Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 18:34:36 Player: ZarZap Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (639) 639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2389 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Flight Unit Improved Heat Sink Light Armor Plating Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Beam Rifle Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Light Armor Plating Beam Rifle Autogun Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Storage Huge Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 12 20 7 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 5 6 3 Treads . | . . . . Leg 5 | . 3 2 . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 7 | . . 4 3 Utility 5 | 1 2 2 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 3 | 1 1 1 . Energy Cannon 3 | . . 3 . Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 8 3 13 Power 3 | . 1 . 2 Propulsion 13 | . 4 3 6 Utility 1 | . . . 1 Weapon 7 | . 3 . 4 Highest Loss Streak 8 | . 8 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 80 95 68 Engine 9 | . 13 11 6 Leg 10 | . 12 16 . Flight 13 | . . 12 20 Storage 10 | . 14 11 9 Processor 10 | . 10 11 9 Protection 6 | . . 9 4 Energy Gun 6 | . 8 3 8 Energy Cannon 4 | . . 5 4 Ballistic Gun 8 | . 11 9 5 Peak Build Rating 23 | 6 8 21 23 Average Rating 13 | 4 6 15 15 On Entrance 8 | . 6 8 19 Naked Turns . | . . . . Heaviest Build 93 | 14 28 93 93 Greatest Support 32 | 32 32 30 15 Greatest Overweight (x) 28 | 4 3 6 28 Average Overweight (x) 2 | 1 . 1 8 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 18 | 7 8 17 25 Most Carried 15 | 2 7 15 12 Average Carried 10 | 1 2 12 11 Final Capacity 25 | 8 15 25 25 Final Carried 11 | 2 7 11 11 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 646 | 96 239 177 134 Remotely . | . . . . Salvage Created 844 | . 331 344 169 Parts 69 | . 18 35 16 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 9 6 Guns 12 | . 5 1 6 Cannons 2 | . . 2 . AOE 6 | . . 6 . Classes Destroyed 8 | . 3 5 . Worker 1 | . . 1 . Builder 5 | . . 4 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 8 | . . 4 4 Grunt 9 | . 5 2 2 Sentry 3 | . . 3 . Best Kill Streak 6 | . 2 6 6 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 251 | . 61 53 137 Missed 53 | . 7 13 33 Damage Taken 2726 | . 772 718 1236 Core 870 | . 198 121 551 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 26 26 Core Remaining (%) 63 | 100 20 69 . Volleys Fired 65 | . 31 23 11 Largest 3 | . 2 2 3 Hottest 147 | . 70 124 147 Shots Fired 121 | . 53 43 25 Gun 96 | . 53 25 18 Cannon 17 | . . 10 7 Launcher 8 | . . 8 . Special . | . . . . Kinetic 76 | . 43 26 7 Thermal 37 | . 10 9 18 Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 5 3 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 69 | . 37 21 11 Core Hits 46 | . 15 22 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1555 | . 465 890 200 Guns 739 | . 465 116 158 Cannons 177 | . . 135 42 Explosions 612 | . . 612 . Melee . | . . . . Ramming 27 | . . 27 . Kinetic 588 | . 394 151 43 Thermal 328 | . 71 100 157 Explosive 612 | . . 612 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 20 | . . 20 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 136 | . . 136 . Shots 6 | . . 6 . Rammed 2 | . . 2 . Targets Rammed 4 | . . 4 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 321 | . 147 66 321 Average Temperature 66 | . 48 21 129 Received Heat Transfer 933 | . 486 159 288 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 741 | . 186 185 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 198 | . 97 198 126 Initial 40 | . . 40 11 Average 80 | . 56 133 28 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 9 19 14 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1846 | 58 286 851 651 Spaces Moved 572 | 35 134 314 89 Core 26 | 17 7 . 2 Treads . | . . . . Legs 296 | . 84 212 . Wheels 40 | 18 22 . . Hover 21 | . 21 . . Flight 189 | . . 102 87 Fastest Speed 50 | 50 56 189 509 Average Speed 274 | 135 132 234 681 Slowest Speed 1720 | 250 200 525 1720 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 25 33 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . . 66 . Melee . | . . . . Projectile . | . . . . AOE 66 | . . 66 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 717 | 42 185 382 108 Wait 9 | . 4 5 . Move 569 | 34 133 313 89 Hop . | . . . . Pick Up 16 | 2 5 8 1 Fast Attach 23 | 6 8 5 4 Attach 6 | . 2 2 2 Detach 2 | . . 2 . Swap 16 | . 2 13 1 Drop 7 | . . 7 . Fire 65 | . 31 23 11 Melee . | . . . . Ram 2 | . . 2 . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Core integrity fell below 50% 229 | -10/Materials | Lost 8 parts (1p4n3w) 312 | -10/Materials | Discovered new exit (range 9) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -9/Materials | Build established: Scavenger-Mutant 1058 | -9/Materials | Discovered new exit (range 18) 1124 | -9/Materials | Build established: Mutant 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1560 | -8/Materials | Lost 6 parts (1p3n1u1w) 1831 | -8/Materials | Core integrity fell below 50% 1841 | -8/Materials | Core integrity fell below 20% 1847 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01617_ Acquired 42 matter. 01620_ K-01 Serf collects debris. 01635_ Acquired 11 matter. 01636_ K-01 Serf collects debris. 01652_ Acquired 11 matter. 01686_ Acquired Flight Unit. 01704_ Acquired Lgt. Ion Engine. 01715_ Acquired Flight Unit. 01818_ Beam Rifle destroyed. 01822_ Critical hit (Burn: +37). 01824_ Hvy. Assault Rifle destroyed. 01824_ Flight Unit destroyed. 01824_ Autogun destroyed. 01824_ Knocked back. 01828_ Flight Unit destroyed. 01828_ Critical hit (Blast). 01830_ Lgt. Ion Engine destroyed. 01831_ Flight Unit destroyed. 01844_ S-10 Pest destroyed. 01847_ Critical hit (Burn: +37). 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""" ?????????????????? | | ???????????????????????? ????????????????? | | ?????????????????????????#####???#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 186 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportLatentBrace Manual? 0 Play Time 00:13:07 Cumulative 18.5 hours Start 2024.09.16 @ 18:21:41 End 2024.09.16 @ 18:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa915904-218f-466e-bf3e-c645c4ed1b3b