12 . 3 . . . . . . . 2 Device 12 | . 1 10 11 9 9 7 7 11 13 14 20 15 25 29 28 29 22 19 . 9 3 8 11 14 9 2 8 8 Storage 6 | . 14 11 11 9 8 7 7 6 6 6 6 6 6 5 5 5 7 4 . . . . . . . 1 3 1 Processor 20 | . 10 11 11 9 20 38 33 26 26 27 33 29 23 23 23 23 23 18 5 5 11 26 23 23 21 24 32 26 Hackware 2 | . . . . 9 8 . . 1 . . . . . . . . 5 7 . . 8 21 19 19 14 9 9 9 Protection 5 | . . 10 11 8 7 7 7 6 6 4 . 3 3 5 5 5 2 . . . . . . . . 2 . 3 Energy Cannon 9 | . . 20 21 17 11 14 15 10 6 6 . 6 7 11 10 . 6 . . 3 2 . . 6 2 . . . Ballistic Gun 1 | . 27 1 . . . . . . . . . . . . . . 1 4 . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . 3 . . . 6 6 . 6 1 . . . . 2 . . . . . . . . . . Peak Build Rating 168 | 6 11 26 24 34 50 53 54 74 73 74 71 75 91 89 90 92 94 101 17 37 100 91 98 151 168 115 151 96 Average Rating 59 | 6 9 22 23 32 42 51 53 68 71 71 60 73 82 86 87 79 83 80 6 23 47 89 89 144 146 86 118 76 On Entrance 61 | 6 6 11 24 24 32 46 53 54 73 72 71 71 75 90 87 90 87 83 6 17 11 91 84 98 151 109 109 44 Naked Turns 43 | . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . Heaviest Build 156 | 13 28 107 107 119 122 108 125 155 147 153 128 153 156 146 148 148 145 126 8 24 21 8 13 76 76 34 17 19 Greatest Support 178 | 20 40 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 32 44 16 16 16 14 14 150 178 14 38 22 Greatest Overweight (x) 9 | . 1 4 4 9 9 3 4 5 5 5 4 5 5 5 5 5 5 7 . 5 2 . . 4 . 2 1 . Average Overweight (x) 2 | . . 2 4 4 3 3 3 4 5 4 3 4 4 5 5 4 3 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 5 Average Capacity 21 | 8 12 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 5 5 5 5 5 6 5 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 5 5 5 5 5 5 5 7 5 Average Carried 20 | 6 11 21 24 24 24 24 24 24 24 24 25 24 22 25 24 24 18 13 4 5 4 5 5 4 4 4 5 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 13 4 5 5 5 5 5 5 3 5 5 3 Class Distribution -------------------- 42% | Mutant 29% | Skirmisher 8% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Matter Collected 7962 | 200 621 856 48 278 1270 95 30 696 10 174 . 298 844 60 129 . 433 570 100 109 165 . . 110 213 . 452 201 Remotely 1082 | . . . . . 280 . . . . . . 105 465 . . . . 232 . . . . . . . . . . Salvage Created 15309 | . 449 2300 119 1529 2845 419 99 2127 . 173 . 122 1423 . 90 . 711 592 . 146 . . . 669 801 219 338 138 Parts 739 | . 43 153 6 76 131 18 . 95 . 9 . 11 54 . 3 . 31 13 . 8 . . . 24 30 8 17 9 Haulers Intercepted 19 | . . 6 . 3 4 . . 4 . . . . 1 . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 14 . . . 9 . 8 . . 1 . 25 . 3 2 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Combat Hostiles Destroyed 286 | . 13 43 6 22 52 11 . 26 . 5 . 6 28 . 6 . 21 16 . 1 . . . 11 15 3 1 . Melee 9 | . . . . . . . . 3 . . . . 3 . . . 3 . . . . . . . . . . . Guns 22 | . 13 . . . . . . . . . . . . . . . . 1 . 1 . . . . 7 . . . Cannons 153 | . . 23 3 17 29 6 . 23 . 5 . 4 14 . . . 11 7 . . . . . 10 1 . . . AOE 93 | . . 20 2 4 22 5 . . . . . 2 7 . 5 . 7 8 . . . . . . 7 3 1 . Classes Destroyed 22 | . 5 5 . 2 5 . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . Worker 19 | . 1 2 . 3 . . . 5 . . . . 4 . . . . . . . . . . . 3 . 1 . Builder 12 | . . . . 4 3 . . 2 . . . . . . . . . . . . . . . . 1 . 2 . Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 19 | . . 6 . 3 4 . . 4 . . . . 1 . . . . . . . . . . 1 . . . . Recycler 14 | . . 1 . 1 4 . . 3 . . . . 1 . . . . . . . . . . . . 1 2 1 Mechanic 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 5 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Drone 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Watcher 20 | . 2 5 . 1 3 . . 1 . . . . 5 . . . . . . . . . . . 2 . 1 . Swarmer 71 | . 8 7 4 3 6 7 . 5 . 2 . 2 5 . 5 . 9 3 . . . . . . 5 . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 116 | . 5 22 2 11 17 3 . 12 . . . . 11 . . . 9 13 . . . . . 4 7 . . . Brawler 8 | . . 4 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . 10 . 7 4 1 . 3 . 1 . 1 2 . 1 . 1 . . 1 . . . . 1 . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . 1 6 . . . . . . . 3 . . . . . . . . . . 2 2 . . . Programmer 22 | . . . . . 6 . . 5 . 2 . 1 4 . . . . . . . . . . . . 3 1 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 4 9 4 6 14 5 . 4 . 5 . 3 14 . 5 . 5 7 . 1 . . . 7 8 4 2 1 Combat Bots Only 10 | . 4 7 4 3 10 5 . 3 . 5 . 3 9 . 5 . 5 7 . 1 . . . 6 5 3 1 . Max Kills in Single Turn 9 | . 1 4 1 2 5 2 1 2 . 1 . 1 9 . 2 . 2 4 . 1 . . . 2 6 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 1 2 5 2 . . . . . 1 4 . 2 . 2 4 . . . . . . 3 3 1 . Melee 1 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Hostile Shots Fired 2206 | . 133 110 9 112 304 34 . 121 . 34 . 26 360 . 11 . 167 166 . 40 36 4 . 34 118 38 278 71 Missed 736 | . 38 34 5 26 95 11 . 44 . 8 . 6 91 . 5 . 44 49 . 13 18 3 . 10 34 23 142 37 Damage Taken 24955 | . 874 982 50 1378 3702 355 . 878 . 290 . 155 4397 . 67 . 1731 2271 . 502 365 46 . 539 1957 342 3039 1035 Core 5111 | . 182 188 . 134 523 68 . 63 . 53 . 24 524 . 7 . 333 669 . 267 181 16 . 34 192 44 1119 490 Absorbed by Shields 2462 | . . . . . . . . 257 . 226 . 163 1193 . 36 . 549 24 . 14 . . . . . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . . 5 58 . . . Redirected to Shielding 543 | . . 46 . . 135 8 . 38 . . . . 102 . . . . . . . . . . . . . 110 104 Ignored by Resistances 658 | . . 3 . . . . . 33 . . . . 50 . . . 48 497 . . . . . . . . 27 . Regen/Repaired (Parts) 1450 | . 93 97 . 338 13 . . 584 . . . . . . . . . 19 . . . . . . . 57 249 . Core Remaining (%) 54 | 100 27 . 53 75 . . 15 . . . . 83 . . . . 10 . . . . 1 . 97 . 83 . . Volleys Fired 860 | . 67 92 9 85 134 13 4 96 . 13 . 19 120 4 10 . 44 50 . 10 . . . 19 54 2 6 9 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 . 2 2 1 2 . 2 2 . 2 . . . 2 2 1 1 1 Hottest 198 | . 40 150 150 150 143 60 60 190 . 140 . 150 198 98 196 . 196 88 . 169 . . . 138 144 20 120 120 Shots Fired 1386 | . 125 173 16 160 250 23 8 153 . 23 . 30 159 4 12 . 58 80 . 16 . . . 21 58 2 6 9 Gun 233 | . 125 16 . . . . . . . . . . . . . . 6 36 . 10 . . . . 40 . . . Cannon 1064 | . . 139 14 150 228 20 8 153 . 23 . 28 155 4 5 . 42 41 . 6 . . . 21 14 . 4 9 Launcher 89 | . . 18 2 10 22 3 . . . . . 2 4 . 7 . 10 3 . . . . . . 4 2 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 405 | . 125 16 . . 86 . . 18 . 13 . 14 25 . . . 6 77 . . . . . . 25 . . . Thermal 833 | . . 139 14 150 142 20 8 135 . 10 . 14 112 4 5 . 42 . . 10 . . . . 15 . 4 9 Explosive 40 | . . 6 2 . 6 . . . . . . 2 4 . 7 . 10 3 . . . . . . . . . . Electromagnetic 82 | . . 12 . 10 16 3 . . . . . . 18 . . . . . . 6 . . . 12 5 . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . 9 13 2 2 . Robot Hit Streak 44 | . 10 12 5 15 17 12 5 10 . 12 . 7 22 . 2 . 6 34 . 6 . . . 23 38 . 39 44 Robot Miss Streak 12 | . 5 3 1 5 5 3 1 4 . 2 . 12 3 . . . 2 4 . 1 . . . . 3 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 918 | . 82 108 6 94 155 14 5 102 . 12 . 14 126 . 1 . 38 62 . 13 5 . . 20 47 . 9 5 Core Hits 616 | . 28 67 6 46 110 17 3 72 . 9 . 10 83 . 6 . 37 43 . 6 . . . 17 41 5 7 3 Critical Kills 8 | . 1 . 1 1 1 . . . . . . . 2 . 1 . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 41 | . 3 . 1 1 9 . . . . 1 . . 6 . 1 . 1 3 . 1 . . . 6 8 . . . Burn 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 6 | . . . 1 1 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . Destroy 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Blast 12 | . . . . . 8 . . . . 1 . . . . . . . 3 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . Melee Attacks 129 | . . 3 . . 1 . . 35 . . . . 22 . . . 16 . . . 5 . 2 . . 4 41 . Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . 30 . . . . 20 . . . 16 . . . . . 2 . . 4 24 . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Sneak Attacks 25 | . . . . . 1 . . 10 . . . . 3 . . . . . . . 5 . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43093 | . 743 4165 244 2547 7921 671 136 3705 . 510 . 787 6738 . 652 . 2234 3242 . 296 . . . 1136 4324 611 2207 224 Guns 2372 | . 743 61 . . . . . . . . . . . . . . 12 388 . 207 . . . . 961 . . . Cannons 21218 | . . 2304 181 2101 4086 402 136 3146 . 510 . 553 3860 . 37 . 738 1193 . 89 . . . 1071 595 . . 216 Explosions 16769 | . . 1753 62 446 3835 269 . . . . . 234 2238 . 615 . 1019 1661 . . . . . 65 2768 611 1193 . Melee 2725 | . . 47 . . . . . 559 . . . . 640 . . . 465 . . . . . . . . . 1014 . Ramming 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 5812 | . 743 61 . . 1709 . . 316 . 170 . 242 445 . . . 12 1581 . . . . . . 533 . . . Thermal 18930 | . . 2493 181 2153 3982 474 136 2830 . 340 . 311 3511 . 37 . 738 828 . 207 . . . 65 428 . . 216 Explosive 6162 | . . 833 62 . 931 . . . . . . 234 1725 . 615 . 1019 743 . . . . . . . . . . Electromagnetic 3795 | . . 731 . 394 1299 197 . . . . . . 417 . . . . 90 . 89 . . . 474 104 . . . Impact 47 | . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2504 | . . . . . . . . 559 . . . . 640 . . . 465 . . . . . . . . . 840 . Piercing 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . Entropic 5660 | . . . . . . . . . . . . . . . . . . . . . . . . 597 3259 611 1193 . Highest Corruption 13 | . 1 . 2 1 4 . . 3 2 2 2 13 4 4 4 4 4 1 1 1 1 . . . 1 2 . . Average Corruption 2 | . 1 . 2 1 2 . . 2 1 2 2 2 2 4 4 4 4 1 1 1 1 . . . 1 1 . . Corruption Purged 9 | . . . . . 4 . . 1 2 . . . 2 . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 Effects 150 | . 2 . 7 3 23 . . 9 1 12 2 9 11 13 14 5 27 . 3 2 . . . . 6 1 . . Message Errors 44 | . 2 . 1 . 10 . . 3 . 4 2 1 3 6 2 . 7 . 1 . . . . . 2 . . . Matter Fused 29 | . . . 1 1 4 . . 1 . 3 . 4 3 . 3 2 4 . . 1 . . . . 1 1 . . Heat Flow Errors 14 | . . . 1 . 3 . . . . 3 . . 1 1 2 1 . . . . . . . . 2 . . . Energy Discharges 22 | . . . 1 . 1 . . 2 . . . 4 . 2 3 1 6 . 2 . . . . . . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 20 | . . . 1 1 3 . . 1 1 . . . 3 3 3 1 2 . . . . . . . 1 . . . Data Loss (major) 7 | . . . 1 1 1 . . . . . . . . 1 . . 3 . . . . . . . . . . . Misfires 9 | . . . 1 . 1 . . . . 2 . . . . 1 . 4 . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1336 | . . 125 . 28 117 . 26 65 . 17 . 18 355 . 28 . 45 137 . . . . . . 184 27 164 . Projectiles 477 | . . 64 . 28 54 . 26 29 . 17 . . 185 . . . 10 28 . . . . . . 36 . . . Explosions 702 | . . 61 . . 63 . . . . . . 18 167 . 28 . 30 109 . . . . . . 148 27 51 . Melee 157 | . . . . . . . . 36 . . . . 3 . . . 5 . . . . . . . . . 113 . Knockbacks 42 | . . 1 . . 21 . . 2 . 1 . . 4 . . . . 13 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 17 . . 2 . 1 . . 4 . . . . 11 . . . . . . . . . . Secondary 6 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 1039 | . . 123 . 44 219 . . . . . . . 269 . . . . 300 . . . . . 34 47 . . 3 Shots 35 | . . 6 . 4 6 . . . . . . . 10 . . . . 7 . . . . . 1 1 . . . Rammed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 12 264 231 261 178 . 36 339 . 131 . 130 416 143 82 . 383 287 . 117 24 . . 590 380 . 66 96 Average Temperature 82 | . 7 63 74 59 38 . 18 85 . 46 . 59 106 53 35 . 139 68 . 42 24 . . 167 114 . 29 34 Received Heat Transfer 4877 | . 168 324 21 480 603 90 . 263 . 33 . . 1081 . . . 529 597 . 63 115 . . 87 153 27 243 . Effects 15 | . . . . . . . . . . . . . 3 . . . 1 3 . . . . . 8 . . . . Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Total Turns 76 | . . . . . . . . . . . . . . . . . . . . . . . . 8 68 . . . Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . . . 4 31 . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Fried 22 | . . 4 . 2 7 2 . . . . . . 2 . . . . . . . . . . 4 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 1 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . Combat Hostiles 7 | . . . 1 1 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . Parts Melted 60 | . . 5 3 11 12 . . 4 . 2 . . 15 . 3 . 2 . . 1 . . . . 2 . . . Heat Transferred 24045 | . . 3754 259 3467 4106 605 185 3609 . 375 . 350 4525 . 50 . 1100 500 . 370 . . . 50 555 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Peak Influence 1454 | . 225 1066 455 392 1045 . . 577 . . . . 845 . . . . 708 . . . . 27 277 872 967 1454 879 Initial 834 | . . 94 356 19 136 . . 151 . . . . 150 . . . . 239 . . . . 9 20 155 479 580 834 Average 363 | . 93 644 149 135 421 . . 239 . . . . 412 . . . . 410 . . . . 16 193 504 701 817 726 Maximum Alert Level 4 | . 1 3 2 1 3 . . 2 . . . . 3 . . . . 3 . . . . . 1 3 3 4 3 Low Security (%) 42 | 100 99 13 63 78 38 . . 61 . . . . 21 . . . . . . . . . 100 45 9 . . . Level 1 19 | . . 7 21 21 13 . . 23 . . . . 33 . . . . 59 . . . . . 54 30 . . . Level 2 21 | . . 30 15 . 27 . . 14 . . . . 33 . . . . 37 . . . . . . 28 55 37 35 Level 3 15 | . . 48 . . 20 . . . . . . . 11 . . . . 2 . . . . . . 30 44 44 64 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 73 | . 3 9 . 1 14 . . 8 . . . . 8 . . . 1 9 . . . . . 2 4 3 7 4 Investigation 21 | . 2 3 . 1 1 . . 3 . . . . 3 . . . 1 2 . . . . . . . 2 2 1 Extermination 14 | . . . . . 4 . . 3 . . . . 2 . . . . 1 . . . . . . 1 . 2 1 Reinforcement 26 | . 1 4 . . 5 . . 2 . . . . 2 . . . . 2 . . . . . 2 2 1 3 2 Assault 8 | . . 2 . . 3 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Construction Impeded 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Distress Signals 24 | . . 6 . 1 2 . . 1 . . . . 2 . . . . 1 . . 1 3 . . 1 1 2 3 Communications Jammed 8 | . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Times Spotted 546 | . 21 60 4 30 74 11 . 38 . 4 . 6 55 . 5 . 26 38 2 3 20 4 . 11 25 19 61 29 Peak Tracking Total 16 | . 6 8 2 5 9 5 . 5 . 4 . 3 13 . 4 . 5 13 3 2 16 4 . 4 6 7 15 12 Tactical Retreats 59 | . 4 2 . 3 2 . . 3 . . . . 6 . . . 2 5 . . . 1 . . 8 1 15 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Traps Triggered 7 | . 1 1 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . 1 . . 1 . . . . 2 18 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Machines Disabled 47 | . . 7 . 1 10 . . 1 . 1 . 1 12 . . . . 5 . . . . . . 4 3 2 . Max in Single Turn 6 | . . 1 . 1 6 . . 1 . 1 . 1 5 . . . . 2 . . . . . . 3 1 1 . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Machines Accessed 120 | . 9 14 . 7 13 . 1 12 . 2 4 1 14 . . 4 1 2 2 . 3 . 2 . 4 6 9 10 Terminals 67 | . 7 8 . 5 6 . . 4 . . . . 7 . . . 1 1 . . . . 2 . 3 6 7 10 Fabricators 9 | . . . . . 2 . . 2 . . . . 4 . . . . . . . . . . . . . 1 . Repair Stations 11 | . 1 2 . 1 1 . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . Recycling Units 6 | . 1 2 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 370 | . 28 51 . 24 31 . 1 30 . 5 32 1 34 . . 17 4 6 8 . 9 . 12 . 22 13 20 22 Successful 212 | . 15 27 . 20 18 . 1 15 . 5 32 1 15 . . 17 4 2 8 . 9 . 5 . 6 5 3 4 Failed 157 | . 12 24 . 4 13 . . 15 . . . . 19 . . . . 4 . . . . 7 . 16 8 17 18 Catastrophic 38 | . 2 2 . . 2 . . 3 . . . . 8 . . . . 1 . . . . 1 . 2 3 8 6 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 22 30 . 13 16 . . 6 . . . . 15 . . . . . . . 1 . 6 . 15 4 12 13 Terminals 198 | . 23 30 . 18 15 . . 10 . . . . 14 . . . 4 2 . . . . 12 . 21 13 14 22 Fabricators 27 | . . . . . 5 . . 5 . . . . 15 . . . . . . . . . . . . . 2 . Repair Stations 25 | . 3 4 . 4 2 . . 6 . . . . 1 . . . . 4 . . . . . . 1 . . . Recycling Units 11 | . 2 2 . 2 . . . 3 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 25 | . . 15 . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 . . 2 . . . . 2 . . . . . . . . . . . . . 4 . Terminal Hacks 102 | . 4 2 . 7 . . 1 . . 5 32 1 1 . . 17 4 . 8 . 9 . 3 . 3 4 . 1 Record 42 | . . . . . . . . . . 4 11 1 . . . 5 4 . 7 . 8 . . . . 2 . . Part Schematic 18 | . 1 . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . 3 . . . . . . 3 . . . . 4 . . . . . . . . 1 . . . Open Door 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . 2 . . 3 . . . . 7 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . 1 . . 2 . . . . 4 . . . . . . . . . . . . . . . Build 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 2 . 4 2 . . 4 . . . . . . . . . 2 . . . . . . . . . . Scan Component 8 | . 1 1 . 2 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair 8 | . 1 1 . 2 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 23 | . . 13 . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 11 | . . 6 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . 7 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 9 10 . 8 7 . . 2 . . . . 6 . . . . . . . . . 2 . 3 1 3 3 Terminals 45 | . 7 8 . 7 6 . . . . . . . 5 . . . . . . . . . 2 . 3 1 3 3 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 18 | . 2 2 . 2 2 . . . . . . . 1 . . . . . . . . . 1 . 1 1 3 3 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 25 | . 5 6 . 5 4 . . . . . . . 3 . . . . . . . . . 1 . 1 . . . Fabricators 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 12 . 4 10 . . 10 . . . . 13 . . . 1 1 . . . . 1 . 3 4 8 8 Full Trace Events 11 | . . . . . 1 . . 1 . . . . 2 . . . 1 1 . . . . . . . 2 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 5 . . 2 . . 2 . . 13 . . . . 4 . . . . . . . . . . . . Parts Built 7 | . . . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 268 | . . . . . 84 . . 84 . . . . 100 . . . . . . . . . . . . . . . Total Part Build Rating 34 | . . . . . 8 . . 8 . . . . 18 . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 1 . 2 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . Time 301 | . 32 32 . 89 44 . . 66 . . . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 5 . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 5 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 1 . . 4 . . . . 2 . . . . . . . 1 . . . . . . . Non-combat 7 | . . . . . 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 9 | . . . . . 1 . . 5 . . . . 2 . . . . . . . 1 . . . . . . . parse_system 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . no_distress 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . find_chute 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Total Allies 46 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 43 Largest Group 19 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 19 Highest-Rated Group 488 | . . . . . . . . . . . . . . . . . . . 76 127 . . . . . . . 488 Highest-Rated Ally 234 | . . . . . . . . . . . . . . . . . . . 38 127 . . . . . . . 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 206 Total Damage 4895 | . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . 4849 Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . 2 . . 1 2 . 1 . . 1 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Turns Passed 27465 | 4 1117 2114 2167 1229 2700 938 583 3234 1212 1937 142 979 2332 536 625 237 1249 551 298 370 812 63 21 197 544 146 751 377 Spaces Moved 15976 | 4 749 1152 538 511 1248 397 365 1475 689 604 95 516 1054 300 317 141 642 299 494 326 751 234 52 101 245 375 1623 679 Core 1062 | . . . . . . . . . . . . . . . . . . 80 484 138 233 . . . . . 13 114 Treads 321 | . 3 . . . . . . . . . . . . . . . . . . . . . . 73 245 . . . Legs 182 | 4 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11029 | . 568 1152 538 511 1248 397 365 1475 689 604 95 516 1054 300 317 141 642 219 10 188 . . . . . . . . Hover 292 | . . . . . . . . . . . . . . . . . . . . . 291 . . 1 . . . . Flight 3090 | . . . . . . . . . . . . . . . . . . . . . 227 234 52 27 . 375 1610 565 Fastest Speed 24 | 120 90 105 150 150 145 145 145 160 175 160 145 160 160 175 175 160 150 50 50 50 27 27 27 27 145 27 24 40 Average Speed 124 | 120 107 134 150 153 151 145 154 171 175 170 146 168 165 175 175 160 160 116 51 91 81 27 27 117 148 28 31 45 Slowest Speed 360 | 120 160 150 150 225 225 145 160 175 175 175 160 175 175 175 175 175 175 230 100 300 160 27 27 360 152 167 107 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . . . . . . 10 2 . . . 4 21 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 54 | 1 94 96 98 47 32 63 36 43 84 71 74 63 36 61 58 61 67 7 74 52 93 40 2 87 8 42 51 31 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 16 | . 2 3 . 5 . . . 1 . 1 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . 1 . . 4 . . 1 7 . 3 . 1 2 . . . 2 2 . . . . . . . . Spaces Dug 344 | . . 8 1 9 6 3 . 47 . 5 . 66 18 4 2 . 16 2 . . . . 2 . 44 58 49 4 Terrain Destroyed 1061 | . . 87 21 39 76 3 2 71 . 8 . 73 130 4 25 . 124 59 . . . . 2 1 200 58 74 4 Melee 55 | . . . . . . . . 21 . . . . 1 . . . . . . . . . 2 . . 2 29 . Projectile 247 | . . 34 7 36 30 . 2 50 . 8 . 7 34 4 4 . 19 6 . . . . . . 2 . . 4 AOE 759 | . . 53 14 3 46 3 . . . . . 66 95 . 21 . 105 53 . . . . . 1 198 56 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Acc Com Total 22044 | 3 960 1555 1865 800 1812 735 380 1992 696 1487 98 586 1442 308 379 153 781 448 538 380 940 231 55 158 369 401 1760 732 Wait 4124 | . 99 189 1315 148 272 312 . 254 5 855 . 32 142 . 45 . 44 66 41 30 167 . . 14 49 . 45 . Move 15863 | 3 748 1151 537 510 1247 396 364 1474 688 603 94 515 1053 299 316 140 641 298 493 325 735 229 51 100 244 366 1581 662 Hop 39 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . . 4 20 8 Pick Up 206 | . 17 31 . 18 43 3 3 25 1 4 . 2 30 . 1 2 1 8 1 . 3 . . 2 . 2 4 5 Fast Attach 168 | . 6 10 . 1 16 . 1 15 . 1 2 1 7 2 . 4 5 2 3 4 11 . 2 9 9 9 32 16 Attach 126 | . 4 4 1 7 15 2 . 4 1 2 . 3 20 . 1 . 17 13 . . 4 . . 3 3 4 5 13 Detach 37 | . . . . 1 2 . . 3 . . . 1 3 . . . 4 3 . . 1 . . 3 2 2 6 6 Swap 204 | . 5 34 2 15 34 6 2 39 . 4 . 9 29 1 5 2 9 5 . . 1 . . 1 1 . . . Drop 275 | . 14 41 . 15 48 3 6 47 1 5 2 4 16 2 1 5 . 3 . 2 8 . . 7 7 8 20 10 Fire 860 | . 67 92 9 85 134 13 4 96 . 13 . 19 120 4 10 . 44 50 . 10 . . . 19 54 2 6 9 Melee 129 | . . 3 . . 1 . . 35 . . . . 22 . . . 16 . . . 5 . 2 . . 4 41 . Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / Tes / DSF) -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Lost 3 parts (1p2w) 868 | -10/Materials | Repaired Arm. Wheel 871 | -10/Materials | Learned Storage security intel 882 | -10/Materials | Central database locked down 902 | -10/Materials | Discovered new exit (range 14) 996 | -10/Materials | Loaded intel: 1 repair station location 1046 | -10/Materials | Learned 4 Recycling zone layouts 1063 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Learned location of Mines (-10) 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Identified exit to Materials 1955 | -9/Materials | Repaired Arm. Wheel 2150 | -9/Materials | Discovered new exit (range 8) 2722 | -9/Materials | First assault squad dispatched 2817 | -9/Materials | Learned Storage emergency access door positions 2829 | -9/Materials | Destroyed 7 combat bots 2849 | -9/Materials | Learned Storage trap positions 2870 | -9/Materials | Learned Storage trap positions 2905 | -9/Materials | Learned location of Zion (-7) 2937 | -9/Materials | Learned location of 1 exit from Storage 3236 | -9/Materials | Entered Mines 3353 | -9/Mines | Assembled infested the area 4762 | -9/Mines | Discovered exit to Materials (range 15) 4979 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5099 | -9/Mines | Discovered exit to Materials (range 4) 5156 | -9/Mines | Learned Materials non-interactive machine intel 5403 | -9/Mines | Entered Materials 5403 | -8/Materials | Evolved 2 slots: Utility x2 5404 | -8/Materials | Identified exit to Storage 5405 | -8/Materials | Loaded intel: 44 non-interactive machine locations 5656 | -8/Materials | Identified exit to Factory 6051 | -8/Materials | Learned Storage emergency access door positions 6104 | -8/Materials | Learned Storage trap positions 6218 | -8/Materials | Learned Factory trap positions 6224 | -8/Materials | Learned Storage trap positions 6236 | -8/Materials | Repaired Adv. Beam Cannon 6242 | -8/Materials | Learned location of Lower Caves (-7) 6275 | -8/Materials | Repaired Hvy. Armor Plating 6352 | -8/Materials | Learned Storage trap positions 6632 | -8/Materials | Entered Factory 6632 | -7/Factory | Evolved 2 slots: Utility x2 6633 | -7/Factory | Identified exit to Factory 6633 | -7/Factory | Identified exit to Lower Caves 6634 | -7/Factory | Loaded intel: 101 trap records 6934 | -7/Factory | Build established: Hacker-Mutant 6970 | -7/Factory | Repaired Gatling Laser 7266 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 7662 | -7/Factory | Build established: Mutant 8028 | -7/Factory | Cargo convoy interrupted 8068 | -7/Factory | Destroyed 9 combat bots 8116 | -7/Factory | Garrison activated, responded to threat 8632 | -7/Factory | First assault squad dispatched 8773 | -7/Factory | Core integrity fell below 50% 8813 | -7/Factory | Lost 9 parts (1p1n6u1w) 8819 | -7/Factory | Destroyed 10 combat bots 9112 | -7/Factory | Build established: Scavenger-Mutant 9332 | -7/Factory | Entered Lower Caves 9621 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9668 | -7/Lower Caves | Learned location of 1 exit from Factory 9850 | -7/Lower Caves | Learned Factory interactive machine intel 10192 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10199 | -7/Lower Caves | Core integrity fell below 20% 10224 | -7/Lower Caves | Discovered new exit (range 17) 10269 | -7/Lower Caves | Identified exit to Lower Caves 10270 | -7/Lower Caves | Entered another Lower Caves area 10376 | -7/Lower Caves | Discovered exit to Factory (range 15) 10778 | -7/Lower Caves | Build established: Skirmisher 10853 | -7/Lower Caves | Entered Factory 10853 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10854 | -6/Factory | Identified exit to Factory 10855 | -6/Factory | Loaded intel: 51 interactive machine locations 10959 | -6/Factory | Spotted B-75 Beast 10995 | -6/Factory | Destroyed B-75 Beast 11432 | -6/Factory | Build established: Scavenger-Assassin 12033 | -6/Factory | Found Prototype Launcher 12033 | -6/Factory | Identified Scatter Rocket Array 12191 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 12902 | -6/Factory | Build established: Skirmisher 13118 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13312 | -6/Factory | Repaired Arm. Huge Wheel 13397 | -6/Factory | Discovered new exit (range 16) 13431 | -6/Factory | Identified exit to Lower Caves 13757 | -6/Factory | Build established: Mutant 14087 | -6/Factory | Entered Lower Caves 14321 | -6/Lower Caves | Build established: Skirmisher 14632 | -6/Lower Caves | Discovered new exit (range 21) 14942 | -6/Lower Caves | Learned Factory garrison access intel 15260 | -6/Lower Caves | Identified exit to Lower Caves 15299 | -6/Lower Caves | Entered another Lower Caves area 15327 | -6/Lower Caves | Discovered exit to Factory (range 7) 16605 | -6/Lower Caves | Learned Extension security intel 16605 | -6/Lower Caves | Learned Factory garrison access intel 17113 | -6/Lower Caves | Learned Factory terminal intel 17215 | -6/Lower Caves | Discovered new exit (range 13) 17234 | -6/Lower Caves | Identified exit to Data Miner 17236 | -6/Lower Caves | Entered Data Miner 17237 | -6/Data Miner | Discovered new exit (range 7) 17251 | -6/Data Miner | Identified exit to Proximity Caves 17261 | -6/Data Miner | Met Data Miner 17297 | -6/Data Miner | Learned location of Section 7 (-2) 17297 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17320 | -6/Data Miner | Received God Mode back door access code from Data Miner 17378 | -6/Data Miner | Entered Proximity Caves 17703 | -5/Proximity Caves | Spotter reported a threat 17826 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18068 | -5/Proximity Caves | Learned 4 Factory zone layouts 18101 | -5/Proximity Caves | Found Alien Artifact 18101 | -5/Proximity Caves | Identified Dimensional Node Initializer 18101 | -5/Proximity Caves | Initialized slip node 18165 | -5/Proximity Caves | Discovered exit to Factory (range 19) 18355 | -5/Proximity Caves | System corruption reached 10% 18357 | -5/Proximity Caves | Entered Factory 18357 | -5/Factory | Evolved 2 slots: Utility x2 18359 | -5/Factory | Loaded intel: 26 terminal locations 18360 | -5/Factory | Loaded intel: 4 garrison access locations 18848 | -5/Factory | Incoming assault squad redirected 18904 | -5/Factory | Destroyed 9 combat bots 18929 | -5/Factory | Lost 9 parts (2p1n5u1w) 19096 | -5/Factory | Discovered new exit (range 20) 19150 | -5/Factory | Identified exit to Factory 19468 | -5/Factory | Discovered exit to Factory (range 8) 19732 | -5/Factory | Fabricated Hrd. Heavy Armor Plating? 19887 | -5/Factory | Build established: Assassin 19888 | -5/Factory | Fabricated Centrium Wheel (x2) 19948 | -5/Factory | Spotted B-75 Beast 20018 | -5/Factory | Destroyed B-75 Beast 20257 | -5/Factory | Build established: Mutant 20386 | -5/Factory | Lost 3 parts (1p2u) 20427 | -5/Factory | Identified exit to Upper Caves 20576 | -5/Factory | Core integrity fell below 50% 20689 | -5/Factory | Entered Upper Caves 20843 | -5/Upper Caves | Build established: Skirmisher 21039 | -5/Upper Caves | Encountered a Warlord checkpoint 21154 | -5/Upper Caves | Discovered new exit (range 10) 21169 | -5/Upper Caves | Identified exit to Upper Caves 21225 | -5/Upper Caves | Entered another Upper Caves area 21238 | -5/Upper Caves | Learned location of 1 exit from Factory 21793 | -5/Upper Caves | Discovered new exit (range 5) 21794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21824 | -5/Upper Caves | Identified exit to Zhirov 21850 | -5/Upper Caves | Entered Zhirov 21851 | -5/Zhirov | Discovered new exit (range 3) 21880 | -5/Zhirov | Met Zhirov 21915 | -5/Zhirov | Learned location of Quarantine (-2) 21915 | -5/Zhirov | Learned location of Testing (-3) 21915 | -5/Zhirov | Learned location of Command (-1) 21927 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21953 | -5/Zhirov | Found Alien Artifact 21953 | -5/Zhirov | Identified Integrated Reactor 21953 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21976 | -5/Zhirov | Found Alien Artifact 22083 | -5/Zhirov | Identified exit to Proximity Caves 22087 | -5/Zhirov | Entered Proximity Caves 22203 | -4/Proximity Caves | Spotter reported a threat 22556 | -4/Proximity Caves | Attracted the attention of an 0b10 base 22606 | -4/Proximity Caves | Identified Transdimensional Reconstructor 22606 | -4/Proximity Caves | Warped through subspace 22688 | -4/Proximity Caves | Core integrity fell below 20% 22729 | -4/Proximity Caves | Learned 8 Research zone layouts 22729 | -4/Proximity Caves | Learned Research trap positions 22732 | -4/Proximity Caves | Lost 12 parts (2p1n7u2w) 22908 | -4/Proximity Caves | Learned Research security intel 23181 | -4/Proximity Caves | Build established: Hacker-Mutant 23216 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23306 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23336 | -4/Proximity Caves | Entered Factory 23336 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23337 | -4/Factory | Identified exit to Research 23338 | -4/Factory | Loaded intel: 4 garrison access locations 23480 | -4/Factory | Garrison activated, responded to threat 23579 | -4/Factory | Build established: Hacker-Skirmisher 23654 | -4/Factory | Repaired Imp. Sensor Array 23759 | -4/Factory | Destroyed 7 combat bots 23843 | -4/Factory | Released all parts (9) 23869 | -4/Factory | First assault squad dispatched 23873 | -4/Factory | Lost 16 parts (5p2n5u4w) 23875 | -4/Factory | Core integrity fell below 50% 23881 | -4/Factory | Discovered new exit (range 10) 23887 | -4/Factory | Identified exit to Upper Caves 23887 | -4/Factory | Entered Upper Caves 23917 | -4/Upper Caves | A Commander dispatched an escort 23924 | -4/Upper Caves | Learned location of 1 exit from Research 23924 | -4/Upper Caves | Learned Extension stockpile data 23924 | -4/Upper Caves | Learned Extension security intel 23947 | -4/Upper Caves | Learned location of 1 exit from Research 24021 | -4/Upper Caves | Build established: Mutant 24161 | -4/Upper Caves | Discovered new exit (range 14) 24169 | -4/Upper Caves | Identified exit to Upper Caves 24185 | -4/Upper Caves | Entered another Upper Caves area 24422 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24469 | -4/Upper Caves | Lost 4 parts (1n3u) 24525 | -4/Upper Caves | Discovered new exit (range 12) 24529 | -4/Upper Caves | Identified exit to Warlord 24551 | -4/Upper Caves | Core integrity fell below 20% 24555 | -4/Upper Caves | Entered Warlord 24584 | -4/Warlord | System corruption cleaned by Quarantine Array 24666 | -4/Warlord | Visited the Vortex Lab 24673 | -4/Warlord | Found Prototype Energy Cannon 24676 | -4/Warlord | Identified Vortex Cannon 24678 | -4/Warlord | Found Prototype Launcher 24685 | -4/Warlord | Warlord's base attacked by MAIN.C 24688 | -4/Warlord | Found Vortex Cannon 25035 | -4/Warlord | Warlord forces counterattacked 25103 | -4/Warlord | Met Warlord 25111 | -4/Warlord | Opened Warlord's prototype stash 25122 | -4/Warlord | Found Prototype Reactor 25122 | -4/Warlord | Identified Vortex Chain Reactor 25127 | -4/Warlord | Found Prototype Processor 25127 | -4/Warlord | Identified Exp. Target Analyzer 25128 | -4/Warlord | Found Prototype Device 25128 | -4/Warlord | Identified System Purifier 25325 | -4/Warlord | Found Prototype Processor 25325 | -4/Warlord | Identified Exp. Targeting Computer 25327 | -4/Warlord | Found Prototype Processor 25327 | -4/Warlord | Identified Exp. Core Analyzer 25345 | -4/Warlord | Spotted Executioner 25360 | -4/Warlord | Warlord base infiltrated, sounded retreat 25363 | -4/Warlord | Discovered new exit (range 16) 25367 | -4/Warlord | Identified exit to Proximity Caves 25367 | -4/Warlord | Entered Proximity Caves 25379 | -3/Proximity Caves | Lost 3 allies 25388 | -3/Proximity Caves | Lost 3 parts (2p1w) 25424 | -3/Proximity Caves | Build established: Hacker-Sprinter 25428 | -3/Proximity Caves | Discovered exit to Research (range 10) 25430 | -3/Proximity Caves | Entered Research 25430 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25431 | -3/Research | Identified exit to Armory 25432 | -3/Research | Identified exit to Research 25433 | -3/Research | Identified exit to Testing 25434 | -3/Research | Loaded intel: 98 trap records 25451 | -3/Research | Identified exit to DSF 25451 | -3/Research | Entered DSF 25474 | -3/DSF | Additional patrols routed to DSF 25541 | -3/DSF | Sterilization system engaged 25561 | -3/DSF | Ambient heat levels rising (+10) 25576 | -3/DSF | Ambient heat levels rising (+10) 25591 | -3/DSF | Ambient heat levels rising (+10) 25606 | -3/DSF | Ambient heat levels rising (+10) 25611 | -3/DSF | Discovered exit to Research (range 15) 25621 | -3/DSF | Ambient heat levels rising (+10) 25636 | -3/DSF | Ambient heat levels rising (+10) 25648 | -3/DSF | Entered Research 25648 | -2/Research | Evolved 2 slots: Propulsion x2 25734 | -2/Research | Build established: Hacker-Mutant 25869 | -2/Research | Identified Vortex Catalyst Activator 25898 | -2/Research | First assault squad dispatched 26026 | -2/Research | Identified exit to Quarantine 26192 | -2/Research | Entered Quarantine 26214 | -2/Quarantine | Lost 5 parts (1p1n3u) 26215 | -2/Quarantine | Found Alien Artifact 26215 | -2/Quarantine | Identified Core Reset Matrix 26215 | -2/Quarantine | Used Core Reset Matrix 26219 | -2/Quarantine | Detected hypermatrix surge 26219 | -2/Quarantine | Sensed 16 artifacts in vicinity 26263 | -2/Quarantine | Identified exit to Access 26271 | -2/Quarantine | Incoming investigation squad redirected 26285 | -2/Quarantine | Found Sigix Broadsword 26299 | -2/Quarantine | Found Subatomic Replicator 26338 | -2/Quarantine | Entered Access 26338 | -1/Access | Evolved 2 slots: Utility x2 26493 | -1/Access | Build established: Hacker-Sprinter 26663 | -1/Access | Incoming investigation squad redirected 26744 | -1/Access | Used Subatomic Replicator to replicate Imp. Diametric Drive 26875 | -1/Access | Search patrols dispatched 27084 | -1/Access | Core integrity fell below 50% 27084 | -1/Access | Spotted B-99 Colossus 27084 | -1/Access | Spotted B-99 Colossus 27086 | -1/Access | Emitted hypermatrix ping 27087 | -1/Access | Discovered new exit (range 4) 27088 | -1/Access | Search patrols dispatched 27089 | -1/Access | Identified exit to Command 27089 | -1/Access | Entered Command 27090 | -1/Command | Emitted hypermatrix ping 27095 | -1/Command | Assembled emerged from beneath the floor 27112 | -1/Command | Found Unknown Protection 27112 | -1/Command | Identified Hvy. Insulated Plating 27116 | -1/Command | Lost 6 parts (2n3u1w) 27120 | -1/Command | Spotted B-99 Colossus 27132 | -1/Command | Assembled emerged from beneath the floor 27156 | -1/Command | Lost 3 allies 27192 | -1/Command | Assembled emerged from beneath the floor 27280 | -1/Command | Assembled emerged from beneath the floor 27341 | -1/Command | Lost 3 allies 27343 | -1/Command | Disengaged cave seal 27343 | -1/Command | Incoming investigation squad redirected 27382 | -1/Command | Build established: Hacker-Mutant 27389 | -1/Command | Lost 6 allies 27391 | -1/Command | Spotted Striker 27456 | -1/Command | Core integrity fell below 20% 27466 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27453_ System Restoration Module destroyed. 27455_ Adv. Salvage Targeting Computer destroyed. 27455_ Adv. Corruption Screen destroyed. 27455_ Critical hit (Blast). 27456_ Exp. Core Analyzer destroyed. 27457_ Nuclear Pulse Array destroyed. 27457_ Com. Wheel destroyed. 27457_ Knocked back. 27457_ Slammed into P-80 Master. 27457_ Destabilizing: System interference. 27457_ Adv. Signal Interpreter temporarily disabled. 27457_ Adv. Target Analyzer temporarily disabled. 27457_ Adv. Signal Interpreter temporarily disabled. 27459_ Slammed into S-43 Plague. 27460_ Destabilizing: Core damaged (-48). 27461_ Quantum Router disabled. Map ----- +----------------------------------------------------+ | #??????# #????????????????????????????????? | | ######## #??#######?????#######???????????? | | #### ####### #???????????? | | ######## T" " #???????????? | | """ # % "" "T #???????????? | | """ # #???????????? | | # ###+### ####### #???????????? | | ######## ############## ##???????????? | | #??????# #?????# # #????????????? | | #??????# #?????# # #????????????? | | ###+####??????# #?????# + #????????????? | | # #????????#! =#?????# # #????????????? | | #????????#!! #?????# # #????????????? | | [ #????????# #?????# ?# #????????????? | | # [ #????????# #?????#####??# #????????????? | | ## ########??# #????????????# #????????????? | | ?# #? !==#??######????????????# #????????????? | | ## # != #?????????############ #????????????? | | # # == #???????? #????????????? | | + / #???????? #????????????? | | # # #???????? #????????????? | | # # #?????????###### ##### #????????????? | | ?# #?######??????????#####+##### #????????????? | | ?# #?????????????????# s ! # #????????????? | | ## #?????????????????# s # #????????????? | | #?????????????????# @"" # #????????????? | | ## #?????????????????# """" + #????????????? | | # #?????????????????# s"""" # #????????????? | | # #?????????????????# s " # ###????????????? | | # #?????????????????# sp # #??????????????? | | # #?????????????????# s K # #??????????????? | | # #?????????????????#########+# #??????????????? | | # #???????????????????????### # #???????? ##??? | | # #???????????????????????# % ####### #??? | | # #???????????????????????# "" H ?? | | / #???????????????????????# " ?? | | # #???????????????????????# ?? | | # #???????????????????????# % ####### #??? | | # #?????????????????#########+####???????+###??? | | # #?????????????????# """"" #?????????????? | | # #?????????????????# ""T"" !#?????????????? | | # #?????????????????# #?????????????? | | # #?????????????????# * #?????????????? | | # #?????????????????# ! #?????????????? | | # #?????????????????# #?????????????? | | ## #?????????????????# "" #?????????????? | | ?# #?????????????????#! = """" #?????????????? | | # #?????????????????# """" #?????????????? | | # #?????????????????# "" #?????????????? | | /% #?????????????????# = #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 79 Energy Capacity 750 Matter Stores 399 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 320 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 26 Melee Accuracy 8 Target Analysis 10 Core Analysis 11 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 43 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -5/Factory | Authchip Centrium Wheel | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- Origins Challenges ------------ None Game ------ Seed PlatingIntegratedAccelerator Manual? 0 Play Time 05:13:34 Cumulative 175.4 hours Start 2024.09.20 @ 16:00:38 End 2024.09.21 @ 11:53:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9cff09-1626-45e9-b42c-6e3e57120cc3