Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 23:59:19 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (659) 659 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2059 Bonus ------- None Cogmind --------- Core Integrity 290/400 Matter 295/300 Energy 45/265 System Corruption 1% Temperature Warm (177) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (15) --- Compact Wheel Compact Wheel Large Storage Unit Huge Storage Unit High-capacity Battery (250) Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Shield Generator Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Large Storage Unit High-capacity Battery Hardened Light Armor Plating Shield Generator Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved Grenade Launcher Scythe [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 7 9 . 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 5 . 7 Energy Gun 3 | 1 2 . . Energy Cannon 7 | . 2 . 5 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 12 | . 14 14 11 Leg 3 | . 6 . . Wheel 21 | . 21 28 20 Device 12 | . 13 14 11 Storage 12 | . 14 14 11 Processor 4 | . . . 11 Protection 4 | . . . 11 Energy Gun 6 | . 15 . . Energy Cannon 14 | . 3 28 21 Ballistic Gun 3 | . 7 . . Naked Turns . | . . . . Heaviest Build 41 | 12 32 32 41 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | 1 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 6 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 718 | 289 293 . 136 Remotely . | . . . . Salvage Created 1166 | 170 292 . 704 Parts 77 | 11 23 . 43 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 9 . 13 Guns 4 | . 4 . . Cannons 7 | . . . 7 AOE 10 | . 5 . 5 Classes Destroyed 9 | 2 4 . 3 Worker 1 | . . . 1 Tunneler 4 | 3 . . 1 Hauler 6 | . 2 . 4 Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 12 | . 6 . 6 Grunt 7 | . 3 . 4 Sentry 3 | . . . 3 Best Kill Streak 9 | 1 5 . 9 Combat Bots Only 5 | . 5 . 4 Max Kills in Single Turn 4 | 1 2 . 4 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 853 | . 253 43 557 Core 174 | . 64 . 110 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 119 | . . . 119 Core Remaining (%) 87 | 100 . 74 . Volleys Fired 89 | 19 34 . 36 Largest 2 | 2 2 . 2 Hottest 112 | 70 100 . 112 Shots Fired 171 | 38 66 . 67 Gun 99 | 38 61 . . Cannon 65 | . . . 65 Launcher 7 | . 5 . 2 Special . | . . . . Kinetic 47 | 19 28 . . Thermal 52 | 19 33 . . Explosive 7 | . 5 . 2 Electromagnetic 65 | . . . 65 Robot Hit Streak 10 | 8 7 . 10 Robot Miss Streak 7 | 7 7 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 100 | 19 33 . 48 Core Hits 54 | 7 25 . 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 2 . 1 Burn 3 | 1 2 . . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2539 | 198 638 . 1703 Guns 533 | 198 335 . . Cannons 1151 | . . . 1151 Explosions 837 | . 303 . 534 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 213 | 84 129 . . Thermal 396 | 114 206 . 76 Explosive 761 | . 303 . 458 Electromagnetic 1151 | . . . 1151 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles 34 | . . . 34 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | 90 250 . 197 Average Temperature 66 | 34 73 . 72 Received Heat Transfer 198 | . 69 . 129 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . . 9 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 . 1 Heat Transferred 1247 | 407 740 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 315 | 20 315 10 254 Initial 13 | . 13 10 3 Average 111 | 9 181 10 102 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 67 100 80 Level 1 20 | . 32 . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 3 26 Peak Tracking Total 19 | . 5 19 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 8 1 5 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . 25 1 25 Successful 39 | . 19 1 19 Failed 12 | . 6 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 13 . 9 Terminals 30 | . 19 . 11 Fabricators . | . . . . Repair Stations 11 | . . . 11 Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 1 5 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 2 . 1 Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . . . 2 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . . 8 Scan Component 4 | . . . 4 Repair 4 | . . . 4 Recycling Unit Hacks 4 | . 3 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 10 . 5 Terminals 12 | . 8 . 4 Track 5 | . 4 . 1 Botnet 6 | . 4 . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . . 4 Time 128 | . . . 128 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 23 | . 23 . . Retrieved Components 19 | . 10 . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2060 | 273 821 229 737 Spaces Moved 1379 | 140 668 165 406 Core 8 | 8 . . . Treads . | . . . . Legs 246 | 132 114 . . Wheels 1125 | . 554 165 406 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 104 | 142 98 95 105 Slowest Speed 190 | 190 120 95 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 98 35 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . 24 . 29 Melee . | . . . . Projectile . | . . . . AOE 53 | . 24 . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1840 | 177 773 239 651 Wait 256 | 1 21 65 169 Move 1376 | 139 667 164 406 Hop . | . . . . Pick Up 54 | 10 22 5 17 Fast Attach 10 | 6 4 . . Attach 8 | 1 . . 7 Detach . | . . . . Swap 10 | . 5 . 5 Drop 36 | 1 20 5 10 Fire 89 | 19 34 . 36 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 13) 779 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Discovered new exit (range 12) 1095 | -10/Materials | Entered Mines 1117 | -10/Mines | Discovered new exit (range 6) 1123 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1268 | -10/Mines | Assembled infested the area 1273 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Evolved 2 slots: Utility x2 1384 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1411 | -9/Materials | Repaired Wheel 1450 | -9/Materials | Repaired Field Laser 1783 | -9/Materials | Discovered new exit (range 11) 1816 | -9/Materials | Discovered new exit (range 10) 1936 | -9/Materials | Discovered new exit (range 7) 1977 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2061 | -9/Materials | Self-destructed Last Messages --------------- 02006_ K-01 Serf cleans the Hadron Collector. 02020_ K-01 Serf cleans the Repair Station. 02022_ Critical hit (Burn: +37). 02026_ Heat Sink fried. 02026_ Y-45 Defender destroyed. 02030_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02044_ W-16 Scout sends out distress signal. 02044_ W-16 Scout destroyed. 02045_ O-16 Technician sends out distress signal. 02045_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02045_ R-06 Scavenger collects Lgt. Armor Plating. 02048_ Critical hit (Burn: +37). 02049_ O-16 Technician uses terminal to summon reinforcements. 02049_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 02049_ O-16 Technician locks terminal. 02055_ Flight Unit fried. 02055_ S-10 Pest destroyed. 02058_ Wheel destroyed. 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