Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.18 @ 17:36:02 Player: Insono Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (5990) 5990 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 12333 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 209 Entered Garrisons 200 Friendly Fire -268 Cogmind --------- Core Integrity 143/1150 Matter 233/300 Energy 37/100 System Corruption 15% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Graphene Brace Point Defense Array > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (20) --- Deuterium Engine Improved Deuterium Engine Neutrino Core Micro Fission Core Improved Heat Sink Improved Cooling System High-capacity Storage Unit Encrypted Comm Array Improved Weapon Cycler ECM Suite Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Heavy Laser Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Neutrino Core Carbon-fiber Leg Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Encrypted Comm Array ECM Suite Plasma Rifle Phase Gun Gauss Rifle Gauss Rifle Heavy Assault Cannon Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Makeshift Spear [Rating: 98] Favorites ----------- Power Reinforced Quantum Reactor Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 5 | . . 2 . . 1 . 1 . . 1 Utility 4 | . . . 2 1 . . . . . 1 Weapon 2 | . . . . 1 1 . . . . . Parts Attached 168 | 6 7 22 12 5 20 37 5 26 1 27 Power 21 | 1 1 2 1 1 . 7 2 5 . 1 Engine 17 | 1 1 2 1 1 . 5 2 4 . . Core 2 | . . . . . . 1 . 1 . . Reactor 2 | . . . . . . 1 . . . 1 Propulsion 44 | 2 . 11 2 . 11 10 2 5 . 1 Treads 6 | . . 4 2 . . . . . . . Leg 38 | 2 . 7 . . 11 10 2 5 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 4 5 4 3 4 9 . 9 1 8 Device 26 | . 1 1 2 3 1 3 . 6 1 8 Storage 9 | 1 3 3 . . . 1 . 1 . . Processor 5 | . . . 1 . 1 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 8 | . . 1 1 . 2 3 . 1 . . Artifact . | . . . . . . . . . . . Weapon 55 | 2 2 4 5 1 5 11 1 7 . 17 Energy Gun 20 | 1 2 1 . . 2 3 1 4 . 6 Energy Cannon 4 | . . . 2 . 1 1 . . . . Ballistic Gun 20 | 1 . 1 2 1 2 6 . 2 . 5 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 3 | . . 1 1 . . . . 1 . . Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . Parts Lost 45 | . 1 1 4 . 7 9 . 1 . 22 Power 5 | . 1 . . . 1 1 . . . 2 Propulsion 12 | . . 1 2 . 1 1 . . . 7 Utility 9 | . . . 1 . 2 4 . . . 2 Weapon 19 | . . . 1 . 3 3 . 1 . 11 Highest Loss Streak 10 | . 1 1 2 . 7 6 . 1 . 10 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 96 95 90 95 97 94 87 96 100 82 Engine 3 | . 12 11 9 7 5 2 . 1 . . Core 1 | . . . . . . . . 1 5 4 Reactor 2 | . . . . . . 3 5 5 5 4 Treads 4 | . . 8 33 30 2 . . . . . Leg 27 | . 28 30 . . 28 32 34 35 35 21 Device 8 | . 4 1 8 10 10 7 5 5 11 14 Storage 7 | . 21 11 9 7 6 6 5 5 5 5 Processor 9 | . . . 8 7 9 11 11 12 11 10 Protection 3 | . . 8 3 7 5 5 5 3 . . Energy Gun 6 | . 18 7 . . 7 1 3 11 11 10 Energy Cannon 3 | . . . 1 15 12 4 . . . . Ballistic Gun 8 | . 9 8 3 7 4 11 7 9 11 6 Ballistic Cannon 1 | . . . . . . 3 5 . . . Launcher 1 | . . 5 6 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 11 14 97 66 73 83 95 96 112 111 117 Greatest Support 127 | 20 20 92 92 86 87 80 100 112 112 127 Greatest Overweight (x) 18 | . . 18 . . 3 1 1 . . 15 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 20 20 20 20 20 20 20 18 20 Average Carried 17 | 4 7 12 18 19 19 19 19 18 17 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 18 20 20 18 20 20 17 18 12 Class Distribution -------------------- 58% | Scavenger-Gunner 16% | Mutant 9% | Tank 6% | Skirmisher 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Matter Collected 4078 | 240 108 200 493 39 426 1169 227 637 26 513 Remotely . | . . . . . . . . . . . Salvage Created 5530 | . 304 343 480 39 712 1579 231 1074 61 707 Parts 297 | . 18 29 29 4 36 76 21 36 3 45 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 33 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 114 | . 8 9 18 . 12 31 3 20 1 12 Melee 2 | . . . 2 . . . . . . . Guns 59 | . 8 6 3 . 3 11 1 17 1 9 Cannons 32 | . . . 2 . 6 19 2 . . 3 AOE 20 | . . 3 11 . 3 1 . 2 . . Classes Destroyed 15 | . 4 1 1 . 2 4 1 1 . 1 Worker 4 | . 1 . . . 1 . . . . 2 Builder 7 | . . . 3 . 1 . 1 . . 2 Tunneler 1 | . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 Operator 2 | . . . . . . 1 1 . . . Watcher 8 | . 1 2 2 1 . . 1 . . 1 Swarmer 24 | . 3 3 3 . . 7 . 3 . 5 Grunt 53 | . 5 3 12 . 6 14 . 12 1 . Brawler 3 | . . . . . . . . 2 . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 14 | . . 3 3 . 1 5 1 1 . . Specialist 2 | . . . . . . 2 . . . . Hunter 9 | . . . . . 3 2 2 2 . . Programmer 9 | . . . . . 2 1 . . . 6 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 3 4 6 1 7 6 5 7 1 5 Combat Bots Only 7 | . 3 4 6 . 6 6 3 7 1 5 Max Kills in Single Turn 4 | . 1 2 3 1 4 1 2 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 2 2 . 3 1 . 1 . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Damage Taken 11384 | . 454 238 1105 . 2371 2268 159 1371 29 3389 Core 2170 | . 101 24 184 . 286 348 20 200 . 1007 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 59 94 66 100 . 25 . . 78 . Volleys Fired 302 | . 26 19 47 2 32 78 11 45 2 40 Largest 4 | . 2 2 2 3 4 4 3 4 4 4 Hottest 261 | . 105 90 60 83 140 180 169 247 194 261 Shots Fired 863 | . 52 37 55 6 115 255 33 178 8 124 Gun 623 | . 52 34 22 2 53 148 22 172 8 110 Cannon 207 | . . . 12 4 62 107 11 . . 11 Launcher 30 | . . 3 21 . . . . 6 . . Special 3 | . . . . . . . . . . 3 Kinetic 420 | . 23 13 22 2 31 153 30 72 4 70 Thermal 371 | . 20 14 12 4 62 102 3 100 4 50 Explosive 30 | . . 3 21 . . . . 6 . . Electromagnetic 40 | . 9 7 . . 22 . . . . 2 Robot Hit Streak 38 | . 27 10 9 4 9 32 13 38 5 26 Robot Miss Streak 3 | . 2 2 2 1 3 2 2 2 1 3 Penetration Max 2 | . . . . . . 1 1 1 . 2 Secondary Targets 11 | . 1 1 . . . . . 8 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 Shots Hit Robots 598 | . 41 23 52 4 65 158 21 139 4 91 Core Hits 287 | . 18 16 48 2 31 71 12 51 3 35 Critical Kills 2 | . . . . . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 23 | . 2 . 1 . . 4 3 7 . 6 Burn 11 | . 2 . . . . 1 1 6 . 1 Destroy 5 | . . . . . . 1 1 1 . 2 Blast 5 | . . . . . . 2 1 . . 2 Sever 1 | . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 10 | . . . 8 . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 8 | . . . 8 . . . . . . . Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16238 | . 444 555 2889 96 2042 4269 553 2824 78 2488 Guns 8040 | . 444 330 380 13 571 1678 331 2436 78 1779 Cannons 4859 | . . . 245 83 1219 2545 222 . . 545 Explosions 2952 | . . 225 2041 . 252 46 . 388 . . Melee 337 | . . . 223 . . . . . . 114 Ramming 50 | . . . . . . . . . . 50 Kinetic 6790 | . 125 122 380 13 435 2496 506 1089 21 1603 Thermal 6242 | . 230 330 245 83 1471 1727 47 1347 57 705 Explosive 2507 | . . 32 2041 . . 46 . 388 . . Electromagnetic 312 | . 89 71 . . 136 . . . . 16 Impact . | . . . . . . . . . . . Slashing 223 | . . . 223 . . . . . . . Piercing 114 | . . . . . . . . . . 114 Highest Corruption 15 | . . 1 . . 5 5 . 1 1 15 Average Corruption 3 | . . 1 . . 2 5 . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 126 | . . 4 . . 6 66 . 7 2 41 Message Errors 32 | . . 1 . . 1 21 . 1 . 8 Matter Fused 26 | . . . . . 1 15 . 1 . 9 Heat Flow Errors 9 | . . . . . 1 4 . . . 4 Energy Discharges 14 | . . . . . . 7 . 2 1 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 3 . . . . Data Loss (minor) 14 | . . 1 . . . 8 . 1 . 4 Data Loss (major) 9 | . . . . . . 4 . 2 1 2 Misfires 11 | . . 1 . . 2 3 . . . 5 Alerts 1 | . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . 1 1 . . . 3 Overload Shots 6 | . . . . . . 6 . . . . Effects 2 | . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Overflow Damage 306 | . . . 35 . 96 103 6 . . 66 Projectiles 189 | . . . . . 63 103 6 . . 17 Explosions 68 | . . . 35 . 33 . . . . . Melee 49 | . . . . . . . . . . 49 Knockbacks 8 | . . . . . . 5 . . . 3 Impact 1 | . . . . . . . . . . 1 Kinetic 7 | . . . . . . 5 . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 332 | . 50 59 120 . . . . 103 . . Shots 12 | . 2 2 5 . . . . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 583 | . 226 45 26 6 208 535 18 402 177 583 Average Temperature 121 | . 104 15 8 4 73 120 12 133 88 278 Received Heat Transfer 3301 | . 246 105 657 . 640 603 18 552 18 462 Effects 25 | . 1 . . . . 4 . 2 . 18 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 5 | . . . . . . 1 . 2 . 2 Interference 9 | . 1 . . . . 3 . . . 5 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 15 | . 2 . 3 . 1 4 1 1 . 3 Heat Transferred 9985 | . 814 607 333 111 1715 2098 148 2923 111 1125 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Peak Influence 1438 | . 205 213 400 141 197 1438 937 . . 244 Initial 653 | . . 8 . 134 59 82 653 . . 76 Average 291 | . 86 94 271 135 54 669 826 . . 69 Maximum Alert Level 4 | . 1 1 2 . . 4 3 . . 1 Low Security (%) 57 | 100 83 99 13 100 100 6 . . . 83 Level 1 16 | . 16 . 60 . . 21 . . . 16 Level 2 10 | . . . 25 . . 25 31 . . . Level 3 11 | . . . . . . 30 68 . . . Level 4 4 | . . . . . . 15 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . 3 . 4 . . 4 Investigation 3 | . 2 . . . . . 1 . . . Extermination 5 | . . . . . 2 . . . . 3 Reinforcement 2 | . . . 1 . . . 1 . . . Assault 2 | . . . . . . . 1 . . 1 Garrison 2 | . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Distress Signals 5 | . . . 2 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 16 11 23 1 21 35 6 22 1 22 Peak Tracking Total 9 | . 6 4 6 1 9 7 3 7 1 7 Tactical Retreats 6 | . 1 . . . 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Traps Triggered 11 | . 2 1 . . 1 5 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Machines Disabled 16 | . . 1 . . 5 6 2 . . 2 Max in Single Turn 2 | . . 1 . . 2 2 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Machines Accessed 9 | . . 1 . . 1 1 3 2 . 1 Terminals 6 | . . . . . . 1 3 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 17 | . . 1 . . 1 1 6 6 . 2 Successful 13 | . . 1 . . 1 1 3 6 . 1 Failed 4 | . . . . . . . 3 . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . . 3 . . Terminals 14 | . . . . . . 1 6 5 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 11 | . . . . . . 1 3 6 . 1 Record 6 | . . . . . . . . 6 . . Open Door 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 6 | . . . . . . 1 3 1 . 1 Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 23 | . . 23 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . 3 1 . . 1 Machine Destruction 5 | . . . . . . 3 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Total Allies 6 | . . . . . . 6 . . . . Largest Group 4 | . . . . . . 4 2 1 . . Highest-Rated Group 160 | . . . . . . 160 92 46 . . Highest-Rated Ally 46 | . . . . . . 46 46 46 . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . . 32 7 3 . . Total Damage 1033 | . . . . . . 801 159 73 . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Turns Passed 10493 | 95 482 871 712 330 1374 2475 264 1866 277 1747 Spaces Moved 5679 | 73 297 509 307 183 670 1124 172 1349 225 770 Core 19 | 11 . 7 . . . . . . . 1 Treads 675 | . . 102 307 183 83 . . . . . Legs 4985 | 62 297 400 . . 587 1124 172 1349 225 769 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 114 120 120 120 120 120 Average Speed 152 | 109 120 144 160 160 180 173 120 120 120 186 Slowest Speed 950 | 120 120 950 160 160 330 190 190 120 120 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 24 | 4 40 26 15 5 8 70 4 72 14 9 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug 10 | . . 7 . . . 2 . 1 . . Terrain Destroyed 371 | . 6 34 127 . 28 90 5 56 . 25 Melee . | . . . . . . . . . . . Projectile 34 | . . . 3 . 4 14 5 1 . 7 AOE 336 | . 6 34 124 . 24 76 . 54 . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Total 6881 | 88 374 614 462 216 767 1460 199 1485 228 988 Wait 333 | . 32 15 68 19 2 38 5 36 . 118 Move 5666 | 72 296 508 306 182 669 1120 171 1348 224 770 Hop . | . . . . . . . . . . . Pick Up 148 | 10 9 30 14 5 19 26 3 14 1 17 Fast Attach 16 | . 1 4 . . 7 3 1 . . . Attach 81 | 6 2 10 7 2 6 15 2 14 . 17 Detach 9 | . . . 1 . 1 2 1 1 . 3 Swap 71 | . 4 8 5 3 7 19 2 12 1 10 Drop 97 | . 4 20 6 3 24 13 3 15 . 9 Fire 302 | . 26 19 47 2 32 78 11 45 2 40 Melee 10 | . . . 8 . . . . . . 2 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 25 | . . . . . . 25 . . . . Rewire 121 | . . . . . . 121 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x2 1036 | -9/Materials | Build established: Scavenger-Mutant 1391 | -9/Materials | Discovered new exit (range 10) 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Utility x2 1509 | -8/Materials | Build established: Mutant 2056 | -8/Materials | Discovered new exit (range 17) 2161 | -8/Materials | Entered Factory 2161 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2438 | -7/Factory | Discovered new exit (range 19) 2456 | -7/Factory | Build established: Tank 2491 | -7/Factory | Entered another Factory area 2491 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2647 | -6/Factory | Found Powered Armor 2650 | -6/Factory | Found Powered Armor 2847 | -6/Factory | Build established: Skirmisher 3480 | -6/Factory | Build established: Tank 3717 | -6/Factory | Identified exit to Garrison 3745 | -6/Factory | Garrison activated, responded to threat 3791 | -6/Factory | Spotted B-75 Beast 3801 | -6/Factory | Crushed by falling debris 3865 | -6/Factory | Entered Garrison 3872 | -6/Garrison | Lost 7 parts (1p1n2u3w) 3942 | -6/Garrison | Triggered checkpoint 4148 | -6/Garrison | Triggered checkpoint 4176 | -6/Garrison | Build established: Gunner 4206 | -6/Garrison | Triggered checkpoint 4207 | -6/Garrison | Garrison Relay disabled 4227 | -6/Garrison | Core integrity fell below 50% 4335 | -6/Garrison | Lost 6 parts (1p1n1u3w) 4608 | -6/Garrison | Build established: Scavenger-Gunner 4816 | -6/Garrison | Heavy support dispatched to Factory 4975 | -6/Garrison | H-XX Assembler disabled 5156 | -6/Garrison | Triggered checkpoint 5160 | -6/Garrison | Triggered checkpoint 5208 | -6/Garrison | Triggered checkpoint 5335 | -6/Garrison | Discovered new exit (range 10) 5362 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5486 | -6/Garrison | Triggered checkpoint 5663 | -6/Garrison | Phase Generator disabled 5970 | -6/Garrison | Triggered checkpoint 6025 | -6/Garrison | Discovered new exit (range 12) 6340 | -6/Garrison | Entered Factory 6340 | -5/Factory | Accompanied by 2 allies 6340 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6418 | -5/Factory | Garrison activated, responded to threat 6598 | -5/Factory | Discovered new exit (range 5) 6604 | -5/Factory | Entered Upper Caves 6604 | -5/Upper Caves | Accompanied by 1 ally 6670 | -5/Upper Caves | Learned 8 Factory zone layouts 6691 | -5/Upper Caves | Attracted the attention of an 0b10 base 6748 | -5/Upper Caves | Met a Warlord Commander 6749 | -5/Upper Caves | Learned location of Warlord (-4) 6758 | -5/Upper Caves | Found Encrypted Comm Array 6764 | -5/Upper Caves | Destroyed 7 combat bots 7130 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7541 | -5/Upper Caves | Identified exit to Upper Caves 7541 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 7541 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 7541 | -5/Upper Caves | Learned Extension trap positions 7897 | -5/Upper Caves | Learned Factory terminal intel 8470 | -5/Upper Caves | Entered another Upper Caves area 8693 | -5/Upper Caves | Discovered new exit (range 11) 8747 | -5/Upper Caves | Entered Factory 8747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8748 | -4/Factory | Identified exit to Upper Caves 8749 | -4/Factory | Identified exit to Research 8750 | -4/Factory | Loaded intel: 25 terminal locations 8996 | -4/Factory | Spotted B-86 Titan 9510 | -4/Factory | Lost 10 parts (4n1u5w) 10425 | -4/Factory | System corruption reached 10% 10460 | -4/Factory | Core integrity fell below 50% 10492 | -4/Factory | Core integrity fell below 20% 10494 | -4/Factory | Self-destructed Last Messages --------------- 10475_ Broken Railgun destroyed. 10475_ Penetrated by Slug. 10475_ Autogun destroyed. 10480_ Slug penetrates U-05 Engineer. 10480_ Hvy. Laser destroyed. 10480_ U-05 Engineer suffers critical hit (Burn). 10481_ Sneak attack on U-05 Engineer. 10481_ Destroyed Lgt. Ion Engine. 10481_ U-05 Engineer destroyed. 10483_ Sneak attack on U-05 Engineer. 10483_ U-05 Engineer suffers critical hit (Impale). 10483_ U-05 Engineer destroyed. 10484_ U-05 Engineer builds a Wall. 10485_ Construction Platform disabled. 10487_ U-05 Engineer builds a Wall. 10490_ R-10 Processor collects Myomer Leg. 10491_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 10493_ B-86 Titan exits siege mode. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | " " # # " " ## # % #????? | | # " ######+##+######+######### | | """ " % % #????# # | | """ " % "##+########% # | | "" # # | | "" % ###"+######## % # | | % # #??????#! ! # | | [ # ######## # | | ###" / # # # | | ^ " # # # | | # "# # # # | | "" + # """" + # | | ## # """" # + | | "" "# # """" # # | | "# # "" # ######### # | | "" ! "####### % # # # # | | ## # #### # ## # | | "" "% ## "" # #??###### # | | /%""""%# #####???# # | | ## """ # # ???# # | | ## # # ???# # | | ############+### ## # # ???# # | | #????# # R#####+### # """???# # | | #????# # BB p | # """???# | | ###### # BB gp u!^ + """???# | | ????????? # g%*@!% #????" # | | ???????????????# ==%|^ u u # ""?" # | | ???????????????# !%!%^ uu # "" # | | ???????????????####+########## T####????" ####### | | ????????????????? ??????????####??????? #????# | | ???????????????# ???????????????????????####????# | | ???????????????#????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 39 Energy Capacity 560 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Backstab Dynamic Key It's Just You Made in Tau Ceti IV One Hack Too Far Please Form A Line Remodeling Risk Taker Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed DirtyAblativeCompactor Manual? 0 Play Time 04:17:57 Cumulative 9.1 hours Start 2023.08.17 @ 10:06:17 End 2023.08.18 @ 17:36:02 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bbb42b81-0212-4b51-b49d-2e32b5bb629a